No Man’s Sky from Joe Danger studio Hello Games debuts during VGX

Sunday, 8 December 2013 00:41 GMT By Stephany Nunneley

No Man’s Sky, the next game from Joe Danger studio Hello Games, was debuted during VGX tonight.

Sean Murray from Hello Games stooped by to discuss how the game is about exploration, and takes place in a sci-fi setting.

It’s more than a persistent world, and you can fly to various planets in your spaceship.

“If you see the stars, those are real stars, they have their own planets around them, and you can go there,” said Murray. “It’s a science-fiction game, but it’s not like most other sci-fi games. We set out to make a game that challenges what it means to be next-gen, and what it means to be an indie title.

“It’s going to mess with people’s perceptions of Hello Games, and I have no idea how people will react. It’s different, and pretty much the furthest thing from what we’ve done before.”

It’s a first-person game, some space and planet combat, and is a real world and real living universe. It’s an “adversarial” universe.

These planets have an ecology, ecosystem and you are not necessarily at the top of the chain. It’s a massively multiplayer world.

Players can switch between walking on land, swimming, and flying in various ships; they can shoot holes into asteroids and then fly through them.


  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]

  • Advanced Warfare: new patch adds new weapon, Master Prestige ranks, more

    Call of Duty: Advanced Warfare has received a new patch that gives season pass holders early access to a new weapon and everyone else a myriad of fixes and additions. The patch went live today on Xbox 360 and Xbox One, without any official notes. CharlieIntel reports that among the new additions is the new […]

  • Destiny’s end game and raids explained

    Destiny’s end game can be a bit obtuse to those not used to MMO games. Fear not, we’ve got a few quick tips on how to crack it. Arekkz Gaming has a video for new players of Destiny or those who are looking to brush up on their knowledge of the game. Today’s theme is […]

  • Capcom adds local co-op to Resident Evil: Revelations 2 on PC

    Following fan outrage over lack of local co-op support for the PC version of Resident Evil: Revelations 2, Capcom has now added it. Resident Evil: Revelations 2 now officially supports split-screen local co-op in both campaign and raid mode. The update is currently in beta on Steam, but anyone can opt-in to try it. Capcom […]

  • New Destiny glitch spawns infinite Thralls on Earth

    Destiny’s latest glitch spawns infinite Thralls to help fuel your bounty hunting and loot lust. The glitch is simple to replicate. You’ll need to start The Dark Within mission on Earth, on any difficulty. Then follow the steps in the video below (Via DualShockers) to get to an area out of the map. You’ll then […]

  • Battlefield 4 Winter Patch is here with new game mode, netcode improvements and more

    DICE has released the Winter Patch for Battlefield 4. The patch brings an eSports focus with new game mode Squad Obliteration and plenty more. Battlefield 4 Winter Patch is now live on all platforms. It’s just over 400MB on PC and 1.34GB on consoles. The patch adds new game mode Squad Obliteration and more customisation […]

  • HTC hopes to see Half-Life on VR headset Vive

    Vive manufacturer HTC said that it hopes to see Valve games, including Half-Life, on the virtual reality headset. Speaking to the BBC, HTC chairwoman Cher Wang said that Valve is keen on having its games available on the VR headset. “I think Valve’s best game is Dota, right, and Portal and [Team Fortress] and I […]

  • Make money easily in Monster Hunter 4 Ultimate

    If you’re looking to buy a fell set of armour for your character in Monster Hunter 4 Ultimate but keep falling short on Zenny, this video will show you an easy way to make lots of it. Arekkz Gaming has a very handy tip for all Monster Hunter 4 Ultimate players: how to make Zenny […]

  • This is how you claim free Xbox One games from your Xbox 360

    Microsoft is giving everyone the ability to claim their free Xbox One Games with Gold titles from their Xbox 360 console, even without owning an Xbox One. If you don’t yet own an Xbox One and want to make sure you don’t miss out on all those free Games with Gold games, you’ll be pleased […]

  • Destiny weekly reset for March 3: Heroic and Nightfall detailed

    Bungie has reset the weekly cap of Crucible and Vanguard marks and added new Heroic and Nightfall strikes, now with burn. From now until next Tuesday, the weekly Heroic strike will be The Devil’s Lair with Heroic and Lightswitch modifiers. As for the Nightfall, you’ll be fighting Sepiks Prime with the help of Arc burn. […]

