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Nvidia: “the PC platform is far superior to any console”

Friday, 29 November 2013 11:48 GMT By Dave Cook

Nvidia’s consumer sales manager Matt Wright has stressed that PC is the gaming platform of choice, and that its functionality makes it “far superior” to consoles. He recognises that some staunch console players may need some extra convincing however.

It follows the UK and European PS4 launch.

Speaking with MCV, Wright said, “We are proposing small form-factor PCs to be a viable alternative to the next-gen consoles. Enthusiast players want the ultimate games system and that is the PC. The PC platform is far superior to any console when it comes to gaming, plus you get all the extra functionality that a computer brings.”

He added that from the outside looking in, PC gaming may appear more complex and technical to the layman, but stressed, “We want to make PC gaming as simple as possible and we think that it already becoming much more relevant and appealing to casual gamers,”

Steam also helps. “Steam now has more users than Xbox Live,” Wright concluded. “There is a whole new generation who grew up playing on PC with titles like Minecraft or World of Tanks. There’s a huge community who love playing their games on PC.”

What’s your take? Are PS4 and Xbox One already obsolete? Is PC the way forward? Let us know what you think below.

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145 Comments

  1. Battler624

    Of course. But nvidia, you still mad about AMD getting the consoles deals instead of you? stop whining about it.

    #1 1 year ago
  2. G1GAHURTZ

    What have you done, Dave?

    #2 1 year ago
  3. Diingo

    I think i’ll have to disagree with that.

    I don’t think a high end PC from 2005 could play Battlefield 4 on the Xbox 360′s equivalent of visuals.

    #3 1 year ago
  4. Dave Cook

    @2 http://www.youtube.com/watch?v=m83JcNoNQ-4#t=116

    #4 1 year ago
  5. Erthazus

    @1, They are not whining about it and they don’t need That deal. The only one who desperately was in need of that deal was AMD that was in some economics troubles.

    @3,”I don’t think a high end PC from 2005″
    Name that one who has PC from 2005 and want’s to play Battlefield 4 with the xbox 360 quality that is beyond shithole.

    #5 1 year ago
  6. undermyrules

    @3 it can actualy but no one is interested to take a build from that year and use it to optimize it maxumum for that build….because every person has different build…

    #6 1 year ago
  7. tezzer1985

    I would rather play on consoles, where the experience is unified, to a degree. I wouldn’t know where to start to build a PC that could out put at max settings.

    What is the % of high end PC’s in homes compared to Consoles?

    #7 1 year ago
  8. tenthousandgothsonacid

    He’s just bleating because AMD took all their console business

    #8 1 year ago
  9. karma

    I personally wont be replacing my 360 with a new console this gen. Instead ive started saving for a new gaming rig. The initial payout will be more expensive than a new console, but in the years to come it will work out a lot less expensive due to the games being a whole lot cheaper, and no extra charges added on for things like Multiplayer. It’ll also be a lot more powerful and therefore last me longer too.

    Best of all modern graphics cards come with dual monitor support so I can hook up to my HD TV and play games from my couch. I’m Playing Fallout NV again right now with all the mods installed and my wired 360 controller and its way more fun than the restrictive no mod support xbox version.

    #9 1 year ago
  10. AlfeG

    Thats why NVidia manufacture Shield console? ))

    #10 1 year ago
  11. Dave Cook

    @10 It’s not really a console. It’s a device that streams games from your PC and displays them on a handheld.

    #11 1 year ago
  12. Mike W

    @11

    Did you know a Ferrari is faster than a Honda Civic and (here’s the kicker) is more valuable?

    So are Honda civics obsolete because Ferraris are better cars? ;)

    I’m not sure why Nvidia keeps bringing this topic up. PCs can be customize, so of course it’s going to be superior and powerful when compared to a fixed console.

    #12 1 year ago
  13. karma

    @3 I dunno man, my PC must be over 9-10 years old now and all its had in that time is a new ATI card and an extra gig of memory installed and its still plays any multiplatform game well and looks better than their console counterparts. Crysis 1 & 2, Far Cry 2 & 3, Fallout, Skyrim etc.
    I havent played Battlefield because its not my cuppa, but I’m confident it can run the game and look at least as good as, if not better than the 360 version. The games might not be optimised for my hardware, but it keeps surprising me how well it runs them.

    No way my PC can handle the new upcoming generation of games though. But 10 years has been a good run for this old PC.

    #13 1 year ago
  14. ArithonUK

    Does he really think he gets points for stating the obvious?

    PC’s are superior to consoles. Water is wet. Sky is blue. Nvidia didn’t get to supply hardware to SONY or Microsoft.

    #14 1 year ago
  15. Dave Cook

    @14 ‘Points’?

    Who’s keep score?

    #15 1 year ago
  16. mistermogul

    I’ve been gaming on PC since I first got my Acorn Electron back in the mid 80′s but even so I still love the accessibility of console, tablet and handheld gaming…

    #16 1 year ago
  17. Opalauge

    A medium-spec PC can easily compete with PS4 and XBO…BUT…no developer or publisher gives a fu*k about that, because consoles are the lead plattforms and generate far more revenue and profit.

    #17 1 year ago
  18. spoffle

    Typical Nvidia butthurt. They can’t let it go that no one wanted to work with them for the new consoles. Good ol’ cognitive dissonance.

    I also wonder what this guy’s suggestion is for playing console exclusives are, with the way he talks about console players needing extra convincing.

    This is something people like him and the Glorious PC Master Race don’t seem to understand, it doesn’t matter how much better PC gaming is when you’re talking about first party games from Sony, Microsoft and Nintendo, because they’re not available on PC.

    #18 1 year ago
  19. Legion

    “Matt Wright has stressed that PC is the gaming platform of choice,” he can continue to say that all he wants, but the facts are that the PC does not even come close to being the platform of choice.

    He might want to hype on about how the PC can do such and such… but in reality the numbers of PCs that can do games well is just a small fraction of the PCs owned. And even amongst the PCs that can do games well they tend to have difficulties handling each game the same. There will always be PC configurations that are just not going to be able to play some AAA titles without some heavy duty manipulation. Even BF3 and BF4 have proven that PCs are far from equal when compared to each other… and have been nightmare scenarios to gamers that want to enjoy the games but can’t.

    The MARKET itself specifically identifies consoles as the leading platforms for gaming. So he can tout the superiority of PC platform but it doesn’t make it true. PC IS NOT the platform of choice. Sorry.

    #19 1 year ago
  20. AsianGameing

    O_o nothing new here , pc all way better than console . how cost for high end pc ?. nvidia titan cost like $1,249

    #20 1 year ago
  21. Panthro

    As much as I like some console exclusives, they never make me want to buy a console just to play them…

    Plus, I have plenty of games that console gamers cant get hold of on PC which I love so the argument of exclusive titles vs exclusive titles is basically pointless as it all comes down to taste and as of right now the console exclusives are looking pretty dim and uninspired to what I can get on PC.

    I’ll either get a console bought for me as a gift or wait a few years, as of right now they both look like shitty platforms from where I am standing, peer pressure to play with my buddies never affects me since Im not so big into multiplayer games.

    @20

    Why do you people always refer to the Titan as if its the only option for a high end computer… you guys are so stupid.

    #21 1 year ago
  22. Ireland Michael

    The only “superior” format is the one that has the games you want to play on it.

    And since that depends entirely on the person, the best format is different for everyone.

    #22 1 year ago
  23. Judicas

    @1 so true! nvidia need to stop whinging

    #23 1 year ago
  24. lolatfanboys

    well duh…modern PC > modern Console, that is fact. But good thing about consoles is, they all have the same hardware, I think it will be easier to program for new gen consoles (pc architecture?) than all the individual rigs out there? Just hoping that there will be some amazing game to support that next gen. Jedi Knight 4 anyone?

    #24 1 year ago
  25. El_MUERkO

    @19 More people game on PC than any other format, they may not buy CoD or BF4 in console numbers but that doesn’t mean anything, at one point 12m people were paying monthly subscriptions to World of Warcraft and games you’ve never heard of have bigger audiences than XBox Live’s user base. You’re deluded.

    #25 1 year ago
  26. Panthro

    @25

    I read sooo many comments a week about PC vs console and they always spit out the same usual uneducated garbage.

    - PC vs console userbase… I dont know where they got the idea consoles have more users.

    - Exclusive titles (depends on taste) but if they are arguing about quantity the PC has quite alot more

    - They argue about upgrading hardware like its a bad thing. (like buying these consoles isnt just one big hardware upgrade from 8 year old systems)

    - Urrghhh keyboards (thats taste, but if someone is after controllers the PC has a lot more options than consoles so I dont get that argument)

    Im just tired of the AAA crowd of games at the moment, some are very good but 90% are rubbish..
    I used to love the AC and CoD series but now I just see them as a sort of blockbuster title like the expendables… uninspired

    #26 1 year ago
  27. absolutezero

    I always find it strange that as soon as the PC is mentioned baseless conjecture becomes almost facts to some people.

    Thing is theres no real way to know how many people are playing on PCs at any one time, its not like the consoles where they know the exact number of consoles sold. Add to that the strange thing of people starting to put artificial barriers up against what can and can not be considered “playing a game on a PC”, all those people on kongregate and facebook. All those people with laptops just passing some time.

    They don’t count, they don’t spend money, they have no Titan. Get a console then for some reason you now are well versed enough in video games to pass judgement on anything and everything.

    #27 1 year ago
  28. Panthro

    ^ But didn’t you hear?

    Consoles are where all the real gamers are.

    It was funny when they all used to say graphics didn’t matter but they all flocked like sheep to games like Ryse because its the game with the shiniest armour.

    Looks like nothing but a tech demo if you ask me, much like Crysis 1.

    #28 1 year ago
  29. viralshag

    Consoles have been so successful over the years due to size, price and usability. To some degree they can do what a PC does in terms of web searching and multimedia streaming via internet, services and local devices.

    People want something they can buy from a shop, know what it is and does, go home and plug it in and start gaming. PC’s have never really offered that simplicity until the last few years.

    Sure, PC nerds and real enthusiasts might have known about it but then don’t complain about the general populace not knowing that if it’s not made abundantly clear.

    #29 1 year ago
  30. Opalauge

    @25:

    You mean the Farming Simulator? :D

    Jokes aside…it depends on the country. Germany is a PC country and many eastern Europe countrys as well…or South Korea.
    There are about 60m people who are playing World of Tanks, WoW is still popular…so are many F2P games and other MMO’s…but when it comes to AAA Blockbuster games like CoD, the PC is nearly economically insignificant. 3-4 million sales on the PC versus 20-30 million sales on console. So what would you choose as a lead plattform for a AAA titel? PC or console?
    Where would you address the greater intersection for a game?
    Where would you address the greater userbase with a uniform plattform basis?
    Almost every single AAA game of the last 7-8 years was primarily developed for a console and was later converted for PC.

    #30 1 year ago
  31. Erthazus

    So much butthurt and bullshit is coming from a console audience. One is saying that Titan cost “$1,249″, the other guy says that PC is so fucing difficult and not accessible enough…

    Oh my god. Stupidity never ceased to maze me. All it needs to someone make a statement that PC is indeed better then a console… Butthurt situation will increase by 300%

    @viralshag, “go home and plug it in and start gaming. PC’s have never really offered that simplicity until the last few years.”

    If you are an idiot. It’s your only problem. Not mine or someone else. PC were simple since the invention of Windows 95. If you can’t Turn on your PC and install a disc with a software and launch your game then you are a disabled person and should stay away from videogames. Just saying. I don’t know, maybe you have real issues if turning on your computer is a problem.

