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WildStar’s Medic and Engineer classes revealed

Tuesday, 3 December 2013 15:29 GMT By Stephany Nunneley

WildStar developers Carbine Studios have revealed the final two classes for the MMO: the Medic and Engineer.

The Medic not only heals, but can dish out damage in close quarters combat, while the Engineer is more of a ranged tank and is the “pet class” in the MMO.

A round of beta testing is to beginning soon, and you can sign up here.

Videos for both classes are below along with screenshots of the Medic.

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23 Comments

  1. GrimRita

    Still prefer the SpellSlinger and Stalker – probably the two I would role. I pray that I make it into the Winter Beta!

    #1 1 year ago
  2. Hcw87

    This and ESO will be glorious. I’m excited for Warlords of Draenor aswell.

    2014 will be another big MMO year.

    #2 1 year ago
  3. Phoenixblight

    @2

    Have you played ESO? I was in multiple beta of that game and its by far the most generic thing I have ever seen and played. There is nothing making it different than other MMOs other than it being Elder Scroll themed.

    #3 1 year ago
  4. Hcw87

    @3
    Yup, gameplay looks like utter dogshit so far, but it’s Elder Scrolls. Can’t miss a single one of their games.

    And i’ll most likely buy it for console, can’t be bothered upgrading my PC just yet, until Maxwell/Broadwell starts releasing. Wildstar looks like i’ll be able to handle, as i don’t have major issues running GW2 (except ~15FPS in Lion’s Arch).

    #4 1 year ago
  5. Ireland Michael

    This game seems to be doing a lot in the whole “I want to look totally different” area, but have they actually shown anything of the gameplay to indicate that it won’t be the exact same exercise in repetition and endless, drawn out progression that every other MMO is?

    The quirkiness is nice, but it won’t sustain the game. Not in this genre.

    #5 1 year ago
  6. Phoenixblight

    @5

    They have released a lot of gameplay videos even more recent they have done a handful of twitch streams.

    #6 1 year ago
  7. Ireland Michael

    @5 Yeah, and it looks like WoW with a skin change.

    #7 1 year ago
  8. Phoenixblight

    I was able to join on a stress test in beta months ago and I can say it is not “WOW with a skin change” especially with the path system and how mobile you have to be in combat not to mention all the dynamic events going on through out the area. You can see that in the twitch streams as well.

    #8 1 year ago
  9. Ireland Michael

    Then why do these videos make it look like the same hotbar cooldown mechanics of every other MMO?

    You have to be mobile in WoW too.

    Path progression? Meaning… what, exactly? Do I have to collect bear asses for 80 hours?

    #9 1 year ago
  10. GrimRita

    Combat looks very different and interesting. Ive watched a few streams and I have to say, things are looking good. Far more adventurous than I first thought and could wipe the floor with the generic crowd such as Rift and SWTOR( I see this going full free to play in 2014)

    Still not sold on the graphics but combat, pvp will be the decider for me

    #10 1 year ago
  11. Hcw87

    I don’t get how people can be against progression and hotbar-abilities in MMO’s. How are MMO’s supposed to offer longevity without any sort of progression?

    Guild Wars 2 tried to do things differently, with you being able to unlock pretty much everything around level 10. But then the last 70 levels were suck a drag it hardly was worth taking the time to do so. You need to unlock new stuff as you level up, or it won’t feel like it’s worth the time (and in this case, the subscription money).

    On max level you need some sort of progression tiers aswell, like more dungeons/raids opening up as you clear previous ones, and gear ONLY the most commited players can aquire.

    It’s no fun when everyone and their grandmother can unlock everything a few days after hitting the max level.

    #11 1 year ago
  12. Phoenixblight

    @9

    “You have to be mobile in WoW too.”

    Only in raids and PVP and by mobile I mean actual movement not spamming an ability to get out of things.

    You don’t have roll, dodge, and sprint in WOW. Definitely no Double jump.

    “Path progression? Meaning… what, exactly? Do I have to collect bear asses for 80 hours?”

