No Man’s Sky from Joe Danger studio Hello Games debuts during VGX

Sunday, 8 December 2013 00:41 GMT By Stephany Nunneley

No Man’s Sky, the next game from Joe Danger studio Hello Games, was debuted during VGX tonight.

Sean Murray from Hello Games stooped by to discuss how the game is about exploration, and takes place in a sci-fi setting.

It’s more than a persistent world, and you can fly to various planets in your spaceship.

“If you see the stars, those are real stars, they have their own planets around them, and you can go there,” said Murray. “It’s a science-fiction game, but it’s not like most other sci-fi games. We set out to make a game that challenges what it means to be next-gen, and what it means to be an indie title.

“It’s going to mess with people’s perceptions of Hello Games, and I have no idea how people will react. It’s different, and pretty much the furthest thing from what we’ve done before.”

It’s a first-person game, some space and planet combat, and is a real world and real living universe. It’s an “adversarial” universe.

These planets have an ecology, ecosystem and you are not necessarily at the top of the chain. It’s a massively multiplayer world.

Players can switch between walking on land, swimming, and flying in various ships; they can shoot holes into asteroids and then fly through them.


  • Call of Duty: Black Ops 3 Zombies will be “totally unique, mind-blowing”

    Welcome back Treyarch’s “own unique brand of mind-fuckery” to Call of Duty. Call of Duty: Black Ops 3 developer Treyarch has said Zombies mode in this year’s game will be completely different to the campaign and multiplayer games. Speaking at a briefing last week, studio head Mark Lamia said players should expect something entirely different. […]

  • Meet the specialist classes of Call of Duty: Black Ops 3 multiplayer

    Hands-on impressions of four new classes and their special abilities shaking up Call of Duty multiplayer. What’s exciting about this year’s Call of Duty is that we were able to get hands on with three different multiplayer maps and four of the new classes this early in development. Although the number of maps is still […]

  • Here’s the PC specs for Call of Duty: Black Ops 3

    The PC specs for Call of Duty: Black Ops 3 have been confirmed well ahead of the game’s November 6 release. Releasing the specs over six months before the game is due highlights how far along the game is in development. The specs are designed with low end and high end builds in mind. Get […]

  • Open beta for Call of Duty: Black Ops 3 ahead of Nov 6 release date

    Call of Duty: Black Ops 3 will offer an open beta to every player who pre-orders the game. The open beta is for the three supported formats – PC, Xbox One and PS4 – there is no version of Black Ops 3 for PS3 or Xbox 360. Solid details for the beta are yet to […]

  • Call of Duty: Black Ops 3 brings back 4-player co-op campaign

    This year’s Call of Duty campaign is designed specifically for four players to experience together. Let’s get boots on the ground, soldier. Don’t call it an Exo skeleton. Call it the Direct Neural Interface. Okay, it’s a little less catchy, but the DNI biotechnology in Call of Duty: Black Ops 3 will feel familiar to […]

  • Call of Duty: Black Ops 3 – watch the first official trailer here

    Here’s the first full trailer for Call of Duty: Black Ops 3, due for release on November 6. Anyone who pre-orders the game will get access to the open beta. The game will be released on PS4, Xbox One and PC. You can read hands-on impressions of the multiplayer here, check out early info on […]

  • Dota 2 International Compendium out next week, three annual championships added

    Valve has announced its adding three, yearly Dota 2 championships to its eSports roster along with the new that a new International Compendium will launch next week alongside a balance update for MOBA. The firm said it was adding three extra championships to the schedule as it recognized there was “room for improvement” on a […]

  • Dungeons 2 is now available on PC, Mac, Linux – watch the launch trailer

    Dungeons 2, the dungeon-crawling strategy sequel to Realmforge Studios’ Dungeons, has been released on Steam by publisher Kalypso. It can be yours for $39.99 on Steam and is available for Windows, Linux, Mac and SteamOS. The first game was released in 2011 and heavily influenced by Dungeon Keeper. A boxed version will arrive in North […]

  • This Mortal Kombat X “hidden character intros” video is rather humorous

    YouTuber Maximilian Dood mad has created a Mortal Kombat X video featuring “hidden” character intros centering around Scorpion and Sub-Zero. Some of the dialogue is rather funny, and we particularly liked the affectionate line uttered by Sub-Zero at one point. Just something fun for your Saturday. Enjoy.

  • Art of the Catch creator sheds more light on why he pulled the Skyrim mod off Steam

    The creator of Skyrim mod Art of the Catch has taken to Reddit to explain why he pulled the paid mod off Steam Workshop. Yesterday, it was revealed Chesko had pulled the fishing mod off Steam Workshop, after mod creator Fore stated he didn’t endorse Chesko charging for the mod because it used his his […]

  • Tripwire adds clause to Killing Floor 2 EULA banning paid mods

    Tripwire Interactive has updated its EULA for Killing Floor 2 stating that any mods players create for the game must be distributed free-of-charge. The end user agreement update, via PCgamesN, went live a couple of days after Valve announced it would allow mod creators to start charging for their creations. Bethesda is the first company […]

  • Five Nights at Freddy’s 3 recreated in LittleBigPlanet 3 is rather eerie

    LittleBigPlanet 3 players have created some really interesting content with the game’s level builder, but sometimes, the creations go beyond cute and bright and venture into the realm of creepy, as is the case with this Five Nights at Freddy’s 3 build. Created by TheLittleBigPlanetShow, the rather ominous level can be played with up to […]

  • Final Fantasy 14: Heavensward benchmark trailer shows off flying mounts, more

    Square Enix has released a rather nice benchmark video for Final Fantasy 14: Heavensward showing a battle, flying mounts and some of the new environments. Heavensward is the first expansion for Final Fantasy 14 and is slated for release on June 23 for PC, PlayStation 3 and PS4. The mac version is being handled by […]

  • Have a look at some Xenoblade Chronicles X gameplay

    During yesterday’s Xenoblade Chronicles X Nintendo Direct showcase, many details pertaining to the Monolith Soft title were announced, and quite a bit of gameplay was shown. The Wii U-exclusive contains real-time menu-based combat and four-player online questing along with diverse environments and the ability to use Skells, which are transforming mechs. These mechs are called […]

  • Here’s a look at The Elder Scrolls Online running on Xbox One

    The Elder Scrolls Online has a limited public beta test running this weekend on PS4 and Xbox One, and Eurogamer has been playing around in it. Have a look at the Khajiit sorcerer below in the Xbox One version. There isn’t an NDA in place for the beta, so expect to see more videos as […]

  • Call of Duty: Black Ops 3 leaks reveal Zombie progression system, four-player co-op, more

    More Call of Duty: Black Ops 3 details surfaced overnight thanks to a leaked pamphlet with information pertaining to Zombies XP progression, four-player co-op and more. Posted on NeoGAF, the pamphlet the shooter will contain a new movement system, a Specialist character system for multiplayer, tailored maps, “cinematic arena-style play,” and complete character customization. The […]