    The amount of bullshit coming from your mouth in PC threads is staggering.

    @Opalague, don’t you understand that Call Of Duty is a shitty game and that most PC gamers played these games in the start of 2000s?

    That’s not AAA title. It’s a B-game that is called AAA for a console. Want to know what is AAA title?

    That’s STAR CITIZEN.

    #31 1 year ago
  32. viralshag

    @31, That’s rich coming from someone like you to be honest.

    And if console gaming was so shit why are PCs emulating the same style of interfaces these days? If the PC is so great, why are they making things like Steam BP Mode or even the SteamOS?

    Console gaming is making PC gaming better. Deal with it.

    #32 1 year ago
  33. Ireland Michael

    @31 Your constant hypocrisy is hilarious.

    Nobody cares about the cutting edge. If the games you want to play are on the format you enjoy, nothing else matters.

    Right now the games I want to play the most are coming out on the Vita, so right now that’s the best format for me. The hardware is ultimately meaningless.

    Quit being an elitist knob. Let people enjoy what they want to enjoy.

    #33 1 year ago
  34. absolutezero

    The largest game on the planet is a F2P PC game.

    League of Legends is massive and you never really see anyone talking about it. Its just something that is, think about how much money Riot is making from that game. Its insane.

    I’ll add that I completely agree with Mike on this, I will however add that take the amount of scorn and cheap shots heaped onto the Vita despite its obvious quality of titles available. Now instead of it being over the course of the handhelds life span imagine its been like that for over 20 years.

    Imagine having to see people talk the most ignorant shit as facts, claiming death constantly because they have bought into this console hardware if your a “true gamer” horse shit. Its really fucking depressing. It gets a little too much sometimes and you just have to let rip.

    #34 1 year ago
  35. Panthro

    I agree.

    the platform most suited for AAA titles are the consoles since they reach a wider living room audience and AAA titles are the games most like blockbuster Hollywood films.

    I turned to PC as a way of playing games which haven’t been published by a large company as they all felt too similar for me apart from a small percentage like the Bethesda titles etc.

    Its all taste, but the way people argue they need to take a step back, observe what they are saying and understand who they think the real ‘master race’ is… nowadays its the console users who think they can look down on the PC gaming community.

    #35 1 year ago
  36. Erthazus

    @Ireland, I said nothing about cutting edge right now.

    In fact the most popular games on the PC are not the cutting age looking games. League of legends is the biggest game in the world and require a PC that is barely cutting edge.

    #36 1 year ago
  37. Ireland Michael

    @36 Point is, the format is meaningless, whether is a Gameboy or a PS2 or the most powerful PC in the world.

    Everyone’s tastes are different. PC does not cater to everything, but neither do consoles. Variety is the spice of life.

    #37 1 year ago
  38. Ekona

    In every meaningful and countable way, the PC is a better platform than any console. And yet, it’s the one platform I no longer game on. It’s all about the games, and until the PC gets the games that are currently console exclusives then I won’t be changing. My Xbone is significantly less powerful than my mate’s PS4, but the Sony machine doesn’t have the games I want to play.

    Ireland Michael is so spot-on here, it hurts to see anyone try and argue the opposite. Games, not teraflops.

    #38 1 year ago
  39. Erthazus

    @37, Format is not meaningless. Not in a slightest. Format is where you enjoy your games. If you like playing games with a bad controls and very bad screen with tearing then it’s your choice of suffering.

    I want to play my games in the highest resolution, without screen tearing or jaggies. This technical limiations should not limit my experience because I should not see it. I want fantastic controls that I can customize the way I want. I want smooth precision. I want mods, great services and obviously good looking games such as Star Citizen with the gameplay that is nothing like in other games. I’m also asking for crativity from a PC indie devs that have games that are barely cutting edge. I want games that can be alive for more then 10 years such as WoW, Everquest, Eve Online and stuff.

    and this experience I can’t get anywhere except for a PC. Other platforms have their own advantages but it’s not even close to what PC can offer.

    I will continue buying Consoles only for games that I want but this is the only reason why I’m buying them. But experience on them is a different thing compared to PC.

    #39 1 year ago
  40. Panthro

    @38

    I’m the same but the exact opposite…

    Im not willing to get a PS4 until the same type of games I like on PC begin getting developed for it…

    Console exclusives don’t mean jack to me anymore, I’m tired of blockbuster action titles.

    #40 1 year ago
  41. lubu

    what #26 said. or more aggressive version, what Erthazus said. end of story

    #41 1 year ago
  42. Erthazus

    @40, I’m getting PS4. But just for the games. If some of them were available on the PC I would never buy a console.

    Games are the important factor still in any format. Everything else depends on the taste really.

    #42 1 year ago
  43. Ireland Michael

    @39 That that is the best format. FOR YOU. You act like it’s the *only* valid option though.

    But there’s a world beyond your nose, and millions of people with tastes not your own. I personally couldn’t care less about the jaggies or the teraflops or the resolution. I enjoy games with creative art design, which in my eyes beats out resolution and polygon counts every single time.

    Tearaway on the Vita in the most fun I’ve had in years. I might even go out of my way to Platinum it, and I’m someone that generally doesn’t give a crap about stuff like achievements. It’s the first time in a long whole that I *want* to discover everything a game has to offer.

    It’s nice to see you’re willing to give the other hardware a chance though, just for the game.

    #43 1 year ago
  44. Robbins

    Games like Minecraft, Super Mario Galaxy and The Last of us prove the hardware doesn’t matter , as long as a good developer is doing it.
    I got a PS4 for Naughty Dog and Sucker Punch, not for 8gb of RAM

    #44 1 year ago
  45. Opalauge

    @Erthazus:

    Star Citizen is a Crowd Funding Project. AAA is not only a matter of the Budget, but also of market value.
    GTA, BF, CoD, The Elder Scrolls, Far Cry, Deus Ex, Hitman and many more…every one of theese series were born on the PC and are now at home on consoles. Every one of theese series is nowadays primarily developed for consoles. The marketing for theese titels focusses primarily on consoles.
    This has nothing to do with “meeeh, my plattform is superior”…this is a simple economic and industrial fact.
    Of course Star Citizen is a big project, but a 30+ mio. budget is still small. A CoD will outnumber that budget easily…not in developement of course, but with marketing included.

    AAA does not mean, that it is a great game. It means that it is popular and binds a massive amount of capital investments and theese investments are covered and furthermore converted into profit with sales. And when it comes to sales, the PC is economically inferior to the consoles.

    #45 1 year ago
  46. absolutezero

    Thats just it though hardware does not matter on the PC either?!?

    Just because it you can does not mean you NEED to. Thats the whole point in having options, you get to choose. That is not a bad thing. If you can’t be bothered with it, then fair enough thats fine.

    ahhhh fuck it.

    #46 1 year ago
  47. fihar

    Having an exponentially powerful computer is like having a hypercar without roads long enough to let it loose.

    Some of the best people in the industry are still working on a console-exclusive title.
    Yes, most of ‘em are AAA-titles but you can’t argue your way out of the fact that Mario and Zelda’s boss fights are still considered one of the prime examples in intelligent game design and that Naughty Dog is still at the forefront of action set-pieces and character performances.

    #47 1 year ago
  48. Cobra951

    @3: How about a high-end PC from 2001 last upgraded in 2005? Will that work?

    Oh, not this again. Best technology: top PCs released this morning (2 weeks ago is so old tech). Best games? Not so easy to pin down. I’m out.

    #48 1 year ago
  49. MegaGeek1

    Wow, thanks Matt Wright, I didn’t know that?

    I had no idea that PC architecture lends itself to easy upgrades. I also had no idea that those upgrades would inherently enhance gaming performance.

    I’m on a budget, thats why I own a console. Believe you me, I would like nothing better then to plunk down 5 grand on a 4k native rig, but that shit just ain’t going to happen.

    Until then I’m happy with my $399 PS4. Killzone looks awesome.

    #49 1 year ago
  50. Hcw87

    Ofcourse you’ll have superior graphics and performance on PC, but every single game isn’t out on PC. There are a buttload of console exclusives that are worth buying a console for.

    Therefore, to get the complete gaming experience you need to buy atleast one console along with a PC. I got an XB1, PS4 and planning on a Haswell/Broadwell PC next year (Or the Steambox).

    #50 1 year ago
  51. Malmer

    Superior or not, I still prefer the console experience.

    #51 1 year ago
  52. Panthro

    @50

    That’s how I feel about consoles at the moment, and until they start releasing more varied titles I wont consider personally buying one.

    On my PC I have around 500 steam titles and I feel so at home with all the variety I have, looking over at my PS3 and 360 titles I just see a bunch sequels and the odd creative title like LBP.

    #52 1 year ago
  53. loki

    just lol

    #53 1 year ago
  54. Statix

    Jesus christ, how many times is Nvidia going to repeat themselves? It’s like a little child screaming, “Me, me me!” because he’s not getting enough attention. Just comes off as tad desperate sounding.

    And no, PC is not “superior” to consoles. Such a generalizing statement is ridiculous. I have a gaming PC, I also play on consoles, and they’re both vastly different beasts, each with their own pros and cons.

    #54 1 year ago
  55. OneLifeCycle

    I was an avid console gamer since the first Playstation. I then made the jump to XBox when Microsoft release their first console. Finally, I became a PC gamer when I could no longer stand the archaic technology in current gen consoles. I felt like I was being strung along with no announcements by either company looking to develop a new console. I wanted something new, I wanted “current gen” graphics and I grew tired waiting and waiting and waiting on consoles to deliver. So I did it myself and bought a gaming PC.

    With that said, I now own a PS4 and a gaming PC. PC’s do offer an advantage in the processing power/graphical arena but with that comes a higher price tag… The cohesive communities created by consoles and the simplicity of having a manufacturer manage the OS, the hardware, the cheaper price-tag and everything else that comes with it is of great benefit to the end-user.

    Finally, I think NVIDIA needs to check the sale numbers of the two new consoles. They may be right in some regards that the PC platform is superior but that appears to be largely irrelevant to millions of people, doesn’t it?

    #55 1 year ago
  56. yeoung

    @Erthazus:

    I’ll stipulate that by calling Star Citizen a AAA game whilst berating CoD, you are misappropriating the definition of AAA to mean gameplay-quality and shiny shiny pixels.

    Star Citizen can hardly be designated as a AAA title at this moment, as gameplay has yet to be shown and the game is quite a ways off from release. At this point the entire project, what is shown of it anyway, could have been made be 1 guy fiddling around with Maya 2014 and the Mental Ray renderer. Models don’t make games. Also, you’re making PC’s out to be plug and play machines, which is simply not the case. It could be, given that perhaps a Steam Machine might feature a modular design with easy access slots for gpu/ram/etc, but for now this is not the case with gaming PCs.

    I’ve been looking into getting a rig together myself, but have never touched a motherboard, are unfamiliar with tech demands, for example, do I need 600 watts or 700 watts power supply? Do I go for a gtx 770 or a HD Radeon? If I splash on a 770, do I need extra coolers? Will a mid-tower even hold a 770, do I need a specific brand? which motherboard? Do I go with the Asus somethingsomething, do I need a motherboard with integrated graphics card? Will I get better performance out of a gtx card or a Radeon given that I’m going for I5? What do I make of all these benchmarking numbers?

    I’m not a total noob, but fairly new to pc gaming and there’s a significant amount of studying to be done. For the uninitiated, such as myself, a PS4 is much less of a hassle. Besides, let’s not pretend that consoles don’t have other advantages over PC.

