Ratchet & Clank: Before the Nexus is an iOS & Android endless runner, out now

Friday, 20th December 2013 10:43 GMT By Dave Cook

Ratchet & Clank: Before the Nexus is a prequel to the duo’s latest PS3 adventure. It’s an endless runner for Android and iOS, available now.

The PlayStation Europe Twitter feed confirmed the game’s launch today.

It’s a free app, which sees Ratchet and Clank rail-grinding and shooting their way against Vendra and Netfin Prog’s army of goons, including Thugs 4 Less. Along the way you’ll collect bolts which are used to upgrade Ratchet’s firepower and armour. You can also collect Raritanium that can be synced with your PS3 and used with Into the Nexus.

There’s also a host of returning weapons, such as the Buzz Blades, Predator Launcher, R.Y.N.O, Tornado Launcher and Groovitron.

You can download Ratchet & Clank: Before the Nexus on iOS and Android for free now. Just hit the links to grab your version of choice.



  1. tezzer1985

    If only Nintendo would take this approach.

    #1 7 months ago
  2. Dave Cook

    @1 +100

    #2 7 months ago
  3. monkeygourmet



    I would have thought this was more needed on Vita, you know, to help the system out?

    I suppose it means covering their bases, and I guess it gets ‘brand awareness’ out there. The trick is not dilluting a brand.

    I could see older Nintendo titles maybe benefitting. Maybe an ‘Ice Climbers’ Doodle jump style game, rather than Mario Temple run.

    #3 7 months ago
  4. absolutezero

    It looks terrible.

    It looks like a terrible phone game made for phones. I do not want Nintendo to make terrible phone games just with Mario stuck on the front. Despite how popular and how much they would sell.

    Sure shove something like Pokemon Amie on iOS and sell billions but thats about it, poking pokemon in the face with my finger.

    #4 7 months ago
  5. Dave Cook

    @3 Well I wasn’t agreeing with the endless runner format specifically, but can you imagine Nintendo releasing a high-quality Mario game made for the format (rather than a hatchet-job port). It’d likely sell gangbusters.

    #5 7 months ago
  6. monkeygourmet


    I suppose they always have that possibility but it’s some what of a ‘last resort’ move. It’s not like the mobile market is going anywhere.

    Perhaps Nintendo are saving that up for their next console? A tablet hybrid where they can have complete control over the ecosystem?

    Or, they may think it would butcher the 3DS by doing things like this? Anyway, the options always there.

    #6 7 months ago
  7. Joe Musashi

    Excerpts from a much lengthier pondering:

    Nintendo don’t need to release their flagship IP on mobile devices, but they do need to learn to exploit them.

    NES remix is precisely the sort of product Nintendo should (still) release on mobile device, however. It doesn’t dilute the brand. It lends itself to stop-start play, it is technically achievable, it is designed to have a social aspect.

    The profile and mindshare releasing (even a more limited form) of NES Remix would be more valuable than the excessive charge they’re demanding for digital scraps being reheated and being treated as manna from heaven by the blindly devoted. They need marketshare and growth, preaching to the converted addresses neither.

    Nintendo don’t need to make their games for mobile devices. But the continual snubbing of them and the social accessibility which is now considered standard in today’s digital landscape is putting them further and further out of touch with today’s consumer.

    As for this game, it doesn’t matter what it looks like or plays like. The game doesn’t exist for that purpose.


    #7 7 months ago

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