  • Gears of War Remaster in the works for Xbox One, according to testers – report

    Overnight, a rumor surfaced claiming a remastered version of the original Gears of War was coming to Xbox One. According to playtesters, it isn’t a rumor at all. Polygon first broke the story, citing a source who showed the site sreencaps of the Locust invasion with updated visuals. Screenshots of the multiplayer showing improved lighting […]

  • GameStop promo outs Call of Duty: Black Ops 3 for November, pre-order for access to beta

    Call of Duty: Black Ops 3 will be released in November, according to what appears to be a leaked GameStop store promo posted on Kotaku. The exact date is November 6, which isn’t a surprise to anyone. On the promo, it notes that those who pre-order will be granted beta access for PC, PlayStation 4 […]

  • Call of Duty: Advanced Warfare Double XP and Elite Bonus weekend has kicked off

    Call of Duty: Advanced Warfare players can earn Double XP along with Elite Bonus on all platforms. There is even Double XP and Double Weapon XP on offer for Black Ops 2. The dry run is over. Prep for the Sunday reveal of #BlackOps3 begins now. 2XP/2XweapXP is live. — Treyarch Studios (@Treyarch) April […]

  • Atlus makes “minor edits” to Dungeon Travelers 2 in order to avoid AO rating

    Atlus has announced it has made “minor edits” to four in-game images contained in Dungeon Travelers 2 to avoid an AO rating by the ESRB. According to a press release from the company, localization sometimes require changes to content in order for it to be “understood en masse,” which is why it worked closely with […]

  • Battlefield Hardline is 40% off through Origin this weekend

    The standard edition of Battlefield Hardline on PC is 40% off this weekend through EA’s Origin service. The Digital Deluxe Edition is also 40% off and includes various Battlepacks unavailable in the standard version. You can also pick up the Battlefield Hardline Ultimate edition for 23% off, which comes with all four planned expansions through […]

  • Submerged is an exploration-adventure game coming to multiple platforms

    Submerged is the latest title in development from Uppercut Games, and the exploration-adventure game is coming to PlayStation 4 and other platforms this year. The game takes place in a flooded city which Miku and her wounded brother Taku have reached by boat. Miku needs to find a safe place for her brother to rest […]

  • These screenshots for The Witcher 3: Wild Hunt show superb attention to detail

    Some gorgeous new screenshots for The Witcher 3: Wild Hunt have surfaced, and a couple are wallpaper worthy. Especially the one with the horse, but as you’re well aware, I’m horse crazed. The images below in the gallery have been scaled to fit properly, but if you head over to NeoGAF you can bask in […]

  • Namco kicks off Humble Store partnership with Dark Souls 2: Scholar of the First Sin

    Namco Bandai has started offering its PC titles on Humble Store, and this includes the recently released Dark Souls 2: Scholar of the First Sin. Other titles include Dragon Ball Xenoverse, and Project Cars. “In Japan, the Bandai Namco Group companies are known for supporting different charity programs and we are very happy to be […]

  • World of Tanks: 2,000 Bonus codes to give away

    Already have a World of Tanks account? We’ve got 2,000 codes for players to top up their Gold and Premium days. This weekend sees the World of Tanks Grand Finals take place in Poland, and we’ve got a bunch of game codes to give away to celebrate. Each Bonus PC code offers 150 Gold and […]

  • Mad Max contains Top Dog camps with boss fights

    Mad Max will have bases which vary in difficulty, some of which are considered a “finale” for a particular region and feature a boss fight. Speaking in the latest issue of GamesMaster via GamesRadar, the game’s producer John Fuller said this allows players to tailor their experience by deciding how much of a challenge they […]

  • Just Cause 3 gameplay trailer reveal coming next week

    Mark your calendars for Tuesday, April 28, because you won’t want to miss the gameplay reveal of Just Cause 3. Avalanche tweeted the date along with a teaser, as seen below. The box art has also made an appearance. Keep an eye on the game’s YouTube page, and we’ll be sure to post the video […]

  • First paid Skyrim Steam Workshop mod has been pulled

    Valve’s new incentive which allows modders to charge for their creations hasn’t been live for 24 hours yet, and already, one mod has been pulled. The mod in question was Chesko’s Fishing Mod for Skyrim, which the creator pulled after a community member questioned whether Chesko had permission from the creator of the character-idle animations […]

  • Resident Evil HD Remaster has sold over one million copies worldwide

    The HD remaster of Resident Evil has sold over one million copies worldwide since its January 20 release, Capcom has announced. The company attributed the sales milestone to producing a “great product” along with excellent word of mouth and praise from fans. In February, Capcom said Resident Evil HD Remaster was its fastest-selling digital title […]

  • The Crew: the Raid Car Pack and Raid Live Update now available for download

    The Crew players can now download the Raid Car Pack which is the last of four themes car packs. The Raid Live Update is also available, and it contains six new tuning specs. The car pack contains three new cars: the 2012 Cadillac Escalade, the off-road 2011 Volkswagen Touareg NF and the McLaren F1 supercar. […]


  1. absolutezero



    #1 1 year ago
  2. Beta

    I like the look of this :D My interest is peaked!

    #2 1 year ago
  3. Erthazus

    Star citizen for poor people… Sorry. But this is lame at best.

    #3 1 year ago
  4. absolutezero

    It looks so much more interesting than Star Citizen which is spread so fucking thin and is still taking in money and adding superfluous shit.

    4 people and more than likely a limited budget. Bonkers.

    #4 1 year ago
  5. POOhead

    star wars much

    #5 1 year ago
  6. DSB

    From the people who made Joe Danger? How in the unearthly fuck?

    That is stupidly impressive.

    #6 1 year ago
  7. Erthazus

    @4, “It looks so much more interesting”
    blind much?

    It’s taking money because it is amazing and next gen. It deserves every penny. This one with last gen visuals and gameplay looks poor at best. It’s not even funny.

    #7 1 year ago
  8. absolutezero

    Get fucked.


    #8 1 year ago
  9. Erthazus

    Opinions are good when they are opinions and not some “retarded fanboy babble”.

    What Joe Danger devs announced was in Star citizen before even they announced a full feature set + with latest Cryengine.

    #9 1 year ago
  10. absolutezero

    A fanboy of what may I ask?

    Jesus God.

    Its alright, 4 guys made something that looks better than something thats taken in tonnes and tonnes of money and is PC exclusive. Its ok Erth. I’ll hold you.

    Its ok.

    #10 1 year ago
  11. Ireland Michael

    @9 “Opinions are good when they are opinions and not some “retarded fanboy babble”.

    Then you should probably stop posting.

    You don’t get to go around and just tell people that they’re retarded. You come across as a complete jerk and am utterly unpleasant person to interact with.

    #11 1 year ago
  12. Phoenixblight

    This looks absolutely fantastic. I can’t wait to play this.

    #12 1 year ago
  13. Beta

    First it’s lame at best. Then it’s poor at best. Make up your mind!