  • Few Mass Effect FemShep cosplays are as elaborate as this one

    The internet is full of Female Commander Shepard cosplay from Mass Effect, but very few are as terrific as this one. Visual artist Freya Willia has spent over two years painstakingly creating the perfect suit of armour and the best weapons to make her cosplay of Female Shepard as authentic as possible, Omni tool and […]

  • Deals with Gold: Assassin’s Creed Unity, Red Dead Redemption and more discounted

    This week’s Deals with Gold titles for Xbox Live subscribers is a good mix of modern games and old favourites. The list of discounted games through this week’s Deals with Gold is live with discounts on Assassin’s Creed Unity, Amazing Spider-Man 2, Red Dead Redemption, Max Payne 3, and more. The deals are live now […]

  • Destiny guide: how to maximise your Grimoire Points

    Destiny players regularly compare the size of their Grimoire Points. Learn how to make yours the biggest. Destiny guide: how to earn Grimoire Points In Destiny, earning most Grimoire cards is just a matter of playing the game, maybe a little more attentively than usual. You’ll either need to complete a certain number of actions […]

  • Shovel Knight: Plague of Shadows will let you play as a baddie

    Shovel Knight owners will benefit from the generosity of Kickstarter backers quite soon. Because Shovel Knight was overfunded during its Kickstarter campaign, developer Yacht Club Games committed to releasing free content updates. The first of these, Plague of Shadows, has now been detailed. The expansion stars baddy Plague Knight, who turns on his former allies, […]

  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe, but a European date has not yet been confirmed. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]


  1. absolutezero



    #1 1 year ago
  2. Beta

    I like the look of this :D My interest is peaked!

    #2 1 year ago
  3. Erthazus

    Star citizen for poor people… Sorry. But this is lame at best.

    #3 1 year ago
  4. absolutezero

    It looks so much more interesting than Star Citizen which is spread so fucking thin and is still taking in money and adding superfluous shit.

    4 people and more than likely a limited budget. Bonkers.

    #4 1 year ago
  5. POOhead

    star wars much

    #5 1 year ago
  6. DSB

    From the people who made Joe Danger? How in the unearthly fuck?

    That is stupidly impressive.

    #6 1 year ago
  7. Erthazus

    @4, “It looks so much more interesting”
    blind much?

    It’s taking money because it is amazing and next gen. It deserves every penny. This one with last gen visuals and gameplay looks poor at best. It’s not even funny.

    #7 1 year ago
  8. absolutezero

    Get fucked.


    #8 1 year ago
  9. Erthazus

    Opinions are good when they are opinions and not some “retarded fanboy babble”.

    What Joe Danger devs announced was in Star citizen before even they announced a full feature set + with latest Cryengine.

    #9 1 year ago
  10. absolutezero

    A fanboy of what may I ask?

    Jesus God.

    Its alright, 4 guys made something that looks better than something thats taken in tonnes and tonnes of money and is PC exclusive. Its ok Erth. I’ll hold you.

    Its ok.

    #10 1 year ago
  11. Ireland Michael

    @9 “Opinions are good when they are opinions and not some “retarded fanboy babble”.

    Then you should probably stop posting.

    You don’t get to go around and just tell people that they’re retarded. You come across as a complete jerk and am utterly unpleasant person to interact with.

    #11 1 year ago
  12. Phoenixblight

    This looks absolutely fantastic. I can’t wait to play this.

    #12 1 year ago
  13. Beta

    First it’s lame at best. Then it’s poor at best. Make up your mind!

    Anyway. I like the look of this game, and that’s all I really care about :)

    #13 1 year ago
  14. jmg24bad

    This game certainly looks more interesting than Star Citizen right now. We actually get to see some game-play. At least more game-play than star citizen has shown that involved riding around in a spaceship bay looking a ship models. ErthaFAG CRYMOAR please

    #14 1 year ago
  15. onlineatron

    hello hi yes bank? pls just redirect all my wages into hello games’ business account from now on okay thank you bye

    #15 1 year ago
  16. fearmonkey

    I think this looked so intriguing, will be following this one.

    #16 1 year ago
  17. Erthazus

    “This game certainly looks more interesting than Star Citizen right now. We actually get to see some game-play.”

    You are the one that can cry moar to this POS with last gen visuals and last gen gameplay.

    There was gameplay since 2012 when they had no funding basically.