    EVERY game on console has pad-support (shocker), but getting a nice ARPG (Path of Exile) playable with a pad takes Xpadder, patience and it never quite works right without direct character control. So no, mr Erthazus, PC is not super easy, and most definitely not the breeze you make it out to be. I want to play games. Being able to go 1080p60fps or higher on all titles with ultra settings is what we all want, none excluded, but if it were as easy as you make it out to be, consoles would have been obsolete generations ago.

    #56 1 year ago
  57. OneLifeCycle

    @56 You’re right. I can’t stand the lack of controller support on PC gaming. Keyboards are meant for typing. They’re just a bunch of on/off switches. I feel so disconnected with a keyboard that no matter how great the game looks, I simply will not play it. I recently bought StrikeSuit Zero on Steam and it’s controller settings are AWFUL! I mean, horrible! It’s like these PC developers put pad controller implementation on the back shelf.

    So, yeah NVIDIA, PC may be a great platform. But don’t pretend like there are no shortfalls. Controller support is a big one.

    #57 1 year ago
  58. gameoholic007

    Wooo, I think Nvidia a little booty hurt that no one busted a deal with them for console manufacturing. So I guess that means that they have to come out with pokes and jabs like a 10yr old would. If Nvidia wasn’t so expensive, maybe, just maybe console companies would have considered them again.

    #58 1 year ago
  59. yeoung

    Aye, definitely one of my main gripes with the platform, because I don’t like k/m controls at all. Like you, I believe keyboards are for typing, and they don’t lend themselves to gaming at all, bar for some genres that don’t rely on particularly dexterous control, space sims Eve, RTS, etc. Obviously it could get tricky doing your spacetaxes on a pad

    People who throw in the “controllers have less/not enough buttons” need a fact check as well. Using even just the shoulder buttons as modifiers allows for A LOT of buttons and combinations, there is no reason for games to be dumbed down for consoles (to fit the controls), ever. Many pc developers simply don’t work diligently enough on the pad setup/config or feel like adapting the UI

    #59 1 year ago
  60. TheWulf

    Do we have to keep doing this?

    Do they have to keep doing this?

    An open platform is preferable to a closed one, yes, that much is obvious for a variety of reasons. Such is the truth of why iOS owners feel they have to jailbreak their phone to get even some of the functionality that Android owners have out of the box. But superior? No.

    And what about when SteamBox open consoles roll around? What then? Is the PC platform still superior then? Or might it actually be that they’ll be the same platform, and we can finally all stop fapping over which bloody platform is best!

    Because I’m so tired of this.

    #60 1 year ago
  61. TheWulf

    @59

    I agree completely. I’ve never said that a keyboard offers anything over a controller. It absolutely doesn’t. A mouse/trackball does, but only in regards to accuracy, for games which require it.

    With most console games, auto-aiming is turned on pretty hardcore in order to compensate for clumsy thumbsticks. I’ve seen this happen in PC ports too where that option isn’t disabled by default. It leads to a lot of ‘but that wasn’t where I was shooting!

    There are even Bethesda game mods to disable that, because the Fallout games had the most hardcore auto-aim of them all.

    So a trackball/mouse provides a certain degree of advantage in SOME games, but a keyboard doesn’t really do anything for you. The keys aren’t even analogue, they’re digital, so you don’t even get digital movement.

    I honestly feel that the best controller would be some weird amalgam of a trackball/mouse and a game controller.

    I genuinely dislike having to use the keyboard part of the equation when I need the trackball. But when I’m playing New Vegas with a mod that lets me shoot properly, I need that extra accuracy. Yet I lose a lot of functionality thanks to keyboard keys over gamepad controls.

    I think there’s a lot of innovation left to be done in the gamepad field.

    I think Valve realises this, too.

    #61 1 year ago
  62. Panthro

    Ive never heard anyone argue against controllers by saying ‘they don’t have enough buttons’

    Just because there can be many button combinations doesn’t mean they can fit every single type of game, even with taking time and care to try and make them work best.

    Controllers aren’t the super control type you are making them out to be but neither are keyboards…

    but you really think keyboard and mouse aren’t suited for gaming? Lets have a pvp match on any fps game you choose, you can use a controller and I can use a keyboard and mouse… even without practice in the game first I bet I can still ace you and I don’t even play many shooters.

    #62 1 year ago
  63. TheWulf

    @62

    Again, I agree. But I think the truth is somewhere in between.

    A controller:

    a.) Does have enough buttons.
    b.) Does also have terrible amounts of inaccuracy and clumsiness.

    This is why innovation in the field needs to continue. Everything on a controller rocks except for the thumbsticks, which suck.

    #63 1 year ago
  64. TheWulf

    @58

    Or they might have made the perfect choice by getting into bed with Valve regarding the SteamBox. Only time will tell. But in order for their perfect future to occur, they really need to stop screaming ‘PC is best!

    A better mantra would be: ‘Open platforms are best!

    That mantra would fit Android devices, Steambox devices, and every form of PC architecture. That would be making the right kind of stand, since they’re also in bed with Google at the moment.

    #64 1 year ago
  65. TheWulf

    I just want us all to stop arguing over this so that we can have fun playing games again. I think it’s ridiculous, honestly. If we, at some point, establish an open platform for consoles then we can all enjoy playing games.

    You don’t hear Android users squabbling over devices despite there being such a huge variety. I don’t see why we all need to squabble over platforms, but that’s just me.

    This is why I’m hoping that Steam is successful and completely knocks Microsoft and Sony (along with their evil marketing) out of the ring. That way we can just agree that open platforms, Linux, and Steam are pretty rad, rather than fighting like little boys over which robot is best.

    We’re grown-ups, now.

    This is getting silly.

    #65 1 year ago
  66. Panthro

    I just cant get over how closed the xbox and ps3 were.

    Dont get me wrong I loved them before I got a PC but after seeing all the choices I had with PC gaming on this platform my mind was blown.

    The PS4 and X1 could really benefit from a lot of community content, indie games, an open marketplace (more places to purchase online content) etc. not that I would be able to enjoy this since its beginning to look quite bleak to whether I myself will purchase one for my bedroom (there is one downstairs in the living room though, even though its my brothers).

    EDIT – Without realizing I just described the steambox… oops.

    It would be good for console gamers to experience stuff like that, that in my opinion is what sets apart PC and console gaming and really widens the gap from what I expect from games nowadays, a closed platform isn’t something I feel like ever going back to.

    #66 1 year ago
  67. Dirk

    While I would probably agree with them, this is just a case of nvidia being butthurt that Sony and MS went with AMD. But consoles get most of the games so it kind of evens itself out.

    @59
    The only games that suffer from keyboard control are ones that require analogue movement or complex inputs, like driving, sports and fighting games. I would never use a gamepad over kb/m in an FPS but have no problem playing a TPS with a pad, considering most games are ports that were designed for pads in the first place.
    Saying keyboards are only for typing is like saying mobile/cell phones are only for making phone calls, or that your “games” console shouldn’t be playing movies.

    #67 1 year ago
  68. Panthro

    I don’t see how this is in any way ‘Nvidia butthurt’ though.

    They were saying this shit before way way way before the PS4 and X1 were even announced…

    How is that guys opinion any less valuable than ours?

    #68 1 year ago
  69. Os Money

    @The wulf. Ever seen a frag shark?

    #69 1 year ago
  70. OneLifeCycle

    @62 accuracy isn’t the most important aspect of FPS for many of us. I prefer the controller even if I am less accurate with it. To me, gaming = controller not gaming = keyboard and mouse.

    #70 1 year ago
  71. mosemos

    okay i believe you. so tell me why old gen consoles still run games better than high end PC’s in some games.
    i tell you , because you are greedy people you dont want to optimize the games on pc

    #71 1 year ago
  72. yeoung

    @TheWulf:

    Don’t misunderstand, different tools for different tasks, obviously. I’m not looking to romanticize pads or upset the status quo, I’m not feeling particularly subversive this fine evening. Nay, I believe innovation is coming, much warranted as it is indeed. What I have my sights set on is a culmination of third party sensory input and motion tracking peripherals, as well as wireless BMI’s.

    Some strides have been made with BMIs/BCIs (see Graz BCI), but I personally think that this particular field of study will only gain a boost if VR gets a decent foot in the door. A foot remarkable enough to wet the (relative) masses’ appetite for TIVR, rather than outliers. Concerning the immediate future, Valve’s pad may bridge a momentary gap but doesn’t seek to revolutionize beyond improving the wheel. Can’t help but look ahead favorably considering the makings of the aforementioned tech convergence are (arguably) well publicized already.

    @Panthro:

    I don’t do FPS’, but I’ll gladly take you on in any TPS, or platformer, fighter, puzzle or sports game ;)
    Besides, competitive gaming isn’t so much my jam, I’m a cooperate and explore kinda guy. And crafting. God I love crafting stuff in a good RPG.

    @Dirk:

    I stand by my opinion. A keyboard is widely used for gaming, but it is most definitely not designed for it. (I do mean regular keyboards, not something along the lines of the Belkin Gaming Keyboard, which honestly looks pretty damn cool). The normal keyboards though, completely straight and wide, very counter-intuitive to the normal position of human hands. Controllers have been privy to iterative design innovations, the standard keyboard is still very much that and show no signs of going anywhere, which I’ve always thought was strange.

    Edit:

    Also, Dirk, I’d urge you to reexamine this assertion; “The only games that suffer from keyboard control are ones that require analogue movement or complex inputs”

    Not simply because a 3D full motion game is always more immersive if controlled with an analogue rather than WASD, but also analogue sticks open up more control options which takes a keyboard multiple buttons to emulate. Lastly, there’s a lot of games with complex inputs. Anything from Street Fighter to Skyrim to GTA to Psychonauts to Trine to Fifa to SSX, to Super Mario World, and a lot more in between

    #72 1 year ago
  73. TheWulf

    @72

    Fair enough. And again, I agree.

    I just hope that we see more innovation in the field. Neither the mouse nor the controller is the be-all-and-end-all of inputs, I’m hoping that we’re just beginning to see the iceberg, rather than being at the tip of it.

    Stagnation is bad.

    So, basically, I think we’re on the same page, here. I don’t want to see sides in this, just innovation.

    #73 1 year ago
  74. yeoung

    Since I’m yapping away, I’m gonna throw in another nugget. I enjoy an FPS on extremely rare occasion. Namely BF3 and Rainbow Six Raven Shield on PC (still haven’t beaten it, 10 freaking years man). I play both with a controller, because despite the handicap, poking the trigger feels like aiming a gun, whereas moving the mouse feels like aiming the reticule, if that makes sense.

    (it does to me)

    #74 1 year ago
  75. TheWulf

    @71

    Easy. Windows is shit. Why? Because of all the useless background processes it has which greedily eat up system resources, the poor optimisation of the operating system as a whole, and then the poorly made programs that they install on top of that.

    A better OS and user education could fix this.

    #75 1 year ago
  76. TheWulf

    @74

    Yup. So there’s a lot to be done in regards to inputs. I don’t want to see inputs locked down into monopolies. Forgive me for saying it, but this is something I miss about the home computer days, and the early days of the PC, where any old company could make a controller.

    There were a lot of crazy controller ideas floating around back then. I’m hoping we’ll see that again, some day. Just unbridled innovation. Sure, a lot of it was shit, but there were some real gems.

    #76 1 year ago
  77. TheWulf

    @70

    The problem is is that the thumbsticks offer no accuracy, it isn’t even marginal. So the game plays itself for you via auto-im. You shoot 20 inches to the right of something and the bullet magically swerves to hit the target — that’s always been my experience with thumbsticks, and it continues to be true.

