Zelda: A Link Between Worlds guide – The Thieves’ Hideout

Monday, 25 November 2013 00:17 GMT By Staff

Part nine of our complete Zelda: A Link Between Worlds guide, The Thieves’ Hideout.

Thieves’ Town

Know the Lyrics

When you’re set to go, head for Thieves’ Town (that used to be Kakariko Village). It’s located west of the Blacksmith’s house. Talk to the town folk here – several of them will sing a particular tune to you, and note important lyrics. The next dungeon marked on your map with an X points to Thieves’ Hideout, but the left entrance is locked. Approach the door and knock; the guard here will give you a series of lyrics from the same song from the villagers, and you must complete the music notes to enter. No worries if you don’t remember, because we’ve got them right here! Check them below.

-Answer #1: “A narrow path.”
-Answer #2: “Really despair.”
-Answer #3: “To thievin’!”

Thieves’ Hideout – B1

Guard Duty

Answering the correct lyrics allows you to enter the first dungeon in Lorule. Have a chat with Spear Boy as you enter. It appears he believes you’re a new recruit and requests you to stand watch. Little does he know you’ve got bigger plans. Once the boy leaves, you’ll notice a large locked door to the southeast. You don’t have the key yet, so head in the southwest room to your left.

Ghost ‘n Goblins

This maze-like room has several floor switches, some gargoyle statues and bars blocking your path. Immediately merge into the left wall and squeeze through the bars in the northeast corner to reach a chest holding a Purple Rupee. Now go left and hit the crystal switch to raise the central bars in the room. Merge into the wall and squeeze through to the west side.

In the southwest corner are two gargoyle statues. Grab ahold of one and drag it backward to the northwest narrow passage (don’t worry about the arrow booby trap; it can’t harm you with the statue in front of you). A floor tile stands out here; set the statue on the switch. Then, merge back and grab the other statue. Pull it out of the corner.

Merge back to the crystal switch and hit it to lower the central bars. Now, drag the statue north to the central hall and place it on the floor tile. There’s one more switch you need to activate, and it’s in the same corner as the chest you collected. Merge over there and stand on the switch to unlock the north door.

Over the Belt

Dismiss the enemy patrolling the area. Two floor switches, a conveyor belt and a chest are present in this corridor. There’s nothing you can do at the moment, so head inside the northwestern passage. You’ll be coming back here later.

Like a Rat

Vanquish the rats in this corridor. The two floor switches turn on the wind fans on the right and left side of the hall. Trigger them, then hop down to the floor beneath you to reach B2 and collect a Purple Rupee from the chest.

Thieves’ Hideout – B2

Move the Belt

In B2′s northwest room, several conveyor belts are spinning at high speed. Trigger the crystal switch in the room to change the direction of the belts. Then exit via the south door.

Bomb the Switch

Defeat the enemies present in this hall. One of the enemies – the eyeball thingy – will reappear endlessly and turn into a bomb each time you kill it. Ignore it for now and ride the conveyor belt to the east, then quickly merge into the wall so you can reach the eastern staircase. Ascend the stairs here and slash the crystal switch up top to rotate the western conveyor belt’s direction. Afterward, merge back in the wall and drop back down to the north part of the room.

Now approach the eyeball-bomb creature and dismiss it. As the bomb emerges, pick it up and throw on the conveyor belt in the western corner. With luck, the bomb will detonate and trigger the switch, which unlocks the southern door.


This hall doesn’t have much going on other than the crystal switch. Activating it opens a large pit and the floor disappears. Don’t worry – it folds back up. This room and switch will be important in just a bit. For now, exit via the eastern passage.

Mirror, Mirror

Four frames are present in this hall. You can merge into them to collect some Rupees in hearts if you like. These frames will become important in the boss battle later. Keep moving and head through the north passage.

Thief Girl

This large corridor consists of several prison cells. Immediately to your right, you can see a prisoner held captive. Merge through the cell bars and speak to the hostage known as Thief Girl. She gives information about a “painting,” and settles to help you out if you rescue her. Step on the floor switch next to Thief Girl to open the western doorway. Then merge out of the girl’s cell and enter the northern cell with your merging technique. Defeat the skeleton inside and grab the compass from the chest.

Into the Walls

Now that you’ve got the compass, head inside the western nook (where you opened the door) and merge through the northern bars. Slash the eye bomb critter, then pick up the bomb and blow up the north wall. This opens up a pathway inside the western wall of the chamber. Go in and run south, all the way down to the southwest corner cell. In there, stand on the red blocks and hit the crystal switch to reach the upper ledge. Now, stand on the blue blocks here and slash the crystal switch to the left to raise you up to the beams above the holding cells.
Move along north above the cells to the top-left corner cell. There’s an opening in the catwalk, so jump down. Ignore the crystal switches for now and enter the northern passage inside the cell.


