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WildStar’s Medic and Engineer classes revealed

Tuesday, 3 December 2013 15:29 GMT By Stephany Nunneley

WildStar developers Carbine Studios have revealed the final two classes for the MMO: the Medic and Engineer.

The Medic not only heals, but can dish out damage in close quarters combat, while the Engineer is more of a ranged tank and is the “pet class” in the MMO.

A round of beta testing is to beginning soon, and you can sign up here.

Videos for both classes are below along with screenshots of the Medic.

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23 Comments

  1. GrimRita

    Still prefer the SpellSlinger and Stalker – probably the two I would role. I pray that I make it into the Winter Beta!

    #1 1 year ago
  2. Hcw87

    This and ESO will be glorious. I’m excited for Warlords of Draenor aswell.

    2014 will be another big MMO year.

    #2 1 year ago
  3. Phoenixblight

    @2

    Have you played ESO? I was in multiple beta of that game and its by far the most generic thing I have ever seen and played. There is nothing making it different than other MMOs other than it being Elder Scroll themed.

    #3 1 year ago
  4. Hcw87

    @3
    Yup, gameplay looks like utter dogshit so far, but it’s Elder Scrolls. Can’t miss a single one of their games.

    And i’ll most likely buy it for console, can’t be bothered upgrading my PC just yet, until Maxwell/Broadwell starts releasing. Wildstar looks like i’ll be able to handle, as i don’t have major issues running GW2 (except ~15FPS in Lion’s Arch).

    #4 1 year ago
  5. Ireland Michael

    This game seems to be doing a lot in the whole “I want to look totally different” area, but have they actually shown anything of the gameplay to indicate that it won’t be the exact same exercise in repetition and endless, drawn out progression that every other MMO is?

    The quirkiness is nice, but it won’t sustain the game. Not in this genre.

    #5 1 year ago
  6. Phoenixblight

    @5

    They have released a lot of gameplay videos even more recent they have done a handful of twitch streams.

    #6 1 year ago
  7. Ireland Michael

    @5 Yeah, and it looks like WoW with a skin change.

    #7 1 year ago
  8. Phoenixblight

    I was able to join on a stress test in beta months ago and I can say it is not “WOW with a skin change” especially with the path system and how mobile you have to be in combat not to mention all the dynamic events going on through out the area. You can see that in the twitch streams as well.

    #8 1 year ago
  9. Ireland Michael

    Then why do these videos make it look like the same hotbar cooldown mechanics of every other MMO?

    You have to be mobile in WoW too.

    Path progression? Meaning… what, exactly? Do I have to collect bear asses for 80 hours?

    #9 1 year ago
  10. GrimRita

    Combat looks very different and interesting. Ive watched a few streams and I have to say, things are looking good. Far more adventurous than I first thought and could wipe the floor with the generic crowd such as Rift and SWTOR( I see this going full free to play in 2014)

    Still not sold on the graphics but combat, pvp will be the decider for me

    #10 1 year ago
  11. Hcw87

    I don’t get how people can be against progression and hotbar-abilities in MMO’s. How are MMO’s supposed to offer longevity without any sort of progression?

    Guild Wars 2 tried to do things differently, with you being able to unlock pretty much everything around level 10. But then the last 70 levels were suck a drag it hardly was worth taking the time to do so. You need to unlock new stuff as you level up, or it won’t feel like it’s worth the time (and in this case, the subscription money).

    On max level you need some sort of progression tiers aswell, like more dungeons/raids opening up as you clear previous ones, and gear ONLY the most commited players can aquire.

    It’s no fun when everyone and their grandmother can unlock everything a few days after hitting the max level.

    #11 1 year ago
  12. Phoenixblight

    @9

    “You have to be mobile in WoW too.”

    Only in raids and PVP and by mobile I mean actual movement not spamming an ability to get out of things.

    You don’t have roll, dodge, and sprint in WOW. Definitely no Double jump.

    “Path progression? Meaning… what, exactly? Do I have to collect bear asses for 80 hours?”

