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Tearaway controls "acknowledge the player"

Media Molecule wants touch and motion controls to make sense in the context of Tearaway. This new developer diary discusses how the team aspires to make non-traditional controls less gimmicky and more intuitive.

As you'll see, Media Molecule is keen on the controls "acknowledging" the player; one of the ways this is achieved is by having the players fingers appear on-screen when using the rear touchpad. It's like the game doesn't pretend it's not a game - you are interacting with it in that context, and it knows it.

Tearaway is a Vita exclusive due on November 22. It seems genuinely playful and joyful. Even Pat loves it.

Thanks, PlayStation Blog.

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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