    Wake me up when they will show me Ship’s physics and proper AI system for the flight simulation that Calculates the power of each thruster in vectors and dynamically communicates with the ships onboard computer.

    #17 1 year ago
  18. Dragon

    The game looks good, probably the best announcement at this years shamble of a show.

    Although its rather intriguing how a 4 man team can pull this off. The game *looks* massive content wise.

    #18 1 year ago
  19. ActionGameKing


    This is the one that will show the world why we should be paying attention to the INDIE developers. They have zero restraints but their imagination. I’m fcuking in love.

    #19 1 year ago
  20. _LarZen_

    This looks more exciting and fresh then anything else shown on VGX. Don’t get me wrong, games like The Witcher 3 and Titanfall looks great. But it’s not giving you that feeling like you did as a child when you started to explore the forest behind your house and there was something exciting and new around every corner.

    No Man’s Sky triggered that familiar but so rare feeling in me. I want to explore, I want to feel like a kid again all excited about what is around the next corner.

    #20 1 year ago
  21. godsdice

    I love the art style. Hyper-realistic is cool and all, but this ultra-saturated fantasy look is something a little less overdone. Glad to see some boundaries being pushed.

    #21 1 year ago
  22. jmg24bad



    You are just mad that 4 people were able to make a game that looks like good fun. Meanwhile star shitizen has no gameplay

    #22 1 year ago
  23. The_Red

    Wow, who could have guessed? There was actually an interesting reveal during VGAs. This actually made Destiny look bad to me. Seriously, both Destiny and Titanfall had weak showings. Witcher 3 and No Man’s Sky cleaned the floor with them.

    Star Citizen wishes it was this promising. That game might as well be a money-grabbing scam unless proven wrong. This however looks like a 4X game meets Proteus which is insanely awesome.

    #23 1 year ago
  24. TheWulf

    This looks lovely, honestly. The only thing I don’t like is that they have cockpit monitors. Since they’re going with a stylised style, I’d love to see holographic displays. Plus it would help to separate them from Star Citizen.

    And this has so much more colour, character, and soul than Star Citizen. It looks like it was made by people who’re passionate about making stuff, and I just have a sense for that. Star Citizen, on the other hand, is like cold, sterile, impersonal marketing. It’s designed to be sexy, but ultimately it’s just so completely shallow and hollow, and it has no identity of its own. (Beyond what it obviously stole from Wing Commander, of course. And that IP went further than Roberts. Honestly, looking at Star Citizen compared to Wing Commander, I’d say he’s the weakest link there.)


    Pot kettle black, much? You’ve been raving about how the PC is the most superior platform ever, how Star Citizen is a god in game form, and those desperate feelings you have to be laid by Roberts so much that if anyone is a fanboy, you are.

    I’m a PC owner, but I don’t support that elitist nonsense. How can you call other people fanboys (even going so far as to couple that with a word you should have stopped using in a pejorative way in pre-school) when you’re the biggest fanboy of them all, bar none?

    Do you not even grasp the hypocrisy?

    #24 1 year ago
  25. airsick7

    It’s a sad state of affairs when a four man indie dev teams pours a lot of passion into an ambitious project, has a big debut, and yet… Fucking trolls on the internet who’ve probably never accomplished anything as remarkable just hurl petulant insults from their lonely throne of cynicism.

    #25 1 year ago
  26. DSB

    Cloud Imperium: Approximately 70 people.

    Hello Games: 6 people.

    Now would you please go die in a fire Erthazus.

    #26 1 year ago
  27. TheWulf



    To everyone else? I’m sorry.

    Okay, I have to pick you up on this. Do you know anything about physics? In relation to reality or a game engine?

    Often, if you’re going to do physics, you’ll want to actually try to replicate the kind of feel you’re presenting visually. Either that, or you’ll go for a more arcadey approach to make the game feel more fun to those who’ll be playing it.

    Star Citizen does neither of those things.

    It semi-accurately represents the movements of jets in flight, in an atmospheric environment, and then presents that as being in space. I just feel that it’s belabouring the very notion of physics to say that Star Citizen had good physics. If it had good physics, it would behave like a game set in space should, but it doesn’t. Honestly, I either think you should try to be cohesive and stick to your theme, or you shouldn’t bother at all and just go with silliness.

    Do you know what happens when you toss together high-poly and high-resolution textured objects in a system that has physics that doesn’t make sense at all for them?

    I do.

    It’s called Second Life.

