Sections

John Carmack resigns as technical director at id Software, now full-time with Oculus VR

Friday, 22 November 2013 20:31 GMT By Stephany Nunneley

John Carmack is now working full time at Oculus VR, thus leaving his position as technical director at the company he founded, id Software.

Here’s the statement in full from Bethesda handed to Polygon:

“John Carmack, who has become interested in focusing on things other than game development at id, has resigned from the studio,” said Tim Willits, studio director at id Software. “John’s work on id Tech 5 and the technology for the current development work at id is complete, and his departure will not affect any current projects.

“We are fortunate to have a brilliant group of programmers at id who worked with John and will carry on id’s tradition of making great games with cutting-edge technology. As colleagues of John for many years, we wish him well.”

A spokesperson for Oculus VR would only confirm to Polygon that Carmack was working full-time at the Oculus Rift company.

Back in August, Carmack became CTO at Oculus VR but maintained his position at id. 

He was soon joined by Matt Hooper, design director for Rage, as the firm’s new director of development.

Latest

  • Phil Spencer talks Windows 10, Elite: Dangerous heading to Xbox One

    During his session at GDC 2015 today, Xbox boss Phil Spencer announced Elite: Dangerous would release on Xbox One. The game will release this summer as a console exclusive to Xbox One, suggesting the Elite: Deadly trademark which popped up earlier this month may have been related to the console version. Spencer’s session provided examples […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

33 Comments

  1. Erthazus

    Boom. Good luck John. You made one of the best games in history.

    #1 1 year ago
  2. sebastien rivas

    A rush to next gen device is opening.
    Rift or Sony, who will come best VR headset for bst decent price.

    Regardless remember one thing. If you want your VR to grab gamers interest and survive then the VR must work natively with games or there is a huge risk for major flop.

    #2 1 year ago
  3. Ireland Michael

    Neither. They will both flop.

    #3 1 year ago
  4. sebastien rivas

    @3
    I agree, they are tapping into real challenges and difficult venture. But the rewards may be even greater if done right, smart, and appealing. And that is at all levels,
    From R&D, to concept dedigns, to PR and marketings, to retail price.
    1 of these is a weak chain and the whole could just burn into oblivion.

    #4 1 year ago
  5. yeoung

    I think some people underestimate the prospect of VR. It will be of greater significance than anything in the last 2 generations of console hardware. Factor in the arrival of all the VR input devices and it’s pretty clear that VR is the next level in gaming.

    Looking back some time in the future, 2014(/2015) will mark the most significant year in videogame entertainment since sprites-to-polygons. It has begun. It will be glorious. John Carmack understands this, and chose to be a part of it. I can’t wait. Truly exciting things lie just ahead.

    #5 1 year ago
  6. Djoenz

    Assumptions! We simply dont know.
    3D flopped so yeah thats kinda fact but VR has a long way to go. Personally I would like to know what the cons are and perhaps physical side effects.

    #6 1 year ago
  7. Ireland Michael

    I’m not underestimating anything. The severe side effects of these kinds of devices cannot be avoided, and most people are not going to tolerate them for the sake of a floating head.

    #7 1 year ago
  8. Darkfield

    @IM So much negativity Mike :D

    Well I do doubt that their first gen devices would deliver perfectly, I expect the revised models to be more appealing though.

    #8 1 year ago
  9. freedoms_stain

    Interesting.

    How important was Carmack to id’s tech development I wonder?

    Will there ever be an id Tech 6 without him?

    #9 1 year ago
  10. Ireland Michael

    @8 I’m not being negative. I’m just being realistic.

    We had “first gen devices”. Back in 1995.

    They caused headaches and nausea then, and they’ll cause headaches and nauseas now. You cannot put something that close to the human eye in an enclosed space and *not* react that way. Its completely unavoidable. No amount of research will change that.

    You can do the research for yourself. You’ll find the same answers.

    The Occulus is another Ouya in the making.

    #10 1 year ago
  11. lookingglass

    @Ireland Michael is short sighted and hardly understands the concepts surrounding VR.

    You can spit your uninformed pessimism all you want, but the simple fact is that VR and AR will both be fully realized in the coming years.

    In terms of Oculus specifically, nearly everyone who has experienced it, even the unrefined original dev-kit, has described it as awesome and magical. You honestly think that the minor side effects won’t be resolved in the next 10 years? You seriously believe Palmer and Carmack can’t do it?