    No…. seriously, if you want a serious conversation at least do some basic research before spouting “WoW with a skin change”

    http://www.youtube.com/watch?feature=player_embedded&v=lmCyPXv5APY

    #12 1 year ago
  13. Erthazus

    It’s a WoW with the same mechanics but worse.
    I saw every freakin video and not seen something original or decent. It’s cartoonish look also desire to be much better. Something uts me off when I see the game. Some characters look like simple dolls and not very good cartoonish characters.

    this and ESO will blow so hard next year. Especially ESO but … Who the hell cares.

    #13 1 year ago
  14. Ireland Michael

    @12 “Only in raids and PVP and by mobile I mean actual movement not spamming an ability to get out of things.”

    So… most of the gameplay then? You do actually have to move in most end game WoW fights.

    Movement based skills sound interesting. Does that mean moves aren’t attached to what you click but have specific areas of attack on screen? Because that’s the only way I could see that working.

    “No…. seriously, if you want a serious conversation at least do some basic research before spouting “WoW with a skin change”

    I *am* being serious. I’ve become so utterly disillusioned by this genre that I genuinely want to know what makes this game truly stand out, and not just another grind of quest repetition. I’m genuinely not trying to be difficult. I want you to sell it to me!

    #14 1 year ago
  15. Phoenixblight

    They have a path system which makes up 80% of your gameplay. So if you like to explore in MMO you will get quests and such that would only work with those of the same explorer path like finding shortcuts or going on top of a mountain peak or finding a secret cave.

    There is also the settler, soldier and scientist.

    When I played it was like playing Jak and Daxter or Ratchet and Clank but in a MMO setting. It was a lot of fun!

    Paths:

    http://www.youtube.com/watch?feature=player_embedded&v=lmCyPXv5APY

    Movement:

    http://www.youtube.com/watch?feature=player_embedded&v=-qo5nrkYYI0

    Housing:

    http://www.youtube.com/watch?feature=player_embedded&v=8MyI75JzS0E

    Just watch the videos they are pretty cool and I love their animations. Most MMOs and the like are using Motion Capture and automation for animation, Carbine is hand keying them even the secondary like tails, ears and hair.

    #15 1 year ago
  16. Ireland Michael

    The movement stuff looks gimmicky as hell.

    The path system sounds genuinely interesting, as long as there’s enough content for each path to get you through the levels… but I’m still unclear on how that works. Do you or do not spend most of you time turning in fetch quests to random mods?

    The animation is definitely nice, I won’t deny the game that. It’s very pretty. The location looks almost identical to WoW though, and they also look incredibly sparse.

    #16 1 year ago
  17. Phoenixblight

    @16

    The other 20% are other path quests sprinkled in like soldiers capture the flag or defend a post. They don’t give you quests that says kill this many x those are an addition to what ever the quests are related to like if your path quests go over to an area to set bombs an area quest pops up saying kill this many x but its not forced on you and they also have it to where they reward you for helping other in their kills they don’t use mob tagging. Also the quests are a mix of finding them in a hub, finding them while exploring or questing an area or getting a random call from a NPC. But you don’t have to go back to the quest giver to turn them in that is mostly done just by completing the tasks.

    As far as the locations of the game they haven’t shown most of them in fact most of the videos released are the intro area. They show some of the later areas in the streams.

    THe only reason why it seems like WOW is because it using the same idea of hand painted textures to give that cartoonish look. But when playing the game nothing of WOW came to mind other than maybe the usual quests but they break it up so much it would be over simplifying it. They keep it interesting.

    #17 1 year ago
  18. Ireland Michael

    I don’t mind the cartoonish look, and the game is definitely not lacking in charm.

    The system you described explains to me a lot why WoW has been pushing towards similar systems for it’s next expansion. It’s practically identical. More free system that encourage exploration and your own progression is definitely a good thing.

    See, that wasn’t so hard. =P

    #18 1 year ago
  19. Phoenixblight

    @18

    And WoW is bringing in a player hub. *Shock* :P

    #19 1 year ago
  20. Ireland Michael

    Yeah. Calling it “inspired” by Wildstar is being extremely generous with the term.

    #20 1 year ago
  21. Phoenixblight

    I wouldn’t go that far all current MMOs are doing it and Blizzard had originally plan to do it back in vanilla just never did. I am looking forward to the next expac to WOW to be honest especially with the overhaul of the models.

    #21 1 year ago
  22. TheWulf

    The engineer is a pet class, that’s a point in their favour.

