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Star Citizen crowdfunding total hits $35 million

Monday, 23 December 2013 00:35 GMT By Brenna Hillier

In news likely to be obsolete by the end of next week, Star Citizen has passed yet another enormous crowdfunding milestone, announcing a further stretch goal.

The Roberts Space Industries and Cloud Imperium Games effort has now attracted a whopping $35 million in pledges, up from $33 million towards the end of November.

That’s not quite as speedy a jump as last time, when it pooled a couple of million in a handful of days, but the monthly funding graph shows pledges tend to come in rushes.

Although $35 million is a very large number, what’s perhaps even more impressive is the number of backers involved; with over 330,000 pledges, the average donation – or pre-order – works out to about $100, well more than the asking price for a triple-A release in major territories.

“You’re not just re-writing the rules of how games are made and funded but you’re showing the power that a committed community has to achieve a vision that so many people said was no longer relevant,” Chris Roberts wrote in the latest chairman’s letter.

“You’ve broken every record there is in crowd funding – and not just for games – for any type of project.”

Roberts noted that “a large amount” of the latest batch of funding came from 6,617 new backers, as opposed to existing fans increasing their pledged.

By reaching $35 million, backers have unlocked the last of a series of fan-voted ship designs – the Drake Herald.

Roberts Space Industries has stretch goals in place for $36 million, $37 million and $38 million.

Star Citizen is expected on PC in 2015.

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15 Comments

  1. sebastien rivas

    wowww impressive, yet, Star Citizen does not deserve any less if not more support.
    I will try to join the band wagon but I cannot until mid January. I hope fundings will not be closed by then.

    #1 1 year ago
  2. DarkElfa

    I’m just waiting for the part where they take all the cash and flee the country.

    #2 1 year ago
  3. The_Red

    @3
    Same here. Of course they can also decide to never finish the game and just get 1 million after 1 million. I think they could reach 100 million if they keep up these updates for 2 more years.

    Unless gaming sites are hiding all other news, it seems the only updates and news from this game is getting more money.

    (Yes, I’m aware of supporter / subscriber vids and updates but still…)

    #3 1 year ago
  4. KineticCalvaria

    I backed this the other day, really liking the look of SC, had some fantastic times with Freelancer back in the day.

    Can’t believe how much people are spending on an unreleased game though, quite a few spent over $1000+ which is just madness! It grieved me to spend $45!

    #4 1 year ago
  5. TheWulf

    @3

    Yup. No Man’s Sky and Elite: Dangerous have been very forthcoming. The amount we’ve seen of Star Citizen is scant. It’s a joke, honestly. I suppose it annoys me because a.) not many people seem to notice the snake-oil salesman aura surrounding Roberts, and b.) I understand what it is they’ve actually done.

    I’ve done development, and I know what they’re doing isn’t difficult. Loading some models into CryEngine, scripting a scene, and firing off some simple effects is something that mod authors and demo creators do for fun. The hangar “demo” was basically just that, too — loading some models models into CryEngine.

    I want to say “I don’t understand how this could be so successful!” but that’d be a lie. God damn it.

    I’m all too well aware of why it is.

    A lot of it has to do with people being impulsive and so easily behaviourally conditioned that it I’m just left feeling cold inside, it’s as though they have no dignity, little self-awareness, and would eagerly trade away their free will for a free snack. See, I’m the kind of person who asks questions, I never take anything for granted.

    This is why I’m such a good world-builder, honestly. Okay, that’s there. But WHY is it there? Okay, they’re doing that, but WHY are they doing that? That philosophy has extended into my day-to-day life.

    Why am I interested in this? Why am I still playing this? why don’t I stop if I’m not enjoying myself? What compels me to keep going? Are there any positives to continuing on with this action?

    This is why WoW didn’t get me. I saw what it was trying to do with its reward schedules, but I thought ahead. Okay, so I get this bit of armour and… then what? I fight some guys to grind for the next piece, not knowing when that will drop? No thanks! I believe Yahtzee said a similar kind of thing in one of his videos, in his own inimitable way.

    But many people don’t question the validity of their thoughts and actions on a regular basis.

    Holy shit that looks cool. You’re totally going to make exactly the fighter-plans-in-space game I’ve had wet fantasies about for the last decade! I’m going to give you a few hundred [monetary units] without even questioning the validity of this. Man! I’m so psyched! Those ships are so sexy. I want to be behind the joysticks of one of those, it’ll be EPIC!

    That might be jaded, but we live in a world of endless exploitation — and a fool and his money are soon parted. That’s what I see Star Citizen as. Until I’m shown otherwise, I’ll continue viewing Star Citizen as the most profoundly successful con of the century. That’s because I can look past the marketing, and I see… absolutely nothing beyond it.

