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WildStar’s Medic and Engineer classes revealed

Tuesday, 3 December 2013 15:29 GMT By Stephany Nunneley

WildStar developers Carbine Studios have revealed the final two classes for the MMO: the Medic and Engineer.

The Medic not only heals, but can dish out damage in close quarters combat, while the Engineer is more of a ranged tank and is the “pet class” in the MMO.

A round of beta testing is to beginning soon, and you can sign up here.

Videos for both classes are below along with screenshots of the Medic.

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23 Comments

  1. GrimRita

    Still prefer the SpellSlinger and Stalker – probably the two I would role. I pray that I make it into the Winter Beta!

    #1 1 year ago
  2. Hcw87

    This and ESO will be glorious. I’m excited for Warlords of Draenor aswell.

    2014 will be another big MMO year.

    #2 1 year ago
  3. Phoenixblight

    @2

    Have you played ESO? I was in multiple beta of that game and its by far the most generic thing I have ever seen and played. There is nothing making it different than other MMOs other than it being Elder Scroll themed.

    #3 1 year ago
  4. Hcw87

    @3
    Yup, gameplay looks like utter dogshit so far, but it’s Elder Scrolls. Can’t miss a single one of their games.

    And i’ll most likely buy it for console, can’t be bothered upgrading my PC just yet, until Maxwell/Broadwell starts releasing. Wildstar looks like i’ll be able to handle, as i don’t have major issues running GW2 (except ~15FPS in Lion’s Arch).

    #4 1 year ago
  5. Ireland Michael

    This game seems to be doing a lot in the whole “I want to look totally different” area, but have they actually shown anything of the gameplay to indicate that it won’t be the exact same exercise in repetition and endless, drawn out progression that every other MMO is?

    The quirkiness is nice, but it won’t sustain the game. Not in this genre.

    #5 1 year ago
  6. Phoenixblight

    @5

    They have released a lot of gameplay videos even more recent they have done a handful of twitch streams.

    #6 1 year ago
  7. Ireland Michael

    @5 Yeah, and it looks like WoW with a skin change.

    #7 1 year ago
  8. Phoenixblight

    I was able to join on a stress test in beta months ago and I can say it is not “WOW with a skin change” especially with the path system and how mobile you have to be in combat not to mention all the dynamic events going on through out the area. You can see that in the twitch streams as well.

    #8 1 year ago
  9. Ireland Michael

    Then why do these videos make it look like the same hotbar cooldown mechanics of every other MMO?

    You have to be mobile in WoW too.

    Path progression? Meaning… what, exactly? Do I have to collect bear asses for 80 hours?

    #9 1 year ago
  10. GrimRita

    Combat looks very different and interesting. Ive watched a few streams and I have to say, things are looking good. Far more adventurous than I first thought and could wipe the floor with the generic crowd such as Rift and SWTOR( I see this going full free to play in 2014)

    Still not sold on the graphics but combat, pvp will be the decider for me

    #10 1 year ago
  11. Hcw87

    I don’t get how people can be against progression and hotbar-abilities in MMO’s. How are MMO’s supposed to offer longevity without any sort of progression?

    Guild Wars 2 tried to do things differently, with you being able to unlock pretty much everything around level 10. But then the last 70 levels were suck a drag it hardly was worth taking the time to do so. You need to unlock new stuff as you level up, or it won’t feel like it’s worth the time (and in this case, the subscription money).

    On max level you need some sort of progression tiers aswell, like more dungeons/raids opening up as you clear previous ones, and gear ONLY the most commited players can aquire.

    It’s no fun when everyone and their grandmother can unlock everything a few days after hitting the max level.

    #11 1 year ago
  12. Phoenixblight

    @9

    “You have to be mobile in WoW too.”

    Only in raids and PVP and by mobile I mean actual movement not spamming an ability to get out of things.

    You don’t have roll, dodge, and sprint in WOW. Definitely no Double jump.

    “Path progression? Meaning… what, exactly? Do I have to collect bear asses for 80 hours?”