    The Oculus is in it’s infancy. This is first gen stuff. VR has been attempted in the past, but today is the first time in history that all the technologies needed for good VR have matured and can converge into the right experience.

    Stop crying on every VR post on VG247. You sound like someone who gets motion sickness easily and you want it to fail because of all the good times everyone else will have if it doesn’t.

    #11 1 year ago
  12. Ireland Michael

    @11 “In terms of Oculus specifically, nearly everyone who has experienced it, even the unrefined original dev-kit, has described it as awesome and magical.”

    Everyone whose tried it has also felt off balance *while* using it, and many have felt ill, headachey and nauseous afterwards, some quite severely.

    Even if the effects are mild for some people, I do not believe for a second that the average consumer is going to be willing to spill out the money for something with those kind of side effects, especially if they don’t know how badly it will effect them beforehand.

    “You honestly think that the minor side effects won’t be resolved in the next 10 years? You seriously believe Palmer and Carmack can’t do it?”

    They are far from minor, especially long term. And no, I don’t think they can, unless they somehow learn to rewire the human brain. Calling me short-sighted is absolutely meaningless unless you can somehow explain to me how they fix the problem, and ad hominems don’t actually prove your point.

    John Carmack made a bunch of fun FPS games back in the day. He is not some sort of visionary genius.

    #12 1 year ago
  13. Pytox

    so no more quakecon carmack keynotes? or we might see john back only talking about vr ofc, it’s not like he did anything else :p

    #13 1 year ago
  14. yeoung

    @6:

    Aye, we do not know, hence “Looking back some time in the future..”. That said, I did write a thesis partly about VR earlier this year, and I tried the Oculus Rift a fair amount. I also have a fair understanding of the market and consumer behaviour, due to research required for the aforementioned thesis.

    Also, I’m assuming you’re referring to stereoscopic 3D? That was the central theme of my first paragraph. The transition from 2D sprites to 3D polygonal models did have a rather significant impact on gaming as a whole though.

    @7:

    I know of the complaints, assuming you’re referring to motion sickness. My longest session with the OR spanned about 90 minutes, mostly messing around with the demos in the dev kit. I experienced some mild vertigo after the 11th straight rollercoaster ride, but little else in terms of discomfort. I do know others who’ve experienced motion sickness or brief dizzyness using the device.

    Still, “severe side effects” seems a bit much, and I question your assertion that something like this cannot be avoided. Humans adapt quickly and technology seems to keep pace. The floating head comment I’m going to sweep under the reductio ad absurdum rug, but you should be aware that your entire comment is extremely absolutist. Worth a thought.

    #14 1 year ago
  15. Ireland Michael

    @14 Then you’re one of the lucky ones.

    The average consumer is not going to shell out the money for something if they don’t even know how badly it will effect them. Especially not something so insular. At best, it will be severely niche.

    Humans do not “adapt quickly” in the way that this affects us, unless you somehow know how to speed up evolution. This is not learning how to type, mate. This is inherent genetic design.

    #15 1 year ago
  16. lookingglass

    You should honestly do some research on the Oculus Rift before you post anything about it. Read up on modern VR while you’re at it.

    You hyperbolize peoples’ negative experiences with the headset. Long term use for anyone isn’t viable on the first gen Oculus admittedly. But short term use only causes temporary side effects for a small percentage of users. Short term being under 1 hour.

    Yes, many describe it as “disorienting”. It’s the first real VR device that brings together all the right technologies. And it’s also peoples’ first experience with VR that good. After a few minutes most acclimate to it and are fine until long duration simulator sickness kicks in.

    Which brings me to the causes of VR sickness. It is almost entirely the result of high latency between the motion sensor and the display.

    A head movement must be sensed and then translated to proper movement on the screen. Too much latency between these and your brain experiences a disconnect between motion and sight. That causes motion sickness and/or simulator sickness.

    Latency is the number one issue that Carmack and Palmer are addressing. Each millisecond closer to zero latency they get, the more diminished the side effects are and the longer the device can be used continuously.

    They’re rethinking graphical computing from the ground up with VR in mind. They’ll get it right and it’ll hugely prevalent in more than just gaming.

    You underestimating John Carmack and trivializing his work shows just how inept you are to discuss the technicalities of VR.