    A lot of people are going to be disappointed, down the line.

    There’s going to be so much rage.

    I’ve been calling this for longer than most people, it seems that finally more and more people are catching on.

    So where’s the game, Roberts? Loading stuff into CryEngine is not a game.

    #5 1 year ago
  6. Docs

    @5

    I’m not sure where you’re getting the idea that CIG are so evil yet the people behind Elite: Dangerous and No Man’s Sky are angels? We’ve seen as little of both of them.

    Frontier have just given access to their version of the dogfighting module yes, but only to people who have paid over £200 for the privilege.

    SC is a little behind in getting that out, but we’ve already seen the dogfighting module and they’re obviously aiming for a broader set of features for its initial release such as multiplayer and a detailed damage modelling system as we’ve seen them demonstrate.

    No Man’s Sky is just a teaser trailer and very little else so far, so you can’t really compare that at all.

    #6 1 year ago
  7. The_Red

    @5
    Earlier I was seriously impressed with the project (During initial reveal) but almost everything they’ve shown lately has fallen into the “Loading models in CryEngine” scenario you described.

    Coincidentally, I’ve been watching a lot of Hustle lately (UK TV Series) and this whole thing is starting to feel more and more like something from that show. The team may eventually use SOME of the money on finishing the game but I’m worried that the spend amount will be less than 10 percent of this 35 (Or 60 by next year) million.

    Also, No Mans Sky could wipe the floor with this if what they’ve shown is true. Sadly I’ve come to suspect that game as well though not because of the money or something scam related. Rather, I believe their vision is so ambitious that it might end up like Spore (amazing yet crazy ideas resulting in a disappointing game).

    @6
    I don’t think he is just saying that. At least for me, it has more to do with they way they’ve released updates and shown the game over many many months. That said, I do agree that Elite D could pull the same shit. No Mans Sky though is at least Kickstarter-free (Even if it sounds too good to be true).

    #7 1 year ago
  8. KineticCalvaria

    @TheWulf, We’ve seen less of Elite Dangerous, all that’s out is a very basic/short combat module and that’s it. SC has this on the way, it also has the hangar module and we get frequent updates on development. So what are you smoking?

    #8 1 year ago
  9. OwnedWhenStoned

    I funded this regardless. I’ll happily gamble 50 bucks on this being great, and if they run off with the money, then I don’t really care.

    #9 1 year ago
  10. undermyrules

    funny thing is there cant be any begging for this its PC exlusive..

    #10 1 year ago
  11. windsigra

    LMAO, No Man Sky, take alook at detail of SC then No man sky block animation and cartoon look and planets. ARe you serious…Either you have not checked out all the rich information on Starcitizen website and comapred which i highly doubt you have’nt or you work for or have interest in no man sky and are a troll…guys that read this..do me favor..go watch lame ass video for no man sky then go watch the dogfight video and watch youtube video plus the hangar and check it out for your self..

    also this guy and one above said there developers. watch the video on starcitizen website and tools and accually live dogfight game they do. These 2 guys are Trolls. also Elite dangerous is pretty good, I am involved with it also. But elite dangerous is at no where near detail level of ships and graphics as SC and as well if SC is fake and money grab..guess thats why the guy did HUD for a multimillion dallor movie IRON man is accually doing hud graphics for game..cause its a scam or money grab? damn all got to say is…WHO LET THE TROLLS OUT!! haha what a joke guys. please inform yourself on game and who is involved and never read and listen to utter stupid comments from threads like this….BTW good write up on SC.

    #11 1 year ago
  12. Uncontested

    @11 I’m with you man. These people keep saying “Wheres the news?” And point how to the only thing VG sites are covering is the funding totals. Well sorry to say but the money total *IS* the news, its headline catching.

    A story about how Star Citizen released 10 patches for Hangar Module or how the dog fighting module is being developed to be multiplayer from the get-go as opposed to some shoddy single player demo just isn’t a big headline. Talking about 35 million dollars that the game has raised with no interference from publishers or investors *IS* the headline.

    The fact of the matter is if you’re interested in Star Citizen you know where to find the information on it, and thats on their website, where you can see the Hangar Module, see the demo of dog fighting, see the dozens of devs hired and multiple offices opened up working on the game simultaneously.

    The idea that its a money grab if you even spend 5 minutes on the RSI website is laughable at best.

    #12 1 year ago
  13. BD

    Fake, money grab, lies, what the fuck are you conspiracy theorists smoking?

    The game is already in a playable state.

