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Oculus Rift secures $75 million to complete consumer model

Friday, 13 December 2013 03:59 GMT By Brenna Hillier

Oculus Rift investors have collectively ponied up an additional $75 million to help the tech manufacturer bring the personal VR headset to market.

VentureBeat reports investment firm Andreessen Horowitz handed over the cool wad of cash in a deal which includes an Oculus Rift board seat for co-founder Mark Andreessen.

The capital will be used to complete a consumer model for Android, Linux, Mac and PC. More details will be announced tomorrow.

“This additional infusion of capital, as well as the leadership and experience of Marc Andreessen, will help us take the final steps toward our ultimate goal: making virtual reality something consumers everywhere can enjoy,” Oculus Rift CEO Brendan Iribe said.

“We believe Oculus will not only alter the gaming landscape, but will redefine fundamental human experiences in areas like film, education, architecture and design. We’re incredibly excited to help them change the world,” Andreessen added.

Andreessen Horowitz’s past beneficiaries include Facebook, Twitter and Skype.

Obulus Rift took to Kickstarter to help build its initial prototypes and development kits; backers are among the few users in the world to have access to the tech. The company got a bit of a leg-up recently by the recruitment of id Software founder John Carmack, who has ambitious plans for it.

Thanks, Engadget.

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48 Comments

  1. Telepathic.Geometry

    I’d say if you were an investor, you’d feel a lot better about the whole thing having a genius like John Carmack on-board, squeezing lag out of the thing a millisecond at a time… ^-^

    #1 1 year ago
  2. SlayerGT

    @1 I disagree. I think he’s losing it. He’s comments about wearing headphones while using rift make little sense.

    #2 1 year ago
  3. xxxGamesMasterxxx

    This is the future of gaming. This working together with motion control from Kinect 2.0 and this could be the stuff of dreams.

    #3 1 year ago
  4. Ireland Michael

    The future of gaming is awkwardly sitting around wearing a stupid looking mask on your face just so you can look around a virtual environment? God save us.

    This thing is not going to be a success. Its a novelty concept. The inconvenience alone will put most people off the product. The nausea and headaches will put the rest off it.

    #4 1 year ago
  5. Creepy

    @4
    God save us from people who care about how they look while gaming.

    #5 1 year ago
  6. xxxGamesMasterxxx

    @5 +1.

    I game in my pants most days like a boss. I would easily spend a grand on a virtual headset.

    #6 1 year ago
  7. Ireland Michael

    @5 It has nothing to do with caring how you look while gaming and everything to do with the completely insular nature of the whole experience.

    This is of course ignoring the numerous other drawbacks, including its niche appeal, lack of formats to use it on, limited usable genres to design games for, and wide ranging side effect from simply using the thing…

    #7 1 year ago
  8. Creepy

    @7
    Yeah, FPS is such a niche genre, only hipsters play COD.

    #8 1 year ago
  9. Ireland Michael

    @8 Your inability to contextualise is impressive.

    I never said FPS was a niche genre. I said the device will have a niche appeal – people with gaming PCs who specifically want this sort of experience. That includes future gamers if the device wants to be the “next generation of gaming”, meaning people will need powerful enough PCs, limiting the market even further. Then you also have to cut out the people who don’t want to / can’t deal with the side effects of using this device on a consistent basis, and it gets even smaller still.

    This might sell a million in its lifespan, at most.

    #9 1 year ago
  10. Creepy

    @9
    “people with gaming PC, powerful enough PC”
    Platform: Windows, Linux, OS X, Android

    Some hardcore industry analysis you have there.

    #10 1 year ago
  11. Erthazus

    @9, Oh lol. Just shut up with your analysis mr Pachter №2.
    If you go to Steam statistics right now.

    http://store.steampowered.com/hwsurvey

    People are ready to move forward and just because consoles will not see a light of day of Oculus Rift (or maybe they will in the future because Sony is trying something) does not make it a niche thing.

    Games started it’s development for the Oculus thing and a lot of games studios have support for Oculus Rift including big studios like Valve, Bethesda, Epic Games or CCP

    Oculus Rift is going to be big.

    + I don’t give a rat’s ass if it is niche or not or it is more popular then Jesus. I want to play great games on that thing and I will play them in the near future.

    #11 1 year ago
  12. OwnedWhenStoned

    @9 I used to agree with you until a colleague got a development kit. Have you used one?

    It’s pretty mind blowing, even at the current prototype stage.