    #27 1 year ago
  28. TheWulf

    But yeah. When it comes to a space game, representing the infinite potential of space? This game is what I’m thinking of.

    Seems like a lot of you agree. That’s neat.

    #28 1 year ago
  29. TheWulf


    I completely agree. The small indies continue to impress and tend to wash the bad taste out of my mouth when it comes to AAA titles.

    Sometimes I feel bad for having such opinions about AAA titles, but they ruin themselves. I mean, I took a long time bringing myself around to liking Black Flag at all. I still hate the QTE nature of the assassin part of the game, I really do, but the ship battles are fun. Yet they shoot themselves in the foot by making the game look as desaturated, dreary, depressing, dingy, and dirty as a rainy day in London. That’s not what I think of when I think Mediterranean.

    But when I tried it, I was sold on the ship battles, but I just couldn’t get past the horrible desaturation. I just felt that surely the art assets underneath would be lovely if I could just remove this dingy fog of doom that had settled over everything.

    So I hooked up Assassin’s Creed IV with SweetFX. A lovely third person party thing. There’s a 2.0 version that works with 64-bit games, which was handy. I increased the saturation a good deal, brightened things up, sharpened the image a little, disabled motion blur and depth of field and… it actually looks really very nice. I can finally see now how nice these assets looked before their design people got their hands on them.

    Do game developers think that what we want is a rainy day in London?

    It’s a shame, because the art assets just needed that boost in colour and overall brightness to bring out their loveliness. And I’ve been enjoying the ship battles since then. Every time it forces me to be on foot, I hate it and keep almost getting to the point where I want to put it aside… but when I’m not doing assassin’s creed stuff and I’m being a pirate? It’s a game I can enjoy.

    And I just feel that the mainstream just keeps doing this. There’s some good stuff there, but it’s hidden away under layers of brown-grey grime, quick-time events, and boringness.

    Star Citizen is endemic of that.

    It’s very brown-grey, dead, sterile-looking, and depressing. It has that ‘rainy day in London’ look down perfectly. I’m not sure what sort of person, no matter how much of a sadsack they are, could actually enjoy that aesthetic all the time.

    I want visual character, colour, vibrance, and clever aesthetics. I want games to really stun me, to make my jaw hit the floor. Not because of fidelity or any rot like that, no, simply by the very merit of their artistic qualities. Japanese games used to do that all the time. There were points in so many Japanese games running on ancient systems (as limited as they were) where you’d just be floored by just how breath-takingly beautiful it is.

    And that’s what this strikes me as. It has these gleaming cities of the future! I want that! I don’t want to be in rainy day London! I’m sick of brown-grey dystopias! Down with that! Up with this!

    #29 1 year ago
  30. fihar

    Robert Heinlein once said “Never try to teach a pig to sing. It wastes your time and it annoys the pig”.
    Trying to explain to Erth that there are more to games than just physics, visuals, numbers and AIs is exactly like that.
    Why. Bother.

    On topic, how the fuck did they went from Joe Danger to this?
    Does this not sound too good for a $15 PSN title to you?

    #30 1 year ago
  31. Erthazus

    @26, Does not mean that I should care for that. Have you played the game that is made by 4 people? Nope.
    I should care about the result and that is important. when the game was announced (SC) it was made by 15 people at best and result was already much better in 2012.

    @The Wulf,
    “Pot kettle black, much? You’ve been raving about how the PC is the most superior platform ever, how Star Citizen is a god in game form”

    Oh stop it. This has nothing to do with PC or “Platform superiority” because Star Citizen in the end could come to consoles or tablets. I’m speaking only about The Game right now.

    #31 1 year ago
  32. The_Red

    Well said.

    “Rainy day London” (Awesomely accurate phrase by the way) pretty much describes all modern AAA games outside Nintendo. The closest thing to a more vibrant game that I can think of is Borderlands 2 and even that had some UE3 related problems.

    Thanks for the AC4 link. I wasn’t sure and some of the screens felt too close but then I saw these 2:

    Back to Star Citizen, I believe that game has bigger problems than grey / dead look (Though agree about standalone assets / physics stuff just laying there).
    SC feels like some sort vaporware or even money scam. Maybe I’m just too cynical but as we talked before on comments, every single month we get 1 or 2 news updates about them reaching 1 more million dollars in funding. The way that game keeps focusing on money updates for such a long time is rather suspicious. What sort of project continues doing that for a year and half?