    Anyway. I like the look of this game, and that’s all I really care about :)

    #13 1 year ago
  14. jmg24bad

    This game certainly looks more interesting than Star Citizen right now. We actually get to see some game-play. At least more game-play than star citizen has shown that involved riding around in a spaceship bay looking a ship models. ErthaFAG CRYMOAR please

    #14 1 year ago
  15. onlineatron

    hello hi yes bank? pls just redirect all my wages into hello games’ business account from now on okay thank you bye

    #15 1 year ago
  16. fearmonkey

    I think this looked so intriguing, will be following this one.

    #16 1 year ago
  17. Erthazus

    “This game certainly looks more interesting than Star Citizen right now. We actually get to see some game-play.”

    You are the one that can cry moar to this POS with last gen visuals and last gen gameplay.

    There was gameplay since 2012 when they had no funding basically.

    Wake me up when they will show me Ship’s physics and proper AI system for the flight simulation that Calculates the power of each thruster in vectors and dynamically communicates with the ships onboard computer.

    #17 1 year ago
  18. Dragon

    The game looks good, probably the best announcement at this years shamble of a show.

    Although its rather intriguing how a 4 man team can pull this off. The game *looks* massive content wise.

    #18 1 year ago
  19. ActionGameKing


    This is the one that will show the world why we should be paying attention to the INDIE developers. They have zero restraints but their imagination. I’m fcuking in love.

    #19 1 year ago
  20. _LarZen_

    This looks more exciting and fresh then anything else shown on VGX. Don’t get me wrong, games like The Witcher 3 and Titanfall looks great. But it’s not giving you that feeling like you did as a child when you started to explore the forest behind your house and there was something exciting and new around every corner.

    No Man’s Sky triggered that familiar but so rare feeling in me. I want to explore, I want to feel like a kid again all excited about what is around the next corner.

    #20 1 year ago
  21. godsdice

    I love the art style. Hyper-realistic is cool and all, but this ultra-saturated fantasy look is something a little less overdone. Glad to see some boundaries being pushed.

    #21 1 year ago
  22. jmg24bad



    You are just mad that 4 people were able to make a game that looks like good fun. Meanwhile star shitizen has no gameplay

    #22 1 year ago
  23. The_Red

    Wow, who could have guessed? There was actually an interesting reveal during VGAs. This actually made Destiny look bad to me. Seriously, both Destiny and Titanfall had weak showings. Witcher 3 and No Man’s Sky cleaned the floor with them.

    Star Citizen wishes it was this promising. That game might as well be a money-grabbing scam unless proven wrong. This however looks like a 4X game meets Proteus which is insanely awesome.

    #23 1 year ago
  24. TheWulf

    This looks lovely, honestly. The only thing I don’t like is that they have cockpit monitors. Since they’re going with a stylised style, I’d love to see holographic displays. Plus it would help to separate them from Star Citizen.

    And this has so much more colour, character, and soul than Star Citizen. It looks like it was made by people who’re passionate about making stuff, and I just have a sense for that. Star Citizen, on the other hand, is like cold, sterile, impersonal marketing. It’s designed to be sexy, but ultimately it’s just so completely shallow and hollow, and it has no identity of its own. (Beyond what it obviously stole from Wing Commander, of course. And that IP went further than Roberts. Honestly, looking at Star Citizen compared to Wing Commander, I’d say he’s the weakest link there.)


    Pot kettle black, much? You’ve been raving about how the PC is the most superior platform ever, how Star Citizen is a god in game form, and those desperate feelings you have to be laid by Roberts so much that if anyone is a fanboy, you are.

    I’m a PC owner, but I don’t support that elitist nonsense. How can you call other people fanboys (even going so far as to couple that with a word you should have stopped using in a pejorative way in pre-school) when you’re the biggest fanboy of them all, bar none?

    Do you not even grasp the hypocrisy?

    #24 1 year ago
  25. airsick7

    It’s a sad state of affairs when a four man indie dev teams pours a lot of passion into an ambitious project, has a big debut, and yet… Fucking trolls on the internet who’ve probably never accomplished anything as remarkable just hurl petulant insults from their lonely throne of cynicism.

    #25 1 year ago
  26. DSB

    Cloud Imperium: Approximately 70 people.

    Hello Games: 6 people.

    Now would you please go die in a fire Erthazus.

    #26 1 year ago
  27. TheWulf



    To everyone else? I’m sorry.

    Okay, I have to pick you up on this. Do you know anything about physics? In relation to reality or a game engine?

    Often, if you’re going to do physics, you’ll want to actually try to replicate the kind of feel you’re presenting visually. Either that, or you’ll go for a more arcadey approach to make the game feel more fun to those who’ll be playing it.

    Star Citizen does neither of those things.

    It semi-accurately represents the movements of jets in flight, in an atmospheric environment, and then presents that as being in space. I just feel that it’s belabouring the very notion of physics to say that Star Citizen had good physics. If it had good physics, it would behave like a game set in space should, but it doesn’t. Honestly, I either think you should try to be cohesive and stick to your theme, or you shouldn’t bother at all and just go with silliness.

    Do you know what happens when you toss together high-poly and high-resolution textured objects in a system that has physics that doesn’t make sense at all for them?

    I do.

    It’s called Second Life.

    #27 1 year ago
  28. TheWulf

    But yeah. When it comes to a space game, representing the infinite potential of space? This game is what I’m thinking of.

    Seems like a lot of you agree. That’s neat.

    #28 1 year ago
  29. TheWulf


    I completely agree. The small indies continue to impress and tend to wash the bad taste out of my mouth when it comes to AAA titles.

    Sometimes I feel bad for having such opinions about AAA titles, but they ruin themselves. I mean, I took a long time bringing myself around to liking Black Flag at all. I still hate the QTE nature of the assassin part of the game, I really do, but the ship battles are fun. Yet they shoot themselves in the foot by making the game look as desaturated, dreary, depressing, dingy, and dirty as a rainy day in London. That’s not what I think of when I think Mediterranean.

    But when I tried it, I was sold on the ship battles, but I just couldn’t get past the horrible desaturation. I just felt that surely the art assets underneath would be lovely if I could just remove this dingy fog of doom that had settled over everything.

    So I hooked up Assassin’s Creed IV with SweetFX. A lovely third person party thing. There’s a 2.0 version that works with 64-bit games, which was handy. I increased the saturation a good deal, brightened things up, sharpened the image a little, disabled motion blur and depth of field and… it actually looks really very nice. I can finally see now how nice these assets looked before their design people got their hands on them.

    Do game developers think that what we want is a rainy day in London?

    It’s a shame, because the art assets just needed that boost in colour and overall brightness to bring out their loveliness. And I’ve been enjoying the ship battles since then. Every time it forces me to be on foot, I hate it and keep almost getting to the point where I want to put it aside… but when I’m not doing assassin’s creed stuff and I’m being a pirate? It’s a game I can enjoy.

    And I just feel that the mainstream just keeps doing this. There’s some good stuff there, but it’s hidden away under layers of brown-grey grime, quick-time events, and boringness.

    Star Citizen is endemic of that.

    It’s very brown-grey, dead, sterile-looking, and depressing. It has that ‘rainy day in London’ look down perfectly. I’m not sure what sort of person, no matter how much of a sadsack they are, could actually enjoy that aesthetic all the time.