    #16 1 year ago
  17. yeoung

    The human brain, sir, was (genetically) designed to adapt. Perception is a quality governed by the brain, as such, it is adaptable.

    #17 1 year ago
  18. Ireland Michael

    “The human brain, sir, was (genetically) designed to adapt. Perception is a quality governed by the brain, as such, it is adaptable.”

    So everyone on the planet is going to magically build up a resistance to a physiological response system that has existed since forever just from using the Rift?

    And you lecture me about hyperbole. Damn man.

    The human brain adapts to *understand* things. It cannot magically fix something like this.

    Again, you’re missing the point. The average consumer isn’t going to *want* to tolerate these sort of side effects for the sake of the tech. Most people are not going to want to be clamped inside a giant helmet full stop.

    Do you honestly think that we’re all going to be sitting around in 10 years playing games online with our VR headsets? It’s just not going to happen.

    The fact that you just admitted that the “first generation” of the technology won’t be able to solve the problem is answer enough. They don’t have an answer because they’re isn’t one, and your bias towards the technology is as transparent as their constant excuses.

    “Sorry love, can’t come to dinner tonight. Recovering from my Rift session.”

    #18 1 year ago
  19. yeoung

    You failed to take into account my earlier comment on technology keeping up. The statement that #lookingglass was kind enough to entirely spell out for clarification.

    Carmack stated on the matter that under 20ms of latency is acceptable in terms of player perception, minimizing risk of motion sickness. http://www.altdevblogaday.com/2013/02/22/latency-mitigation-strategies/

    There are other forces at work, of course. Have a look. They’re systematically (and openly) addressing contributing factors.

    #19 1 year ago
  20. Djoenz

    “Sorry love, we cant have sex right now Im recovering from my Rift session. No BJ either Im nauseous gosh you are so insensitive! ”

    In other news have you guys seen that japanese perv with the Occulus banging a virtual anime character bumping against a pressure pad with his junk?

    #20 1 year ago
  21. fearmonkey

    @9 – I imagine that it’s the same case as it was for TIm at Epic, where the new engines require a programming team so much that you no longer need a single engine creator like John was for many years. ID Tech 5 was based on John’s research but still had a team of others helping.

    John probably needed a break from the same ol same ol, he wanted to sell ID a long time ago, and was waiting for the best opportunity to leave. When Doom got pushed back, it seems like now is a good time to go.

    Not having him in engine development sucks but having him involved with the rift gives it a even better chance at being awesome.

    The question now is what happens to ID? Do they become yet another old and famous studio that slowly withers and dies? Is Zenimx just going to use their IP and eventually wind the studio down if the next doom isnt successful?

    #21 1 year ago
  22. Ireland Michael

    @19 “minimising”

    Gosh, that makes it so much better.

    “Do they become yet another old and famous studio that slowly withers and dies? Is Zenimx just going to use their IP and eventually wind the studio down if the next doom isnt successful?”

    Isn’t that what they’ve been for about a decade now?

    #22 1 year ago
  23. JB

    I think David Braben has some nice points on VR and Kinect for that matter:

    http://www.edge-online.com/features/an-audience-with-david-braben/

    #23 1 year ago
  24. lookingglass

    You just continue to misunderstand the root cause of VR sickness. It’s latency, plain and simple, and completely solvable.

    Zero latency, retina displays, and 120 FPS are the holy grails of VR. We’re not there. Hell, we’re not even close. But we’re at a convergence of tech that makes VR leaps and bounds better than it has ever been. It’s just good enough right now, and it will only get better.

    Is everyone going to be using VR in 10 years? Of course not. Are a lot of gamers? Probably. Is it going to also permeate other industries as well. Most definitely.

    The value of VR goes far beyond gaming. Medical professions, engineering, design, science fields, and even plain business all stand to benefit from great VR. Gaming is just the tip of the iceberg.

    It will happen. There is no physiological reason good VR won’t work.

    #24 1 year ago
  25. yeoung

    @22: I see you do not bow to logic and sourced facts so easily, you are a worthy adversary indeed.