    No…. seriously, if you want a serious conversation at least do some basic research before spouting “WoW with a skin change”

    http://www.youtube.com/watch?feature=player_embedded&v=lmCyPXv5APY

    #12 1 year ago
  13. Erthazus

    It’s a WoW with the same mechanics but worse.
    I saw every freakin video and not seen something original or decent. It’s cartoonish look also desire to be much better. Something uts me off when I see the game. Some characters look like simple dolls and not very good cartoonish characters.

    this and ESO will blow so hard next year. Especially ESO but … Who the hell cares.

    #13 1 year ago
  14. Ireland Michael

    @12 “Only in raids and PVP and by mobile I mean actual movement not spamming an ability to get out of things.”

    So… most of the gameplay then? You do actually have to move in most end game WoW fights.

    Movement based skills sound interesting. Does that mean moves aren’t attached to what you click but have specific areas of attack on screen? Because that’s the only way I could see that working.

    “No…. seriously, if you want a serious conversation at least do some basic research before spouting “WoW with a skin change”

    I *am* being serious. I’ve become so utterly disillusioned by this genre that I genuinely want to know what makes this game truly stand out, and not just another grind of quest repetition. I’m genuinely not trying to be difficult. I want you to sell it to me!

    #14 1 year ago
  15. Phoenixblight

    They have a path system which makes up 80% of your gameplay. So if you like to explore in MMO you will get quests and such that would only work with those of the same explorer path like finding shortcuts or going on top of a mountain peak or finding a secret cave.

    There is also the settler, soldier and scientist.

    When I played it was like playing Jak and Daxter or Ratchet and Clank but in a MMO setting. It was a lot of fun!

    Paths:

    http://www.youtube.com/watch?feature=player_embedded&v=lmCyPXv5APY

    Movement:

    http://www.youtube.com/watch?feature=player_embedded&v=-qo5nrkYYI0

    Housing:

    http://www.youtube.com/watch?feature=player_embedded&v=8MyI75JzS0E

    Just watch the videos they are pretty cool and I love their animations. Most MMOs and the like are using Motion Capture and automation for animation, Carbine is hand keying them even the secondary like tails, ears and hair.

    #15 1 year ago
  16. Ireland Michael

    The movement stuff looks gimmicky as hell.

    The path system sounds genuinely interesting, as long as there’s enough content for each path to get you through the levels… but I’m still unclear on how that works. Do you or do not spend most of you time turning in fetch quests to random mods?

    The animation is definitely nice, I won’t deny the game that. It’s very pretty. The location looks almost identical to WoW though, and they also look incredibly sparse.

    #16 1 year ago
  17. Phoenixblight

    @16

    The other 20% are other path quests sprinkled in like soldiers capture the flag or defend a post. They don’t give you quests that says kill this many x those are an addition to what ever the quests are related to like if your path quests go over to an area to set bombs an area quest pops up saying kill this many x but its not forced on you and they also have it to where they reward you for helping other in their kills they don’t use mob tagging. Also the quests are a mix of finding them in a hub, finding them while exploring or questing an area or getting a random call from a NPC. But you don’t have to go back to the quest giver to turn them in that is mostly done just by completing the tasks.

    As far as the locations of the game they haven’t shown most of them in fact most of the videos released are the intro area. They show some of the later areas in the streams.

    THe only reason why it seems like WOW is because it using the same idea of hand painted textures to give that cartoonish look. But when playing the game nothing of WOW came to mind other than maybe the usual quests but they break it up so much it would be over simplifying it. They keep it interesting.

    #17 1 year ago
  18. Ireland Michael

    I don’t mind the cartoonish look, and the game is definitely not lacking in charm.

    The system you described explains to me a lot why WoW has been pushing towards similar systems for it’s next expansion. It’s practically identical. More free system that encourage exploration and your own progression is definitely a good thing.

    See, that wasn’t so hard. =P

    #18 1 year ago
  19. Phoenixblight

    @18

    And WoW is bringing in a player hub. *Shock* :P

    #19 1 year ago
  20. Ireland Michael

    Yeah. Calling it “inspired” by Wildstar is being extremely generous with the term.

    #20 1 year ago
  21. Phoenixblight

    I wouldn’t go that far all current MMOs are doing it and Blizzard had originally plan to do it back in vanilla just never did. I am looking forward to the next expac to WOW to be honest especially with the overhaul of the models.