    If the price is at a reasonable level people will buy it. There’s a market for it certainly, judging by the amount of people who spend crazy money on peripherals already.

    #12 1 year ago
  13. Ireland Michael

    @10 Because we all know how huge gaming is on Mac and Linux, right?

    Your lazy insults are a poor mask for your personal bias.

    @11 We’ll see.

    I strongly expect I’ll be saying “I told you so” in a year or two.

    #13 1 year ago
  14. sh4dow

    How many millions have they got so far in total? Because it starts to sound to me like they might have to sell millions of Rifts just to break even… which seems slightly optimistic.

    #14 1 year ago
  15. Ireland Michael

    @14 It’s the future, sh4dow! They’ll sell billions! You shouldn’t doubt the fuuuuuuture!

    Sacrilege! Heathen! Stone him!

    =P

    #15 1 year ago
  16. gomersoul

    i agree with ireland mike, this is gonna nose dive so bad. look what happened to 3d, that soon fucked off. people don’t want stupid shit on their heads. i thought i was the only one who thought this oculus rift stuff was ridiculous. if this is the future of gaming it is a future i will gladly not be involved in. kinect, move, wii, 3d, oculus rift and guess what? the best way to game is still a control pad and a big telly, just like it was in the 90′s.

    #16 1 year ago
  17. Creepy

    @13
    Just like we all know that Android-devices are as powerfull as gaming PCs.

    #17 1 year ago
  18. Ireland Michael

    @13 Who the hell is going to produce fully fledged first person games for the Android platform? Full priced releases can barely earn a profit on established consoles and PCs with 200 million plus potential customers. They’re sure as heck not going to earn it on the Android platform, especially when those games will need to gain an established market using the Oculus in the first place.

    And people certainly aren’t going to buy it for budget $1 titles either.

    Again, you’re not actually trying to debate the topic here. You’re selectively picking parts out and making snide remarks, without even the slightest bit of critical thought put into the whole thing.,

    #18 1 year ago
  19. manamana

    @15 it doesn’t need to be the “future of gaming”, nobody says so. But as a device, it will alter the way people *might* interact with media. Believe it or not, gaming is just a small amount of that part. If an architect can walk through their body of work for presentations or a doctor can see three-dimesional. Cars are already envisioned and developed in VR, did you know that?

    As far as gaming goes it will be a peripheral which not everyone is going to buy for differrent reasons. But one thing is for shure, you can not unsee things. And when you tried a prototype and you wheren’t so sceptical and wouldn’t suffer nausea, you would welcome the future. Because it is a tremendous experience, in my opinion.

    #19 1 year ago
  20. Creepy

    @18
    You’ve limited OR potential market to “people with gaming PCs”. If it’s possible to play with OR on Android device, then it’ll work on pretty much any PC. Try harder next time.

    #20 1 year ago
  21. OwnedWhenStoned

    @19

    This is what happened to me. Wasn’t that convinced, tried it, now I see the point.

    The stumbling block for me is going to be the price for the consumer model. They need to be careful with that.

    #21 1 year ago
  22. lookingglass

    Ireland Michael, back again to spout nonsense about VR.

    Seriously people, stop encouraging him. He knows very little about the subject and has a personal vendetta against the technology.

    It’s likely he gets sea sick, motion sickness in cars, and vertigo from roller coasters. It’s likely he can’t use it so he takes to VR articles to slander it, hoping it fails so he doesn’t have to endure being left out.

    All it takes is a few searches on YouTube to see the enormous impact VR will have. Even the terrible dev-kits turn the most veteran of gamers into giddy school children. It renders nongamers simply speechless in complete awe.

    Sure, you can’t wear the first-gen dev kit for two hours straight. Of course, some people are more susceptible to motion sickness than others.

    But are all those problems solvable for most people? Yes.

    Is this the first time in history that all the major components of a headset have advanced enough to give us the first great VR experience? Yes.

    Cheap, lightweight display panels.
    Fast, accurate, electronic gyros.
    Powerful enough graphical capabilities.
    High-bandwidth, fast HDMI and USB.

    All of these only possible at the same time within the last 5 years. Most of the tech came with the emergence of the smart phone.

    When you actually try on the Rift, you know it’s going to change everything when they get it right. And they will. Apparently brilliant, successful people believe they will at about $75,000,000.

    TLDR: Ireland Michael has no idea what he’s talking about.

    #22 1 year ago
  23. Ireland Michael

    @32 You just wrote 11 paragraphs about why you don’t like my opinion. My mind is genuinely blown. Your numerous ad hominems killed any relevant argument you might have had, unfortunately.

