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The Legend of Zelda: A Link Between Worlds rings in the New Year on Media Create charts

Wednesday, 8th January 2014 13:36 GMT By Stephany Nunneley

The Legend of Zelda: A Link Between Worlds was the top seller on the Media Create charts for the week ending January 5. PlayStation Vita sales were up for the period, with 81,111 units sold compared to 50,087 the prior week. It still didn’t outsell 3DS LL, though, despite the handheld selling almost 30,000 units less than the prior week.

Full software and hardware charts are below.

Here’s the full software chart for December 30 –January 5. Life-to-date sales are in parentheses.

  1. [3DS] The Legend of Zelda: A Link Between Worlds (Nintendo, 12/26/13) – 224,143 (New)
  2. [3DS] Puzzle & Dragons Z (GungHo Online Entertainment, 12/12/31) – 205,654 (1,005,658)
  3. [PS3] Final Fantasy X | X-2 HD Remaster (Square Enix, 12/26/13) – 185,918 (New)
  4. [3DS] Pokemon X and Y (Nintendo, 10/12/13) – 185,918 (3,726,596)
  5. [PSV] Final Fantasy X | X-2 HD Remaster Twin Pack (Square Enix, 12/26/13) – 149,132 (New)
  6. [Wii U] Super Mario 3D World (Ninendo, 11/21/13) – 64,573 (392,087)
  7. [3DS] Monster Hunter 4 (Capcom, 09/14/13) – 42,927 (3,110,240)
  8. [PS3] Shin Gundam Musou (Namco Bandai, 12/19/13) – 37,626 (163,645)
  9. [3DS] Animal Crossing: New Leaf (Nintendo, 11/08/13) – 33,626 (3,597,999)
  10. [3DS] Inazuma Eleven GO Galaxy Big Bang / Supernova (Level-5, 12/05/13) – 30,383 (185,871)
  11. [3DS] Tomodachi Collection: New Life (04/18/13) – 27,915 (1,612,037)
  12. [PSV] Final Fantasy X HD Remaster (Square Enix, 12/26/13) – 25,443 (New)
  13. [3DS] One Piece: Unlimited World R (Namco Bandai, 11/21/13) – 23,793 (193,181)
  14. [PS3] Drakengard 3 (Square Enix, 12/19/13) – 22,472 (136,496)
  15. [3DS] Sentouchu Densetsu no Shinobi to Survival Battle (Namco Bandai, 10/17/13) – 21,923 (180,163)
  16. [PSV] Shin Gundam Musou (Namco Bandai, 12/19/13) – 21,543 (74,210)
  17. [3DS] Mario Kart 7 (Nintendo, 12/01/11) – 21,098 (2,226,905)
  18. [3DS] Aikatsu! Futari no My Princess (Namco Bandai, 11/21/13) – 21,012 (167,910)
  19. [3DS] New Super Mario Bros. 2 (Nintendo, 07/28/12) – 20,940 (2,203,347)
  20. [Wii U] Wii Party U (Nintendo, 10/31/13) – 20,633 (139,733)

Here’s the full hardware chart for Week 1. Last week’s sales are in parentheses:

  • 3DS LL – 139,867 (164,078)
  • PSV – 81,111 (50,087)
  • Wii U – 73,178 (109,113)
  • 3DS – 61,836 (68,522)
  • PS3 – 30,321 (24,573)
  • PSP – 10,310 (9,905)
  • PSVTV – 6,031 (5,504)
  • Wii – 1,715 (1,711)
  • 360 – 616 (763)

Thanks, Gematsu.

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15 Comments

  1. Legendaryboss

    Nintendomination In Japan: The Legend of Zelda: A Link Between Worlds did well, despite being told previously Zelda isn’t a big hit like it is the West/EU. A lot of Nintendo classics in there or new games resurged or both. Very good for Nintendo in Japan but i doubt this influence will spread to the west: different cultures, different (weird) and/or exclusive games generally never seeing the light worldwide could be due to stubbornness, MH 4? Because Capcom?

    Wii U dropped by 30k, may start decreasing if new exclusives don’t come soon.

    As for Sony and Square Enix: Final Fantasy X/X-2 HD Remaster did well on both platforms, combined shifting above 320k. But the performance elsewhere won’t be so equal (More or less), due to Square Enix’s vagueness and evasion nature on the PS Vita version. So yeah good start on that front in Japan. I suppose PS Vita is doing well trailed by other platforms.

    PS3 increased, doing well in handheld country i suppose. PS Vita TV is seeming like a bomba.

    As for Microsoft, there was a decrease in 360 sales. As for Platform Sales there are bumps and decreases.

    #1 12 months ago
  2. Stephany Nunneley

    You trying to get a job here? xxxoo

    #2 12 months ago
  3. monkeygourmet

    Do they lump 2DS and the new Vita model in with the existing consoles?

    #3 12 months ago
  4. Legendaryboss

    @2
    Depends on how much you want me ;)

    @3
    Yes at least i think they do.