    I still have a huge distrust for MMOs though, so I want to know how this works. Really, I just don’t think I can trust an MMO with levels any more. I’m just not interested. I’m not someone who can sit in a basement, grinding out stats and gear 18 hours a day, 7 days a week, disregarding everything else until it becomes a problem.

    That’s just not my scene. This is why I’ve taken to playing co-op games in lieu of MMOs, since I can just sit down and enjoy a co-op game with friends, just play a few hours here and there and feel like I’ve actually done something. Rather than spending 30+ hours in an area and feeling like I’ve achieved bugger all, which is how most MMOs work.

    I think levels need to go, as does vertical progression gear grind. It’s a cancer of bad game design that infects games that would otherwise be enjoyable if they had other systems in place. Vertical progression needs to go away and be replaced by better systems, it just needs to disappear from MMOs completely — and here’s why! (It’s a video, as I know you guys prefer watching over reading.)

    I make this point a lot. It’s like smoking addictions or alcoholism — you may think it’s fun and delicious, but at the same time it’s killing you. What I tend to preach is what would make things better for people, what if you could have fun without negative impacts to your health? What if you could simply just enjoy a game?

    Look at a good game, like Zelda or Okami. You’re completely competent from the start, in that you could complete much of the game’s content that way. Though there are things you might find which may be more difficult without the right tricks and tools. So as you progress, you gather these elements and you learn how to play them. Instead of having gear playing the game for you, you learn new game mechanics and you end up feeling more accomplished because you did something with your own skill, rather than having something done for you by dice rolling done silently in the background.

    Some people might like the dice rolling, but that’s just like gambling, it’s an addiction to numbers. WILL YOU WIN? WILL YOU LOSE? It’s not healthy. It never has been. Gambling is a problem. It’s just an abuse of how our risk and reward systems work.

    Personally, I’d rather a win/lose scenario to be decided by my skill. I’d even love to see an MMO that rewards you for speed-running with cosmetics.

    In such a game with tricks and tools, you don’t simply win by numbers, but by gaining diversity and learning to understand the mechanics of the diversity on offer. A brilliant Street Fighter II player doesn’t win by kitting Ryu out in a Chainmail Vestment of Auto-Win +100, do they? No, they win by exercising lightning fast reflexes and tactics. By being brilliant, by their own merit.

    Think on how much Street Fighter II would be ruined by a gear grind.

    Think about it. In a good game, you don’t start off by killing rats, spending years of your life toiling away just so you can finally take the fight to dragons, all thanks to your lovely auto-win gear. With the only real reward being that you can snort disdainfully at those low-level newb players.

    I’d prefer an MMO to play like Zelda — where you gain a diversified library of tools and tricks, and it’s up to you to learn how to play them well and how to use them together. It’s up to you to exercise your mind and your skill, rather than just having auto-win gear that out and out makes you superior to all other players.

    With that out of the way, there’s something else that’s been bothering me in regards to Wildstar’s more typical MMO design. I couldn’t put my finger on it exactly, but I couldn’t shake the feeling, either. Thankfully, the Medic video and its empathy for bandits made it incredibly evident. I can’t help but feel it’ll continue to bother me, too.

    Wildstar revolves around advanced, enlightened cultures.

    So aside from PvP/wars, why are we killing? Why aren’t we disabling, detaining, and imprisoning? Why are we doling out immediate death sentences on people? I’m not an ‘immediate death sentence’ kind of guy. That’s not my scene, either. And with a sci-fi setting, you could just flub it with… I don’t know, “transdimensional prisons” (or pokeballs, if you prefer).

    So why aren’t we capturing criminals and turning them in for our reward? Why are we brutally murdering these people? Why is that necessary? If this MMO really wanted to stand out from the crowd, it could do so by setting their players as something other than drooling, psychopathic blood-letters. And frankly, with a society as evolved as that of Wildstar’s, I feel we shouldn’t just be killing left and right.

    Just my opinion, don’t burst an artery over it.

    I’d love to see an MMO though where we had the choice to imprison and turn people in for a bounty. I remember how much fun I had with that in Stranger’s Wrath. Damn, I want a Stranger’s Wrath MMO. Anyway, the point is is that there are other ways to go about this — rather than killing every opponent, we could be capturing them and turning them in for bounties.

    Not even Boba Fett was a cold blooded serial killer.