    #25 1 year ago
  26. JB

    http://en.wikipedia.org/wiki/Motion_sickness

    “Motion sickness due to virtual reality[edit]
    Motion sickness due to virtual reality is very similar to simulation sickness and motion sickness due to films. In virtual reality, however, the effect is made more acute as all external reference points are blocked from vision, the simulated images are three-dimensional and in some cases stereo sound that may also give a sense of motion. The world’s most advanced simulator, the NADS-1, located at the National Advanced Driving Simulator, is capable of accurately stimulating the vestibular system with a 360-degree horizontal field of view and 13 degree of freedom motion base.[12] Studies have shown that exposure to rotational motions in a virtual environment can cause significant increases in nausea and other symptoms of motion sickness.[13]“

    #26 1 year ago
  27. xxJPRACERxx

    @IM Carmack said that the main reasons people feel sick when using VR is because of its current limitations. Like low FOV, low fps, delay and lens distortion.

    He’s at Oculus exactly to try and help resolve these problems and he believe that when they’ll be resolve there won’t be anything major left to mess with the brain and the experience will be flawless. (well, probably vertigo is unavoidable)

    #27 1 year ago
  28. The_Red

    Best wishes for him.
    The man along the rest of classic id team has made the DEFINITIVE first person shooter game (Doom 1).

    #28 1 year ago
  29. lookingglass

    @JB Many things cause simulator sickness and/or motion sickness. Syncing all of the users senses with the display output at an imperceptible rate is a huge component of minimizing side effects but it definitely isn’t the only thing.

    Sure, even with perfect latency I can still make a game that makes you puke or get headaches. Not to mention sensory “drift” if it happens after extreme durations.

    #29 1 year ago
  30. manamana

    The more Carmac on the OR, the better. I’m looking forward to it and have no doubt’s that they will lower the latency on the next iteration, at least to a bearable minimum. Seeing that I am enjoying 3D very much and without any sideeffects, I cannot wait to see it hooked up to a Steammachine. This is the shit, imho.

    #30 1 year ago
  31. ctankep

    @14

    Yeoung –
    I’d love to read your thesis if you have it online.
    Could you possibly post up a link here?

    -

    Otherwise those who say it can’t be done should probably get out
    o’ th’ way o’ those doing it — or so th’ saying goes. There’s potential
    for lots o’ different VR applications an’ I’m happy that both Michael
    Abrash + John Carmack ., th’ two guys who practically “wrote th’ book”
    on realtime 3D rendering are hard at work on this.

    We used to think 3D graphics were only possible on SGI or other
    dedicated workstations costing $10,000 +. Now we have phones
    that run UE3. VR will improve in much th’ same manner as screen
    technology [ 4K at 120Hz with pixel refresh ] improves.

    Th’ custom Rift sensors are more than adequate running at a
    nominal 1000 Hz. So fidelity ., responsiveness there is not th’ problem.
    Rather th’ limiting factor remains latency ., blanking an’ slow pixel
    refresh inherent in consumer screen technology.

    #31 1 year ago
  32. yeoung

    @32:

    Apologies, my good man. Though I value your interest, once I turned it in, I signed away rights of publication without the institute’s consent. I am however allowed to send you a small excerpt of the VR-related section via a personal message or email, if you so wish.

    #32 1 year ago
  33. Djoenz

    This is the ultimate next gen:

    Oculus rift + first person games +:

    http://www.razerzone.com/gaming-controllers/razer-hydra/

    http://www.kallbinauralaudio.com/what-is-binaural-audio/

    http://www.virtuix.com/

    #33 1 year ago

Comments are now closed on this article.

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]

  • Game of Thrones, Mortal Kombat X, Batman mobile games on the way

    Warner Bros. has announced free-to-play mobile titles spanning its DC Comics, Mortal Kombat and Game of Thrones properties. The following five new games under development are: Mortal Kombat X from NetherRealm Studios: The game blends fighting and card collection with cinematic gameplay and Fatalities. Play as both classic and fighters, and if you own the […]

  • Win! Beta access to new MMORPG Skyforge and DLC worth $70

    We have ten Wrath of the Gods Founders Packs to giveaway for new RPG Skyforge, worth over $70. All you need to do to win a Wrath of the Gods pack is enter your details in the form below and we’ll pick 10 winners at random on Thursday, March 5, after 3pm GMT. Skyforge is […]

  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]

  • Advanced Warfare: new patch adds new weapon, Master Prestige ranks, more

    Call of Duty: Advanced Warfare has received a new patch that gives season pass holders early access to a new weapon and everyone else a myriad of fixes and additions. The patch went live today on Xbox 360 and Xbox One, without any official notes. CharlieIntel reports that among the new additions is the new […]