    #21 1 year ago
  22. TheWulf

    The engineer is a pet class, that’s a point in their favour.

    I still have a huge distrust for MMOs though, so I want to know how this works. Really, I just don’t think I can trust an MMO with levels any more. I’m just not interested. I’m not someone who can sit in a basement, grinding out stats and gear 18 hours a day, 7 days a week, disregarding everything else until it becomes a problem.

    That’s just not my scene. This is why I’ve taken to playing co-op games in lieu of MMOs, since I can just sit down and enjoy a co-op game with friends, just play a few hours here and there and feel like I’ve actually done something. Rather than spending 30+ hours in an area and feeling like I’ve achieved bugger all, which is how most MMOs work.

    I think levels need to go, as does vertical progression gear grind. It’s a cancer of bad game design that infects games that would otherwise be enjoyable if they had other systems in place. Vertical progression needs to go away and be replaced by better systems, it just needs to disappear from MMOs completely — and here’s why! (It’s a video, as I know you guys prefer watching over reading.)

    I make this point a lot. It’s like smoking addictions or alcoholism — you may think it’s fun and delicious, but at the same time it’s killing you. What I tend to preach is what would make things better for people, what if you could have fun without negative impacts to your health? What if you could simply just enjoy a game?

    Look at a good game, like Zelda or Okami. You’re completely competent from the start, in that you could complete much of the game’s content that way. Though there are things you might find which may be more difficult without the right tricks and tools. So as you progress, you gather these elements and you learn how to play them. Instead of having gear playing the game for you, you learn new game mechanics and you end up feeling more accomplished because you did something with your own skill, rather than having something done for you by dice rolling done silently in the background.

    Some people might like the dice rolling, but that’s just like gambling, it’s an addiction to numbers. WILL YOU WIN? WILL YOU LOSE? It’s not healthy. It never has been. Gambling is a problem. It’s just an abuse of how our risk and reward systems work.

    Personally, I’d rather a win/lose scenario to be decided by my skill. I’d even love to see an MMO that rewards you for speed-running with cosmetics.

    In such a game with tricks and tools, you don’t simply win by numbers, but by gaining diversity and learning to understand the mechanics of the diversity on offer. A brilliant Street Fighter II player doesn’t win by kitting Ryu out in a Chainmail Vestment of Auto-Win +100, do they? No, they win by exercising lightning fast reflexes and tactics. By being brilliant, by their own merit.

    Think on how much Street Fighter II would be ruined by a gear grind.

    Think about it. In a good game, you don’t start off by killing rats, spending years of your life toiling away just so you can finally take the fight to dragons, all thanks to your lovely auto-win gear. With the only real reward being that you can snort disdainfully at those low-level newb players.

    I’d prefer an MMO to play like Zelda — where you gain a diversified library of tools and tricks, and it’s up to you to learn how to play them well and how to use them together. It’s up to you to exercise your mind and your skill, rather than just having auto-win gear that out and out makes you superior to all other players.

    With that out of the way, there’s something else that’s been bothering me in regards to Wildstar’s more typical MMO design. I couldn’t put my finger on it exactly, but I couldn’t shake the feeling, either. Thankfully, the Medic video and its empathy for bandits made it incredibly evident. I can’t help but feel it’ll continue to bother me, too.

    Wildstar revolves around advanced, enlightened cultures.

    So aside from PvP/wars, why are we killing? Why aren’t we disabling, detaining, and imprisoning? Why are we doling out immediate death sentences on people? I’m not an ‘immediate death sentence’ kind of guy. That’s not my scene, either. And with a sci-fi setting, you could just flub it with… I don’t know, “transdimensional prisons” (or pokeballs, if you prefer).

    So why aren’t we capturing criminals and turning them in for our reward? Why are we brutally murdering these people? Why is that necessary? If this MMO really wanted to stand out from the crowd, it could do so by setting their players as something other than drooling, psychopathic blood-letters. And frankly, with a society as evolved as that of Wildstar’s, I feel we shouldn’t just be killing left and right.

    Just my opinion, don’t burst an artery over it.