    You can actually download and install a part of it, then go in and check the work they’ve done yourselves (which is amazing for the amount of time they’ve had to work on it)

    I mean Jesus Harold Christ, are you not watching the extensive updates?

    https://robertsspaceindustries.com/comm-link/transmission/13440-Star-Citizen-Livestream

    Star Citizen will be unlike anything that’s been done before, unlike Elite, which will, and No Man’s Sky will be a low budget production of randomly generated instances which have no intrinsic meaning, but are randomly strung together via persistence with low level objectives.

    They all fill a purpose, but Star Citizen will be on a whole other level should the attempt succeed, and so far, it looks like it’s going quite well.

    #13 1 year ago
  14. DarkElfa

    @13, first, sarcasm, learn it, second, take that cock out of your mouth, geez.

    #14 1 year ago
  15. Seefer

    Star Citizen information seems to be narrowly focused at the moment. As far as I can tell, the only substantive details being discussed and shown seem to revolve around the results of the 3D modelling members of the team. Where are updates on other, more important, features such as depth and variety of missions, how the game world is structured, the details of the economy and other gameplay systems.

    The danger is that we might end up with an amazing-looking but shallow space game that’s nothing but boringly monotonous ‘pew-pew-pew’ ship combat missions in small environments littered with loading screens and very little else to do.

    Deep and complex game systems are what ultimately make a great game. Pretty 3D graphics are relatively easy to show off, especially with the CryEngine, you only have to see the work done by the CryEngine FreeSDK community to see that churning out amazing looking levels and 3D environment can be done by those working alone in their bedroom without a multi-million dollar budget.

    So given that all we have so far are a plethora of ships and a hangar in which to view them, I think progress so far is all just a little bit ‘meh’. Sure they look great but that’s the CryEngine doing a huge chuck of the real-time work there.

    So far I’m underwhelmed at the progress updates coming out of Cloud Imperium. Let’s start seeing more updates on other gameplay-related systems please.

    #15 1 year ago

Comments are now closed on this article.

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    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]

  • Star Wars Battlefront gameplay reveal to be streamed live, new Instagram tease

    The Star Wars Battlefront gameplay reveal will be live-streamed during a panel hosted by EA as part of the Star Wars Celebration festivities this Friday. This is according to an announcement from Verizon and Disney courtesy of MP1ST. The main stream for the event kicks off at 10am PDT/1pm EDT on Thursday, April 16. It […]

  • GameStop to launch retro game and console trade-in experiment

    GameStop wants to get into the retro game and console business, providing it’s a worthwhile endeavor. To test the possibility, it will soon allow customers in Birmingham, Alabama and New York City to trade-in classic consoles and games in-store. Speaking with IGN, a spokesperson for the company said the initiative will kick off on April […]

  • Battlefield Hardline’s first patch addresses five priority issues requested by the community

    Battlefield Hardline’s first patch is in the works, and today, Visceral Games has added Punkbuster and Nvidia DirectX driver fixes to the list of issues to be addressed. Miscellaneous fixes for “the most frequent crashes” will be included in the patch, as well as the following “top five priority” issues voiced by the community. Punkbuster […]

  • GTA 5 user videos: Franklin’s exploits, a traffic jam tickle our funny bone

    Since GTA 5 was released on PC this week, the amount of videos being created with the new editing tools are releasing at a quick rate. Below, are three in particular I found amusing. The first one is from James McVinnie, originally posted on Reddit, showing what occurs after he happens upon vehicles in a […]

  • Invisible Inc. is coming to PS4 and has left Steam Early Access

    Invisible Inc., from Don’t Starve developers Klei Entertainment, has been announced for PlayStation 4 and the game has also a release date on PC. The game has now left Steam Early Access and will arrive on PC May 12. Per a post from studio founder Jamie Cheng on the PS Blog, the game will contain […]

  • Call of Duty: Advanced Warfare Ascendance DLC dated for PC and PlayStation

    The Ascendance DLC pack for Call of Duty: Advanced Warfare now has a release date for PC, PlayStation 3 and PS4. It contains four new maps, the OHM 2-in-1 directed energy light machine gun, the OHM Werewolf custom variant, and the new Exo Grapple ability and playlist. The Infection episode of the exo Zombies saga […]

  • Killing Floor 2 PC specs and Digital Deluxe Edition contents announced by Tripwire

    A Digital Deluxe Edition for Killing Floor 2 along with PC specs for the title have been announced, along with the new of a Steam Early Access launch later this month. According to Tripwire Interactive, the Digital Deluxe Edition will run you $39.99/£26.99/€36.99 starting on April 21 on Steam. This edition contains the following additions […]