    No…. seriously, if you want a serious conversation at least do some basic research before spouting “WoW with a skin change”

    http://www.youtube.com/watch?feature=player_embedded&v=lmCyPXv5APY

    #12 1 year ago
  13. Erthazus

    It’s a WoW with the same mechanics but worse.
    I saw every freakin video and not seen something original or decent. It’s cartoonish look also desire to be much better. Something uts me off when I see the game. Some characters look like simple dolls and not very good cartoonish characters.

    this and ESO will blow so hard next year. Especially ESO but … Who the hell cares.

    #13 1 year ago
  14. Ireland Michael

    @12 “Only in raids and PVP and by mobile I mean actual movement not spamming an ability to get out of things.”

    So… most of the gameplay then? You do actually have to move in most end game WoW fights.

    Movement based skills sound interesting. Does that mean moves aren’t attached to what you click but have specific areas of attack on screen? Because that’s the only way I could see that working.

    “No…. seriously, if you want a serious conversation at least do some basic research before spouting “WoW with a skin change”

    I *am* being serious. I’ve become so utterly disillusioned by this genre that I genuinely want to know what makes this game truly stand out, and not just another grind of quest repetition. I’m genuinely not trying to be difficult. I want you to sell it to me!

    #14 1 year ago
  15. Phoenixblight

    They have a path system which makes up 80% of your gameplay. So if you like to explore in MMO you will get quests and such that would only work with those of the same explorer path like finding shortcuts or going on top of a mountain peak or finding a secret cave.

    There is also the settler, soldier and scientist.

    When I played it was like playing Jak and Daxter or Ratchet and Clank but in a MMO setting. It was a lot of fun!

    Paths:

    http://www.youtube.com/watch?feature=player_embedded&v=lmCyPXv5APY

    Movement:

    http://www.youtube.com/watch?feature=player_embedded&v=-qo5nrkYYI0

    Housing:

    http://www.youtube.com/watch?feature=player_embedded&v=8MyI75JzS0E

    Just watch the videos they are pretty cool and I love their animations. Most MMOs and the like are using Motion Capture and automation for animation, Carbine is hand keying them even the secondary like tails, ears and hair.

    #15 1 year ago
  16. Ireland Michael

    The movement stuff looks gimmicky as hell.

    The path system sounds genuinely interesting, as long as there’s enough content for each path to get you through the levels… but I’m still unclear on how that works. Do you or do not spend most of you time turning in fetch quests to random mods?

    The animation is definitely nice, I won’t deny the game that. It’s very pretty. The location looks almost identical to WoW though, and they also look incredibly sparse.

    #16 1 year ago
  17. Phoenixblight

    @16

    The other 20% are other path quests sprinkled in like soldiers capture the flag or defend a post. They don’t give you quests that says kill this many x those are an addition to what ever the quests are related to like if your path quests go over to an area to set bombs an area quest pops up saying kill this many x but its not forced on you and they also have it to where they reward you for helping other in their kills they don’t use mob tagging. Also the quests are a mix of finding them in a hub, finding them while exploring or questing an area or getting a random call from a NPC. But you don’t have to go back to the quest giver to turn them in that is mostly done just by completing the tasks.

    As far as the locations of the game they haven’t shown most of them in fact most of the videos released are the intro area. They show some of the later areas in the streams.

    THe only reason why it seems like WOW is because it using the same idea of hand painted textures to give that cartoonish look. But when playing the game nothing of WOW came to mind other than maybe the usual quests but they break it up so much it would be over simplifying it. They keep it interesting.

    #17 1 year ago
  18. Ireland Michael

    I don’t mind the cartoonish look, and the game is definitely not lacking in charm.

    The system you described explains to me a lot why WoW has been pushing towards similar systems for it’s next expansion. It’s practically identical. More free system that encourage exploration and your own progression is definitely a good thing.

    See, that wasn’t so hard. =P

    #18 1 year ago
  19. Phoenixblight

    @18

    And WoW is bringing in a player hub. *Shock* :P

    #19 1 year ago
  20. Ireland Michael

    Yeah. Calling it “inspired” by Wildstar is being extremely generous with the term.

    #20 1 year ago
  21. Phoenixblight

    I wouldn’t go that far all current MMOs are doing it and Blizzard had originally plan to do it back in vanilla just never did. I am looking forward to the next expac to WOW to be honest especially with the overhaul of the models.