    #4 12 months ago
  5. Dragon

    Great numbers for Zelda which had a sellthrough rate of 80-100%, suggesting Ninty under-estimated demand. It should have pretty good followup sales.
    However, its worth pointing out that even though Zelda released this week, 3DS numbers decreased, which points out quite succintly that 3DS is slowing down already in its only 3rd year, which was when DS just started to go up.
    3DS YoY is down despite Pokemon and MH being released last year, and it will only decrease from now on, as 3DS has “peaked” in Japan. Its an easy visble effect of the fact that mobile market surpassed the “tradtional” gaming market in 2012, and the gap only increasing in 2013.
    Handhelds are dying, even in the land of handhelds. While Ninty 3DS is a great source of profit for Ninty, their over-reliance on handhelds will come to bite them, since that is a rapidly shrinking market. 3DS numbers will be nearer to PSP than DS. 80 million+ is no joke, but compared to 150m+ last gen, its worrying. Especially as 3DS completely follows in the footsteps of DS and Ninty hasnt put a foot wrong in their 3DS strategy.

    Onto FFX-X2, WTF SE! Couldnt you have sent some more Vita stock?
    Vita version had a selllthrough of 80-100%, while PS3 one also had a great 60-80%. But it clearly indicates SE under-estimated Vita sales. Vita sales may well surpass PS3 one at the end, counting digital sales.

    While Vita sales increased YoY, as I said earlier, handhelds are shrinking, and easily, Vita has faced it much worse than 3DS. No idea how Sony could revive its fortunes in the west.
    Vita Japan support is great though, with a host of big name games slated for 2014. It should increase its YoY in 2014, but seriously, it has lost its battle ages ago.

    Wii U numbers are from holiday boost (like every other number here), which is quite expected. It will be interesting to see how it does in January. I think we all know the answer.
    Fun tip – PS4 has already surpassed Wii U in all territories expect Japan, where it hasnt launched. Demand for real-next gen exists, not for psedo-ones.

    PS3 sales have saturated like PSP and wont go any further anymore.

    #5 12 months ago
  6. monkeygourmet

    http://www.youtube.com/watch?v=NeUrIA64ZOI

    #6 12 months ago
  7. mistermogul

    @1 – To be fair, Zelda doesn’t hardly ever sell as well in Japan as it does in the west comparatively. It could well be that it will see a significant drop off after this launch week (or maybe not)…

    Either way it definitely deserves to sell well. I thought it was awesome!

    #7 12 months ago
  8. monkeygourmet

    https://dk5ppa.bn1304.livefilestore.com/y2p07CkINIFXZS_-EnzQdB-INuiu1J2d20pRTR_ywaj2v_8lb-v7rZut6JjVFVs1NXQ4EJqZx4MMmi-zZWcNSbo5p8Q2PWj1D9fpUST88_JEGc/iHrfSJoagq3Cx.gif?psid=1

    #8 12 months ago
  9. Ireland Michael

    This particular Zelda is a rare example of gameplay excellence from Nintendo that is unfortunately far too uncommon from them nowadays. It deserves every success it earns.

    #9 12 months ago
  10. monkeygourmet

    @9

    Which games have you been playing / not playing?

    The only ones I can think of that don’t quite hit the mark are the NSMB series. And even those have amazing playability / controls / multiplayer gameplay.

    #10 12 months ago
  11. Ireland Michael

    Most of the obvious stuff, though half the problem is the *lack* of them. The New Super Mario stuff like you said has been pretty terrible, but I’m also not half as enamoured by Mario 3D World as I thought I would be. After Rayman Legends, most of this stuff feels like a step back, not forward.

    #11 12 months ago
  12. monkeygourmet

    @11

    I’ve not found a bad level in Mario 3D World. It’s just consistently excellent in level design and creativity from what I’ve played (just got to the secret last level and it’s once again stepped up another gear.)

    It’s strange, I have Rayman on Wii U (the best version?), and apart from the art style, I really can’t see the huge praise. I find the control and collision detection pails in comparison over NSMBU and especially Luigi Bros. It feels overly like a ‘flash’ game to me, nice graphics but the characters don’t feel ‘weighted’ in the world.

    Still, each to his own! :)

    Also, the problem can’t be that bad if craving more of them is a gripe! ;)

    #12 12 months ago
  13. Ireland Michael

    @12 Dude, I love Nintendo. Wind Waker is up there as one of my favourite games of all time. I just feel like they could do so, so, so much better than they’re doing right now. There’s a point where you’re just rehashing stuff, and their current efforts feel depressingly like that.

    It bothers me *because* I know they can do better.

    3D World is a technically accomplished game, but it’s also an outdated feeling one. For instance, why do they even bothered with lives anymore? At worst, you start back at the beginning of what are really short stages anyway. It distracts from the game and feels pointless, because the sense of penalty that they’re suppose to indicate no longer exists.

    I feel the exact opposite about the characters in Rayman – I feel the sense of movement; advancement and control are finely tuned to an insane degree. The art style is infinitely more creative and diverse as well. I think it’s the new standard by which the entire genrewill be judged by going forward. An honour which used to belong solely to Mario up until recently.

    #13 12 months ago
  14. monkeygourmet

    @13

    I guess the ‘lives’ thing is because the 1-up is synonymous with Mario and various bits of gameplay ‘skill’ are rewarded as such. The actual life counter is a by product of the reward system.

    Manage to jump on 6 enemies in a row? You get a 1-up mushroom. It’s partly familiar, it’s almost fan service like kicking a green shell.

    I’m sure if Rayman continues in this vain (looking to be a yearly roll out for Ubi), certain tropes will be accepted by fans of the franchise. People just seem to like a mixture of old and new.

    #14 12 months ago
  15. POOhead

    Have to agree with wor micky on this one, class game but abit too easy as well, the fire temple and the ice temple were the only temples that were challenging, fire temple with 8 hearts was pretty much like playing demon souls

    #15 12 months ago

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