    I have no bias with the technology. I’m sure it will have its uses, and a small market of people who will enjoy it. And if they do, great for them. That doesn’t mean that I think it’ll be successful, or anything even remotely close to “the future of gaming”. A bunch of people enjoying a demo of the device (before the nausea sets in) is not indicative of wide consumer appeal.

    11 paragraphs. Damn.

    #23 1 year ago
  24. 313714

    this is what I want for my Ps4 gaming exprience.something that is really diffrent.to me it is even more important that console.everybody who can must help untile everybody have this for his future gamings ;-)

    #24 1 year ago
  25. Mus42

    Great news, really looking forward to seeing what the Oculus team can produce – I’m always keen to check out new tech for myself and give it a chance to impress.

    #25 1 year ago
  26. Asgaro

    @4
    Most gamers play alone when they game so I don’t see how one care about how you LOOK while gaming? Its not like people are spectating other people playing at home right?
    Lots of them probably play also in pyjama pants or whatever.

    And if you do play with friends at the same place, I don’t see why having a Oculus Rift makes the situation awkward.

    In conclusion, I don’t comprehend your statement in either way I try to look at it.

    #26 1 year ago
  27. Asgaro

    @
    A NICHE appeal?
    LOLWUT, I have watched tons of Youtube impressions and EVERYONE is shocked by the sense of immersion it provides.

    You know whats a niche appeal? Motion gaming. People where very critical about it from the start!
    While the first impressions about the Oculus Rift are totally the opposite! People that experience it, want more of it, want the Consumer edition asap, etc. All in all, the Oculus Rift is getting hyped for free while it isn’t even released yet. That means something.

    The only downsides (eg headaches) are being worked on, but that is simply a matter of fixing things. It’s not like it’s impossible to fix.
    The developers have to read up about how our brain processes visible things and translate this into the device.

    Isn’t that difficult really. You only need the technology (720+ displays) time, a big budget and engineers, which they all have.

    Seriously, what’s bitten you to attack the device in every damn article about it?
    Sad the PS4 and Xbox One won’t support it??

    #27 1 year ago
  28. Panthro

    You guys eh… *Looks at Michael

    Unless it isn’t going to “change gaming forever” it isn’t worth having…

    That’s why you all went out and bought a ‘next gen’ console because they have switched the game up sooooooo much…

    And the argument “BUT TEKNULOJI IS NUT REDDY YET, IT MYT HERT MAH EYES” shouldn’t even be valid…
    If it caused such a problem they wouldn’t be pushing millions of dollars into getting out a public release, it just wouldn’t be worth there time and money to push out some hardware that ultimately doesn’t work and causes problems on the magnitude to which you are all clearly loving to exaggerate, I’m not expecting it to be perfect but your clearly trying to undersell it for some odd reason… We have all seen youtube videos of it in action from people outside of the company and we have all seen the reactions they have when using the PROTOTYPE and they have all been mostly positive.

    So you can hate on the VR all you want, but don’t complain when people hate on your ‘next gen’ systems when they don’t perform as to how they were advertised.

    #28 1 year ago
  29. Asgaro

    @ 16
    There is a big difference between Kinect, Move, Wii, 3D … and than the Oculus Rift.

    - Kinect/Move/Wii: tons of people were negatively critical about it from the start. You lose a lot of accuracy which games need. On top of that, you can’t translate all games to motion support. And you can’t keep motion gaming for hours on end because people get exhausted.

    - 3D: the reason it never got where it could be? The effect was not pronounced enough to make it that appealing. On top of that, people would have to buy new expensive 3D TVs while they are probably fine with their current HDTV or Full HD TV.

    - Oculus Rift: impressions have been actually good by everyone. If you don’t agree on this, I would like to see a video of someone who tries it and step away not impressed.
    Also, this thing has 3D, BUT there is a big difference. Now the perceived 3D effect actually is very profound.
    And the Oculus Rift wouldn’t even work good without 3D. Our eyes would otherwise focus on the device right before our eyes damaging them.
    Now, because of the 3D, our brain and eyes get tricked the objects are the DISTANCE. And because of that, our eyes will focus like they were looking at objects on the distance.

    #29 1 year ago
  30. Asgaro

    @Ireland Michael
    Have you actually tried the device? A simply Yes or No would do.

    #30 1 year ago
  31. DrDamn

    @30
    Have you tried Move? Loss of accuracy was not one of it’s problems.