    #21 1 year ago
  22. TheWulf

    The engineer is a pet class, that’s a point in their favour.

    I still have a huge distrust for MMOs though, so I want to know how this works. Really, I just don’t think I can trust an MMO with levels any more. I’m just not interested. I’m not someone who can sit in a basement, grinding out stats and gear 18 hours a day, 7 days a week, disregarding everything else until it becomes a problem.

    That’s just not my scene. This is why I’ve taken to playing co-op games in lieu of MMOs, since I can just sit down and enjoy a co-op game with friends, just play a few hours here and there and feel like I’ve actually done something. Rather than spending 30+ hours in an area and feeling like I’ve achieved bugger all, which is how most MMOs work.

    I think levels need to go, as does vertical progression gear grind. It’s a cancer of bad game design that infects games that would otherwise be enjoyable if they had other systems in place. Vertical progression needs to go away and be replaced by better systems, it just needs to disappear from MMOs completely — and here’s why! (It’s a video, as I know you guys prefer watching over reading.)

    I make this point a lot. It’s like smoking addictions or alcoholism — you may think it’s fun and delicious, but at the same time it’s killing you. What I tend to preach is what would make things better for people, what if you could have fun without negative impacts to your health? What if you could simply just enjoy a game?

    Look at a good game, like Zelda or Okami. You’re completely competent from the start, in that you could complete much of the game’s content that way. Though there are things you might find which may be more difficult without the right tricks and tools. So as you progress, you gather these elements and you learn how to play them. Instead of having gear playing the game for you, you learn new game mechanics and you end up feeling more accomplished because you did something with your own skill, rather than having something done for you by dice rolling done silently in the background.

    Some people might like the dice rolling, but that’s just like gambling, it’s an addiction to numbers. WILL YOU WIN? WILL YOU LOSE? It’s not healthy. It never has been. Gambling is a problem. It’s just an abuse of how our risk and reward systems work.

    Personally, I’d rather a win/lose scenario to be decided by my skill. I’d even love to see an MMO that rewards you for speed-running with cosmetics.

    In such a game with tricks and tools, you don’t simply win by numbers, but by gaining diversity and learning to understand the mechanics of the diversity on offer. A brilliant Street Fighter II player doesn’t win by kitting Ryu out in a Chainmail Vestment of Auto-Win +100, do they? No, they win by exercising lightning fast reflexes and tactics. By being brilliant, by their own merit.

    Think on how much Street Fighter II would be ruined by a gear grind.

    Think about it. In a good game, you don’t start off by killing rats, spending years of your life toiling away just so you can finally take the fight to dragons, all thanks to your lovely auto-win gear. With the only real reward being that you can snort disdainfully at those low-level newb players.

    I’d prefer an MMO to play like Zelda — where you gain a diversified library of tools and tricks, and it’s up to you to learn how to play them well and how to use them together. It’s up to you to exercise your mind and your skill, rather than just having auto-win gear that out and out makes you superior to all other players.

    With that out of the way, there’s something else that’s been bothering me in regards to Wildstar’s more typical MMO design. I couldn’t put my finger on it exactly, but I couldn’t shake the feeling, either. Thankfully, the Medic video and its empathy for bandits made it incredibly evident. I can’t help but feel it’ll continue to bother me, too.

    Wildstar revolves around advanced, enlightened cultures.

    So aside from PvP/wars, why are we killing? Why aren’t we disabling, detaining, and imprisoning? Why are we doling out immediate death sentences on people? I’m not an ‘immediate death sentence’ kind of guy. That’s not my scene, either. And with a sci-fi setting, you could just flub it with… I don’t know, “transdimensional prisons” (or pokeballs, if you prefer).

    So why aren’t we capturing criminals and turning them in for our reward? Why are we brutally murdering these people? Why is that necessary? If this MMO really wanted to stand out from the crowd, it could do so by setting their players as something other than drooling, psychopathic blood-letters. And frankly, with a society as evolved as that of Wildstar’s, I feel we shouldn’t just be killing left and right.

    Just my opinion, don’t burst an artery over it.

    I’d love to see an MMO though where we had the choice to imprison and turn people in for a bounty. I remember how much fun I had with that in Stranger’s Wrath. Damn, I want a Stranger’s Wrath MMO. Anyway, the point is is that there are other ways to go about this — rather than killing every opponent, we could be capturing them and turning them in for bounties.