    I’d love to see an MMO though where we had the choice to imprison and turn people in for a bounty. I remember how much fun I had with that in Stranger’s Wrath. Damn, I want a Stranger’s Wrath MMO. Anyway, the point is is that there are other ways to go about this — rather than killing every opponent, we could be capturing them and turning them in for bounties.

    Not even Boba Fett was a cold blooded serial killer.

    I’ve touched upon two points here which I feel make a lot of sense to me, and are important. I’m sure that I’ll get some really angry (even outright sociopathic) responses to this, but that’ll do so much to cement my feelings and ideas as opposed to negating them.

    Really, what do you think shouting angrily at people over the Internet actually achieves, aside from making you look idiotic and crazy?

    If anyone actually wants to discuss this, that’s fine.

    But still, I long for MMOs without levels. And I long for MMOs that won’t cast my friends and I as serial killers. It’s what I desire, because that’s who I am. I feel that what I want from games says so much about the quality of a person.

    I want variety in gameplay and mechanics. Less soul-sucking grind, less needless slaughter.

    #22 1 year ago
  23. DSB

    I’m in the “I want to believe” category.

    What WoW needs IS a skinchange, and maybe a return to basics. At this point WoW is a cynical game. It’s about maintenance and reacting to what’s going on outside the game, more than it is about leading the charge, and that’s a shame.

    It used to feel really vibrant until it levelled out around Lich King. I can’t speak for Pandaria or Cataclysm much though, maybe there was a little bit of magic there.

    I agree that the whole combat movement looks gimmicky. Considering how hard it was to coordinate a raid in WoW, I think this is definitely going to lead to a lot more wipes whenever someone does something silly.

    But who knows, maybe that means you’ll have even more dedicated raiders. To me that’s really a good thing. Once raiding became an “everyman” thing in WoW it lost some of the magic, for sure.

    #23 1 year ago

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    Battlefield Hardline has defended the No. 1 spot in the UK Charts against Bloodborne’s impressive numbers. The UK Charts for the week ending March 28 show Battlefield Hardline continuing to hold the top spot despite dropping 43% in sales. Bloodborne achieved the No. 2 spot and came only 22,500 copies short of becoming number 1. […]

  • Halo 5: Guardians release date and new trailers released

    Halo 5 is coming in October. Are you ready? Halo 5: Guardians has been slapped with a release date of October 27. Microsoft and 343 Industries also released a new trailer to mark the news; check it out below. “The Master Chief. Spartan Locke. Who is the hunter and who is the hunted?” Microsoft said […]

  • Denial wins Call of Duty Championship 2015

    In a weekend where favourites crashed out and non-US teams took a beating, Denial stepped up to take the title and $400,000 prize Denial have beaten Revenge to win the Call of Duty Championship 2015, claiming a $400,000 prize. Taking place in downtown Los Angeles, 32 of the best teams in the world battled it […]

  • Call of Duty: Advanced Warfare Ascendance DLC- check out new maps and the grapple ability

    Advanced Warfare’s Ascendance DLC is looking pretty sweet in these two new videos. The Call of Duty Championships this weekend have given our very own Arekkz a chance to check out the new Ascendance DLC coming this month. Take a look at all four new maps as well as the cool new grapple ability (which […]

  • Advanced Warfare’s Exo Zombies gets a “mini boss” with Ascendance DLC

    Zombies mode gets an exo-kick up the ass with Advanced Warfare’s second DLC drop, Ascendance. When Call of Duty: Advanced Warfare’s Ascendance DLC drops this week, players will be going up against some tougher challenges in Exo Zombies mode. “It’s all zombies, all of the time,” says High Moon Studios Matt Tieger, head of the […]

  • GTA Online user videos show out of character Lester, important Police Business

    You know, Lester isn’t as soft as he lets on, at least in these two GTA Online videos he’s not. The first one below is from YouTube user 10Phoenix01 Gamer, showing Lester kick a guy’s ass. It’s apparently punishment for running over the player – at least that’s the way it appears. A second video […]

  • Guild Wars 2 devs explain how the Map Bonus system, precursor crafting work in Heart of Thorns

    ArenaNet has posted information on the Guild Wars 2 website explaining how crafting mastery, and crafting a legendary weapon, will work in the Heart of Thorns expansion. There’s also information on the new Map Bonuses system, which will make acquiring crafting materials a more “directed activity” and streamlined experience. The new system will also add […]