    I want visual character, colour, vibrance, and clever aesthetics. I want games to really stun me, to make my jaw hit the floor. Not because of fidelity or any rot like that, no, simply by the very merit of their artistic qualities. Japanese games used to do that all the time. There were points in so many Japanese games running on ancient systems (as limited as they were) where you’d just be floored by just how breath-takingly beautiful it is.

    And that’s what this strikes me as. It has these gleaming cities of the future! I want that! I don’t want to be in rainy day London! I’m sick of brown-grey dystopias! Down with that! Up with this!

    #29 1 year ago
  30. fihar

    Robert Heinlein once said “Never try to teach a pig to sing. It wastes your time and it annoys the pig”.
    Trying to explain to Erth that there are more to games than just physics, visuals, numbers and AIs is exactly like that.
    Why. Bother.

    On topic, how the fuck did they went from Joe Danger to this?
    Does this not sound too good for a $15 PSN title to you?

    #30 1 year ago
  31. Erthazus

    @26, Does not mean that I should care for that. Have you played the game that is made by 4 people? Nope.
    I should care about the result and that is important. when the game was announced (SC) it was made by 15 people at best and result was already much better in 2012.

    @The Wulf,
    “Pot kettle black, much? You’ve been raving about how the PC is the most superior platform ever, how Star Citizen is a god in game form”

    Oh stop it. This has nothing to do with PC or “Platform superiority” because Star Citizen in the end could come to consoles or tablets. I’m speaking only about The Game right now.

    #31 1 year ago
  32. The_Red

    Well said.

    “Rainy day London” (Awesomely accurate phrase by the way) pretty much describes all modern AAA games outside Nintendo. The closest thing to a more vibrant game that I can think of is Borderlands 2 and even that had some UE3 related problems.

    Thanks for the AC4 link. I wasn’t sure and some of the screens felt too close but then I saw these 2:

    Back to Star Citizen, I believe that game has bigger problems than grey / dead look (Though agree about standalone assets / physics stuff just laying there).
    SC feels like some sort vaporware or even money scam. Maybe I’m just too cynical but as we talked before on comments, every single month we get 1 or 2 news updates about them reaching 1 more million dollars in funding. The way that game keeps focusing on money updates for such a long time is rather suspicious. What sort of project continues doing that for a year and half?

    Plus if a 4-7 man team can make something as insane as No Man’s Sky, the rather large team of Star Citizen with more than 30 million dollars in funding should create something that’s bigger than 10 Witcher 3s combined.

    #32 1 year ago
  33. Erthazus

    ^ Bullshit at it’s finest.

    Money-scam is where devs are trying to make a project where you need to fund 34 million or it will never be released.

    The game is an open-source right now and you can add the money or just forget about it. They had kickstarter. They finished it’s project and just started it’s own open-source funding so if people wanted the game to have new features? Fund the game. Not? It’s still going to be released with standard feature set that devs promised in it’s kickstarter page.

    People give money because it looks AWESOME and will be awesome.

    Have you ever played Wing Commander 3? Wing Commander 3 from 1995 >>>>> No Man’s Sky in million years.

    “Plus if a 4-7 man team can make something as insane as No Man’s Sky”

    “procedurally generated content” is not insane. That’s laziness or “lack of resources” because you will never make something beautiful or polished stuff with this no matter how much people you have in the team and so far it is just a lack of resources.

    Besides, there is no real experience in Joe Danger team to make Flying simulator and Cloud Imperium team makes Sci-fi simulation games for 23+ years

    The fact that Ship’s physics and proper AI system for the flight simulation is Calculating the power of each thruster in vectors and dynamically communicates with the ships onboard computer like in real Lighting F-35 shows how much detailed Star Citizen is.

    Wake me up when No Man’s Sky will have at least that and yeah, decent economy.

    So far I saw crappy looking planet with the ship that has 8 polygons in it with no real physics. – No Man’s Sky. If someone saying that it is good looking or fun to play then he is a console fanboy that never played wing commander/Starlancer games.

    #33 1 year ago
  34. Gekidami

    You’re only noticing this now?!

    #34 1 year ago
  35. manamana

    Great effort is beeing showed in the trailer but makes me hope to get my fingers onto the new Battlefront so much more, when seeing the transition from the surface into space.

    #35 1 year ago
  36. polygem

    game looks great. loving the artstyle!

    #36 1 year ago
  37. Darkfield

    Honestly it looks quite good, looking forward to it.

    #37 1 year ago
  38. Tr0n


    Call me when Star Citizen will have procedurally generated worlds that are fully explorable and a seamless transition from space/land and vice versa.

    Also, completely different games.

    #38 1 year ago
  39. YoungZer0

    Oh man. Dat colors. Dat Art-Direction. Da- “It’s a massively multiplayer world”.

    WHY O’ WHY?!

    I was about to completely fall in love with this game.

    #39 1 year ago
  40. abdooltk
    WITH SOUNDS just amazing

    #40 1 year ago
  41. Armitage Shanks

    Looks amazing.This has instantly jumped to one of my most anticipated games,really looking forward to seeing more footage and hearing more info on this title.On another note,why does anyone bother replying to Erthazus on here? i mean isn’t he this sites resident joke? or village idiot if you will.

    #41 1 year ago
  42. TheWulf


    In a way, I guess I feel bad for him. He seems so… brainwashed? It bothers me, I think. It reminds me of when people are arguing over console platforms and it’s like… why are you doing that? They’re both equally good machines, and they’re just stuff we play games on. Nothing is superior or inferior, they’re just different by nature.

    I can understand preferences (and I have my own preferences for open systems, because I love mods, I’ve even recently restarted New Vegas with a fresh concoction of mods because I missed that game and Obsidian’s writing), but saying that a platform is outright superior?

    And Star Citizen just plays up to that… propaganda? I AM A PC GAME. So, Star Citizen? So? Why do I care?

    Now, I’d sit up in my chair if it said I AM A MULTI-PLATFORM GAME THAT SUPPORTS MODDING, but they’re not going to do that. They don’t have that mindset. They’re basically trying to turn the PC into another console, forcing people into brand wars.

    I think we should be better than that. I think Erth could be a decent person with decent advice if he’d just stop with the propaganda and realise he’s allowed himself to be brainwashed a bit by it all. Yes, Erth, you have a PC. Whoop-dee-doo, so do I. So do many people. It’s nothing to brag about, bragging about it is frankly imbecilic.

    Now, this? This game is probably going to be multi-platform! I doubt this one will stay on the PC as Hello Games has experience with the consoles, so it’ll probably land on the next generation consoles. It may not support mods, but at least it will be released across all formats.

    Multi-platform is not a sin.

    #42 1 year ago
  43. TheWulf


    The way they describe it here and elsewhere, it sounds “massively multiplayer,” yes. In air-quotes. Why air-quotes? Because Freelancer was also that. I suspect that how they’re going to handle it is that people will be able to run their own servers in the same way that you could with Freelancer, or the way you can with Starbound.