    #31 1 year ago
  32. DrDamn

    Everyone I know who has tried OR have come away suitably impressed. Vast majority of them came away feeling sick/dizzy too though. Hopefully that can be sorted/minimised.

    #32 1 year ago
  33. Ireland Michael

    @27 “A NICHE appeal? LOLWUT, I have watched tons of Youtube impressions and EVERYONE is shocked by the sense of immersion it provides.”

    I don’t think you understand what niche means. It will succeed… within very small demographic.

    “Seriously, what’s bitten you to attack the device in every damn article about it? Sad the PS4 and Xbox One won’t support it??”

    People aren’t allowed to have critical opinions now? I can only comment on something if it’s to give it glowing praise? Really?

    Why would I care if it’s not on consoles? I’m platform agnostic.

    @28 Indeed. Personally I don’t see myself even touching the new consoles for at least another year or two. The majority of people on my friends lists who have switched over to next gen are busy playing… Ghosts or Battlefield.

    @29 “Oculus Rift: impressions have been actually good by everyone. If you don’t agree on this, I would like to see a video of someone who tries it and step away not impressed.”

    Most impression I’ve seen have been the same – it’s fun but disorientating / painful / nauseating. The average consumer is probably not going to be willing to expose themselves to those kinds of potential side effects just so they can look around, when they could just sit on the couch and enjoy the TV.

    @30 Yes. It was an interesting sensation but disorientating as hell, but that’s irrelevant. This is about wider consumer appeal, not my personal tastes.

    #33 1 year ago
  34. manamana

    @33 “…it’s fun but disorientating / painful / nauseating…” Yes, thats because it’s a prototype. It lacks resolution, has way too much lag and probably tons of other bugs. That’s why it isn’t on the market yet … Btw. I didn’t know that it is painful?

    #34 1 year ago
  35. Asgaro

    @therealcliffyb
    Just visited Oculus and what I saw there… Wow. Just wow.
    12:23 AM – 12 Dec 13

    http://www.reddit.com/r/oculus/comments/1sq1qg/the_hype_goes_on_cliff_bleszinski_twitted_just/

    #35 1 year ago
  36. Phoenixblight

    “Most impression I’ve seen have been the same – it’s fun but disorientating / painful / nauseating. The average consumer is probably not going to be willing to expose themselves to those kinds of potential side effects just so they can look around, when they could just sit on the couch and enjoy the TV.”

    As I have had the chance to try it out I had these issues. After playing a demo for 30-40 mins I felt all these things and within 2 hours I had this horrible migraine that wouldn’t go away until I slept it off. I can tell you this even if they fix all these things I will not be buying this device because of that experience.

    #36 1 year ago
  37. Ireland Michael

    @34 Painful: Migraines and headaches

    #37 1 year ago
  38. TheWulf

    @Ireland Michael

    This is the first time I’ve called someone out by name.

    You keep pushing your point about it being a niche project, despite all the evidence presented to you. I’ll also ask you to consider its Kickstarter project, which was one of the highest funded of all time. You’re making very base assumptions here with no merit or basis in reality, and your personal preferences don’t count as merit. Ever.

    You’re quite simply wrong. There’s a lot of interest in this product out there, and many people are talking about it. Both PC and console users alike are very interested in virtual reality, because it’s a new experience that we’ve been always working to perfect.

    If you were in charge of our world’s innovcation, we’d still be in the stone age, since every hurdle we encounter would lead to you wanting to toss away the entire idea as worthless. I’m truly glad you aren’t in such an important position, so that people can continue to innovate and iterate upon past efforts. Gaming would have been a failure if we hadn’t pushed past past hurdles.

    But you’re exactly the kind of sociopathic gamer I’ve always loathed, completely wrapped up in your own world. You’re the kind of person who’s made me neurotic about gamers, you’re pretty much the bad gamer phenotype.

    See, I would ask you to try to look outside of yourself and exercise empathy, to understand that people may be interested in this despite your personal preferences. You can have opinions and preferences, but you shouldn’t try to impress them upon reality by using general aggressiveness and scare tactics. I’m not impressed. Nor am I falling for it.

    I know what kind of person you are.

    You remind me of those crazed gamers who get so attached to a brand or a product that they’ll almost try to kill anyone with a differing opinion. I remember our little tête–à–tête about my very real concerns regarding MMO addictions. It couldn’t have been that I was emotionally hurt by losing two friends to WoW, who now have no life outside of it, and never talk about anything but it any more. No. You had to be an arsehole.