    I’ve touched upon two points here which I feel make a lot of sense to me, and are important. I’m sure that I’ll get some really angry (even outright sociopathic) responses to this, but that’ll do so much to cement my feelings and ideas as opposed to negating them.

    Really, what do you think shouting angrily at people over the Internet actually achieves, aside from making you look idiotic and crazy?

    If anyone actually wants to discuss this, that’s fine.

    But still, I long for MMOs without levels. And I long for MMOs that won’t cast my friends and I as serial killers. It’s what I desire, because that’s who I am. I feel that what I want from games says so much about the quality of a person.

    I want variety in gameplay and mechanics. Less soul-sucking grind, less needless slaughter.

    #22 1 year ago
  23. DSB

    I’m in the “I want to believe” category.

    What WoW needs IS a skinchange, and maybe a return to basics. At this point WoW is a cynical game. It’s about maintenance and reacting to what’s going on outside the game, more than it is about leading the charge, and that’s a shame.

    It used to feel really vibrant until it levelled out around Lich King. I can’t speak for Pandaria or Cataclysm much though, maybe there was a little bit of magic there.

    I agree that the whole combat movement looks gimmicky. Considering how hard it was to coordinate a raid in WoW, I think this is definitely going to lead to a lot more wipes whenever someone does something silly.

    But who knows, maybe that means you’ll have even more dedicated raiders. To me that’s really a good thing. Once raiding became an “everyman” thing in WoW it lost some of the magic, for sure.

    #23 1 year ago

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  • Badland: Game of the Year Edition coming this spring to multiple platforms

    Frogmind Games has announced it will be bringing its action-adventure game Badland to multiple platforms this spring with Badland: Game of the Year Edition. Initially released in 2013 on tablets, the game is a mix of physics-based gameplay with varying level designs and power-up featuring cloning, growing and slowing down time. Badland is set in […]

  • Star Wars Battlefront concept art shows Endor, map details teased

    With Star Wars Battlefront set for holiday 2015, it’s high time we were told something about the FPS. Today, a slight bit of information was released on the game, along with a piece of concept art. Finally. While we wait until spring for the first look at the game, we’ll have to be sated with […]

  • You can now catch Emboar and Serperior in Pokemon Omega Ruby & Alpha Sapphire

    Two new Pokemon are now available for Omega Ruby and Alpha Sapphire through the official Pokemon website’s special event. You can pick up the fire, fighting type Pokemon Emboar from January 28 – November 30, per IGN, using the special code POKEMON500. Enter it into the Mystery Gift section from the main game menu to […]

  • Fight demons, save the world in The Awakened Fate Ultimatum this March

    A new set of videos for The Awakened Fate Ultimatum have been released by NIS America, showing off the roguelike RPG coming to PlayStation 3. In the game, player will guide a high school student named Shin Kamikaze as he comes to term with being a god. After having a dream featuring a girl talking […]

  • You can now pick up Heroes of Might & Magic 3 HD Edition on PC, tablets

    Heroes of Might & Magic 3 HD Edition is now available on PC as well as Android and iOS tablets. The fifteen year-old title has been revamped in full HD and includes the seven original campaign scenarios and 48 skirmish maps. Local multiplayer mode, a map editor and a Steam lobby are also included.

  • 50 finalists for Bohemia Interactive’s Make Arma Not War contest announced

    The 50 finalists for Bohemia Interactive’s €500,000 Make Arma Not War contest have been announced, after the firm combed through over 250 entries. Finalists chosen in the single-player category were chosen by Arma 3 players, and the add-on and multipkayer entries were selected by Bohemia Interactive. Winners for the next round will be evaluated by […]

  • Here’s a new batch of gruesome Killing Floor 2 screenshots

    Tripwire Interactive has released a new batch of screenshots for Killing Floor 2. The screens show various weapons as well as a variety of Zeds ready to tear you to shreds. Killing Floor 2 is slated for release this year on PC and PlayStation 4. It will also be made available for SteamOS.