    Personally, I don’t find that fun. I like controllers for some games (like superhero games, as I will only play Saints Row IV and The Amazing Spider-Man with a controller), but I need the accuracy of a trackball or mouse for other games, because magic bullets annoy me.

    Neither is perfect. Both have their uses depending on the game. But I think that a controller that would serve both tasks could be made if the research was done.

    What we need to do is just admit that thumbsticks are a terrible idea and move on. Valve might have the right idea with their controller, but I don’t know yet. And there have to be other potential fields to explore which could also replace the thumbstick. You could even build a trackball into a pad that could be comfortably accessed with the thumb.

    So many things that could be tried.

    Edit: Now I really want to see a pad where the right stick is replaced with a trackball, and the plastic is angled in such a way to make it comfortable.

    #77 1 year ago
  78. yeoung

    @73:

    Aye, I’m thinking designers of the big-boy pads (sony/micro) may have hit the ceiling on the iterative innovation process vis-a-vis controllers. Nintendo will do whatever it feels like doing in a much more derailed-train-kind-of-way, but I don’t expect many changes to the pads for consoles in years to come. I’m honestly hoping indirect input by means of a pad will be to 2020 what VHS is to 2013.

    #78 1 year ago
  79. TheWulf

    @78

    Same. Though I do wonder how much adding a trackball to a pad would fix. Or if Valve’s controller will go anywhere.

    I hope we get somewhere sooner than 2020, I’ll be an optimist about that.

    At the end of the day, though? I don’t think that any controller is inherently bad, they all have their pros and cons. And for games where you don’t need too much accuracy (like a superhero game), I choose a controller.

    #79 1 year ago
  80. TheWulf

    @69

    Huh! I want to try one of those! They look neat.

    #80 1 year ago
  81. Jerykk

    I keep seeing people claim that keyboards have no gaming benefits. Really? I’m pretty sure every strategy game in existence would disagree with you. In fact, any game with hotkeys would disagree with you. Being able to instantly access any menu with a single key press is awesome. Being able to instantly switch weapons or abilities without cycling through a radial menu is awesome. Being able to instantly select and trigger actions on specific units (that don’t even need to be onscreen) is awesome. And there are even cases where digital input is beneficial to player movement (see Quake, UT or Tribes for examples where precise, acceleration-free input is ideal).

    The only benefit of analog sticks is the 360 degrees of directional input and that’s really only beneficial in games where you don’t control the camera (something that’s only becoming less common these days). When you do have camera control and the camera determines your facing direction, analog directions are pretty useless.

    So claiming that a gamepad is inherently better than a keyboard is about as silly as claiming that PCs are inherently better than consoles.

    #81 1 year ago
  82. Panda

    reminds me of this here
    http://2.bp.blogspot.com/-GCY4uTIX3W8/UnBjyDmlawI/AAAAAAAAAGE/PBfAgcj9TCE/s1600/glorious.png

    maybe the pic is from nvidia ^^

    #82 1 year ago
  83. DarkElfa

    No matter how right or wrong they may be about PC’s over consoles, let’s not pretend that this is about anything else other than Nvidia being sore over AMD powering them all this time around.

    #83 1 year ago
  84. yeoung

    @81:

    I’m assuming you’re addressing me, though I feel compelled to note that I never stated that a gamepad is inherently better than a keyboard. I merely remarked how keyboards aren’t designed for gaming, one does not need the keenest of insights to notice this.

    Regarding your first paragraph, I explicitly mentioned keyboards being better suited for space sims and RTS games (a.o) than a pad. Pay mind to the fact that the majority of gamepads also include WASD in the form of d-pads.

    Your second paragraph mentions 360 degrees directional input as the sole benefit, though I point to my earlier assertion to counter yours. The sticks are a clickable button aside from being able to detect to what extent the stick is manipulated, potentially triggering various animation sets. Analogue sticks perform various functions, all of which can be emulated on pc, although it takes a seperate button to perform each action. Luckily keyboards aren’t short on buttons.

    #84 1 year ago
  85. Arcnail

    Oh here we go again. Listen, both have their place in the video game world. Sometimes I like playing an MMO on my PC, others I like chillin on the couch playing a sports game.

    I honestly don’t see that ever changing, hasn’t so far, even though these experts have been saying that this or that is die’n off for how long now.

    #85 1 year ago
  86. Arcnail

    @83 Nice point!

    #86 1 year ago
  87. nollie4545

    I don’t know what PCs you guys are on about, but nearly every PC game I know of:

    -CAN BE PLAYED ON A WIDE SCREEN TV

    -CAN BE PLAYED USING AN XBOX CONTROLLER OR PRETTY MUCH ANY USB CONTROLLER YOU CAN FIND

    Don’t think all PC games have to played with keyboard and mouse. Most people use them because they are just better.

    #87 1 year ago
  88. sebastien rivas

    @87

    Haaa you reach a subject of matters. Well actually more than 1 subject.

    That is true, but as I of many that can be included in this category you mentioned, laziness takes up the better of me so I remain on my 27 inch 1080p.

    If I can’t use a keyboard + mouse then I would jump of a Wii remote if possible. So far Wii remote are the best experience after k+M.

    #88 1 year ago
  89. TheWulf

    @87

    I don’t agree that they’re better. Playing Saints Row IV or LEGO Marvel Super Heroes with them is an exercise in masochism. Why? Those are fun, leisurely games that don’t require accuracy, so instead of being slouched over a keyboard one can relax with a pad.

    The necessity of a mouse (not even a keyboard, a keyboard is a silly controller) is with games that require the player to have accuracy. Which still makes me wonder whether a gamepad with a trackball (put in the right place) would be the most amazing thing ever. It might actually be.

    A keyboard is for typing, not playing games.

    Though sometimes it’s fun for ZX Spectrum nostalgia, I’ll admit that. Back when games used Q and A for up and down, and O and P for left and right. Heh. But yeah, keyboards are horrible controllers. No analogue, no space between the inputs (keys), et cetera.

    #89 1 year ago
  90. TheWulf

    To expand on my prior post, I’ll revisit a prior point.

    It doesn’t matter how well you think a TV can sit under a television, at all. Decades upon decades of marketing have taught people that these beasts are static things, unchanging; that the computer is a complex piece of equipment which sits on or near a desk, and that a console is an entertainment gizmo is a simplistic and easy-to-use device which occupies a space under the television.

    You can’t counter that with ideologies, it’s too ingrained. The best way to do it is by having a wolf in sheep’s clothing — so to speak. It’s all about behavioural modification and opening minds to alternatives. That’s what Google did with their Android devices, and I believe that if Valve is clever enough about it, they can do the same.

    You see, the wolf in sheep’s clothing is a valid analogy: The SteamBox is a PC in a console’s clothing.

    To most people, if it looks like a console and… er, if it barks like a console, then it’s a console. See? That’s how you do it. And I’m not implying that this is a trick to get people sitting at desks within the next ten years, because that’s silly. No one wants that. No, to the contrary, it’s instead showing that the PC is a flexible creature which can fit whatever purpose is necessary.

    A PC can be designed in such a way that it looks and behaves just like a console — yet adding in all of the benefits that PC users take for granted. This isn’t about taking people away from the couch (because that’s dumb), and it isn’t about eradicating the console market (also dumb), it’s about bridging the gap.

    I don’t see why you can’t have a desktop PC, a laptop PC, a tablet PC, and even a console PC. For me, that’s logical progression.

    It’s funny that some are convinced that the PC is dying when in reality it’s just adopting new forms whilst keeping compatibility with the older ones. And here’s where it gets interesting. If the SteamBox is successful, then it bridges the gap between Android and the desktop computer.

    How?

    Android is basically just a Java OS running on top of a Linux kernel. If the main OS of computers became Linux, then porting between computers and Android would become much easier. I’ll direct your attention here to the nVidia Shield, so that you can think on the implications of that for a moment. You can see where I’m going here, right?

    So here’s the deal — eventually phones and tablets get more and more powerful. So you buy a game, and then you can both play and modify that game on your phone/tablet, on your desktop, and on your console.

    It’s about making it all the same thing, just changing the shape of the peg to fit the particular hole.

    At the moment, proprietary, closed-system consoles can’t allow this to happen because of their very nature. If you buy a game on the PS4, you can’t have that game on your PC, and your phone. Moreover, you can’t modify that game in any way, shape, or form. And worse, there are often draconian regulations regarding which games can even land on a proprietary system, because the keepers of the gates are always watchful of the riff-raff.

    So experimental games can’t happen there in the way they can on Android and PC. Console owners are missing out on that, just like they’re missing out on mods. But why should they have to?

    Consoles need to change. BUT… and this is a very important but, so… BUT they don’t have to change from the perspective of the buyer. What the buyer sees is that they have a console now that can do exciting new things in regards to their phone (which they have) and their computer (which they may have).

    To me, that’s super exciting.

    I always feel bad when I see console owners wishing they could have mods on their console. And it leads to them talking shit about PC users, as if it were their fault. And really, it isn’t. It’s the draconian measures of proprietary systems that keep it this way, that keep everything within a closed, carefully monitored loop. You have Microsoft and Sony playing Big Brother all the time.

    So, maybe some console owners don’t want that? Maybe they don’t want a man in a business suit saying you play our games our way, like it or lump it, what you do will be solely as we desire? And what if they don’t think a PC is for them?

    I see the proprietary systems as being a bit like the Reapers and their relay networks. Total control. You evolve and behave the way we want. Is that what all console owners want?

    But again, the PC seems like this big, monolithic thing of infinite complexity that sits by a desk. They envision gaming in an office chair rather than their couch, and they can’t get away from that. You can tell them that a PC can connect to a TV, but they’re dubious, and they ask you what sorts of crazy hacking you need to get that to work. You tell them it’s effortless, but still they don’t believe you.

    Their own computers are things of complexity, after all. Why should they believe that there’s anything simple about the PC?

    Yet look at Valve!

    Valve has taken modding and made it as easy as push button, get mod. You can modify your games with the greatest of easy. It’s an entry point to freedom, the kind of freedom that all console owners know that they want. Once they’ve fiddled a little bit, dipped their toes into the water and such, they can poke around more and more, as much as they feel comfortable with.

    And for everyone else? It’s still just a console. That’s the beauty of it. It can be just a console. Because it can pretend to be.

    A wolf in sheep’s clothing.

    It’s damned clever, and I really hope they pull it off. This is the future that I’ve always wanted to see, where we can just enjoy games. One where I can tell console owners about fun, new mods without having them loathe me for it. It’s not fun, sometimes, you know? Being the guy with a PC?

    but hey, I have poor sight, so a PC works best for me. And I enjoy tinkering, too. Yet sometimes I feel really vilified for that, because it’s a case of the haves and have-nots. And you know what? I don’t like that. I don’t like that there are have-nots. That’s a shitty state of affairs, and one that we can blame Sony and Microsoft for.

    And that’s what I want to see changed. I hope it will succeed.

    Edit: Consider this: A game jam uses a bunch of desktop PCs (the best development environment) to create some experimental games. Some of those are really good and fun, but you don’t want to play them on a PC. Don’t! Play them on a SteamBox!

    Confused by mods? Have a PC savvy friend copy their Skyrim (or whatever) folder onto your SteamBox, thus giving you a perfectly stable modded Skyrim experience on a console!

    That’s really the beauty of it. Console owners get to benefit from it all.

    #90 1 year ago
  91. dexfx69

    keyboard and mouse, all the way. you get precision rather than console’s big hit areas, which is sloppy and arcadey.