    So you can have a server populated with hundreds of people, or it could be just you and you alone, or just you and your friends. I would be frankly very surprised if they’re not doing it that way. You need infrastructure for an MMO of that scale, and letting your well off consumer base provide that infrastructure rather than doing so yourself makes so much more sense for an indie dev.

    #43 1 year ago
  44. TheWulf


    Regarding AC4 and mainstream titles — I know, right?

    I actually have my presets up a little more vibrant than they do, even. And do you know what it feels like? It feels like I’ve cleaned off my monitor and I can see the game for the first time. The vanilla experience is like my monitor is covered in grime and soot, and I just want to wipe it all away to see the game that lays beneath.

    And when I added in SweetFX and tinkered with the settings, I could finally see it. Hidden behind all of that grime and soot were some truly lovely art assets. For the first time, they’d made something genuinely colourful and interesting looking — and then they felt they had to hide that, as if it were some sort of taboo? Why? Why was Ubisoft ashamed of having something that looks pretty?

    And that’s my beef.

    Skyrim and so many other games had the same problem. Deus Ex: Human Revolution was actually good in that regard, because it was a colourful game, but one that wasn’t ashamed of being so. Because of that, I was happy to welcome it as an official entry to the series. I’ll level with you, the only part that irritated me about Deus Ex: HR was that I had to kill the bosses.

    I’m a security guy in that game, I don’t want to be a murderer. :C I want to disable those guys, I want to fry their electronics and leave them unconscious, but otherwise alive. I want to turn them over to the cops and let the cops handle them. Instead, though, I had to kill them. That just felt like such a mainstream inclusion — to force the player to kill. Other than that, though? Other than that little blemish? DX:HR is what I wish all mainstream games were.

    I wish all mainstream games were colourful, vibrant, had visual charisma, and allowed me to play without killing.

    I mean, you can look at a shot of most AAA games and shrug, it’ll be some game or other, but they all do the ‘rainy day London’ thing so well that you can barely tell them apart. But if you drop a shot of Deus Ex: HR? That’s instantly recognisable. Why? They didn’t cover up their beautiful art assets and wonderful art direction with gunk, that’s why!

    But yeah. I wanted to like AC IV because I did like the ship battles from III. But the desaturation was too much, it felt like my monitor was so dirty and grimy, it made me unclean. It was nice to wash all of the dirt out of that Welshman’s eyes to let him see for the first time.

    And what was seen was worth seeing.

    I’m genuinely enjoying the ship battles and ship content in AC IV, now. I even enjoy exploring the islands, you know? I don’t like the combat, but then I’ve never liked AC IV content. I believe I have a valid reason for not liking it — everything about how AC IV combat works (especially in cities where you have to run in and out of it) is basically a quick-time event. Hold-button to run, press A when shown, press X when shown, press B to kill. Guh. Not my thing.

    But the ship battles? Oh, those are glorious. And even a bit silly with all those sea shanties and stuff.

    With the ship battles and SweetFX, I can see where some people at Ubisoft actually had some passion in their work, I can see why it could be enjoyable. And I can understand. I grok the appeal. I find it appealing. But I wouldn’t even have found it accessible if not for SweetFX in the first place.

    That probably makes me weird to most people, but I’m tired of most games making me feel like my screen (monitor or telly) is covered in dirt, grime, and soot. It keeps making me want to just grab a rag and some cleaning fluid, but that dirtiness is coming from the game itself.

    Games look so, so much better without that. Whoever thought that all of this dystopian desaturation and griminess was a good thing?

    On the topic of Star Citizen…

    That’s what bugs me. I keep telling people to be wary because it feels like a rip-off. It’s the way they’re handling it. Most people would (and have) made fun of me for this, so my skin is thick to it now, but I’ve actually studied a lot of psychology. And moreover, I have a friend who’s studying abnormal pyschology in University right now.

    We both think that Star Citizen looks like marketing. It’s designed to compel you to want to drop more money on it without actually knowing what it is or what it will do for you. It’s basically designed to make you pay for a product that you might not even get, or might not be the same. It’s similar to how an infomercial works.

    That’s the problem.

    You can sit down with a Star Citizen video and at the end, what do you get? All I feel is that I was just exposed to another infomercial. And being familiar with marketing and the psychology involved, I don’t feel instantly compelled to rush to the phone to give them my bank details.

    In fact, I often have to wrestle the phone away from family members when they do that. Whenever I visit them and I see them doing that I tend to dive for the phone, stop them, and do my best to slowly explain to them what’s going on.

    People aren’t ready to believe that they’re easily manipulated.

    Star Citizen and Erth proves that everything I’m saying is true.

    This is why I don’t like brand wars, brand propaganda, and people becoming brand zombies. I’ve talked about this before, because it genuinely upsets me. It turns people against each other. MMOs use the same tricks to make people forfeit their real world friends and responsibilities, for friends and responsibilities in the game (which it makes more valid than RL to them). And I’ve lost two good friends that way.

    I still visit the blog of one of them, every now and then, just wondering when he’ll snap out of it and when I’ll get him back…

    I liked him. I miss him. And he’s not even himself any more.

    But people are easily manipulated.

    Whereas this video clearly shows us gameplay in progress, in its first video, it’s not designed like an infomercial with sexy cars, either. It’s just showing us what they actually have to offer. If Star Citizen were that honest, and just showed us people playing the game, then I’d be less leery of it.

    Maybe I’ve become distrustful in my old age, too, but often the world gives me good reason to be. The most innocuous and innocent looking things can sometimes be the most dangerous.

    #44 1 year ago
  45. A Zombie Riot

    Hey, Erthazus. Can you please just shut up and let everyone have their own damn opinions? Thanks.

    #45 1 year ago
  46. manamana

    Wow thewulf in full narcism mode, writing essays once again.

    #46 1 year ago
  47. DSB

    Probably forgot to take his pills.

    #47 1 year ago
  48. Panthro

    “Wow this game sure looks swell”

    “Not as swell as Star Citizen looks”

    “Oh but my dear boy, Star Citizen’s budget is through the roof! This was made by 4 men and a small sum of money its a tidy accomplishment I tell you that”

    “You old fool, the feature sets of this game were already announced in Star Citizen a long time ago, this is nothing new… SC is next gen!”

    *Another guy saunters into the conversation*

    “Erth; stop being so damn nasty, you are being very unpleasant”

    “Yeah Erth, stop being such a nasty pasty about No Mans Sky, its made by a small team, you are such a PC elitist”

    “Fellow chaps, when SC got announced it was being made by 15 people and it already had such positive results, I am no elitist I assure you”

    “I think Star Citizen looks as gloomy as a mid autumn rainy morning in London, I think its a scam.”

    “SCAM!? It looks like a dandy game so people are donating there money so the developers can make further improvements, how dare thee make such allegations…Physics Fizzics AI Simulation flight…”

    *The Wulf unshackles his paws and grabs Erth by the head and begins screaming relentlessly into his face smothering his monacle in a thick layer of spit and logic*

    ^Short version of this article.

    #48 1 year ago
  49. manamana

    ^ awesome, once again, great work. Your slowly building up the dialogues for a tragicomedy? ;-)

    #49 1 year ago

Comments are now closed on this article.