  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]

  • The Legend of Zelda Wii U: 2015 release not a “priority”, skipping E3

    The Legend of Zelda franchise producer Eiji Aonuma is featured in the latest video update on the status of The Legend of Zelda for Wii U, stating a 2015 release is no longer a “number one priority” for the team. While Aonuma never specifically says the game has been delayed into 2016, the announcement confirms […]

  • Destiny gameplay designer exits for Bethesda

    Destiny’s senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week’s time for Bethesda. Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code […]

  • What to expect from the Call of Duty Championship this weekend

    Just settling down to the Call of Duty Championship this weekend? Here’s a rundown of today’s matches and what else to expect over the next three days. The Call of Duty Championship is taking place in LA this weekend until Sunday, with 32 four-player teams battling it out for a prize pot of $1 million. […]

  • MLB 15 The Show video highlights improved graphics, updated grass patterns

    Sony has released a video for MLB 15 The Show which provides a look at graphical improvements made to the game. Along with the visual upgrade over MLB 14 The Show, the game contains new minor league stadiums, dynamic sun generated in real-time, and upgraded grass patterns which reflect each stadium’s unique look. MLB 15 […]

  • Valve to offer HTC Vive Developer Edition free to qualified developers

    Valve has said it will offer the HTC Vive Developer Edition for free to qualified developers in an effort to buoy projects before the tech launches commercially. Surgeon Simulator developer Bossa Studios and The Room studio Fireproof Games are just some of the developers which already have a free Vive in-hand. According to Valve’s Doug […]

  • DriveClub gameplay video features MotorStorm’s off-road buggies

    Some gameplay footage of MotorStorm’s off-road buggies in DriveClub has surfaced. Pictures of the buggies were shown on the Japanese PlayStation Blog earlier this month, which considering the game was developed by Evolution Studios – which developed MotorStorm – this isn’t too much of a surprise. The buggies were first spotted by Videogamer, which pulled […]

  • Mortal Kombat X live-action TV spot features the track Chop Suey

    The TV sport for Mortal Kombat X has been released, and not only does it contain a “spontaneous fight circle” taking over an entire city, but it features the System of a Down track Chop Suey. Mortal Kombat X will be released on PC, PlayStation 3, PS4, Xbox 360 and Xbox One April 14. The […]

  • Bloodborne Forbidden Woods progression bug caused by multiplayer summon

    A progression bug in Bloodborne is in the works, according to Sony and From Software. The issue occurs when players activate a multiplayer session in the Forbidden Woods using the Sinister Resonant Bell or Small Resonant Bell. It also appears the Lunarium Key won’t appear because of the multiplayer bug, and without the key you […]

  • Yo-Kai Watch game franchise has sold over 7 million copies

    The Yo-Kai Watch IP has sold over 7 million copies, according to developer Level-5. The figure included both physical and digital download sales. Yo-Kai Watch 3 will be unveiled during Level-5 Vision 2015 next month. The first title is in the works for the west but is still without a release window. Thanks, Gematsu.

  • Bloodborne trademark returned to Sony after accidentally losing it

    In case you were worried or anything, Sony has once again obtained the Bloodborne trademark. Earlier this week it was revealed that Sony mistakenly abandoned the Bloodborne trademark along with four others registered with US Patent and Trademark Office: Guns Up!, Kill Strain; How Games Were Made to Sound, and No Heroes Allows: No Puzzles […]

  • GTA 5 PC official trailer coming next week, 15 new screenshots released

    New PC screenshots of GTA 5 have been released along with word of a new trailer coming on Monday. The screens below are from the PC version and you can view them in 4K glory over on Rockstar Newswire. The PC version of GTA 5 releases on April 14.