  • Hatred is now available for pre-order, new video released

    Hatred is now available for pre-order through the game’s official website. There are two editions to choose from: Digital version with the official game soundtrack for €16.66; or the Digital version with the game soundtrack and a T-shirt for €36.66. The second edition is limited to 1,485 units. Hatred, which was handed an AO rating […]

  • This The Legend of Zelda: Majora’s Mask 3D TV spot is sort of creepy

    With The Legend of Zelda: Majora’s Mask 3D arriving on the first Friday the 13th of the year, it’s only fitting Nintendo would release a slightly creepy TV spot for it. The game’s concept is rather dark, and while it the commercial isn’t too creeptastic, for as short as it is the message is conveyed […]

  • GTA 5 “documentary” chronicles the life of a Tennis Pro

    Here’s another user created video featuring footage from GTA 5, but this one is a documentary instead of crazy stunts, mayhem and face-plants. Created by Bombastic Gamer Films, the documentary delves into the life of Tennis Pro Andreas Schmovakovic, who is both the “greatest player in the world, and the worst.” It’s rather good honestly. […]

  • World of Tanks Xbox 360 updated with console exclusive Pacific Island map, JapaneseChi-Nu Kai tank

    World of Tanks: Xbox 360 Edition has been updated with a new and exclusive console-only map called “Pacific Island”, which also comes with a Japanese tank. Players will be able to wreck havoc in their very own Japanese Chi-Nu Kai tank, which ca be picked up through the in-game store for Tier 5. It tank […]

  • Here’s the first trailer for OlliOlli 2: Welcome to Olliwood

    Roll 7 has released the first trailer for OlliOlli2: Welcome to Olliwood. Gameplay in the second outing will include ramps, jumps and hills, allowing for plenty of air and split level routes. It comes with a deeper combo system with Manuals, Reverts, Revert Manuals and Grind Switching. The ‘Tricktionary’ has also been updated with new […]

  • Learn all about the single-player mode in this Evolve video

    A video showing off the single-player portion of Evolve has been released by 2K and Turtle Rock. All content in the game can be played in either online multiplayer or offline in single-player. The video below contains two matches of Defend mode played from both the Monster and Hunter perspective. AI obviously takes on the […]

  • Super Smash Bros. Wii U update comes with 15 extra stages

    An update for Super Smash Bros. Wii U has been released, and it comes with 15 new stages for the 8-player mode. The update, version 1.0.2., is 316MB in size and the stages are split with nine normal stages and six Omega stages. Here’s the list: Regular stages Animal Crossing – Smashville Animal Crossing – […]

  • Nintendo US eShop update includes Metroid Prime Trilogy, Code Name: S.T.E.A.M. demo

    Nintendo has updated the North American end of the eShop with the Metroid Prime Trilogy, Shadow of the Ninja on Virtual Console and a demo for Code Name: S.T.E.A.M. Here’s your update: Metroid Prime: Trilogy – Wii U Rock ’N Racing Off Road – Wii U Frenchy Bird – Wii U Code Name: S.T.E.A.M. – […]

  • Battlefield Hardline open beta takes place next week on all systems

    Details and dates for the Battlefield Hardline open multiplayer beta were announced by EA and Visceral Games today. From February 3-8, the beta will be available to all players worldwide on Origin for PC, PlayStation 3, PS4, Xbox 360 and Xbox One. You’ll notice that the dates coincide with the Microsoft slip up earlier in […]

  • Transistor, Yakuza 4, Thief headline February PS Plus offerings

    Sony has announced your free PlayStation Plus games for the month of February. Come February 3 in North America and February 4 in Europe, Plus members on both side of the pond will be gifted with the following: Transistor (PS4) Apotheon (PS4) Yakuza 4 (PS3) Thief (PS3) Rogue Legacy (PS Vita|PS4|PS3) Kick & Fennick (PS […]

  • Life is Strange launch trailer and final dev diary released

    With the first episode of Life is Strange releasing tomorrow, Dontnod Entertainment has released the last developer diary for the title as well as the launch trailer. Titled Creating Arcadia Bay, the video provides more information on the licensed soundtrack as well as the voice actors behind Max and Chloe. It also touches upon how […]

  • LEGO Jurassic World and LEGO Marvel’s Avengers out this year

    LEGO Jurassic World and LEGO Marvel’s Avengers have been announced by Warner Bros., the former was outed by Toys R Us and then teased at the end of LEGO Batman 3: Beyond Gotham, if you recall. LEGO Jurassic World encompasses all four Jurassic Park films and will be made available in June for 3DS, PC, […]