Immediately equip your lamp to see inside this room. You are faced with several red Eyegores that ambush you upon entering. Back up to a corner and fend them off. It’s best to take on one at a time, but it’s nearly impossible. Once they shut their eyes, stab them with a sword to get their attention, and defend yourself against a wall by tapping B. When victorious, the dungeon portal emerges and the northern carrying a chest descends. Open the chest for a small key.

Free Thief Girl

You’ve now got the key to free Thief Girl! Head back down one screen to return to the prison cells. Use the crystal switches like before (by standing on the red and blue tiles) to raise yourself above the cell, and then drop back down to the hall on your right. Go over to Thief Girl’s cell and unlock the door. She agrees to show you the location of the painting. Be sure to press A to the girl when the game notes to “lead.”

Not so Sweet Escape

As the both of you attempt to leave, the southern door slams shut. Thief girl notes you two can escape from the northern passage. Head to the north end to discover two floor switches. Lead Thief Girl to one of the switches (so she stands on it). Then, approach her and press A to “separate” the two of you. Doing so will have her stay on position while you step on the other floor switch. When both switches are active, the door to the east opens.

Serve & Protect

Numerous pig minions block your attempt to escape in the northeast hall. The problem with these foes is that their only goal is to grasp Thief Girl – and if they do, you’ll have to restart from the prison section. Have Thief Girl wait in the narrow passage where you entered, then guard her life by standing in front of her. The monsters won’t be able to reach her from this point, and you can bring down each foe easily. Once you clear the way, the northern door unlocks. Take the passage down to B3.

Thieves’ Hideout – B3

Flooded Basement

In B3′s first hall, head south and cross the walkway. You can see a floor switch across the pit to the right; merge into the wall to get to the other side. Stand on the switch to form a bridge for Thief Girl to cross, then lead her down the path below. Some bars block the route at the end, so merge through them and leave Thief Girl behind for a second. Slash the rats in your way, then dive into the water.

London Bridge

Swim to the west side dock with two floor switches. Ignore them for the moment and follow the dock to the north. At the dead end, you’ll see a gold bridge resting on the left wall; merge into the wall and slip behind it, then morph outside the wall to knock the bridge over. Now you’ve got alternative routes! Head back to Thief Girl and lead her across the bridge you formed. Approach the two floor switches to the south and have both of you stand on them. This lowers the water gate in the southern passage.

Drain the Basement

Thief Girl can’t swim, so leave her once again and dive into the passage you opened. Swim under the small bridge and surface on the east side to discover a lever. Pulling it will drain the water in the hall. Return to Thief Girl (from the stairs) and lead her to the lower level. Don’t miss the chance to snag a Silver Rupee from the central chest nearby; you can now merge through the bars and reach it.

Bomb the Switch

Lead Thief Girl to the lower east path where the lever is. Position the two of you on the blue blocks, then hit the crystal switch to raise you both up to the upper ledge. Head to the southwest corner and stand on the red blocks. There’s a crystal switch on the other side of the southern wall. Equip a bomb and toss one over to the switch; if you hit it, the red blocks will raise the both of you above ground.

Another Bridge

Have Thief Girl wait on top of the red blocks, because guards are present in the south section. Hop down and defeat them, then nail the crystal switch two times while standing on the blocks to get back up to Thief Girl. Now, before the two of you descend, merge into the western wall and work your way counterclockwise to the eastern wall. There’s another bridge set against the wall there; burst it out when you slip behind it.

Master Ore Chest

Once the area is cleared, lead Thief Girl to the west side of the room. Two floor switches rest on the ground. Have both characters stand on each one to open up a large hidden passage, leading to several Rupees and a large chest. Open the chest to claim the Master Ore; a useful item you can bring to the Blacksmith to upgrade your Master Sword! When it’s all said and done, return to Thief Girl and lead her to the southeastern exit across the bridge.

Thieves’ Hideout – B2

Team Switch’n, Back Again

Returning to B2′s southeast room, you’ll notice two floor switches: one on the lower level, and the other on the upper catwalk. Have Thief Girl stand on the lower switch, then ascend the staircase in the bottom-right corner. Merge into the wall to get across the upper catwalk and reach the second switch ahead. This unlocks the western door, but watch out! More of those pesky pig minions appear and attempt to take Thief Girl. Immediately drop down and defeat them. Afterward, lead Thief Girl to the west side of the hall. Open the chest for some monster guts, then exit via the southwest door.

