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Dragon Age: Inquisition keep-building mechanic revealed

Dragon Age: Inquisition will include a keep-building mechanic that sees players capturing and maintaining strongholds across the world to unlock new quests. The system has been detailed in a new preview today.

It follows BioWare producer Cameron Lee downplaying the similarities between Dragon Age: Inquisition's plot and Mass Effect 3. He also discusses the Quanari as a playable race. Hit the link to find out what he said.

Now, OPM has published a fresh Dragon Age: Inquisition preview, which addressed BioWare's new keep mechanic.

At one point the player will attempt to capture an enemy keep alongside support characters Varric, Vivienne and Cassandra. Once you've claimed the stronghold you will unlock quests in the surrounding area. There are keeps scattered throughout Orlais, each rewarding the player with new tasks once they're liberated.

The site adds that players can assign Inquisition agents to keeps to perform duties, such as spending 50 of them on rebuilding a fallen colossus, which boosts troop morale when invaded. Another given example sees players tasking ten troops to build a sulphur mine and boost the Inquisition's income.

Do you like the sound of the keep system? Let us know below.

Dragon Age: Inquisition is out Q3, 2014 on PC, PS3, PS4, Xbox 360 and Xbox One.

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Dragon Age: Inquisition

PS4, Xbox One, PS3, Xbox 360, PC

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Dave Cook avatar

Dave Cook

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Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.

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