  • Pokemon, Super Smash Bros. top Nintendo’s million units sales list for Q3

    Nintendo has posted a list of titles which have sold millions of units as part of its quarter three earnings release. Global unit sales of 3DS titles for the nine months ending December 31, 2014: Pokemon Omega Ruby and Alpha Sapphire: 9.35 million (life-to-date, same) Super Smash Bros.: 6.19 million (life-to-date, same) Tomodachi Life: 2.11 […]

  • How to take a screenshot on Xbox One: a lesson in frustration

    Trying to do just one simple thing seems to have 360 steps with Microsoft – why is the Xbox One’s functionality such a car crash? “The Xbox One’s definition of usability is in fact the exact opposite – this is a console designed to make life inconvenient for its players unless they sign up for […]

  • Game of Thrones’ Westeros is being made in Minecraft by 125 people

    WesterosCraft, the project dedicated to creating the entirety of Game of Thrones’ Westros has resurfaced. There are more than a few ambitious Minecraft projects, but hardly any as impressive as WesterosCraft. We first came across it all the way back in January 2013, but it looks much better now. “I would say the world is […]

  • Dying Light exploit gives you unlimited money and items

    Dying Light has been out for just over a day and an infinite money and item exploit is already out there. A simple exploit has been discovered in Dying Light that lets you duplicate weapons, all of which you can sell for profit. Win/ win. YouTuber PowerPyx lays out the steps in the handy video […]

  • Sunset Overdrive concept art is as jovial as the game itself

    Sunset Overdrive is a colourful game which is partly due to its concept art. The concept art featured below is created by Vaughan Ling, one of the concept artsists who worked on Sunset Overdrive. Anyone who’s played the game will immediately recognise the locations, weapons, character designs and general atmosphere of the game through these. […]

  • Get an extended look at the PS4 version of Project CARS

    The PlayStation 4 version of Project CARS has been shown in 1080p 60fps. The video below is captured by racing game enthusiasts Team VVV from a preview build. You can see different racing disciplines being demonstrated here, on different circuits. The game’s impressive visuals get even better when the weather gets worse.

  • Battle Pod is the Star Wars arcade game you’ve waited your whole life for

    Star Wars: Battle Pod is an arcade game that lets you replay the battles of the original trilogy, and features an incredible cockpit. If you’ve never played a game at an arcade before, Star Wars: Battle Pod will definitely be the one to change your mind. It’s an arcade cabinet out of a classic Star […]

  • CoD Exo Zombies: how to unlock the Ride of the Valkyries Easter egg

    To no one’s surprise, Exo Zombies mode in Call of Duty: Advanced Warfare has some Easter eggs. The first Exo Zombies Easter egg, of surely many more to come, has been discovered. It’s a musical one that involves Richard Wagner’s Ride of the Valkyries. How you unlock it is not as convoluted as you might […]

  • Dying Light is sub-1080p on Xbox One, full 1080p on PS4 – report

    Early analysis of Dying Light on PlayStation 4 and Xbox One has revealed a few technical details about both ports. Digital Foundry has produced some analysis of both the PlayStation 4 and Xbox One ports of Dying Light based on some early testing. Both versions manage a solid 30 frames-per-second, only dipping below that in […]

  • Battlefield 4 Second Assault DLC free to all EA Access members

    EA is offering Battlefield 4′s Second Assault expansion free to anyone with an active EA Access subscription. Anyone with an active subscription to EA Access can download the Second Assault expansion pack for Battlefield 4 starting January 29 and through February 28, free of charge. All you need to do is find it on the […]

  • The Witcher 3 is getting optimised, but no visual downgrade

    The Witcher 3: Wild Hunt is in the final stages of development and developer CD Projekt RED is making sure optimisation work doesn’t impact the game’s visuals. The Witcher 3 art producer, Michal Stec, spoke to Eternity in an interview and was asked whether the team will downgrade the visuals to get better performance. “No. […]

  • Can’t download Dying Light on PS4? Here’s a fix

    If you’ve bought Dying Light on PS4 and you’re having trouble downloading it, you’re not alone. Here’s how to beat the bug. Techland’s Dying Light is stumbling out of the blocks a little this week, with many PS4 users experiencing problems with their full-game downloads. A bug’s to blame. Your console thinks you’ve already installed […]

