PlanetSide 2 Performance Update 01 released, makes for a faster running game

Tuesday, 12th November 2013 21:12 GMT By Stephany Nunneley

The promised Performance Update 01 for PlanetSide 2 has been released. According to the patch notes, the game has been “refactored”in order to utilize multiple CPU cores and the same has been a done for UI rendering. The team has also added adaptive complexity levels for physics simulations based on current client performance; optimized the CPU cost of some purely aesthetic physics objects; disabled redundant physics processing between remotely-simulated vehicles; and many other performace tweaks and changes. You can read the list over on PCgamesN. Planetside 2 will hit PlayStation 4 in early 2014



  1. Panthro

    Anyone confirm whether the update was any good?

    I got a evga gtx 670 ftw with a i5 3570k OC’d to 4.2Ghz

    #1 1 year ago

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