Back to the Pit

Arriving back in the south central hall of B2 (with the mirror frames), head through the west door to return to the large pit room. More goblins attempt to capture the poor girl again, but if you remember correctly, the crystal switch in this room triggers the floor to collapse. Run over to the west corner and hit the switch; most if not all of the moblins will fall! Defeat the remainder of the foes, then head up north.

Over the Belt

Go north once more to arrive back in the conveyor belt hall. Additional moblins will ambush you. Swipe them quickly (if you’re lucky, they may fall off the belt). Afterward, approach the second conveyor belt and be sure it’s direction is rolling east. If it isn’t, merge into the western wall and hit the northern crystal switch. Having the belt spin towards the wall will prevent Thief Girl from falling into the pit. When it’s safe to cross, lead the way to the northwestern passage back to B1.

Blow Her Breathe Away

You remember this room, don’t you? Two wind fans rest on the left and right side walls. The fans will be your key to getting out of this hall. Vanquish the rats to secure the area. Now have Thief Girl stand in front of the western fan, then merge into the left wall and crossover to southern walkway. Step on the central floor switch; the fan will boost Thief Girl way over to the eastern catwalk. Do the same and have the fan burst you over to her.

Lead Thief Girl to the south end of this catwalk where the other fan lies and position her in front of it. After, run to the north and stand on the right-side floor switch; she’ll be blown over to the central catwalk. Float over there from the fan to reunite with her. Now just head south, cross the bridge, and then exit through the southern passage.

More Treasures

You are now in the room above the conveyor belts. Have both characters stand on the two floor switches here to open up the wall in the northeast corner. Behind there rests a chest containing a Silver Rupee. When finished, exit by going through the southern passage. This returns you to the gargoyle statue room. Two moblins emerge in this room, but you can easily block them off from the crystal switch that raises the bars. Defeat them both to unlock the western passage, leading you back to Thieves’ Hideout’s main entrance.

Still Trapped

Link and Thief Girl will once more be cut off from the dungeon’s exit. What does it take to leave this place?! Theif Girl hopes you have the large key to unlock the giant gate to the east…yet you don’t have it. Jog north and cross the bridge to discover a large chest on an upper ledge, as well as two floor switches. With both characters, stand on the floor switches to activate the mirror frame. The frame moves to the west and east sides of the room. Ascend the small stairs to the right, wait for the frame, and then merge into it. Stay in the frame and let it carry you to the large chest. Open it up to finally claim the big key.

One Last Chest

Before you enter the boss chamber, head inside the western passage from the central bridge to reach a chest in the other room. Open it for a Purple Rupee. Now that you’re set to go, jog back to the entrance and unlock the large door to the east.


This massive beast wields both a sword and shield and has a large range of attacks. Move to the side when he slashes his sword; you’ve got plenty of room to get by. The most accurate way to attack him is by merging into his shield when he defends himself. The boss will be confused and clueless to your whereabouts. Wait for him to turn all the way around, then morph out of his shield and unleash some sword hits.

Shortly after inflicting damage, the monster throws his shield away, and is now only armed with his sword. His attacks are much faster this time around, and you’ll have to fight the beast straight on. If he misses his sword thrust, his blade will be stuck in the ground temporarily; this is your best opportunity to execute any attacks. The other threat the boss brings forth is his spinning attack. Do not fiddle around – move to the outer edges and jog around him.

Stalbind’s last phase has the monster detach his head, while he performs a deadly three-hit sword combo. Stay clear and a great distance as he attacks, then follow up with some sword swipes on his main body. His head spits some black magic out of his mouth as well that can injure Link. It’s a pain to deal with considering you’ve got his main body to worry about, so move around the room until it floats away from its body before deploying any offense.

Get the Picture?

After you defeat Stalbind, Thief Girl rejoins the party. She keeps her promise and leads Link to a small house in Thieves’ Town. Follow her there and grab the full Heart Container, then examine the portrait on the wall. You will witness a cinema and meet the first sage you rescue: Osfala. Surprised by Link’s rescue, he offers a gift in return and gives you the Sand Rod. Unfortunately, you won’t be able to use it right away, since the sage claims he borrowed it from Ravio, and Ravio’s bird comes in and snatches it! Head back to the Hyrule dimension and claim the Sand Rod for 800 Rupees – or rent it.

The Sand Rod

The Sand Rod is a useful tool which spawns sand blocks in sand areas that you can walk or merge into. It allows you to reach new grounds – and more importantly, you’ll gain access to Desert Palace.

Don’t get lost! Head back for the rest of our Zelda: A Link Between Worlds guide.


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    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]