  • What The Witcher 3 owes to Skyrim – and how it surpasses it

    The Witcher 3: Wild Hunt owes more than a nod to Bethesda’s Skyrim. I went to see The Witcher 3: Wild Hunt, and had a great time. I went in a fan of the books but not very experienced with the first two games. I came out with The Witcher 3 top of my gaming […]

  • Dragon’s Dogma Online has great monsters

    Dragon’s Dogma Online looks pretty rad – an undesirable quality in a game unlikely to come west, from our perspective. The first Dragon’s Dogma trailer was released this afternoon; admire its beauty below. The free to play online RPG was announced for PC, PlayStation 3 and PS4 overnight, but Capcom doesn’t intend to bring it […]

  • Xenoblade Chronicles X map about five times the size of last game’s

    Xenoblade Chronicles X is not a small game. This week’s Famitsu has a feature on Xenoblade Chronicles X giving some details on Monolith Soft’s next RPG and first Wii U game. According to Siliconera‘s translation of reports on the feature, the game’s map is about five times the size of that in Xenoblade Chronicles. The […]

  • Take on Mars expected to hit beta in April

    Take on Mars, the space sim from Bohemia Interactive will soon be reader for wider consumption. According to a new Take on Mars development roadmap, the sim will go into beta at the start of April, with full release expected in June. The project is currently available via Steam early Access, but between now and […]

  • Can you guess the next Mortal Kombat X character reveal from this fatality audio clip?

    Mortal Kombat X will have at least one very liquid-sounding fatality. NetherRealm is revealing Mortal Kombat X’s cats one character at a time, and has promised a new reveal during a community Twitch stream tomorrow. It also provided the following teaser video – it’s audio only, and apparently taken from a fatality sequence. What’s your […]

  • Nintendo Creators Program now recruiting YouTubers – PewDiePie, others weigh-in

    Nintendo has opened a Creators Program designed to ensure creators get a slice of ad revenue from videos featuring Nintendo assets, and some prominent YouTubers aren’t pleased with the company. Update “What Nintendo are missing out on completely is the free exposure and publicity that they get from YouTube,” wrote Felix Kjellberg (PewDiePie) on his […]

  • Xbox Live issues under investigation

    Can’t sign into Xbox Live? Microsoft is on the case. Xbox 360 and Xbox One users report being unable to sign in to Xbox Live. Microsoft is already aware of and working on the problem. “Our team is hard at work right now trying to get this resolved. Thank you for staying patient while we […]

  • Make money from your non-Valve mods with Steam Workshop

    Valve has opened the money-making side of Steam Workshop to third-party titles, giving enterprising modders more ways to make money. Steam now hosts curated Workshops for Dungeon Defenders: Eternity and Chivalry: Medieval Warfare, the first non-Valve games to support the scheme. What that means is that community members can create, vote on and eventually even […]

  • Check out DmC: Devil May Cry’s new manual lock-on

    DmC: Devil may Cry developer Ninja Theory has released a video showing off the new, controversial lock-on mode. The new manual lock-on is causing quite a stir, although its reception is probably better than the white-wigged Dante who makes fans even more upset than the original makeover. “The primary purpose of this video is to […]

  • Dragon Quest Heroes looks pretty fun

    Dragon Quest Heroes is yet another Omega Force take on an existing property – like Hyrule Warriors or the One Piece games. And it looks pretty sweet. We haven’t heard much from Dragon Quest Heroes here in the west because it hasn’t been confirmed for release outside Japan. This isn’t terribly surprising as we still […]

  • Square Enix to reveal new PS4 game this weekend

    Square Enix is doing something pretty mysterious right now. The Final Fantasy publisher is teasing something called Project Code Z. The project, which Square Enix is tweeting about in Japanese, English and German, is due for reveal at Tokaigi 2015 on Saturday. It’s a PS4 game, but that’s all we know. There’s a website you […]

  • Tetris has crowned its first known western Grand Master

    Tetris fans have a new western champion. Tetris is one of those gaming obsessions that goes much deeper than you might expect. For example, did you know that some versions of the game assess your performance and over you the chance to become a “grand master”? Turns out that’s a thing, and according to Polygon […]

