Scott Rohde, software product development head at Sony Worldwide Studios America, has said PlayStation 4 will have a steady stream of games released for it in the coming months.
Speaking with Polygon, Rohde said the system will have “a pretty decent flow, especially from that small indie scene,” both internally from third-party indie houses.
“When you look at a platform like the Vita, we did launch with a pretty robust lineup on day one and we got some flak for what came in the next couple of months,” Rohde said. “People know that there are games coming. “I love the fact that you’ve got a couple big first-party retail games at launch, all the third-party and indie games, DriveClub coming a couple months later and Infamous: Second Son right around the corner.
“There’ll be something to talk about in the months to come, as opposed to cramming everything into the first month, and then not having anything to talk about for three or four months. I like the way this worked out quite better, frankly. It makes good sense for us to stagger [the release of] these games.”
Rohde said folks will also be pleased two years from now that Watch Dogs was delayed from the launch window, despite how much it stings at present.
“They’ll be happier that [Ubisoft] spent that extra four or five months making that game great, because that game has so much promise,” he said adding that “launch games are tough,” and that there’s a reason “across first and third-party things shifted.”
PS4 launches Friday in North America.
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