  • Marvel announces partnership with Telltale, first game due in 2017

    Marvel and Telltale have entered into a partnership that will allow the developer to work on a new game series, due in 2017. Telltale has announced that it has partnered with Marvel Games, Marvel Entertainment’s video games division, for the development of a new game series. No indication was given as to what the new […]

  • Destiny: Bungie is not saying no to a player trading system

    Bungie has not completely ruled out the idea of bringing a trading system to Destiny. Destiny does not offer any way for players to trade items amongst themselves. But ever since the game’s release, players have never stopped asking Bungie to add one in. While the developer does not have a satisfying answer, it’s still […]

  • Destiny: Xur location and inventory for April 24, 25 – MIDA Multi-Tool edition

    The weekend Exotics market run by Xur: Agent of the Nine is now open for business. Destiny’s bizarre vendor, Xur, has arrived at the Tower. Xur is your man if you’re looking for Exotic armour or weapons. Not only that, but he will also let you exchange your old Exotic gear for new, upgraded versions. […]

  • Warcraft movie delayed yet again

    The Warcraft movie will no longer hit theatres in March 2016. The release date of the Warcraft movie has been pushed back by three months. The movie was expected in March 2016, but Legendary Pictures announced yesterday that it is now due on June 10, 2016. No reason was given for the delay. This is […]

  • Destiny: Iron Banner returns on April 28

    Destiny’s Iron Banner PvP event will return this Tuesday. Bungie has announced that the Iron Banner, it’s once-every-few-weeks PvP event, will make a return with next week’s weekly reset. It was initially due this week, but because of the recent Crucible changes that were implemented with patch 1.1.2, Bungie wanted to wait and see. That […]

  • Deus Ex devs take the piss out of Black Ops 3

    Deus Ex developers have been having a bit of a laugh at the expense of Call of Duty’s official Twitter account. You would be forgiven to think that yesterday’s Call of Duty: Black Ops 3 ‘Ember’ teaser was part of an ad campaign for a Deus Ex game, with all the biohacking, wearable tech, augmentation, […]

  • Bungie weekly update: Commendations begone

    Destiny’s weekly update is here to determine the fate of all those Commendations you’ve been earning in the past few months. Bungie started off this week’s update with a recap of the details revealed during the recent livestream. There wasn’t really anything on this front that they haven’t talked about already. With the exception of […]

  • This GTA 5 trainer lets you play as almost anything and it’s the best thing ever

    Want to play GTA 5 as a monkey, a cat, a fish, a deer or some other non-human thing that we eat or keep as a pet? ScriptHook has you covered. Not only can you play as critters, it change other game values, according to an explanation from PC Gamer. These values include making changes […]

  • EA Sports moves Rory McIlroy PGA TOUR release date to July

    EA Sports has announced Rory McIlroy PGA TOUR will be released in July. Originally announced for June, the golf game will now release the same week as the Open Championship at St. Andrews, on July 14. EA also provided some more color on gameplay features such as the ability to customize the game by borrowing […]

  • Jason Voorhees joins Mortal Kombat X in May, Kombat Pack owners get first dibs

    Jason Voorhees will arrive for Mortal Kombat X players in May, NetherRealm Studios announced today during the latest Kombat Kast. Jason will be shown for the first time on Monday, May 4 during a special Kombat Kast. According to EventHub which watched the livestream, the developer will also show off the character’s move and Variations. […]

  • The Witcher 3: Nvidia heads to Poland for a behind-the-scenes look – video

    A video for The Witcher 3: Wild Hunt has been released, taking you behind-the-scenes with CD Projekt RED. Nvidia’s GeForce crew went to the firm’s studio in Poland to talk with the game’s executive producer John Mamais, who provides a look at the PC version of the upcoming RPG. CD Projekt, according to the video […]

  • Microsoft notes decline in Xbox unit sales for Q3 FY15 to 1.6 million

    Microsoft reported its Q3 FY15 earnings today, citing growth in Xbox Live usage as one of the contributing factors to the firm’s reported revenue. However, the firm noted a decline in units sales for its Xbox consoles during the quarter. Microsoft Q3 2014 (yoy comparison) Microsoft Q1 fiscal 2015 Microsoft Q2 fiscal 2015 The firm […]

  • Powerplay is a new feature included in the Elite: Dangerous May update

    The next update for Elite: Dangerous is coming next month and it includes a new feature called Powerplay. According to Frontier Developments, Powerplay allows players to participate in an ongoing battle that “enhances every aspect” of the game. Players can become allies with a number of galactic Powers and guide their strategy, pursue objectives in […]

  • Facebook says it’s “too early” to discuss large-scale shipments of Oculus Rift

    Facebook has said it is “too early” to discuss large-scale shipments of Oculus Rift as the VR headset is still in the development stages. Speaking during a call to investors, Facebook CFO David Wehner said the company had nothing to announce regarding the amount of stock it expected to ship. “We have not announced any […]

  • Battlefield Hardline’s first patch and rental server program hits next week

    Battlefield Hardline’s first patch has a release date for both consoles and PC. PC & Console patch and RSP for Consoles coming April 28th. Fixes include TDM spawns and more: — Battlefield (@Battlefield) April 23, 2015 The update will include fixes to Punkbuster, Nvidia DirectX drivers, TDM spawns, contains weapon balance tweaks and […]

  • Modders can now earn money through Steam Workshop starting today with Skyrim

    Valve has introduced a new functionality within Steam Workshop which will allow mod makers to earn money for their creations, starting with Skyrim. The update will allow content such as mods, items, or maps to be sold through Steam Workshop for titles which have the feature enabled. A new “streamlined process for listing” has been […]

  • Play Skyrim for free this weekend on Steam and take 75% off while you’re at it

    Skyrim is free this weekend on Steam providing wanna-be Dragonborns who have procrastinated on wetting their blades with Stormcloak blood the perfect opportunity to give the RPG a try. Head over to Steam and download the game and play for free until April 26 at 1am PDT. The game is also 75% off if you […]

  • Call of Duty: Black Ops 3 “Ember” teaser video released ahead of full reveal

    Activision has released a Call of Duty: Black Ops 3 teaser video titled “Ember” and you can watch it right here. Here’s the video blurb: “In the next 50 years, technological advancements will lead us into a world where only those who risk going too far, will find out how far we can actually go.” […]

  • Dragon Age Keep update includes more customizability and control

    Bioware has updated Dragon Age Keep after listening to community feedback. The update includes more customization and control over heroes, world states, career and more. Players can now customize hero portraits or delete Dragon Age: Inquisition heroes from the Hero section. They can also remove playthrough states from the World State Manager and keep up […]

  • Here’s a look at some Conker community creations in Project Spark

    Conker’s Bug Reunion releases today, and below is a video showing some of the community creations you will be able to download using the creation pack. Project Spark is a free download on Xbox One and Windows 8.1, and you can download the Conker Creation Pack today. It contains 350 assets in order for users […]

  • Rainbow Six: Siege video shines spotlight on the British Counter Terrorist Unit