    #91 1 year ago
  92. Lord Gremlin

    Sorry, what is superior in that context? Overall it isn’t. Overall PC is inferior, just like gamecube and xbox were inferior to PS2.
    It can be superior in terms of raw power if you spend enough money, but who gives a crap if games don’t utilize it.

    #92 1 year ago
  93. junguler

    i’ll ignore these guys comments, their just angry non of the microsoft and sony didn’t use their products. if they had their shit on the consoles they would come out and say “pc gaming is dead the future is in the consoles”.
    i hate these fucking corporate monkeys with their stupid statements

    #93 1 year ago
  94. klepp0906

    all aside the thing that costs PC gaming the most is the genre limitation. It’s restricted to only a fraction of the game types available to console players. Part of this has to do with the controls. Until that is fixed I will always go to the console when I want to experience triple A titles with engaging stories.

    Much of what makes PC gaming great (graphical superiority) is also it’s Achilles heel.
    Having to ensure games work on a ton of hardware creates limitations in areas we probably don’t even consider. I love pcs for mmos though. Specially pre wow :(

    #94 1 year ago
  95. Panthro

    Anything I could do on the consoles I can now do on the PC +more.

    The only thing missing is the first party exclusives but recently I haven’t been feeling them anyway.

    I also felt the same way when I was console only, I always felt bummed out when I saw a game on PC which wasn’t on my consoles, and I always felt that way more often than I do now.

    #95 1 year ago
  96. G1GAHURTZ

    ^ Can you turn your PC on with a voice command???

    (PS. This is a ‘yes or no’ question, not a ‘why would you want to’ question)

    (PPS. I don’t really care about the answer, I’m just winding you up…)

    #96 1 year ago
  97. OwnedWhenStoned

    @97 I don’t even need to be in! My computer gets turned on as I walk up the stairs thanks to Tasker and Wake On LAN. It’s just getting to the desktop as I open the front door.

    (I know you were joking)

    #97 1 year ago
  98. Erthazus

    @97, http://lifehacker.com/391884/control-your-pc-with-your-voice

    you could do this since Windows Vista and in fact, Voice speech commands recognize your voice till you will write something in your notepad with it. Funny feature (and it is useless to be honest.) You can also make your own Macros or your own commands.

    which consoles won’t do ever.

    Ok, now. It’s my turn G1GA. :D Let’s play together a guessing game. Woo.

    Can you play all your games in 2560×1660 resolution in 60 frames per second?
    Can you play with Oculus Rift in 1080p or 4K in the future on current-gen PS4/Xbox One consoles?
    Can you turn on up to 20 games and switch to them instantly?
    Can you simultaneously play on multiple monitors or maybe your TV will be used for games and other monitor will be used for other tasks? (I’m asking this question because I saw a photo of your gaming setup and there was a TV screen or monitor + notebook.)

    :P Love you G1GA.

    #98 1 year ago
  99. Panthro

    Hahaha I knew you ^ would eventually show up XD

    #99 1 year ago
  100. POOhead

    @99 can you loose your virginity?

    #100 1 year ago
  101. TheWulf

    @95

    I can’t agree with that. I mean, sure, there’s a lot of spectacle in the mainstream, but not a lot of good storytelling. Not unless you’re Obsidian, anyway. I feel like a lot of the writers borrow their ‘best’ ideas and material from fanfic.net, which saddens me.

    Compared to the likes of Gone Home, the Blackwell series, Gemini Rue, The Stanley Parable, The Swapper, and so many more… I’d have to say that the best writing (outside of Obsidian) is found purely in the indie scene.

    One of the worst offenders I can think of in regards to writing so bad that it causes me to double over in pain? Assassin’s Creed. III was absolutely awful. It wasn’t just the meta-story, either, but the pseudo-history, the fanciful revisionism, the romanticism, and so on. It’s very… Michael Bay popcorn flick? That’s not a bad thing, it’s just not what I’d consider worthwhile storytelling by any means.

    If spectacle is what you’re after, sure, the mainstream has all of the spectacle and then some. But writing? Then you’ll want Obsidian or an indie.

    It now occurs to me that another benefit of the Steambox is that I’d be able to pester console owners to play the Blackwell series. And pester I would! You guys seriously need to play those games.

    #101 1 year ago
  102. TheWulf

    @100

    Yeeep, sadly. He destroys everything I try to build, so I’m not fond of him. To be honest, I’d rather see bridges built between groups of people.

    #102 1 year ago
  103. freedoms_stain

    @101, insults work better if you can spell.

    Nobody, for example, can “loose” their virginity, making your question appear quite foolish.

    #103 1 year ago
  104. Panthro

    @102

    I agree, a lot of the newer console exclusives are just to similar to action flicks now, they all seem to follow the same formula and plot points and I kind of grew less and less fond of them as the last generation came to a close; those kind of games just don’t do it for me anymore, they all feel very cliche to me now.

    Even (dare I say it) The Last Of Us was pretty cliche but it was cliche done well, I still enjoyed playing it but I wasn’t left with any intention of ever revisiting it like most popcorn flicks which seem to pass through my tv screen.

    I feel I get much more creative story experiences when playing games nowadays on the PC since the indie scene has erupted with great ideas.

    Hopefully those types of games will begin to get ported to the consoles so they wont be missing out.

    #104 1 year ago
  105. Erthazus

    @Panthro, The Last Of Us is very generic IMO. It has fantastic story, but AI is primitive and gameplay is generic with good set pieces.

    I won’t talk about “grfx” because it was the last game on the last gen console. So…

    Cheers man.

    #105 1 year ago
  106. Panthro

    @106

    In terms of it being ‘generic’ which I do agree with, I was using cliche as its basically a two in one killer word for generic and predictable for me.

    All I meant was it was done well compared to others, as far as the other recent console exclusives go its one of/if not the best cinematic experience to play if that is what you are looking for.
    Just like if you wanted to watch a movie with massive explosions and unlimited bullets I would recommend the expendables since it hits what it wants to be right on the head.

    #106 1 year ago
  107. Erthazus

    @107, To be honest. I think the reason why it was generic… It was not because Naughty Dog sucks. They are TOP tier devs in the industry. But that’s impossible to make a game like survival horror with 2 years of development where you use PS3 to it’s limits and also trying to push forward AI at the same time.

    result was underwhelming and overrated at best with fantastic story and cutscenes.

    #107 1 year ago
  108. Max Payne

    @108 Actually Naughty Dog team that worked on Uncharted 2 , started working on Last of Us , and after UC3 rest of the team joined to finish game.

    #108 1 year ago
  109. Erthazus

    @109, and when they worked after Uncharted 2, these guys worked at Jak and Daxter reboot and only then it was scrapped. The game’s development is 2 years at best. The Last Of Us even was delayed and it is still not really a finished product.

    Ellie/Tress runs in front of the enemy and enemies don’t see them because AI is glitchy. 3 types of zombies for the entire game and so on and on.

    If this game had at least one year off (Maybe Ps4 launch) it would do so much better imo.

    P.S. Don’t forget that ND pushed PS3 to it’s limits with 2D/3D textures. they used some crazy techniques like when you progress, everything that is behind the player disappears (models, textures and stuff just for better Ps3 resources for the game) + the lowest distant view ever in the history of games just to make everything look better at the small distance.
    they even used tricky camera so that it could hide Joel legs for animations for the additional PS3 resources.
    they even made water look green just for the PS3 resources.

    I never saw a dev that used a lot of amazing tricks for the resources and graphics such as ND and that because PS3 just sucks. Sucks so much that you need a lot of tricks for the V-sync and 30 frames per second.

    #109 1 year ago
  110. noherczeg

    Installing a game on PC is a ~3 click process. You guys are mixing up the process of installing a cracked game with a proper one…

    You put the disk in, and you click “next” approx. 3 times + finish.
    The same thing applies to Steam / Origin as well.

    Customizing the options can’t break anything and there are “set to default” buttons all the way, so you can reset them as well. Most games set them self up for optimal performance by default, so you only need to adjust anything if you feel so (so you have the option to).

    In East Europe games are cheaper for PC than for consoles by approx 20-30%, ignoring the fact what platform has the games someone desires, it could cost significantly more to have a console on the long run than it is for a PC (taking indie titles, and Steam sales into consideration).

    #110 1 year ago
  111. ninjakenzen

    @Erthazus

    That butthurt is pouring out immensely. When I played The Last of Us, I was incredibly immersed in the action, gameplay, visuals and story.

    The technical details is amazing, considering what you just wrote to get it running. That’s the skill of top Devs. I don’t see why you’re shitting on the console itself for having limitations. I think we should praise ND for doing an excellent job on TLOU.

    Much like Bungie did with Halo Reach, Epic Games with Gears 3 and Rockstar with GTA V in the visual department for the Xbox 360. Especially when you take in account the predecessor titles.

    A lot of masking and improvement goes on to push the limitation of these consoles with these top notch devs. But the end result is stunning and you won’t find these titles on PC as of right now or even at all.

    The AI in The Last of Us was fine. Did you even play the game? Apart from the exploited Brick to the face, run and stab exploit I used, in the lower difficulties. The rest of the game was actually a good challenge especially when you’re stealthing the game on the highest difficulty. It actuallys is quite intense.

    You sound so butthurt its unbelievable. ‘because the PS3 just sucks’
    Wow, dude. You’re just the worst type of gamer aren’t you.

    Can’t you just enjoy a game as a piece of an immersive experience?

    Rather then get bogged down by the tech side to justify why a game is bad.

    I not convinced you even played The Last Of Us. Let alone even own a PS3. Xbox 360 or any consoles in general.

    This sounds like prejudiced hate from a PC gamer who is insecure that he’s missing out on great titles. So he justifies it by looking at the short-coming on tech, which I can tell you’re very rehearsed in and slags it off as ‘meh’ console game = underwhelming to make themselves feel better.

    Do you even play? Or do you just watch gameplay vids on youtube and look for issues.

    #111 1 year ago
  112. ninjakenzen

    @noherczeg

    As a PC gamer as well, I definitely agree with you on that. The cost benefits of gaming on PC in terms of software is excellent. Especially with Steam games [dem sales] and the occasional Humble Bundle deals. I love having pretty much instant access to all my games.

    #112 1 year ago
  113. Erthazus

    @ninjakenzen, “The technical details is amazing”

    your shitty analyze of graphical capabilities is similar to your grammar. Technical details are good and I never said that the game looks bad but it’s still a corridor TPS game with survival elements in to it. The game is very limited and ND used dirty tricks to mask it’s limiations.

    and yes, I own PS3 and I played The Last Of Us at launch and if you think that AI in this game was fine, you sir are an idiot. AI in this game was unfinished and except for your stupid “Rage” comments about “butthurt” and other stuff I have videos to prove that:

    http://www.youtube.com/watch?v=m96HS7qWYKc
    http://www.youtube.com/watch?v=C9Y1YXEdUd4
    http://www.youtube.com/watch?v=whSv1QnwljI
    http://www.youtube.com/watch?v=zGuoWJzxc1Q

    AI in this game is unfinished. The fact that the majority of the game has stealth elements and enemy AI does not want to see Ellie or Tress shows that ND had not enough time to polish the AI enough. This breaks immersion for me.

    “A lot of masking and improvement goes on to push the limitation of these consoles with these top notch devs.”

    It’s not. The hardware is not some ind of magic. It’s still have 512 mb (more or less) ram and old videocard from 2005. Games have a lot of limitations and all of the multiplatform looks crap on consoles. Games barely can have V-sync option. Some of the devs just forget about it for the sake of 30 frames per second.

