The promised Performance Update 01 for PlanetSide 2 has been released. According to the patch notes, the game has been “refactored”in order to utilize multiple CPU cores and the same has been a done for UI rendering. The team has also added adaptive complexity levels for physics simulations based on current client performance; optimized the CPU cost of some purely aesthetic physics objects; disabled redundant physics processing between remotely-simulated vehicles; and many other performace tweaks and changes. You can read the list over on PCgamesN. Planetside 2 will hit PlayStation 4 in early 2014
This is more than just a new way of fighting in gyms.
The in-engine gameplay demo for Beyond Good and Evil 2 shown to the press at E3 2017 is now available for viewing.
Overwatch PTR patch: several changes made to highlights, duplicates from Loot Boxes "drastically" reduced
The Overwatch team is currently testing some of the highlight reel changes promised back in May, and you can help things move along by hopping onto the Public Test Realm (PTR). And in more good news: Blizzard is “drastically reducing the amount of duplicates” you’ll find in Loot Boxes.
Planetside 2 fans can soon enjoy a much-requested feature.
Lizard Squad, the notorious hacking group, is claiming responsibility for DDoS attacks on game servers for Planetside 2, Everquest, H1Z1, and more.