    Ubisoft has released a Rainbow Six: Siege video which gives you a look at the British Counter Terrorist Unit which features “the best of the Army, Navy, and Air Force.” The firm said that over the next few weeks it will introduce the public to each of the units in the game. Rainbow Six Siege […]

  • Mario Kart 8 DLC and Mewtwo for Super Smash Bros. headline eShop update in North America

    Nintendo has updated the North American end of the eShop with an update and new DLC for Mario Kart 8 and the Mewtwo DLC for Super Smash Bros. Other highlights include Mario Kart DS on Wii U Virtual Console, the continuation of International StreetPass Week and more. Full update is below. Nintendo eShop Mario Kart […]

  • Square Enix host E3 2015 conference this year on June 16

    With Final Fantasy 15, Rise of the Tomb Raider and Deus Ex: Mankind Divided on the horizon, it should come as no surprise to learn that Square Enix will be hosting a dedicated E3 2015 conference this year. The presentation will take place Tuesday, June 16 at 9am PDT/12pm EDT/5pm UK. It will be broadcast […]

  • Final Fantasy 4: The After Years 3D remake releasing on Steam next month

    Final Fantasy 4: The After Years has been given a makeover and will be released on Steam of PC next month. You can now pre-order it on Steam and take 10% off for the time being. The game will be released on the digital service May 12 and will include trading cards and achievements. Thanks, […]

  • This Project Cars video shows off the racer’s multiplayer

    Project Cars developer Slightly Mad has released a new video giving you a look at the game’s multiplayer. The game is out next month, and if you would like to refresh yourself on the tracks included,  give this a look. While you are clicking links, here’s the minimum and recommended PC specifications which dropped last […]

  • Looks like Logitech is getting out of OEM mouse production business [Clarification]

    Logitech will no longer produce “low-end” mice, citing a decline in PC accessories. This story has been updated to include a clarification. According to a Reuters report, per MCV, the firm will instead focus on video accessories and streaming music, as its wireless Bluetooth speakers are now its best-selling product rage. This will help offset […]

  • Win! We have 1,000 Heroes of the Storm beta keys to give away

    Must have more MOBA? Win one of our 1,000 Heroes of the Storm beta keys and see if you’re more Blizzard than LoL. Can’t wait for June 2? Of course you can’t. We have 1,000 closed beta keys for Heroes of the Storm to give away this week, allowing you access before Blizzard’s MOBA goes […]

  • Xenoblade Chronicles X Nintendo Direct airs tomorrow, April 24

    A Nintendo Direct devoted entirely to Xenoblade Chronicles X will air this Friday, April 24. The video showcase will start at 11am PDT/2pm EDT/7pm UK. After the showcase, a new Nintendo Treehouse: Live presentation featuring the game will air. This is the second Xenoblace Chronicles X Nintendo Direct, but the first in English. The first […]

  • Blizzard will have 500 game stations set up at gamescom 2015

    Blizzard is heading to gamescom 2015 in August and it will have 500 game stations set up for attendees to get their hands on five of its titles. The developer will be set up in Hall 7 and those who stop by will be able to get hands-on with the latest content for Heroes of […]

  • PS4 price cut to £299 in UK

    Sony has dropped the price of the PS4 in the UK. For a limited time only, you can grab the console for £299.99 from Argos, Game, Tesco and Very. Go to and you’ll get it for £289. You’ve only got until April 28, then it goes back up to £349. Go, go, go. For […]

  • Mad Max: first ever gameplay footage revealed

    Today, we get to finally take our first look at gameplay from Mad Max. Avalanche and Warner Bros. have shown off the first gameplay trailer for Mad Max today. The trailer below offers a look at melee combat, car combat, customisation and much more. Give it a watch below: There are a few new screenshots […]

  • Overlord: Fellowship of Evil has four-player co-op like we figured

    Codemasters has pulled the veil back on the next Overlord game, and its a four-player co-op game called Overlord: Fellowship of Evil. Rhianna Pratchett is back to write the story. The game may be co-op at its core, but it can still be played single-player. Each of the four playable character have strengths and weaknesses, […]

  • Update now available for Pokemon Omega Ruby and Alpha Sapphire, Pokemon X and Y

    Pokemon Omega Ruby and Alpha Sapphire along with Pokemon X and Y are being updated by Nintendo to fix a few bugs and in-game text. There’s also the possibility of a few hacks and exploits being fixed. Per Nintendo Life (via Serebii), both patches are 250-270 blocks in size, and it’s a mandatory update which […]

  • Side-scrolling cover shooter Not a Hero gets a demo

    Not a Hero, the upcoming game from OlliOlli developer Roll7, has received a demo. The demo for Not a Hero was made available today on Steam. In the game, you play as Steve, the campaign manager for BunnyLord. A time-travelling rabbit who’s running for mayor of London. Think this is an absurd premise? This trailer […]

  • You have until April 30 to export your Green Day: Rock Band tracks to Rock Band 3

    Harmonix has announced that those looking to export their song collection from Green Day: Rock Band into Rock Band 3 can only do so until the end of the month. April 30 will be the cutoff date for anyone who wants to export tracks from Green Day: Rock Band into their Rock Band 3 library, […]

  • Batman: Arkham Knight minimum, recommended, and ultra PC specs revealed

    Batman: Arkham Knight is looking like it’s going to be quite a taxing game. Nvidia has released a list of the minimum, recommended, and ultra PC requirements for Batman: Arkham Knight. Here’s the full thing: Minimum OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required) Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom […]

  • Bloodborne patch 1.03 is live, reduces loading times, fixes suspend/resume bugs, more

    Patch 1.03 is now live for Bloodborne. The patch reduces loading times, adds item descriptions to loading screens, and fixes other various bugs. From Software has pushed update 1.03 live to all Bloodborne owners. As promised, it reduces loading times by approximately 5 to 15 seconds. Another new addition is showing item descriptions instead of […]

  • Battlefield 4: first look at Community Map in action

    Get your first look at the map designed by the community of Battlefield 4. Battlefield 4′s community-designed map is a reality. DICE has recently updated CTE to include an early version of the map. It’s not fully textured as Westie is about to show you, but the layout is nearly finalised. Westie goes over the […]

  • Microsoft apologises for uploading misleading Witcher 3: Wild Hunt footage

    Xbox’s YouTube channel uploaded a video of The Witcher 3: Wild Hunt yesterday that was captured from the PC build. The most recent gameplay video for the The Witcher 3: Wild Hunt appeared on the Xbox YouTube channel and showed a quest from the game’s opening section. A few minutes after it had gone live, […]

  • Assassin’s Creed creator’s new game is Ancestors: The Humankind Odyssey

    Ancestors: The Humankind Odyssey is the game Assassin’s Creed creator Patrice Desilets has been working on. Patrice Desilets has just announced that the next game his indie studio Panache Digital Games is making is called Ancestors: The Humankind Odyssey. The announcement comes from Desilets’s keynote at the Reboot Develop event in Croatia. The trailer started […]