    “Can’t you just enjoy a game as a piece of an immersive experience?”

    Yes I can but I’m not a fanboy like you. I have an opinion about the game and so far you just show your fanboyism and that’s it. I’m glad that you enjoyed the game. Nothing personal.

    #113 1 year ago
  114. sebastien rivas

    There is a good discussion going on here.
    I as well feel stories are stories are too mainstream. Too mainstream may not be the right word though.
    What I mean is that writers are likely to be forced and pond best sellers for video games to sell an idea while publishers can’t appreciate it or don’t want it in favor to enlarging the audience. Enlarging the audience to me is nothing else but a financial trap or also a false positive whereas you start selling a lot but then after awhile the franchise next installment sells drop, and it drop by decent margins thinking a franchise or sequel is dead while it is not the case at all. The point is that lots of video games can be categorized as mainstream nowadays but too few understand the game cannot speak to so many generations of gamers and what keeps it all together at the present moment are heavy/appealing PR but then gamers start being disillusioned and it start to come fast and hard lately.

    #114 1 year ago
  115. ninjakenzen

    @Erthazus

    ‘it’s still a corridor TPS game with survival elements in to it. The game is very limited and ND used dirty tricks to mask it’s limiations.’

    How does this effect your enjoyment on gameplay? Do you go about thinking. Those cunts at ND masked this part of the game so my enjoyment for this game has just dropped.

    Pah.

    ‘AI in this game is unfinished’
    When is it ever finished? When we finally hop on to multiplayer and play agaisnt real people, even then can that be enough to satisfy you?

    ‘enemy AI does not want to see Ellie or Tress shows that ND had not enough time to polish the AI enough. This breaks immersion for me.’
    Hmm…. having a game with element of stealth with visible AI teammates.

    Is that what you wanted? Yeah…. your expectations are way too unrealistic in the gameplay department. Hmmmm….. all AI teammates have some sort of limitation to them. Whether it’s invincibility [i.e Halo 3/Reach] or invisibility [i.e Bioshock infinite].

    I’m a fanboy? If anything Xbox 360 would be the platform I would defend, I’ve had the best gaming experience of my life on that platform, then PC which is my main and only gaming platform at this time. I hardly think someone who totally disregards an entire format as ‘shit’ has the decency to then point figures at me and label me as ‘fanboy’. You’re a joke, mate.

    You have to be able to suspend belief and remind yourself this is a video-game every now and then. The way you scrutinize this title is so sad. It’s fine if you didn’t like the game. Based on the merits of your I dunno your own FEELINGS and EXPERIENCE when playing. But all you have going for you is ‘PS3 is shit, AI is shit, not 30FPS’

    That’s ridiculous. You’re ridiculous. I’ve found bad examples of bad A.I in almost every single player game I play. These rare and odd occurrences don’t define the entire experience for me. The Last Of US A.I wasn’t bad enough for me to put down the controller and say ‘yes this is bad game, underwhelming’.

    You’re so mad. It’s like you act as if ND owes you something. Drop the act. Also drop the bullshit. You don’t have a PS3 and you didn’t play the Last of Us at launch because if you did you would actually have said something about your own experience with the game to why you felt it was not great.

    Not the tech retort that has very little actual impact in the end product of PLAYING THE GAME.

    I’m wasting my time with you.

    #115 1 year ago
  116. RussellGorall

    I just loosed my virginity.

    #116 1 year ago
  117. TheWulf

    @115

    Pretty good post, and I agree. I don’t look to what big publishers are putting out for writing at the moment (unless, as I said, it’s Obsidian). I don’t feel that writing is what they’re going for — instead, they’re trying to cast their net wide. But in doing so, they’re also trying to scoop up a large amount of people who don’t really like thinking. They just want to turn their brains off, and shoot/stab people to a backdrop of explosions.

    This is why I said that those games are good for spectacle, but not for story, due to how they’re going about putting these games together. It may even be a minority that enjoys stories, but there are also developers who enjoy writing stories, too.

    I feel sad that I left To the Moon off my list, because that was a genuinely poignant experience that managed to make me cry (twice), I loved that. I think it’s a shame that the big publishers are going so much for spectacle now and nothing else, so you have little to no attachment to characters in video games, and games can’t really make you feel anything.

    I think this obsession with spectacle (and even violence) is what stands between gaming and its ambition of being an artform. (Something that every other medium thus far has achieved.)

    This is why I look to indies for relief.

    This is also why hardware generations don’t mean much, to me, because my attention isn’t drawn by spectacle. Bigger, fancier explosions? Okay, well I just find that boring, so what else you got? Nothing? Okay. I’ll just be over here, doing my thing, don’t mind me.

    So I’ve always impressed the importance of open platforms, whilst downplaying that of fidelity and improved hardware, because that’s how I personally feel and it’s how I’m invested. I think that open platforms allow games like Gone Home, To the Moon, the Blackwell series, and so many others to happen, where they absolutely couldn’t elsewhere. And those games don’t need the latest in graphical fidelity, they make their mark and they stay with you without needing flashy effects.

    I remember when open worlds weren’t so fixated on violence and spectacle, too. In Ultima VII, I had such a laugh just being the greatest thief known to Britannia, and the game even encouraged it! (Anyone else remember Britain’s bank and how you basically had to pull a clever bank heist to steal what was in there?)

    I also had fun in Ultima VII being a detective and trying to solve a string of serial killings. And stacking crates in creative ways so that they could be used as steps to get me to places I probably shouldn’t have gone (which the developers anticipated).

    Just… exploration, fun, silliness, all with a good story.

    That’s another thing! Ultima VII actually had a pretty damned decent story.

    Now I want to play Ultima VII again. It might actually be time for my annual revisit to that game. I recently did my Uru revisit, and I thoroughly enjoyed that. It was fun taking a new person around the ages and vicariously enjoying it through them. Teledahn is still such a breathtakingly beautiful and alien place.

    I have no idea what I where I was going with this, now…

    But yes, stories! A good, storied experience in a game matters more to me than spectacle. I like it when a game makes me think and feel, when it engages me on that level. I want to have fun, and I want to explore, and I want to experience new things. Though games have been fixated on killing and spectacle in the mainstream for so long that I haven’t had much of a chance to experience anything different.

    And that’s a pity.

    So this is one of the things I want to introduce to console owners, to show the majority of gamers that there can be more to gaming than shooting someone in the head, accompanied by a wince-inducingly bad story.

    #117 1 year ago
  118. TheWulf

    Erth… please stop.

    #118 1 year ago
  119. Erthazus

    @ninjakenzen,
    “How does this effect your enjoyment on gameplay? Do you go about thinking. Those cunts at ND masked this part of the game so my enjoyment for this game has just dropped.”

    Nope. But when a game suppossed to be cinematic and story-driven I expect developer to mask it’s limitations that I won’t see in the game.
    there are plenty locations that use a lot of tricks that can’t mask Console aged hardware. For example there is a level where you travel with Ellie in “Bill’s town”. It looks fantastic, but then there is a sequence where you go on the rooftops and if you are going to see what is behind you, your jaw will be dropped because every detail, model and texture disappears because of hardware limitations and it looks horrible and immersion breaks at that moment.

    Uncharted games never had this problem or even if it had one they masked it really good. Game was paced really well too. Especially the second game.

    “When is it ever finished? When we finally hop on to multiplayer and play agaisnt real people, even then can that be enough to satisfy you?”

    The game’s main selling point was Ellie’s AI and ND failed to deliver it + AI in Uncharted games were so much better. It was not that ambitious and it was scripted but that worked for the game.

    + no one asked for super-unrealistic-AI but when the enemy AI can’t see your partner, then there is a problem. A real problem that need some work and fixes.

    “Hmm…. having a game with element of stealth with visible AI teammates.
    Is that what you wanted? Yeah…. your expectations are way too unrealistic in the gameplay department. ”

    that’s what Sony and Naughty Dog tried to sell me. In the end they are Naughty Dog. One of the best developers on the planet and probably The Best developer for Story-Driven games.

    “It’s fine if you didn’t like the game.”

    That is not true. I enjoyed the game and I think it is not a bad game. I hope that ND learnt it’s lesson and next time we will get more polished product.

    “You’re so mad. ”

    I’m not. You on the other hand need to learn how to listen to other opinion’s. You are the one that is mad here.

    “Also drop the bullshit. You don’t have a PS3 and you didn’t play the Last of Us at launch because if you did you would actually have said something about your own experience with the game to why you felt it was not great.”

    I told you about my experience with the game and Yes, I have a PS3 and I have the game and I’m planning to buy PS4.

    “I’m wasting my time with you.”

    you are right. Now go away.

    #119 1 year ago
  120. TheWulf

    @105

    Exactly. That’s how I feel. I don’t want console folks to miss out on great gaming experiences — I worry that people have been trained to focus on fidelity because spectacle is the easiest thing to sell.

    I feel sad though when it becomes someone’s entire gaming diet, and then other people look at that (like that recent incident with Jon Snow) and believe that that’s the be all and end all of gaming. They haven’t played anything like Papers Please, or Journey, because they don’t know that it exists. Even if it’s lucky enough to land on a console, it gets buried under the latest AAA releases.

    That’s why I’m hoping for the success of the SteamBox, so that indies can get as much exposure as AAA releases. So that console owners can actually play these games I go on and on about, to see for themselves whether they’re any good.

    And I feel shitty, I’ll admit, every time someone stops by a forum and I have to say that, no, there’s no way to run mods on a console. That they have to buy a PC. And they often respond with that they can’t afford a PC, or they wouldn’t understand one, and they’re so set in believing this that they just get bitter. It’s not a nice experience.

    So if the SteamBox is successful, these people get these new gaming experiences, both indies and mods. No more restrictions. No more lines in the sand.

    And I don’t have to feel like the bad guy for telling someone the truth.

    I really do think that the state of consoles needs to change, and I really do want console owners to have these experiences become accessible to them. And I know a PC isn’t for everyone, so that’s why I’m genuinely hoping that Valve gets somewhere with the SteamBox.

    It’d just be so rad if I could go over to a friend’s house, with a game folder on a USB stick, put it in a SteamBox, and then they have a modded version of a game which I’ve carefully put together to be stable whilst adding all the fun, new features they want.

    There’s a sea of potential, there. And no one gets left out.

    And no more bloody PC Master Race nonsense!!!! (That annoys me more than most people, I think.)

    #120 1 year ago
  121. Panthro

    @122

    Could you imagine if one of the console manufacturers announced that a separate marketplace dedicated to downloading free developer certified community made mods similar to Steams ‘Workshop’ was going to be a feature for one of the next gen systems?

    I mean… why not though?
    It would be a massive feature which could shift the entire focus to one system, for me it would anyway.

    Even in tight moderation like if the mod had to be tested and then approved with the ability to turn on/off the mod as you please it would be massive!

    I’m hoping the Steambox has a massive illusion around it to make it feel like a closed system but with all the benefits of a gaming rig, I’m really hoping they succeed and make ground with it, it could be the shift in gaming I have been waiting for, nothing has really shook up the game in a long time.

    #121 1 year ago
  122. TheWulf

    @121

    The reason why not is the same reason that Blizzard gated their Starcraft II system, and then didn’t bother with Diablo II at all. It’s all about having complete system control. Furthermore, by allowing mods, it allows exploits which could potentially open up a system completely, and they can’t have that.

    This has actually been a topic in the past, and they’ve thought about it, and then it’s been dismissed and nothing has ever come of it. An interesting example that shares similarities is how the PS3 was a Linux computer for a very short time, but then people found things out about the PS3 that Sony didn’t want them to find out, and the Linux partition and functionality was patched out, and never revisited.

