Destiny began as a third-person only title

Monday, 23rd December 2013 23:10 GMT By Brenna Hillier

Destiny, a shooter from the creators of the franchise that made first person shooters a mainstream affair, was originally conceived as a third-person game.

In a video interview with GameInformer, as transcribed by Shack News, Bungie’s Ryan Ellis revealed the shift in Destiny’s perspective.

“We actually were at one point third-person only,” the technical art director said, but “We wanted to make a kick-ass action game, and we decided first-person was the right place to do that.”

Destiny is now a first-person shooter, and unlike The Elder Scrolls games, for example, doesn’t let you shift back and forth at will. There will still be opportunities to see characters in third-person, though.

“There is some third-person elements in the game still. That’s important for gameplay, and to show off your cool moves and the cool armour you get,” Ellis said.

Destiny, a shared-worlds shooter (read: console MMO) is coming to PlayStation 3, PS4, Xbox 360 and Xbox One sometime in 2014. It’s Bungie’s first project since leaving Microsoft and the halo franchise, and combines sci-fi and fantasy aesthetics.

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  1. jomac3db

    Should’ve kept it 3rd person might’ve been better. Even though I’m excited for this I’m sick of fps games. It should’ve been an option to use fp or tp.

    #1 4 months ago
  2. SlayerGT

    @1 I agree. Like Borderlands what’s the point of character customization if you don’t see em.

    #2 4 months ago
  3. freedoms_stain

    @2, you see em when you get in and out of vehicles :p

    Also it helps distinguish between the 3 guys playing Zer0, because that seems to be all any cunt plays.

    #3 4 months ago
  4. SlayerGT

    @3 Hahaha! Touche :-) Or when looking through your backpack huh? So I take it PS4 is not your destination for BF4 Freedoms? Miss having a sniper around with skills ;-)

    #4 4 months ago
  5. The_Red

    Kinda sad because I really like their armor designs and would have preferred to see my guy (Especially if there are visual customization options).

    #5 4 months ago
  6. hakaff

    Close, then I’ll buy the first one.

    #6 4 months ago
  7. dontbescaredhomie92

    Am I the only one who is glad it isn’t 3rd person?
    I don’t have a problem with it with the right sort of game and style but when a game looks this good you need the immersion that 1st person provides, we may have been over-saturated with FPS for the past 10 years but when it comes to a game like this how can you complain?

    #7 4 months ago
  8. Inspectre

    … immersion? It’s a multi player game.

    #8 4 months ago
  9. dontbescaredhomie92

    @8 I’m really struggling to see your point?

    #9 4 months ago
  10. azrael8577

    @9 One of my biggest problems with Halo Reach allowing u to customize your armor is not being able to see it on the battlefield. Not saying it should have been 3rd person because it’s a Halo game. But Destiny is something new and allowing u to swap between the 2 perspectives would have been a nice compromise.

    I don’t think I would have been any more immersed in Mass Effect if it were 1st person.

    #10 4 months ago
  11. Keivz

    I’ve always disliked the first person perspective. I find it a bit silly what with your arms usually out in front of you (in fps’s, anyway) and I feel a bit short changed by not being able to see my character/car. And to top it off I usually get motion sick if Mirror’s Edge–it’ll be the last one I ever play as well.

    #11 4 months ago
  12. Hcw87

    Well considering this is Bungie (and they’ve allways done FPS games very well) i don’t see why people would want it any different. You’ll get third person views on mounts and likely whenever you bring up the menu to change your gear.

    And most importantly: Other people will see your gear.

    #12 4 months ago
  13. Bowser

    “the franchise that made first person shooters a mainstream affair”

    Bullshit, FPS games were mainstream long before Halo. Ask any guy who was a preteen, teenager or in their 20s in the late ’90s about GoldenEye and they’re probably going to have put hours and hours into it. Most of us were well-versed in the FPS well before Halo.

    #13 4 months ago