    And here you are again. Being an arsehole.

    I can understand that you’re a poster and I wouldn’t want to see you banned, but I really can’t understand why you’ve the position of moderator, of all things. All you do is go around attacking people viciously for having opinions, and that’s something a moderator should not be doing. It’s an abuse of power.

    And it’s pathetic that you’re using that to bully people, because hey, they have opinions. Imagine that.

    Though you’ve been a good example to me of what NOT to be. So I’ll thank you for that.

    #38 1 year ago
  39. gomersoul

    @panthro so because a few suits have chucked several million at it you think it’ll be a success? Wii u says hello, and hddvd sends love from beyond the grave. Vr may be the future, but a stupid headset is not for me.

    #39 1 year ago
  40. TheWulf

    @39

    The Wii U is a failure? Then so is the Wii, the GameCube, the DS, the 3DS, and every other Nintendo console. That must be why LEGO City Undercover didn’t land on the Wii U, right?

    The Wii U is targeted at a specific demographic — that isn’t you. That doesn’t mean it’s a failure.

    Gods damn. People.

    #40 1 year ago
  41. Panthro

    @39

    Did the WiiU touchscreen controller work? yes.
    Did the WiiU cause any hand problems? No
    Did the WiiU receive a few good first party titles? yes.
    See that? that was me showing you even though people didn’t buy it the console still functioned as it was supposed to.

    I didn’t even mention anything about how ‘successful’ it is going to be sales wise I was arguing to the skeptics who think VR will never work.

    #41 1 year ago
  42. Ireland Michael

    @39 “You keep pushing your point about it being a niche project, despite all the evidence presented to you”

    No evidence I’ve seen at all shows to be anything more than a niche appeal. The product isn’t actually available to consumers, no price point has been given, they *still* haven’t managed to alleviate the side effects, the people promoting it on YouTube are generally avid gamers

    Time will tell, as they say.

    @40 Except all the formats you just mentioned actually sold well. Even compared to the GameCube, he Wii U is selling abysmally.

    “I know what kind of person you are.”

    No, you really, really don’t.

    “You remind me of those crazed gamers who get so attached to a brand or a product that they’ll almost try to kill anyone with a differing opinion.”

    Except I have absolutely no attachment to any products.

    “All you do is go around attacking people viciously for having opinions,”

    Who have I attacked in this this thread, exactly? Having an opinion and arguing it =/= attacking someone. If people don’t want to discuss the topic with me, they’re perfectly free to ignore my posts.

    #42 1 year ago
  43. gomersoul

    The Wii u is targeted at a specific demographic? In other words, no one. The Wii u has bombed big time. it’s not a secret. I’m not against change, I own many different new products but cannot see the appeal of this. I don’t like it, you do. we are no different in any way besides opinion, but I think gaming will carry on with this just being a gimmick for the few, like move and Kinect. I’m sure this won’t reinvent the wheel. It will have other uses in the world but gaming? No thanks

    #43 1 year ago
  44. naffgeek

    I find it odd that people would argue against something that hasn’t even been released yet (What am I saying this is the internet after all).

    But I read this today and thought it relevant to all the people citing motion sickness and migraines etc..

    “In the new Oculus Rift headset, the resolution is higher, the latency is lower and the motion blur is gone. The company said those factors were causing some users to walk away feeling ill, a problem that has supposedly been eliminated.

    The latest version of the Oculus Rift also has full positional motion tracking for the first time, so it knows where your head is in 3D space in addition to where you’re looking.

    That means it can detect when you lean forward and backward and make other motions with your head, bringing your virtual movement that much closer to your real-life actions.”

    Sounds like it could totally transform FPs/Driving/Space games to me.

    I have tried the dev kit and it did make me feel a bit dizzy playing Half Life 2 but it was also the biggest step forward in gaming i have ever witnessed.

    If they get it right I believe it is a game changer.

    #44 1 year ago
  45. TheWulf

    @44

    Same. I just think some people are luddites who hate any new form of technology and innovation. That’s the only reason I can think of for it, honestly.

    I still think Michael’s funny, though. When I presented him with an explanation of behavioural conditioning used in MMOs and evidence of how they do it, he flipped a shit. And here he is on a rampage against an in-development project that has no evidence of lasting, permanent, and provable health risks.

    Whereas he went completely psycho when I pointed out that a mother let two of her kids die of starvation because of her WoW addiction.

    Talk about yer double standards.