    You have to go in with an open mentality, that’s the difference. It’s a change of philosophy — not from the viewpoint of the consumer, but instead the provider. Essentially, I don’t think Microsoft’s or Sony’s console departments are actually capable of embracing an open ideology as that would be a threat to their complete level of control. They enjoy that control, and they fear anything taking it away from them.

    So the machine has to start out with the philosophy of openness from the get-go, where instead of having total control, you’re willing to settle for some control, and then letting the users have a lot of it so that they actually own their devices and they can customise them and do with them as they please. Again, I don’t think that Microsoft or Sony is capable of such an ideology, in all of the years they’ve been making consoles, they haven’t even come close. Every time they’ve tried, they’ve backed down.

    I just think that they’re too paranoid to embrace openness. It’s the same with Apple and iOS. Apple is worried that awful software and bad hardware would flood their consumerbase if they were to let other people have control. So they control the hardware and the software, so that their users have the “very best” of what’s on offer. But that’s the “very best” from the subjective viewpoint of a corporation. And what’s good for a corporation isn’t always good for a user.

    Essentially, Apple wants iOS owners to be good little drones. You don’t jailbreak your drone, you just use the limited functionality you have and enjoy it. Also, praise us like the corporate gods we are! Et cetera.

    Apple wants you to use Apple-sanctioned products in Apple-sanctioned ways. That’s why I said it reminds me of the Reapers and how they controlled the paths of evolution. I’m not fond of that at all, I don’t like being dictated to by a corporation how I should use my hardware. I actually find that genuinely off-putting.

    So what we’re asking here is this:

    Can Microsoft and Sony stop being like Apple long enough to be like Google?

    I don’t think they can.

    Moreover, their control allows them to shove AAA titles down the throat of people, where they’ll get the most loyalties. A more open OS would allow indies to get more of a limelight, in fact, on an open system they’d even be able to run their own storefront. This is where it’s hilarious: On a SteamBox, you’d be able to access the Humble Bundle bundles and store, obviously that would never be an option on a system developed by those who wish to maintain complete control.

    Microsoft and Sony are publically traded and it’s legally their prime directive to bring money in for the shareholders. The more control they feel they have, the more money they feel they can make.

    Valve, however, is privately owned.

    Sadly, not everyone can be Google and brainwash their shareholders into believing that doing good things will benefit them in the long run. In fact, most corporate entities don’t even make the effort to do that, they just bow down to their shareholders and bring in money the fastest way they can. See, if you have an indie game taking up as much screen space as the latest AAA title, you have one entry there that’s going to give you far less money in the long run.

    Another angle?

    Mods can expand the lifespan of games. Their shareholders wouldn’t want that, so Microsoft and Sony exercise their complete control to keep mods away from their system. They don’t want you getting an extra 50 hours out of New Vegas for free. They want you buying New Vegas DLC, and then moving on to buy the next AAA game.

    And here’s another angle…

    If they were to allow mods, they have a corporate image to upkeep. In other words, they’d have to vet mods on a case by case basis. This is a thing that you even suggested. However! Who’s paying them for this? The mod authors aren’t, they get no royalties from it, and if they were to try charging money for mods then they’d be declared as evil and they’d lose the support of the modding communities. Modders would refuse the right to list their mod on a marketplace where someone has to buy it.

    So they’d have to list and vet mods for free. No one’s paying them. How many shareholders do you think would go for that? How many of them do you think would give that the greenlight and their support? I can tell you — not a one. They’re in it solely for the money, and mods aren’t money. Mods are anti-money. Mods are entirely for the consumer, not for the corporation or the shareholders. This is why it shows the strength of Valve’s character that the Steam Workshop is even a thing.

    You have to think about this from a money and a control standpoint.

    From a money and a control standpoint, do I think that Microsoft and Sony would ever allow indies to be present on the consoles in the way they are on the PC? No. Do I think that Microsoft and Sony would allow mods for their games, to prolong their lifespans? No.

    It’s a sad state of affairs, but consoles are closed platforms because Microsoft is Microsoft, and Sony is Sony. The SteamBox wouldn’t be a closed environment because Valve is Valve.

    Just Apple is Apple — thus closed environment, and Google is Google — thus open. You can tell by the corporate ethos they have and how they’ve acted in the past whether they’d actually be open to ideas like these. And time and again I think that both Microsoft and Sony have proved that it’s all about the money for them.

    They’ll only do something if there’s good money in it, and if they have complete control over it.

    I’m hoping the Steambox has a massive illusion around it to make it feel like a closed system but with all the benefits of a gaming rig.

    Similar. I hope it just has the illusion of being a console whilst up front being a completely open system. So that a console owner can have the simplicity they desire, but they know that they have so much more on offer if they decide to ever touch it (or have a friend who knows what they’re doing poke it for them).

    See, this is my point. It didn’t hurt the Android phone to do that, did it? Android has 500 features to iOS’s every one. That’s the nature of it. But it’s designed in a way that’s simple, so you don’t have to even touch any of those features if you don’t want to.

    And here’s where it gets even funnier: My gran, who’s never used a smartphone, hates iOS devices because they’re ‘all flash and no substance.’ She doesn’t understand them because of their pointless flashiness, whereas she grasped how to use an Android phone pretty quickly.

    It’s the same with Steam and the consoles.

    I don’t think that Steam is as flashy as the console interfaces, but it’s by far and wide easier to use. Steam went for accessibility and usability, and that’s where I think they’ll win.

    #122 1 year ago
  123. Legendaryboss

    Essays, essays, essays everywhere someone had to break to trend.

    #123 1 year ago
  124. Kuwabara

    Rarely will a pc exclusive have a budget in the high millions that takes full advantage of a high end system. Pc have high piracy rates, majority game on low end specs, and there are less gamers than console gamers. So you will see alot more AAA exclusives on consoles than pc. It’s the obvious developer route. Consoles average better looking games when you look at all the exclusives released throughout each gen.

    #124 1 year ago
  125. Panthro

    @124

    Here is a list of the most expensive games ever made.

    1. GTA V – PS3, Xbox 360

    2. Star Wars TOR – PC

    3. Disney infinite – Every platform

    4. Tomb Raider – PC, 360, PS3

    5. GTA IV – PC, PS3, 360

    6. Red Dead – 360, PS3

    7. APB – PC

    8. GT 5 – PS3

    9. Shenmue – Dreamcast

    10. Crysis 3 – PC, PS3, 360

    See that? only 3 console exclusives out of 10 (4 if you count the Dreamcast game but come on.)

    The PC has 2 of the most expensive exclusive games ever made in its library along with the rest which are released on every platform, my point is a games budget has nothing to do with if it gets released on PC or not.

    by the way, just because a game has a large budget doesn’t mean it has to be taxing on a system, Disney Infinite proves that.

    And consoles are only the ‘obvious developer route’ for AAA blockbuster titles since the crowd who go for those games are the ones who also buy the consoles.

    Contrary to what you believe; the consoles also have a massive problem with piracy as well, it isn’t PC gaming which this is exclusive to its basically every type of downloadable entertainment be it movies, music or ebooks, I’m pretty sure the PS4 has been cracked and pirated games are now already being played on it. (I saw a website yesterday detailing how to jailbreak the console via installing something via a usb stick)

    http://pastebin.com/QDeRQiMY

    Am I allowed to post the link? If not remove the link or reply to me and I will take it off

    Also; throw me some links to those better looking console games.

    #125 1 year ago
  126. Kuwabara

    @ 125, Regardless of what the top 10 is, there have been more higher budget games on consoles than on pc. And the trend will continue. On pc the best looking games are probably crysis 3, witcher 2, metro. I’ve seen more stunning games on consoles though. Piracy on consoles is no where near as bad as pc.

    Most AAA games will go to a console due to there being more gamers. Except for RTS which probably dominates pc, and really only works well on Pc.

    #126 1 year ago
  127. Panthro

    How?

    Because of the Sony and MS first party exclusives?

    That’s like 6-7 decent games that are owned by said companies, almost every single AAA game that comes out for consoles comes out also for PC unless Sony and MS own them and that’s a given.

    The vast majority of other AAA titles see a release on PC, so I don’t know what you guys are talking about.

    You have seen more stunning games on consoles than you have on PC? you have to be joking.

    #127 1 year ago
  128. Kuwabara

    @127, lol way more than 6 or 7, and that is just on the ps3. Going back to the launch of ps2 till now, there have been alot more better games on consoles than on pc.

    What is the most stunning game you have seen on pc? give me your top 3 or 5.

    #128 1 year ago
  129. Panthro

    Visually impressive PC games

    Star Citizen
    Hard Reset
    Crysis
    Planetside 2
    Hawken
    Trine 2
    Total War: Shogun 2
    Arma 3
    Outlast
    Red Orchestra series

    ^ Off the top of my head and a few from my steam library.

    Now, non exclusive multiplatform games on PC which look better than there console counterparts.

    The Elder Scrolls series (even better modded)
    Batman: Arkham series
    Fallout series (even better modded)
    GTA series (even better modded)
    Deus Ex: Human Revolution
    Crysis series (Even better modded)
    Resident Evil 6 (Errrgh)
    Metro series
    Battlefield 3 + 4
    Call of Duty series
    Ass Creed series
    DiRT series
    Sleeping Dogs
    Just Cause series
    Alan Wake Series
    Bioshock series
    Left 4 Dead series
    Half life series
    Portal series
    F.E.A.R series
    LEGO series
    Max Payne series
    Mirrors edge
    Sniper Elite series
    State of Decay
    Tomb Raider reboot
    The Walking dead telltale
    The Witcher series
    XCOM EU
    Zeno Clash series

    And also, if those SONY and MS exclusive games came to PC, they to would get visual upgrades.

    So arguing over which platform has better visuals is just stupid, because literally everyone knows the PC always wins in that department and you have to be a blind fanboy not to see that.

    So yeaah… console games look waaaaaaay better visually, you need to pull your head out of your consoles ass and stop talking that idiocy.

    #129 1 year ago
  130. CyberMarco

    ^ Hey dude, add me on Steam if you like.

    CyberMarco.

    #130 1 year ago
  131. Panthro

    ^ Added ;)

    #131 1 year ago
  132. Kuwabara

    @ 129, You are delusional. While pc wins in resolution, there are games on consoles that are more stunning to look at. Such as uncharted 2/3, Gow 3/ascension, last of us.

    Even your best of the crysis 1/3 doesn’t stack up. Even when it does have photo realism sometimes, the realism is lost once physics and other details kick in. Oh and the blandness and reused textures.

    #132 1 year ago
  133. Erthazus

    @132, OH REALLY?

    http://assets.overclock.net.s3.amazonaws.com/1/13/132f9b5c_vbattach125614.jpeg
    http://cdn2-www.playstationlifestyle.net/assets/uploads/2009/08/uncharted-2-image-032.jpg
    – so this 720p fest with low res textures and low res models look better then
    http://media.pcgamer.com/files/2012/06/crysis_3_-_e3_2012_-_dambusters_-bow_attack.jpg
    http://cfa.gamer-network.net/2013/articles//a/1/5/7/1/6/8/6/Crysis_3_2560.jpg.jpg

    ???

    this conversation reminds me when someone “clever” is trying to prove me that No Man’s Sky is better then Star Citizen. this just blows my mind.

