Killer Instinct reviews begin, get all the scores here

Monday, 18th November 2013 14:00 GMT By Dave Cook

Killer Instinct Xbox One reviews have begun, and as ever we’ll hoovering up all of those scores with our critique-vacuum. Find out if the Double Helix brawler can rumble with Rare’s originals here.

Joystiq – 3/5
Xbox 360 Achievements – 70/100
IGN – 8.4
Shacknews – 7/10
Edge – 7/10 – 7/10

We’re also posting Dead Rising 3 reviews through the link. Go, have a gander while you’re here.

Did you know that Killer Instinct Ultra edition – also launching November 22 – houses two versions of the SNES original? One has all the little flaws intact, such as Cinder’s infinite combo, while the other has been fixed.

Now then, here are those scores:

Got a score we’ve missed? Post it below and we’ll add it to the list when we get a spare moment.



  1. lubu

    “here are those scores”
    where ? :D

    #1 10 months ago
  2. Clupula

    Those are some pretty impressive scores. Totally exceeded my expectations..

    #2 10 months ago
  3. Clupula

    Nevermind. lol

    #3 10 months ago
  4. f1r3storm – 7/10

    #4 10 months ago
  5. fengato

    ‘…houses two versions of the SNES original’. I’m pretty sure we’ll be looking at versions of the arcade original – whilst impressive at the time, the snes version was down-resed ugly compared with the jaw dropping arcade original.

    #5 10 months ago
  6. Ireland Michael

    Edge – 7 / 10

    #6 10 months ago
  7. freedoms_stain

    Rushed oot the door like everything else.

    Good job next gen. Good job.

    #7 10 months ago
  8. Crapgamer

    I have always thought Microsoft’s lineup was much more fleshed out right from the start. The 4 games that I really, REALLY wanted were Dead Rising 3, Forza 5, Killer Instinct and Ryse. Looks like Killer Instinct and Dead Rising are going to be great, we know Forza’s going to be awesome. Hoping Ryse turns out to be great as well. I think it’ll surprise a lot of people. I definitely made the right choice! Come on November 22nd!

    #8 10 months ago
  9. TheBlackHole

    “Rushed oot the door like everything else.”

    How does getting decent scores equate to being rushed out the door?

    #9 10 months ago
  10. Doppleganger

    In the end Killer Instinct is a arcade fighting game so their reviews bashing single player is totally irrelevant.
    I look it as a 20-30 dollar HD remake of the arcade which Ill gladly purchase and they did a fantastic job at that. Played it twice already and I had way more fun then Forza 5 (Ill be buying Forza 5)

    #10 10 months ago
  11. TheKeyPit

    70/100 –

    #11 10 months ago
  12. Beta

    Decent scores, exactly what I’d expect for a launch title. Within my expectations.

    #12 10 months ago
  13. The_Red

    These are pretty amazing scores for a super barebones fighter with less than 10 characters and no story mode. Such a shame.

    MS could have learned from likes of MK9, SSF4 or even Ultimate MvC3 and make a full game instead of releasing it in parts like serial killer sending parts of his victim to their families.

    #13 10 months ago
  14. freedoms_stain

    @9, The game won’t be feature complete for months, it has therefore been rushed out the door.

    #14 10 months ago
  15. viralshag

    Haha, people are still knocking the scores… even though they’re high?

    “Oh it’s got 7s and 8s… well, er, it’s not finished yet!!! Such a shame.”

    #15 10 months ago
  16. Joe Musashi

    @14 I think the game’s content being rolled out over an extended period is a very deliberate / considered move rather than it being rushed.

    Though, that may be considered a bigger offense than a rushed product.

    Monetization’s gonna monetize.


    #16 10 months ago
  17. TheBlackHole


    No, it’s a free to play game with season-based content. It was planned that way.

    Welcome to the twenty first century. We have smartphones and everything.

    #17 10 months ago
  18. Ireland Michael

    @17 The problem is that it’s a shitty system, with horriblly excessive pricing for piecemeal amounts of content. You can pretty much guarantee that 90% of the fights will be people playing Jago. The cost for the full package over the span of its release is ridiculous.

    #18 10 months ago
  19. Clupula

    Holy fucking shit! It doesn’t even have multiplayer lobbies?!? It’s annoying enough when a low budget fighter like Guilty Gear Accent Core Plus doesn’t have it, but from a big Microsoft exclusive that’s completely inexcusable.

    #19 10 months ago
  20. Jerykk


    $20 gets you all 8 characters for the first season. Is that really a bad deal? Granted, the lack of an arcade mode will turn off casual players but hardcore players aren’t affected by it at all.

    #20 10 months ago
  21. TheBlackHole


    That may be the case, but that doesn’t make it a rushed game.

    Also, given that it has both free-to-play and a ‘full price’ versions with all season one content, it’s really only a rip off if you’re stupid enough to buy all the characters individually.

    That’s like saying a James Bond movie box set is a rip off because you decided to buy the films separately.

    #21 10 months ago
  22. bradk825

    For a remake of an old arcade game, and a 1v1 fighter in general I think 7/10 is pretty decent. Let’s be honest, 1v1 fighers are not known for their variety or storytelling, so if you can land a 7/10 with one in today’s age I think that’s some good work.

    I’ll download it for the nostalgia and probably get Saberwulf and Cinder but not pay for all the characters.

    #22 10 months ago
  23. POOhead

    @7 implying last gen games werent rushed

    #23 10 months ago
  24. Ireland Michael

    @20 Or they could… I don’t know, package all the characters in at a decent price.

    8 characters was acceptable… in 1992.

    At pointed it out by someone else as well, it doesn’t even have an arcade mode or lobbies. That’s just embarrassing. The game is severely barren. You’re paying $20 for what is essentially a beta, and being forced to pay for the rest.

    #24 10 months ago
  25. TheBlackHole


    Forced? Really?

    How so?

    #25 10 months ago
  26. Ireland Michael

    @24 Okay, forces is the wrong word.

    But at its value, it’s simply not worth it. What if you want to play with friends in the same room? Do you just play with the 3 fighters you’ve bought? What if they like a character you don’t have? Do you splash out on the full package? It’s really limited, and you’re paying extra if you want the complete package.

    #26 10 months ago
  27. Playmaker

    Ireland please stop spouting off like you know the truth. Once the sales numbers for KI prove that is a good value. The numbers will speak and decide if its fair value or not and not your obsessing drooling posts.

    #27 10 months ago
  28. Jerykk

    @26: Pay $20 and you get all 8 characters. Boom, problem solved. Now you and your buddies can play in the same room.

    $20 really isn’t that bad of a deal for 8 characters. The lack of an arcade mode is a non-issue for hardcore players (the primary audience of fighting games) and you’re correct that the lack of lobbies is dumb but ultimately, it all boils down to the actual gameplay. The reviews suggest that the gameplay has plenty of depth and nuance, so I can see the game taking quite some time to master if you have all 8 characters (with additional characters likely coming later). Definitely more than 20 hours worth of gameplay.

    #28 10 months ago

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