  • PSN real-time server status page launching in Europe soon

    PlayStation users in Europe will soon have its own a PSN Service Status Indicator. It was released earlier this month in North America. The indicator makes it easier to check whether PlayStation services are down or running as planned. This includes account management, PlayStation Now, the store, social services, etc. Sony told Eurogamer the service […]

  • Exclusivity contract prevents Bioware from revealing Dragon Age: Inquisition DLC release on PS4

    Bioware is unable to discuss when the Jaws of Hakkon DLC for Dragon Age: Inquisition will arrive on platforms other than PC and Xbox One. According to various tweets from executive producer Mark Darrah, due to the exclusivity contract between EA and Microsoft, the studio is unable to announce a release date for PlayStation 3 […]

  • LEGO Batman 3 demo, Namco Museum, more added to North American eShop

    Nintendo has updated the North American end of the eShop with a demo for LEGO Batman 3, Namco Museum on Wii U Virtual Console, and various sales. Below is the full update. Nintendo eShop Dot Arcade – Wii U LEGO Ninjago – 3Ds LEGO Batman 3: Beyond Gotham Demo – Wii U Harvest Moon: The […]

  • Square Enix’s Easter Surprise bundle contains five mystery PC games

    Square Enix offering another mystery bundle to customers in the UK, which comes with five mystery PC games for £3.99. As before, customers will be unaware of the games they are purchasing in the mystery bundle, but the bundle contains triple-A titles worth £40 combined. One of Square’s previous mystery bundles contained Tomb Raider, Just […]

  • From Software’s PSone game Shadow Tower coming to PSN

    Shadow Tower, the first-person action-RPG developed for the original PlayStation by From Software, will be released on PlayStation Network. In the 1998 title, players took on the role of a mercenary who has returned home to the Holy Land of Zeptar to find the place has been sucked into the Underworld. He must use the […]

  • PlayStation TV gets price cut in the UK, now £44.99

    PlayStation TV has received a price cut in the UK. After several retailers started offering the console for less than the RRP of £84.99, users on DealSpwn began to wonder whether this is an official price cut, and not just regular deals or stock clearance. Sony later confirmed the new price of £44.99. “Starting from […]

  • Fast & Furious expansion for Forza Horizon 2 is now available, for free

    You can download Forza Horizon 2 expansion Fast & Furious starting right now. Forza Horizon 2 Presents Fast & Furious is available to download now through Xbox Live for Xbox One and Xbox 360. The expansion is standalone, so you don’t need to own Forza Horizon 2 to play it. It’s also free from now […]

  • Fire-based weapons come to PayDay 2 with the Butcher’s BBQ Pack

    The 20th DLC for PayDay 2, the Butcher’s BBQ Pack, is now available on Steam. The DLC will run you $4.99/€4.99 and features: Piglet Grenade Launcher, 12G Steakout Shotgun and Mk1 Flamethrower Molotov cocktails and incendiary ammo Four new masks, patterns, materials and achievements The Butcher’s BBQ Pack is another co-development between Overkill and Croatian […]

  • Lords of the Fallen developer offers Hideo Kojima a job

    Amid the current turmoil between Hideo Kojima and publisher Konami, one studio has offered the legendary designer a position. Lords of the Fallen developer Deck 13 took to Twitter to extend a job offer to Hideo Kojima. Dear Mr. @HIDEO_KOJIMA_EN In case you are currently searching, we have an open position as Head of Game […]

  • Destiny Xur update: should you buy MIDA Multi Tool?

    The question on every Destiny player’s lips today. And the answer, supplied by resident Destiny expert Paul Davies, is… Yes! We asked Paul whether or not he thought Xur’s Exotic weapon this week was worth the 23 Strange Coins. Here’s what he said: “It was already a great gun to own for PVP owing to […]

  • Final Fantasy 15 has an all-male cast to make it “more approachable”

    According to Final Fantasy 15 director Hajime Tabata, the main cast of the game is all-male because it makes the game “more approachable.” Final Fantasy 15 director Hajime Tabata spoke to Gamespot about the reason for his choice of making the core cast an all-male affair. “Speaking honestly, an all-male party feels almost more approachable […]

  • Hearthstone Blackrock Mountain is coming April 2

    Blizzard has given Hearthstone expansion Blackrock Mountain a solid release date. Hearthstone’s Blackrock Mountain adventure pack will be released April 2 in the Americas region, and April 3 in Europe, Korea, Taiwan, and China. Blackrock Depths is the first wing to be released, others will follow one week apart. Other than the 31 new cards, […]

  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.