    #133 1 year ago
  134. Kuwabara

    @ 133, actually when you zoom into that crysis picture it kinda looks ugly. But i ain’t a moron like you that is obsessed with resolution and pixels. What idiot when playing a game will be glued to the screen analyzing textures, to say which game looks better. When you sit away from the screen, you don’t notice texture deficiencies. Which is why uncharted 2/3 tops any crysis game, visually.

    #134 1 year ago
  135. Gekidami

    You gotta love how Erthatard always hand picks the worst screenshots, he really is a dishonest piece of faecal matter.

    #135 1 year ago
  136. manamana

    I don’t get where some of you people get your enjoyment from gaming. Just drop that hobby and start something of your own. Really. Or how about just actually enjoy games instead of nitpicking and searching for their flaws? I wonder how some of you even enjoy games, sitting infront of the monitor/telly stating on every corner how shitty the textures/graphics/sounds/physics of hair are all along?

    Sometimes it’s just better to enjoy and overlook flaws, but I guess you guys are too *core* to just take a game as it is, knowing that it’ll never be as finished as a developer wants it to be. Because nothing is ever finished. But yeah, some of you Mr.Knowitalls are just to deaf to hear and to blind to accept. Make it better, whiny wimps!

    #136 1 year ago
  137. KineticCalvaria

    @136, agreed.

    After playing KZ:SF and Black Flag on ps4, I’ve gone back to not caring about frame rates and ‘superior versions’, it’s just about the fun. I enjoy my competitive mp shooters at a smooth 60 fps but for everything else it doesn’t matter so much.

    I can guarantee from now on my ps4 is going to get a lot more love than my pc, it’s nice to be able to sit on my sofa and just enjoy a game and be immersed.

    Despite loving kb + m when I was younger, now I just I love the ease and comfort of using a controller, especially the DS4.

    #137 1 year ago
  138. Panthro

    @134

    Uncharted tops Crysis visually?

    As much as I enjoyed playing Uncharted 2 don’t be so fucking stupid.

    Kuwabara – ‘The guy who cant see to good’

    ^ That’s who you are now, you wanna know why? Because your blind.

    “the realism is lost once physics and other details kick in”

    You have got to be kidding me!? The physics in Crysis are astounding you moron, and not one game you listed has better visuals or physics in it. if by better visuals you mean more realistic.

    The games you listed not only contain very little physics but almost every single cinematic event when triggered is completely scripted.

    Also, every game you just listed is a Sony exclusive while trying to disregard any PC game stating ‘consoles have better visually looking games and PC has none’ … something about that screams fanboy too me…

    Now run along and find me some videos of these games demonstrating there amazing physics and we can compare them with a Crysis one.

    #138 1 year ago
  139. Erthazus

    @Gekidami, You are a Playstation tool. I didn’t picked the worst screenshot. I googled

    https://www.google.lv/search?q=uncharted+2+screenshots&source=lnms&tbm=isch&sa=X&ei=Rb6kUsHDL-qF4ATw4ICgBA&sqi=2&ved=0CAcQ_AUoAQ&biw=1920&bih=954

    and took the first two I saw. you can take any screenshot. It looks like shit.

    http://selectstartgames.files.wordpress.com/2010/01/uncharted_2__among_thieves-playstation_3screenshots15436drake-in-temple.jpg – Want this one with Low distance view and BLUR effects with low res textures?
    Give me the screenshot that makes this game look good. Please. You can prove me that I’m wrong.
    http://gamestop.ua/files/20091104_ps3_Uncharted%202-%20Among%20Thieves_UC2AT-Urban-warfare-melee.jpg – Special treatment. A fugly cubic head in 2009 year with fantastic looking hands. Speechless.

    Btw, I also take only press release screenshots. Not some random dude screens.

    @Kuwabara, “actually when you zoom into that crysis picture it kinda looks ugly. ”
    It looks ugly because you don’t have a monitor that supports 2560×1440 resolution, moron but my monitor on the other hand supports that res. The screenshot there with that res shows you the details in first person mode that has great textures and fantastic facial details.

    And you are the only here trying to analyze something by saying that Uncharted looks better then Crysis. Sorry, but fuck no. Uncharted 2 looks fugly compared to any Crysis game technology wise.

    #139 1 year ago
  140. manamana

    “You are a Playstation tool.” coming from a Nvidia tool. Oh the irony.

    #140 1 year ago
  141. Kuwabara

    @139, yeah uncharted 2 looks better than crysis1, a 2008 game, and uncharted 3 looks better than both crysis 2 and 3. I have played them all, so i don’t care about screen shits, the game looks different when sitting away from the screen and in motion. You call uncharted 2/3 ugly yet peoples jaw’s still drop from that game. It takes much more than just textures and resolution to make a game look stunning.

    #141 1 year ago
  142. Panthro

    @141

    Dude… your fucking blind.

    Go fetch me some gameplay then to back up your argument.

    I agree it does take more than textures and resolution to make a game look stunning, but whatever you think UC may have visually there is tons other games out there that look incredibly better… like Crysis.

    And where is that video demonstrating the physics you are talking about? come on show me, I’m eagerly waiting in anticipation.

    #142 1 year ago
  143. Kuwabara

    @142, LOL you’re calling me blind. You obviously haven’t played any uncharted game. Were you not around when it won best graphics award? some have called it best looking game of all time!

    And when you say crysis i seriously hope you don’t mean crysis 1. That game has been surpassed by other games in terms of graphical effects , such as particle effects, explosions etc. Crysis games use alot of the same recycled textures. You don’t see much change with in the environment. What surprised me about crysis 3, is that you had all this nice looking grass, yet it doesn’t burn or get destroyed realistically. It takes away the realism during the game.

    #143 1 year ago
  144. Panthro

    So? Crysis also has won a ‘best graphics award’ who gives a crap about awards these days?

    Again, stop avoiding the request and go get me some of this ‘amazing urhmugurd graphics’ gameplay which you are talking about…

    “That game has been surpassed by other games in terms of graphical effects , such as particle effects, explosions etc. Crysis games use alot of the same recycled textures.”

    What you just said there sounds like you are talking about uncharted…

    Uncharted has particle effects? hardly…

    explosions? what explosions? the only explosions in an uncharted game are scripted and even then they lack any sort of graphical amazement.

    Recycled textures? you have got to be kdding me… your arguing about how good Uncharted’s graphics are and you try to hit me with Crysis uses recycled textures? -proof you are blind.

    You sound like someone who hasn’t played Crysis at all, the environments do change, there is snow environments, indoor environments and jungle environments…

    Environments burn on Uncharted? Hmm must of missed that… after every single comment you post your sounding more and more like a biased asshole who cant see passed his console.

    Oh and here: http://i.imgur.com/4eEgNPj.jpg I do have all 3 Uncharted games, completed them all and even enjoyed them…

    #144 1 year ago
  145. Kuwabara

    @144, there were plenty of explosions. i can’t give u screenshots, like i said the uncharted games have to be played in motion! If you have played any crysis game, you would have noticed that much of the textures , especially outdoor envirnoments, such as crysis 1 and 3, are recycled, the same all over. It’s not like seeing changing art over time, or individual hand drawn objects. I enjoyed the look of uncharted 1 over crysis 1 because i saw more variety in the art work, which to me added more realism to the overall atmosphere. There is only so much you can do in a photo realistic environment that looks the same through out. I liked crysis 1, but not cause of the graphics, but because i was playing stealth, and it went downhill from when you start exploring the water caves and when it got all icy

    #145 1 year ago

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    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

  • Stealth Inc. 2 coming to PSN, apparently

    Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

  • Runescape developer has an “undisclosed MMO” in the works

    Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

  • Destiny PvP rewards system to be addressed

    Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]

  • Azure Striker Gunvolt 2 in the works for 3DS

    Azure Striker Gunvolt is getting a sequel. Azure Striker Gunvolt developer Inti Creates has confirmed that the sidescroller has been popular enough to warrant a second instalment. The sequel will also be released on 3DS, the team said on Facebook. Very little information is available at present, unfortunately. “As time goes on we will have […]

  • Life is Strange Episode 2 not delayed, says developer

    Life is Strange developer Dontnod Entertainment has said the second episode is on track for release this month. I guess it would know. Life is Strange Episode 2 has been expected on March 13, but late last week Square Enix told Destructoid it had been delayed. Dontnod has since denied this report, describing it as […]

  • First SteamVR game reveal is Job Simulator

    Job Simulator is the first game to be announced specifically for SteamVR, Valve’s virtual reality tech. Shoot Many Robots and Aaaaa! For the Awesome! developer Owlchemy Labs is the first team to put its hand up and say it’s worked with SteamVR. In a blog post, the studio unveiled Job Simulator, which will be playable […]

  • HTC, Valve partner for Vive VR headset

    The first SteamVR announce is a headset a manufactured by HTC, the Taiwanese mobile company revealed over the weekend. Valve told us last week it planned to unveil virtual reality hardware at GDC, calling it “SteamVR” at the time. Now HTC has pre-empted Valve by revealing Vive, a headset developed thanks to a collaboration between […]

  • Watch the Evolve Chappie Challenge tomorrow on Twitch

    Sony Pictures Entertainment, 2K and Turtle Rock Studios have announced a tournament being hosted by ESL, which will see Evolve players take on newest movie robot, Chappie. The ESL has teamed up with Twitch for the live 4 on 1 competitive event, and you can watch as it all unfolds tomorrow, March 1 at 3pm […]

  • If you’re attending PAX East, stop and have a look at Necropolis

    We haven’t heard much on Harebrained Schemes’ latest since it was announced in November, but today, the team has seen fit to release some interesting gifs of its a new project, Necropolis. Necropolis is a third-person action rogue-like with procedurally generated which can be “re-rolled mid-playthrough” and is headed to Linux, Mac and PC sometime […]

  • Dragon’s Dogma Online really is lovely, as these screenshots prove

    More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

  • Action-RPG Death’s Gambit has a classic-Castlevania feel to it

    How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

  • Modder adds offline co-op into Resident Evil: Revelations 2

    PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

  • Number of Steam accounts with Dota 2 installed hits over 42 million

    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

  • OlliOlli will be a cross-buy title on 3DS and Wii U

    Curve Digital has announced OlliOlli will be a cross-buy title when it releases on 3DS and Wii U. The Roll7 title will be the first third-party title to offer the functionality on the systems. OllliOlli will be released on the eShop March 5 The game launches on Nintendo’s eShop on March 5th, followed by Xbox […]

  • Darkbeast electrifies latest Bloodborne video

    The latest Bloodborne video shows off another monster in the game. This one is Darkbeast and he’s full of electricity. The video is the last of IGN’s month-long coverage of the title.

  • Future Assassin’s Creed games will have greater focus on modern timeline

    Ubisoft plans to focus more on modern timelines in future Assassin’s Creed games, the company suggested during its latest community livestream. During the Twitch stream, one of the lead writers for the Assassin’s Creed series, Darby McDevitt, said the modern timeline for Brotherhood’s town of Monteriggioni could inspire future development. “That only came about because […]

  • Fruit Ninja Kinect 2 is coming to Xbox One next month

    Halfbrick has announced Fruit Ninja Kinect 2 for Xbox One will release next month. The mobile title made its way onto Xbox 360 garnering 1 million downloads as of March 2012. It has a new multiplayer mode for up to four players with Battle and Party modes along with a new progression system. An announcement […]

  • New GTA 5 PC screens – shit the bed!

    Rockstar has pumped out 15 new screens for the PC version of Grand Theft Auto 5. Don’t touch them, because they’re electric. And if you touch them, you’ll get shocked. The PC version of GTA 5 has been delayed until April 14, which both sucks and blows. BUT! There’s a new trailer coming between now […]