Guerrilla Cambridge recruitment suggests major console project

Tuesday, 7th January 2014 00:03 GMT By Brenna Hillier

Killzone: Mercenary developer Guerrilla Cambridge may have a home console release in the works, if recruiting descriptions are to be believed.

In a couple of job ads, the developer makes several comments which suggest whatever it is hiring for is something more substantial than a Vita title.

A senior environment artist ad calls for “PS3/PS4 quality texturing” and “development experience on recent AAA console games”.

Meanwhile, a senior graphics programmer ad mentions working with “an established rendering engine, on a major future project”.

It’s easy to put two and two together and come up with five, where five is “a new PlayStation 4 game built on an existing engine”, probably Killzone: Shadow Fall’s.

Tempering this enthusiasm is the observation that Guerrilla Cambridge has not produced a major triple A console release since the PS2 era, and spends a lot of time jobbing for other studios in Sony’s stable. As such, it may be hiring for contributions to other studios’ games.

Thanks, Legendaryboss.



  1. No_PUDding

    You don’t hire artists for ‘jobbing’. The fact they’re hiring an environment artist says they’re at least planning to start work on their own project.

    Otherwise it’d be cheaper to just outsource the work.

    #1 12 months ago
  2. FrankJaeger

    I remember watching a video on IGN, E3 2013 killzone’s presentation I think, where Guerrilla confirmed to Greg Miller they’re working on an unannounced game, a 3rd person game if I’m not wrong.

    #2 12 months ago

Comments are now closed on this article.