    Plus if a 4-7 man team can make something as insane as No Man’s Sky, the rather large team of Star Citizen with more than 30 million dollars in funding should create something that’s bigger than 10 Witcher 3s combined.

    #32 1 year ago
  33. Erthazus

    ^ Bullshit at it’s finest.

    Money-scam is where devs are trying to make a project where you need to fund 34 million or it will never be released.

    The game is an open-source right now and you can add the money or just forget about it. They had kickstarter. They finished it’s project and just started it’s own open-source funding so if people wanted the game to have new features? Fund the game. Not? It’s still going to be released with standard feature set that devs promised in it’s kickstarter page.

    People give money because it looks AWESOME and will be awesome.

    Have you ever played Wing Commander 3? Wing Commander 3 from 1995 >>>>> No Man’s Sky in million years.

    “Plus if a 4-7 man team can make something as insane as No Man’s Sky”

    “procedurally generated content” is not insane. That’s laziness or “lack of resources” because you will never make something beautiful or polished stuff with this no matter how much people you have in the team and so far it is just a lack of resources.

    Besides, there is no real experience in Joe Danger team to make Flying simulator and Cloud Imperium team makes Sci-fi simulation games for 23+ years

    The fact that Ship’s physics and proper AI system for the flight simulation is Calculating the power of each thruster in vectors and dynamically communicates with the ships onboard computer like in real Lighting F-35 shows how much detailed Star Citizen is.

    Wake me up when No Man’s Sky will have at least that and yeah, decent economy.

    So far I saw crappy looking planet with the ship that has 8 polygons in it with no real physics. – No Man’s Sky. If someone saying that it is good looking or fun to play then he is a console fanboy that never played wing commander/Starlancer games.

    #33 1 year ago
  34. Gekidami

    You’re only noticing this now?!

    #34 1 year ago
  35. manamana

    Great effort is beeing showed in the trailer but makes me hope to get my fingers onto the new Battlefront so much more, when seeing the transition from the surface into space.

    #35 1 year ago
  36. polygem

    game looks great. loving the artstyle!

    #36 1 year ago
  37. Darkfield

    Honestly it looks quite good, looking forward to it.

    #37 1 year ago
  38. Tr0n


    Call me when Star Citizen will have procedurally generated worlds that are fully explorable and a seamless transition from space/land and vice versa.

    Also, completely different games.

    #38 1 year ago
  39. YoungZer0

    Oh man. Dat colors. Dat Art-Direction. Da- “It’s a massively multiplayer world”.

    WHY O’ WHY?!

    I was about to completely fall in love with this game.

    #39 1 year ago
  40. abdooltk
    WITH SOUNDS just amazing

    #40 1 year ago
  41. Armitage Shanks

    Looks amazing.This has instantly jumped to one of my most anticipated games,really looking forward to seeing more footage and hearing more info on this title.On another note,why does anyone bother replying to Erthazus on here? i mean isn’t he this sites resident joke? or village idiot if you will.

    #41 1 year ago
  42. TheWulf


    In a way, I guess I feel bad for him. He seems so… brainwashed? It bothers me, I think. It reminds me of when people are arguing over console platforms and it’s like… why are you doing that? They’re both equally good machines, and they’re just stuff we play games on. Nothing is superior or inferior, they’re just different by nature.

    I can understand preferences (and I have my own preferences for open systems, because I love mods, I’ve even recently restarted New Vegas with a fresh concoction of mods because I missed that game and Obsidian’s writing), but saying that a platform is outright superior?

    And Star Citizen just plays up to that… propaganda? I AM A PC GAME. So, Star Citizen? So? Why do I care?

    Now, I’d sit up in my chair if it said I AM A MULTI-PLATFORM GAME THAT SUPPORTS MODDING, but they’re not going to do that. They don’t have that mindset. They’re basically trying to turn the PC into another console, forcing people into brand wars.

    I think we should be better than that. I think Erth could be a decent person with decent advice if he’d just stop with the propaganda and realise he’s allowed himself to be brainwashed a bit by it all. Yes, Erth, you have a PC. Whoop-dee-doo, so do I. So do many people. It’s nothing to brag about, bragging about it is frankly imbecilic.

    Now, this? This game is probably going to be multi-platform! I doubt this one will stay on the PC as Hello Games has experience with the consoles, so it’ll probably land on the next generation consoles. It may not support mods, but at least it will be released across all formats.