  • Destiny’s end game and raids explained

    Destiny’s end game can be a bit obtuse to those not used to MMO games. Fear not, we’ve got a few quick tips on how to crack it. Arekkz Gaming has a video for new players of Destiny or those who are looking to brush up on their knowledge of the game. Today’s theme is […]

  • Capcom adds local co-op to Resident Evil: Revelations 2 on PC

    Following fan outrage over lack of local co-op support for the PC version of Resident Evil: Revelations 2, Capcom has now added it. Resident Evil: Revelations 2 now officially supports split-screen local co-op in both campaign and raid mode. The update is currently in beta on Steam, but anyone can opt-in to try it. Capcom […]

  • New Destiny glitch spawns infinite Thralls on Earth

    Destiny’s latest glitch spawns infinite Thralls to help fuel your bounty hunting and loot lust. The glitch is simple to replicate. You’ll need to start The Dark Within mission on Earth, on any difficulty. Then follow the steps in the video below (Via DualShockers) to get to an area out of the map. You’ll then […]

  • Battlefield 4 Winter Patch is here with new game mode, netcode improvements and more

    DICE has released the Winter Patch for Battlefield 4. The patch brings an eSports focus with new game mode Squad Obliteration and plenty more. Battlefield 4 Winter Patch is now live on all platforms. It’s just over 400MB on PC and 1.34GB on consoles. The patch adds new game mode Squad Obliteration and more customisation […]

  • HTC hopes to see Half-Life on VR headset Vive

    Vive manufacturer HTC said that it hopes to see Valve games, including Half-Life, on the virtual reality headset. Speaking to the BBC, HTC chairwoman Cher Wang said that Valve is keen on having its games available on the VR headset. “I think Valve’s best game is Dota, right, and Portal and [Team Fortress] and I […]

  • Make money easily in Monster Hunter 4 Ultimate

    If you’re looking to buy a fell set of armour for your character in Monster Hunter 4 Ultimate but keep falling short on Zenny, this video will show you an easy way to make lots of it. Arekkz Gaming has a very handy tip for all Monster Hunter 4 Ultimate players: how to make Zenny […]

  • This is how you claim free Xbox One games from your Xbox 360

    Microsoft is giving everyone the ability to claim their free Xbox One Games with Gold titles from their Xbox 360 console, even without owning an Xbox One. If you don’t yet own an Xbox One and want to make sure you don’t miss out on all those free Games with Gold games, you’ll be pleased […]

  • Destiny weekly reset for March 3: Heroic and Nightfall detailed

    Bungie has reset the weekly cap of Crucible and Vanguard marks and added new Heroic and Nightfall strikes, now with burn. From now until next Tuesday, the weekly Heroic strike will be The Devil’s Lair with Heroic and Lightswitch modifiers. As for the Nightfall, you’ll be fighting Sepiks Prime with the help of Arc burn. […]

  • Few Mass Effect FemShep cosplays are as elaborate as this one

    The internet is full of Female Commander Shepard cosplay from Mass Effect, but very few are as terrific as this one. Visual artist Freya Willia has spent over two years painstakingly creating the perfect suit of armour and the best weapons to make her cosplay of Female Shepard as authentic as possible, Omni tool and […]

  • Deals with Gold: Assassin’s Creed Unity, Red Dead Redemption and more discounted

    This week’s Deals with Gold titles for Xbox Live subscribers is a good mix of modern games and old favourites. The list of discounted games through this week’s Deals with Gold is live with discounts on Assassin’s Creed Unity, Amazing Spider-Man 2, Red Dead Redemption, Max Payne 3, and more. The deals are live now […]

  • Destiny guide: how to maximise your Grimoire Points

    Destiny players regularly compare the size of their Grimoire Points. Learn how to make yours the biggest. Destiny guide: how to earn Grimoire Points In Destiny, earning most Grimoire cards is just a matter of playing the game, maybe a little more attentively than usual. You’ll either need to complete a certain number of actions […]

  • Shovel Knight: Plague of Shadows will let you play as a baddie

    Shovel Knight owners will benefit from the generosity of Kickstarter backers quite soon. Because Shovel Knight was overfunded during its Kickstarter campaign, developer Yacht Club Games committed to releasing free content updates. The first of these, Plague of Shadows, has now been detailed. The expansion stars baddy Plague Knight, who turns on his former allies, […]

  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. In Europe, pre-ordering […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]