    Not even Boba Fett was a cold blooded serial killer.

    I’ve touched upon two points here which I feel make a lot of sense to me, and are important. I’m sure that I’ll get some really angry (even outright sociopathic) responses to this, but that’ll do so much to cement my feelings and ideas as opposed to negating them.

    Really, what do you think shouting angrily at people over the Internet actually achieves, aside from making you look idiotic and crazy?

    If anyone actually wants to discuss this, that’s fine.

    But still, I long for MMOs without levels. And I long for MMOs that won’t cast my friends and I as serial killers. It’s what I desire, because that’s who I am. I feel that what I want from games says so much about the quality of a person.

    I want variety in gameplay and mechanics. Less soul-sucking grind, less needless slaughter.

    #22 1 year ago
  23. DSB

    I’m in the “I want to believe” category.

    What WoW needs IS a skinchange, and maybe a return to basics. At this point WoW is a cynical game. It’s about maintenance and reacting to what’s going on outside the game, more than it is about leading the charge, and that’s a shame.

    It used to feel really vibrant until it levelled out around Lich King. I can’t speak for Pandaria or Cataclysm much though, maybe there was a little bit of magic there.

    I agree that the whole combat movement looks gimmicky. Considering how hard it was to coordinate a raid in WoW, I think this is definitely going to lead to a lot more wipes whenever someone does something silly.

    But who knows, maybe that means you’ll have even more dedicated raiders. To me that’s really a good thing. Once raiding became an “everyman” thing in WoW it lost some of the magic, for sure.

    #23 1 year ago

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    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]

  • Official mod tools for Total War: Attila are now available

    Official mod tools for Total War: Attila are now available and you can grab the new Assembly Kit as a beta through the tools menu via your Steam library. The Creative Assembly said the tools will be “immediately familiar” to modders of Rome 2 and Shogun 2, but the new version is the most “extensive” […]

  • How to get level 34 Ascended Raid gear in Destiny: House of Wolves

    Watch: two videos showing you how to get level 34 raid gear and a shopping list of what you need. One of the big changes that House of Wolves is bringing to Destiny is the chance to upgrade your weapons and gear to level 34. In these videos Arekkz Gaming shows you how to use […]

  • Destiny: House of Wolves puts PvP back in the spotlight

    Destiny PvP players, your time has come to shine. New Crucible maps. New Crucible rewards. And the glorious wonder of Elimination mode. Destiny: House of Wolves puts PvP front and centre. When Destiny was first detailed, one of the things Bungie stressed was that there’d be something for everyone. If you wanted to play solo […]

  • Destiny: Trials of Osiris – everything you need to know in one video

    The Destiny: House of Wolves embargo has lifted, and with so much information floating around pertaining to Trials of Osiris, it can be overwhelming. Thankfully, Arekkz Gaming tells you everything you need to know in one video. In the video above you will be informed of how the 3v3 Team Deathmatch event works, how you […]

  • Destiny: House of Wolves – watch a Trials of Osiris match from start to finish

    With the release of Destiny: House of Wolves looming, players will soon be able to participate in the new 3v3 Team Deathmatch event in The Crucible, Trials of Osiris. Below is a video featuring an uncut, complete match from start to finish. In the video, Arekkz Gaming gives you a breakdown of the mode and […]

  • Wolfenstein: The Old Blood – here’s what your PC needs in order to run it

    Wolfenstein: The Old Blood is out next week, and Bethesda has today released the PC specs for the standalone title. MachineGames has made some tweaks to the system requirements and have included both minimum and recommended specifications. Minimum OS: 64-bit Windows 7/Windows 8 Processor: Intel Core i5-2500 @ 3.3 GHz / AMD FX-8320 @ 3.5 […]

  • Destiny: Trials of Osiris – watch the livestream reveal right here

    Bungie will be showing off Destiny’s new 3v3 Team Deatmatch Trials of Osiris today, and you can watch the Twitch stream right here if you like. It kicks off at 11am PDT/2pm EDT and will feature community manager Deej and design leads Lars Bakken and Derek Carroll. More will be revealed on House of Wolves […]