    Honestly, he’s the first person who’s made me wish that VG24/7 had an ignore function. That includes the likes of ps3fanboy, who never really bothered me that much. (He was harmless by comparison.)

    #45 1 year ago
  46. TheWulf

    @43

    Why do you want to be such a jerk?

    Just because something isn’t targeted at you, doesn’t meant it isn’t targeted at anyone.

    See, I don’t like mainstream games because of all of the violence, I’m fed up of it. I don’t wish that all of that violence would disappear though, nor would I want to stop anyone from playing it, and nor do I believe that most people don’t like it. I just wish it was less ubiquitous.

    Still, I recognise that people like things, and I try to understand why they like them. Even if they’re a bit questionable.

    There’s a difference between having a distaste like that, and insinuating that no one likes X because I don’t like X. Plenty of people have owned and like the Wii U. You’re one person and you’re over-inflating your worth. You really are. Just as so many do.

    Yes, the Wii U has a demographic. It’s not you. That doesn’t mean that it doesn’t have a demographic.

    Honestly, I hate attitudes like yours. That if something doesn’t fit your very small, limited stable of interests, it shouldn’t exist. That’s ridiculous and it shows that you’re completely incapable of cognitive empathy. It’s people like you who swarm to attack games like Gone Home because if you have a misogynistic attitude, then everyone must, therefore that game is the devil.

    Guh.

    See, this is why I get bitter and lose faith in humanity. Between the violence and the sociopathic attitudes…

    #46 1 year ago
  47. Legendaryboss

    Essays, i know who you are vibes, hatred, bitterness, personal insults, condescension and petty remarks if ever there was a high horse you need to be off it.

    #47 1 year ago
  48. Ireland Michael

    @45 “Same. I just think some people are luddites who hate any new form of technology and innovation.”

    Hahahahahaha! Holy shit.

    “When I presented him with an explanation of behavioural conditioning used in MMOs and evidence of how they do it, he flipped a shit. And here he is on a rampage against an in-development technology…”

    “Flipped a shit”? Expressing an opinion is “flipping a shit”?

    Don’t take opinions on the internet so damn seriously, dude. Hahaha. Man, people get more invested in my opinion than I do.

    “Whereas he went completely psycho when I pointed out that a mother let two of her kids die of starvation because of her WoW addiction.”

    Took me a few minutes to even remember what this was, but no, I just told you that your theory was full of shit and that those people were the exception, not the rule.

    I love the way you constantly impose these emotional states on people’s words that don’t even exist. I’m freaking Spock half the time I write this stuff. Although right now I’m laughing my ass off. Sorry to disappoint you.

    “Honestly, he’s the first person who’s made me wish that VG24/7 had an ignore function.”

    That would be great, for all of us. Then we wouldn’t have to be exposed to this inane drivel that you post.

    @46 “Why do you want to be such a jerk?”

    You should probably take a look in the mirror buddy. He’s not the one writing page long essays on people’s personality versus your self deluded “superior” intellect.

    #48 1 year ago

Comments are now closed on this article.

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    The free games on offer in February via Xbox Live Games with Gold have been announced. Xbox Live Gold members on Xbox One can download #IDARB during February. Xbox 360 users can grab Brothers: A Tale of Two Sons from February 1-15, when it will be replaced by Sniper Elite V2 from February 16 -28. […]

  • Kinguin blames unidentified Russian for deactivated Far Cry 4 keys

    Third-party game key seller Kinguin is issuing refunds to those who found their games deactivated through Ubisoft’s Uplay service. Customers which purchased keys for Assassin’s Creed: Unity, Far Cry 4, The Crew and Watch Dogs are affected. Kinguin said 4,600 customer tickets were submitted over the last 72 hours and 35 out of 3,400 of […]

  • Video Unlimited to be re-branded as PlayStation Video starting in February

    Like Music Unlimited, Sony’s Video Unlimited service is being replaced and re-branded PlayStation Video. PlayStation Video will become part of PlayStation Network to streamline digital services for the over 64 million PSN users. PlayStation Video and PlayStation Music will be added to PSN which is already a destination point for the PlayStation Store, PlayStation Plus, […]

  • Spotify arrives on PlayStation Music this spring, Music Unlimited closing

    Spotify will launch on PlayStation Network this spring as part of a new music destination called PlayStation Music. PlayStation Music is a replacement for Music Unlimited, and those with a PSN account can link to Spotify which can be used just for music, or when playing games on PlayStation 4. Existing playlists from current Spotify […]