  • Ken Levine’s next game teased as “sci-fi-ish” small, open-world RPG

    A series of tweets from BioShock creator Ken Levine has shed a sliver of light upon his next project. According to Levine he and his team are considering something a bit sci-fi and contemplating first-person mode. The team is developing the game for PC with a large in scope, expandable, systems-based narrative where more can […]

  • Become a lynx in new Shelter 2 trailer

    Shelter 2 casts players in the role of a lynx, which makes for quite a different experience to the badger of the first game. The first Shelter game had you evading predators, but in the second, you becomes one yourself. That doesn’t mean there are no dangers to face, of course. Judging by the trailer […]

  • Why King of Fighters 13 isn’t coming back to Evo

    Evo, the premiere western fighting game tournament, has dropped support for a few previously favoured titles. King of Fighters 13 had a loyal following, but isn’t featured in the Evo 2015 line-up. “Many things go into what games makes it to Evo, but the most obvious one is, ‘Is the community playing this game?’” Evo […]

  • An average Evolve match takes less than ten minutes

    Evolve players are pretty quick at hunting each other down. Evolve developer Turtle Rock has released an infographic brimming with statistics garnered from its recent beta test. One of the key takeaways is that all three monsters, and all four classes, are working as intended – their performance in game matches Turtle Rock’s designs. If […]

  • Super Mario Amiibo can be pre-ordered on Nintendo UK, Mario and Peach sold out

    The latest set of Amiibo in the Super Mario series is now available for pre-purchase through the Nintendo UK Store. Each of the following sports a red base and will run you £10.99: Bowser, Luigi, Mario, Peach, Toad and Yoshi. It looks like Peach and Mario are both sold out, though. All six can be […]

  • The Music of League of Legends Vol. 1 free to download now

    League of Legends has excellent music, and now you can have it too. The Music of League of Legends Vol. 1 collects 15 tracks from the MOBA’s history, and is available for free. You can grab the music from iTunes, Google Play or via direct download. Tere’s an example track below to get you in […]

  • Super Bowl 49 update arrives on Madden NFL Mobile

    With Super Bowl 49 occurring this coming Sunday, February 1, EA Sports has updated Madden NFL Mobile with new feature enhancements and Super Bowl-themed Live Events. Updates include: League vs League Tournaments Obstacle Course Super Bowl Bonus Players Tom Brady and Richard Sherman Super Bowl Legends Super Bowl Moments Upgraded Auction House The Super Bowl […]

  • See Super Smash Bros.’ unused custom moves

    Super Smash Bros. was originally intended to have 16 custom moves per character. The final version of Super Smash Bros. only features 12 custom moves per fighter, but Nintendo left animations for some of the cut moves in place. A Youtuber called RED has dug these cut mvoes out of the brawler’s code, and displayed […]

  • The Witcher 3: Wild Hunt contains 16 hours of sex scene mo-cap data

    Sex is nothing new to the The Witcher games, and The Witcher 3: Wild Hunt is no exception. In fact, it contains 16 hours of sex scene motion capture data. Giggity. There’s a reason for the bedroom dalliances though, as Geralt is a flesh and blood human, or a modified human at any rate, with […]

  • Here’s the launch trailer for Fahrenheit: Indigo Prophecy Remastered

    A launch trailer for Fahrenheit: Indigo Prophecy Remastered has been released after an Amazon listing was revealed for it over the weekend. Key upgrades include: High-definition Graphics — All of the in-game textures have been meticulously recreated in HD for mobile and desktop. Widescreen Support – A true widescreen (not cropped) view strengthens the game’s […]

  • The open beta for Battlefield Hardline will be dated tomorrow

    The exact dates as well as more information on the Battlefield Hardline open beta will be shared tomorrow. This is according to the latest blog post from developer Visceral Games. “We’ll share the exact dates and info on the Battlefield Hardline open beta tomorrow,” wrote Visceral boss Steve Papoutsis. “Stay tuned, thanks again, and keep […]

  • Upcoming Hearthstone patch to apply balance change to Undertaker

    An upcoming Hearthstone patch will apply a balance change to the Undertaker card, Blizzard has announced. After the release of Goblins vs Gnomes, Blizzard said it kept an “eye on the state of game balance” as more matches were played using the additional cards. Released with The Curse of Naxxramas, Undertaker is considered an overly […]