    Multi-platform is not a sin.

    #42 1 year ago
  43. TheWulf


    The way they describe it here and elsewhere, it sounds “massively multiplayer,” yes. In air-quotes. Why air-quotes? Because Freelancer was also that. I suspect that how they’re going to handle it is that people will be able to run their own servers in the same way that you could with Freelancer, or the way you can with Starbound.

    So you can have a server populated with hundreds of people, or it could be just you and you alone, or just you and your friends. I would be frankly very surprised if they’re not doing it that way. You need infrastructure for an MMO of that scale, and letting your well off consumer base provide that infrastructure rather than doing so yourself makes so much more sense for an indie dev.

    #43 1 year ago
  44. TheWulf


    Regarding AC4 and mainstream titles — I know, right?

    I actually have my presets up a little more vibrant than they do, even. And do you know what it feels like? It feels like I’ve cleaned off my monitor and I can see the game for the first time. The vanilla experience is like my monitor is covered in grime and soot, and I just want to wipe it all away to see the game that lays beneath.

    And when I added in SweetFX and tinkered with the settings, I could finally see it. Hidden behind all of that grime and soot were some truly lovely art assets. For the first time, they’d made something genuinely colourful and interesting looking — and then they felt they had to hide that, as if it were some sort of taboo? Why? Why was Ubisoft ashamed of having something that looks pretty?

    And that’s my beef.

    Skyrim and so many other games had the same problem. Deus Ex: Human Revolution was actually good in that regard, because it was a colourful game, but one that wasn’t ashamed of being so. Because of that, I was happy to welcome it as an official entry to the series. I’ll level with you, the only part that irritated me about Deus Ex: HR was that I had to kill the bosses.

    I’m a security guy in that game, I don’t want to be a murderer. :C I want to disable those guys, I want to fry their electronics and leave them unconscious, but otherwise alive. I want to turn them over to the cops and let the cops handle them. Instead, though, I had to kill them. That just felt like such a mainstream inclusion — to force the player to kill. Other than that, though? Other than that little blemish? DX:HR is what I wish all mainstream games were.

    I wish all mainstream games were colourful, vibrant, had visual charisma, and allowed me to play without killing.

    I mean, you can look at a shot of most AAA games and shrug, it’ll be some game or other, but they all do the ‘rainy day London’ thing so well that you can barely tell them apart. But if you drop a shot of Deus Ex: HR? That’s instantly recognisable. Why? They didn’t cover up their beautiful art assets and wonderful art direction with gunk, that’s why!

    But yeah. I wanted to like AC IV because I did like the ship battles from III. But the desaturation was too much, it felt like my monitor was so dirty and grimy, it made me unclean. It was nice to wash all of the dirt out of that Welshman’s eyes to let him see for the first time.

    And what was seen was worth seeing.

    I’m genuinely enjoying the ship battles and ship content in AC IV, now. I even enjoy exploring the islands, you know? I don’t like the combat, but then I’ve never liked AC IV content. I believe I have a valid reason for not liking it — everything about how AC IV combat works (especially in cities where you have to run in and out of it) is basically a quick-time event. Hold-button to run, press A when shown, press X when shown, press B to kill. Guh. Not my thing.

    But the ship battles? Oh, those are glorious. And even a bit silly with all those sea shanties and stuff.

    With the ship battles and SweetFX, I can see where some people at Ubisoft actually had some passion in their work, I can see why it could be enjoyable. And I can understand. I grok the appeal. I find it appealing. But I wouldn’t even have found it accessible if not for SweetFX in the first place.

    That probably makes me weird to most people, but I’m tired of most games making me feel like my screen (monitor or telly) is covered in dirt, grime, and soot. It keeps making me want to just grab a rag and some cleaning fluid, but that dirtiness is coming from the game itself.

    Games look so, so much better without that. Whoever thought that all of this dystopian desaturation and griminess was a good thing?

    On the topic of Star Citizen…

    That’s what bugs me. I keep telling people to be wary because it feels like a rip-off. It’s the way they’re handling it. Most people would (and have) made fun of me for this, so my skin is thick to it now, but I’ve actually studied a lot of psychology. And moreover, I have a friend who’s studying abnormal pyschology in University right now.

    We both think that Star Citizen looks like marketing. It’s designed to compel you to want to drop more money on it without actually knowing what it is or what it will do for you. It’s basically designed to make you pay for a product that you might not even get, or might not be the same. It’s similar to how an infomercial works.

