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Marvel Heroes: villain advance pack comes in $129.99 & $99.99 flavours, has no release date

Tuesday, 17th December 2013 10:51 GMT By Dave Cook

Marvel Heroes developer Gazillion Entertainment has started offering players the chance to pre-purchase an advance pack of playable villains and other treats in both $129.99 and $99.99 variaties. The catch is that none of the content has a release date, and some elements could launch as late as 2015.

We were contacted about this one via Gazillion itself, in a press release bigging up the addition of classic villains such as Venom, Juggernaut and Magneto, starting in 2014.

Over at the Marvel Heroes site, you’ll find that the roster of villains in the $129.99 and $99.99 advance pack are as as follows:

  • Dr. Strange
  • Juggernaut
  • Magneto
  • Moon Knight
  • Nightcrawler
  • Psylocke
  • Silver Surfer
  • Star-Lord
  • Sue Storm
  • Venom

Each character comes with two costumes, and there’s also a slew of fortunes cards and S.T.A.S.H. tabs bundled in both packs. The $129.99 pack’s estimated value – according to Gazillion – comes in at $425, while the $99.99 pack includes the same characters, but comes with fewer add-ons. It’s said to be worth $215.00.

The packs appear to offer quite a saving. However, a glance at the small print reveals that none of this content is dated, and will only be doled out to you as and when it’s ready.

The information section reads, “The order the heroes listed here does not refer to the order they will be released in. All heroes and costumes included will be automatically delivered to you, in game, on their official sales date. You will also automatically receive each hero’s Stash tab on the official sales date.”

The same goes for Fortune Cards Mark 4, 5, and 6 which, “will be delivered as they are input into the game and currently do not have a set date.”

Lastly, this line suggests that some of the content won’t launch until 2015, “Release dates on heroes and costumes included in this pack are to be determined, but are very likely to occur throughout 2014 and early 2015.

It’s a similar method of content delivery to a DLC season pass, but at greater cost and with less clarity regarding release dates.

What’s your view?

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13 Comments

  1. Gledster

    This talk of ‘worth’ for content like this always puzzles me. The characters are only worth that because the creators have made them rare and said “these characters are worth a lot”.

    #1 8 months ago
  2. silkvg247

    Wait.. this is all digital stuff?

    Worlds goin’ crazy..

    #2 8 months ago
  3. Ireland Michael

    For the amount of content, that’s obscenely high.

    The game itself is bolstered by the fact that it has plenty of actual gameplay for the price of… absolutely nothing., but that’s still insane.

    #3 8 months ago
  4. salarta

    … A pack of digital goods costs $130 but is worth $425? The fuck?

    Apparently someone involved in this scheme thinks everyone in the world that isn’t them is stupid. That or they’re the type to burn $1000 bills to light cigars and so have absolutely no concept of what a normal price is supposed to be.

    #4 8 months ago
  5. manamana

    This industry goes down the money munching toilet. Who is going to stop this greedy madness?

    #5 8 months ago
  6. TheWulf

    There is an important precedent for this — Star Citizen. A fool and their money are soon parted. I like Marvel Heroes, but I’d never put out that kind of money on it. I put out enough to be the equivalent of buying a game, which I felt was fair, and then played it until I was bored with it.

    It’s not a bad little game at all. But yes, these packs will be successful because there are people who have more money than sense. Of course, those people will be funding future content expansion, so…

    #6 8 months ago
  7. VicVicVicx

    I have only started playing this game for less than a week, but think that I can answer one question that a few people have asked. Do note that I am not arguing for or against the game or you; I am simply providing a fact-based answer.

    -This talk of ‘worth’ for content like this always puzzles me. The characters are only worth that because the creators have made them rare and said “these characters are worth a lot”.
    -A pack of digital goods costs $130 but is worth $425? The fuck?

    Answer: The worth of the pack’s content, as released by the developer, is based on how much the content would cost if a player were to purchase each villain and each add-on separately. For example, characters in the game usually sell for $20 each, and that is excluding add-ons. Many players buy characters along with add-ons in the game. For this content package, the $129.99 package that is stated to be worth $425 simply means that if a player buys Dr. Strange, Juggernaut, etc. separate, it would cost the player $425.

    Now, my opinion: I personally would not spend that much money on a video game, but some people will. The game is free-to-play, and I like how spending money doesn’t actually make a character in the game stronger; spent money can only improve characters cosmetically. Also, all characters can be had in the game via drops, but if someone wants to spend money, they can get the characters immediately instead of hoping or waiting for drops.

    #7 8 months ago
  8. salarta

    @7: Thanks for the explanation and perspective.

    And yeah, there will always be idiots that spend way too much money on things that shouldn’t cost as much as the price is set at. It’s a shame that companies feed off that and those people allow it to continue to happen. $20 for a single character is just insane. If you’re spending that kind of money, you may as well be spending it on something like an artist drawing a commission for you. At least then, what’s drawn is specifically to your interests and specifications.

    I can take back the “idiots” part if the person has an addiction, but at that point it becomes a situation where they’re an idiot if they don’t seek help to get a grip on that addiction.

    #8 8 months ago
  9. Takeshi

    I don’t see what the problem is here.

    If there are people who are willing to buy it then they’re obviously going to do this again. And those people can keep helping this game to stay F2P for those that are not willing to shell out that much money.

    It would be interesting to get numbers on how popular this offer was. Of course, it’s sad for players who actually would be willing to do this, but just don’t have as much money as others.

    I don’t know much about Marvel Heroes. Are you still able to obtain heroes by drops? Or can you only obtain some by paying real money for them?

    I do know about Marvel Avengers Alliance and in that game a great amount of heroes can be recruited just by farming CP. Although some heroes have only been available for a limited time and is as such then hard to recruit as a result of that.

    #9 8 months ago
  10. Dave Cook

    @9 pay me $129.99 for my Xbox One. I’ll maybe give it to you between now and 2015. Honest.

    #10 8 months ago
  11. Takeshi

    @10 Just don’t use the offer then.

    Maybe I worded it wrongly. I do see that it’s a questionable offer. But people can just choose not to take advantage of it.

    #11 8 months ago
  12. Dave Cook

    @11 Agreed yeah. I hope they will.

    #12 8 months ago
  13. The_Red

    @11
    The problem is that micro-transactions have already crept their way into $60 games so, in 3-4 years, games like Forza 8 or Gran Turismo 7 might have some “special” $100 packs for super rare stuff.

    Yes, people can choose to ignore this stupid super packages but then again, they haven’t paid anything for the game. What happens when you pay $20 (Crimson Dragon) to $60 (Forza 5) for a game and then find a big chunk of content behind a HUGE $100 pay wall? Again, not now but in 3-4 years time?

    Remember how people reacted to Horse Armor at the start of this gen? Yeah, everyone said just ignore it. People can choose to not buy it. Now we have Day-One DLC, on-Disc DLC, games without endings so they can justify DLC and so on.
    Choosing to ignore publisher’s greed ended up with games losing their endings (POP, Asura’s Wrath) in the name of DLC.

    We are at the start of this generation. If the crap in Forza 5 or GT6 is just the beginning, I’m already dreading the PS5 and Xbox Two “advancements” in milking consumers and ruining games.

    #13 8 months ago

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