  • Bloodborne: Cathedral Ward closed door mystery solved

    The mystery of the locked door at the bottom of the Cathedral Ward in Bloodborne has been solved. Bloodborne, like earlier From Software games, is filled with doors that don’t open the first time you try them. Some will give you “locked” messages, others “does not open from this side”. Some of these will open […]

  • Assassin’s Creed creator Patrice Desilets is revealing his next game now [UPDATE: ended]

    Patrice Desilets, one of the original creators of Assassin’s Creed is hosting a presentation where he’s expected to talk about his next project. Patrice Desilets has emerged once again. This time he’s attending development conference in Croatia. Desilets is giving a live keynote and there’s a good chance we’re going to hear about his next […]

  • Destiny House of Wolves: everything you need to know about gear upgrades & The Reef

    Bungie revealed plenty of important details in last night’s Destiny stream. Let’s go over everything. Alex wants to make sure you don’t miss any of the information revealed yesterday. Most of it affects all Destiny players too, even those who don’t intend on buying House of Wolves. During the first stream, Bungie explained the armour […]

  • Mod-friendly Galactic Civilizations 3 will leave Steam Early Access in May

    Galactic Civilizations 3 will leave Steam Early Access next month for a full release, Stardok has announced. The developer called the game the “largest and most diverse strategy sandbox to date,” as players have a variety of tools such as diplomatic treaties to resource exchanges, and United Planets resolutions to hundreds of research directions for […]

  • Ys 6: The Ark of Napishtim is out next week on PC – here’s the pre-order trailer

    Ys 6: The Ark of Napishtim will be released next week on PC, and today, we have a pre-order trailer for you. The game will be made available on April 28 for $19.99/€17.99/£13.99 on GOG, the Humble Store and Steam. Along with improvements over the original PSP version, it will contain less backtracking, controller support […]

  • Destiny: House of Wolves – full gear set up to level 34 in PvP and PvE, upgrades, more

    The Destiny: House of Wolves livestream this afternoon was chock full of information. Read onward for our full report. According to Bungie, Petra Venj, who serves the Queen, is the main story agent who leads the player through the main series of quests. Players who complete bounties will be able to level up in her […]

  • Destiny: House of Wolves – watch the livestream right here

    Bungie will host a Destiny: House of Wolves livestream at 2pm EDT today, and you can watch it right here. Watch live video from Bungie on The stream will introduce the new social space, The Reef, as well as gear upgrade paths. House of Wolves contains new Strike missions, The Prison of Elders three-player […]

  • FIFA Ultimate Team: week of April 22 team includes Barcelona, Chelsea players

    This week’s FIFA 15 Team of the Week is now available for FIFA Ultimate Team players. Each team member, as with previous weeks, is selected base on the previous weekend’s matches. Here’s the list of players now available: Starting GK: Claudio Bravo – FC Barcelona (Spain) CB: Leonardo Bonucci – Juventus (Italy) CB: Ömer Toprak […]

  • Sony’s Spring Fever Sale winds down with Shovel Knight and Call of Duty discounts

    It’s the final week of Sony’s Spring Fever Sale which means more games have been added to the mix. Shovel Knight, which launches today is one offer, and the rest are all Cal of Duty titles. The Taken movie series is on sale as well. With Shovel Knight available today on PlayStation 3, PS4 and […]

  • Drivers for Xbox controllers, voice messages, more features available in Xbox One preview

    Microsoft has announced new features coming to Xbox One and the Xbox App on Windows 10 through the preview program this month. Some of the new features have been requested by the community for both Xbox One and Xbox One SmartGlass. Here’s what to expect, straight from the horse’s mouth: Xbox on Windows 10 Game […]

  • Total War: Warhammer has been announced for PC, Mac, SteamOS

    Total War: Warhammer has been announced after previous teases from The Creative Assembly touched upon it. The game will contain “gigantic monsters, flying creatures, legendary heroes and storms of magical power.” It is also the first in a trilogy which includes two additional standalone titles and extra content packs. It will feature thousands of warriors […]

  • This video for The Witcher 3: Wild Hunt features a quest from the prologue

    A new video for The Witcher 3: Wild Hunt has been released, showing off the Precious Cargo quest contained in the game’s prologue. The quest tasks Geralt with helping a merchant retrieve a mysterious box from the swamps. The scene looks familiar, but we’ve seen so many videos for the game it’s hard to tell […]

  • Limited public beta for The Elder Scrolls Online kicks off tomorrow on consoles

    The limited public beta for The Elder Scrolls Online: Tamriel Unlimited will launch on PlayStation 4 and Xbox One tomorrow, and Sony has provided details on the tester for those who’ve been invited to participate. The beta test contains the full version of the game and will run from April 23-27, and will start and […]

  • Dying Light debuts in second place on Media Create charts

    Techland’s Dying Light made its debut in Japan lats week, coming in a respectable second place behind Nintendo’s Girls Mode 3: Kirakira Code. The zombie shooter sold 25,530 units on PlayStation 4, while the top earner for the week moved a little over 55,000 units on 3DS. Another western release when landed on the chart, […]

  • Lord of Magna: Maiden Heaven will release in the west this June

    Lord of Magna: Maiden Heaven has been given a release date by XSEED Games, which announced the localization back in February. The title will launch for 3DS in North America on June 2 digitally and through retail. It will be an eShop only title in Europe and Australia when it releases on June 4. A […]

  • This Overlord video teases four new faces of evil

    A new Overlord game is in the works, going by the previous teasing and this video – which teases the possibility of four-payer co-op. Or just four characters to choose from. We don’t know just yet – all we know is the team is asking you to “join the fellowship.” A new entry in the […]

  • GTA movie will star Daniel Radcliffe as Rockstar’s Sam Houser, the BBC confirms

    The GTA movie Game Changer will star Daniel Radcliffe as Rockstar co-founder and president Sam Houser, theBBC has confirmed. The BBC also confirmed Bill Paxton will play Jack Thompson, a role Paxton already confirmed last week when speaking with Deadline. Here’s the synopsis per the BBC: “Conceived for an adult audience, this special 90-minute drama […]

  • Take a look at Etrian Odyssey 2 Untold’s Classic Mode

    Etrian Odyssey 2 Untold’s Classic Mode has received a trailer today. Etrian Odyssey 2 Untold will come with two modes, Classic and Story. Classic Mode was trailered today and in it, you’ll get to make your party by choosing from 13 classes. You’ll be able to customise them too using the character creation tool. Revamped […]

  • Shovel Knight: Plague of Shadows to come with new challenge mode

    Shovel Knight’s upcoming expansion Plague of Shadows will bring with it a new challenge mode. Shovel Knight developer Yacht Club Games has revealed the challenge mode, one of the new additions coming to the game with the free Plague of Shadows expansion. “Are you more into digging than distillation? Already have your Feats book long […]

  • Nvidia releases complete graphical guide for GTA 5

    Those with GeForce cards will be happy to know that Nvidia has released a comprehensive graphical tweaks guide for GTA 5. Nvidia usually produces graphical guides for the big AAA games, and GTA 5 is no different. Their guides offer in-depth coverage of each in-game setting, how much they affect framerate, if they can be […]