    That’s the problem.

    You can sit down with a Star Citizen video and at the end, what do you get? All I feel is that I was just exposed to another infomercial. And being familiar with marketing and the psychology involved, I don’t feel instantly compelled to rush to the phone to give them my bank details.

    In fact, I often have to wrestle the phone away from family members when they do that. Whenever I visit them and I see them doing that I tend to dive for the phone, stop them, and do my best to slowly explain to them what’s going on.

    People aren’t ready to believe that they’re easily manipulated.

    Star Citizen and Erth proves that everything I’m saying is true.

    This is why I don’t like brand wars, brand propaganda, and people becoming brand zombies. I’ve talked about this before, because it genuinely upsets me. It turns people against each other. MMOs use the same tricks to make people forfeit their real world friends and responsibilities, for friends and responsibilities in the game (which it makes more valid than RL to them). And I’ve lost two good friends that way.

    I still visit the blog of one of them, every now and then, just wondering when he’ll snap out of it and when I’ll get him back…

    I liked him. I miss him. And he’s not even himself any more.

    But people are easily manipulated.

    Whereas this video clearly shows us gameplay in progress, in its first video, it’s not designed like an infomercial with sexy cars, either. It’s just showing us what they actually have to offer. If Star Citizen were that honest, and just showed us people playing the game, then I’d be less leery of it.

    Maybe I’ve become distrustful in my old age, too, but often the world gives me good reason to be. The most innocuous and innocent looking things can sometimes be the most dangerous.

    #44 1 year ago
  45. A Zombie Riot

    Hey, Erthazus. Can you please just shut up and let everyone have their own damn opinions? Thanks.

    #45 1 year ago
  46. manamana

    Wow thewulf in full narcism mode, writing essays once again.

    #46 1 year ago
  47. DSB

    Probably forgot to take his pills.

    #47 1 year ago
  48. Panthro

    “Wow this game sure looks swell”

    “Not as swell as Star Citizen looks”

    “Oh but my dear boy, Star Citizen’s budget is through the roof! This was made by 4 men and a small sum of money its a tidy accomplishment I tell you that”

    “You old fool, the feature sets of this game were already announced in Star Citizen a long time ago, this is nothing new… SC is next gen!”

    *Another guy saunters into the conversation*

    “Erth; stop being so damn nasty, you are being very unpleasant”

    “Yeah Erth, stop being such a nasty pasty about No Mans Sky, its made by a small team, you are such a PC elitist”

    “Fellow chaps, when SC got announced it was being made by 15 people and it already had such positive results, I am no elitist I assure you”

    “I think Star Citizen looks as gloomy as a mid autumn rainy morning in London, I think its a scam.”

    “SCAM!? It looks like a dandy game so people are donating there money so the developers can make further improvements, how dare thee make such allegations…Physics Fizzics AI Simulation flight…”

    *The Wulf unshackles his paws and grabs Erth by the head and begins screaming relentlessly into his face smothering his monacle in a thick layer of spit and logic*

    ^Short version of this article.

    #48 1 year ago
  49. manamana

    ^ awesome, once again, great work. Your slowly building up the dialogues for a tragicomedy? ;-)

    #49 1 year ago

Comments are now closed on this article.

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

  • Stealth Inc. 2 coming to PSN, apparently

    Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

  • Runescape developer has an “undisclosed MMO” in the works

    Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

  • Destiny PvP rewards system to be addressed

    Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]

  • Azure Striker Gunvolt 2 in the works for 3DS

    Azure Striker Gunvolt is getting a sequel. Azure Striker Gunvolt developer Inti Creates has confirmed that the sidescroller has been popular enough to warrant a second instalment. The sequel will also be released on 3DS, the team said on Facebook. Very little information is available at present, unfortunately. “As time goes on we will have […]

  • Life is Strange Episode 2 not delayed, says developer

    Life is Strange developer Dontnod Entertainment has said the second episode is on track for release this month. I guess it would know. Life is Strange Episode 2 has been expected on March 13, but late last week Square Enix told Destructoid it had been delayed. Dontnod has since denied this report, describing it as […]

  • First SteamVR game reveal is Job Simulator

    Job Simulator is the first game to be announced specifically for SteamVR, Valve’s virtual reality tech. Shoot Many Robots and Aaaaa! For the Awesome! developer Owlchemy Labs is the first team to put its hand up and say it’s worked with SteamVR. In a blog post, the studio unveiled Job Simulator, which will be playable […]

  • HTC, Valve partner for Vive VR headset

    The first SteamVR announce is a headset a manufactured by HTC, the Taiwanese mobile company revealed over the weekend. Valve told us last week it planned to unveil virtual reality hardware at GDC, calling it “SteamVR” at the time. Now HTC has pre-empted Valve by revealing Vive, a headset developed thanks to a collaboration between […]

  • Watch the Evolve Chappie Challenge tomorrow on Twitch

    Sony Pictures Entertainment, 2K and Turtle Rock Studios have announced a tournament being hosted by ESL, which will see Evolve players take on newest movie robot, Chappie. The ESL has teamed up with Twitch for the live 4 on 1 competitive event, and you can watch as it all unfolds tomorrow, March 1 at 3pm […]

  • If you’re attending PAX East, stop and have a look at Necropolis

    We haven’t heard much on Harebrained Schemes’ latest since it was announced in November, but today, the team has seen fit to release some interesting gifs of its a new project, Necropolis. Necropolis is a third-person action rogue-like with procedurally generated which can be “re-rolled mid-playthrough” and is headed to Linux, Mac and PC sometime […]

  • Dragon’s Dogma Online really is lovely, as these screenshots prove

    More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

  • Action-RPG Death’s Gambit has a classic-Castlevania feel to it

    How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

  • Modder adds offline co-op into Resident Evil: Revelations 2

    PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

  • Number of Steam accounts with Dota 2 installed hits over 42 million

    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

  • OlliOlli will be a cross-buy title on 3DS and Wii U

    Curve Digital has announced OlliOlli will be a cross-buy title when it releases on 3DS and Wii U. The Roll7 title will be the first third-party title to offer the functionality on the systems. OllliOlli will be released on the eShop March 5 The game launches on Nintendo’s eShop on March 5th, followed by Xbox […]

  • Darkbeast electrifies latest Bloodborne video

    The latest Bloodborne video shows off another monster in the game. This one is Darkbeast and he’s full of electricity. The video is the last of IGN’s month-long coverage of the title.

  • Future Assassin’s Creed games will have greater focus on modern timeline

    Ubisoft plans to focus more on modern timelines in future Assassin’s Creed games, the company suggested during its latest community livestream. During the Twitch stream, one of the lead writers for the Assassin’s Creed series, Darby McDevitt, said the modern timeline for Brotherhood’s town of Monteriggioni could inspire future development. “That only came about because […]

  • Fruit Ninja Kinect 2 is coming to Xbox One next month

    Halfbrick has announced Fruit Ninja Kinect 2 for Xbox One will release next month. The mobile title made its way onto Xbox 360 garnering 1 million downloads as of March 2012. It has a new multiplayer mode for up to four players with Battle and Party modes along with a new progression system. An announcement […]

  • New GTA 5 PC screens – shit the bed!

    Rockstar has pumped out 15 new screens for the PC version of Grand Theft Auto 5. Don’t touch them, because they’re electric. And if you touch them, you’ll get shocked. The PC version of GTA 5 has been delayed until April 14, which both sucks and blows. BUT! There’s a new trailer coming between now […]

  • Sony Japan accidentally erases 20th Anniversary PS4 contest entries

    Sony Japan has accidentally erased all information obtained from PlayStation owners who entered to win a 20th Anniversary PlayStation 4. Those who purchased PlayStation 3, PS4, Vita or Vita TV between December 4 – January 15 were handed a calendar with a code which entered them into the contest. Somehow, all data collected from the […]

  • Hearthstone datamine suggests Blackrock Mountain expansion on the way

    Hearthstone’s next update may be based on World of Warcraft’s Molten Core raid, if datamined information posted on Hearthpwn is spot-on. According to files mined from the latest patch, three new cosmetic card backs are on the way, one of which is called Molten Core. The data suggests that pre-ordering the Blackrock Mountain expansion will […]

  • Using Battlefield Hardline single-player gadgets increases your metagame rewards

    Gadgets contained in Battlefield Hardline’s campaign mode have been detailed, and each provides the player with various ways in which to solve crimes. According to design director Scott Warner, one way to “diffuse” a conflict when confronted with criminal activity is to flash your badge and ordering the criminal to freeze. Putting your gun on […]