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Middle-earth: Shadow of Mordor from Monolith is latest Lord of the Rings title

Tuesday, 12 November 2013 16:07 GMT By Stephany Nunneley

Middle-earth: Shadow of Mordor from Monolith Productions is the latest game in the Lord of the Rings franchise from publisher Warner Bros. and the game graces the December issue of Game Informer.

The game is in development for PC, PS3, PS4, Xbox 360 and Xbox One and according to Game Informer, “offers a new chapter that fits comfortably between The Hobbit and The Lord of the Rings.”

In it, players control a ranger by the name of Talion as he travels to Mordor, but long before it turned into the wasteland it was in the Lord of the Rings trilogy. Talion’s family was murdered at the hands of Sauron and his army the night they return to Mordor.

Through the course of his personal vendetta, Talion uncovers the truth of the Spirit that compels him, learns the origins of the Rings of Power and ultimately confronts his true nemesis.

Players will “shape their own story” as the game progresses, and it contains a feature called the Nemesis System.

This system “assures that every enemy you fight is a named foe, and if they survive their battle with you, they continue to grow, improve, and act in the world, even as you attempt to do the same with Talion.”

Warner said in the press release that “players will experience a unique game every time as the dynamic world reacts and adapts to their choices.”

Back in August, it was revealed that a new triple-A Lord of the Rings title was the works at Monolith Productions as early as December 2012 and January 2013 through storyboard work produced by an artist on the game.

The team at Monolirth has collaborated with Middle-earth Enterprises, Peter Jackson and the artists at Weta Workshop to ensure that the settings, characters and story align authentically within canon.

A release window was not provided.

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20 Comments

  1. SplatteredHouse

    A Monolith LOTR…Could be interesting. I’d like to see some art from this soon, to see where they’re taking their influence from. Trailer = VGAs?

    #1 1 year ago
  2. Dark

    http://i.picpar.com/bAz.png

    Please be good.

    #2 1 year ago
  3. Luciano666

    Xbox 250? LOL

    #3 1 year ago
  4. Edo

    @3 Yeah what the hell :) @2 Open world?Color me intrigued..

    #4 1 year ago
  5. fihar

    So this is going to be an action-RPG then I presume?

    I’m not sure why would anyone would let an ingame enemy survive a battle encounter though.

    #5 1 year ago
  6. KineticCalvaria

    HahahhahahahHhahhhahaa xbox 250. So funny.

    Also I really hope this doesn’t suck :-(.

    #6 1 year ago
  7. Max Payne

    1. Monolith studio
    2. Open World
    3. Not directly tied to any movie ( cash in)
    There is big chance this will be fantastic.

    #7 1 year ago
  8. Stephany Nunneley

    @6 :/ It was breaking news – almost like a live blog. It’s fixed now. :/

    #8 1 year ago
  9. KineticCalvaria

    @8, I’m only joking, it’s an easy mistake to make lol. :)

    #9 1 year ago
  10. Stephany Nunneley

    @10 Well I yelled at my fingers at any rate. They apologized and are acting better now.

    #10 1 year ago
  11. Sadismek

    Monolith are easily one of my favorite underdog developers. They screwed up Gotham City Impostors but damn… what a game that would’ve been if they didn’t, haha :D!

    In all seriousness, I’ve been waiting for a good LotR RPG for ages. The last one I played was the movie tie-in and it didn’t strike me as marvelous.

    #11 1 year ago
  12. DSB

    You guys still have faith in Monolith? Really?

    After FEAR 2, Gotham City Impostors and that mediocre MOBA, I’m kinda off that whole train.

    Up until Condemned I would’ve played anything they did, but now it just seems like they’ve totally let it fall apart.

    Gotham City Impostors was one of the best ideas for a shooter in ages, but that just makes it even worse that they messed it up.

    #12 1 year ago
  13. SplatteredHouse

    @12 “After…Gotham City Impostors and that mediocre MOBA”
    Both of which were reliant on community retention – any lack of which, at least in part blame lays at the publisher’s feet.

    I played GCI, though not to any great depth, and found it to be good at what it was seeking to offer, mechanically speaking. My impression of Guardians of Middle Earth is of a similar situation. Although it released on Steam fairly recently (I didn’t follow its fortunes on 360), again, the business model turned out to be the thorn putting a lot of otherwise curious would-be players off.

    People wanted to know why this limiting, gating pack setup was in play, if WB/M had any real intention of competing with Guardians, in that busy MOBA space…I’m not sure the complaint was ever answered.
    I don’t consider the GAMES to have been at fault in those cases; and, what was produced was (in the case of Impostors, and gave all impression of being, for Guardians) of HIGH quality.

    #13 1 year ago
  14. EdgizAwesome

    Hope this will be like LOTR Conquest except a million times better

    #14 1 year ago
  15. Hunam

    @12

    FEAR 2 was sublime! You wash your mouth out young man!

    #15 1 year ago
  16. DSB

    @13 It was just very poorly realized.

    They hadn’t done any polish, the online didn’t work, they loaded it with two different logins, one of which was apparently just promotional and intended for “leaderboards” functionality, which makes absolutely no sense at all.

    The different body types didn’t compliment eachother, and the weapons weren’t balanced either. Of course the broken online scared most people away, but I think balance makes or breaks a shooter down the line. If you’re gonna spend any real amount of time on a shooter, then you’re gonna notice every little flaw, and that’s why tight design is so important.

    It was a great proof of concept, and someone really should make that game properly. But obviously it was too tall an order for Monolith. It could’ve been the next TF2 in my opinion.

    @15 I guess it would’ve been an average enough shooter if it hadn’t been a FEAR game. It never even came close to being scary, and the AI seemed to have gotten a lot dumber with the move to consoles.

    “Let’s make a horror game and fill it full of bright neon colored effects”. Come on now! And the mechs? What were they thinking?

    #16 1 year ago
  17. yeoung

    @5: Imagine their is an enemy with cool moves/patterns, say you enjoy the fight with this character. Now imagine that character after being spared, shamefully waddling off, only to level up on his own and develop new moves/skills to challenge you. It’s basically a way to make NPCs less forgettable by incorporating them into the open world narrative.

    basically instead of “go home and be a family man” the parting words become “you must defeat my dragon punch to stand a chance”

    #17 1 year ago
  18. derpachu

    BOTH Gotham city Imposters And Guardians of Middle Earth had much potential but the lack of content and horrible lag were horrible. Huge Fan of middle earth lore.
    I just hope Monolith does it right, since they’ve haven’t really created a huge AAA hit.

    #18 1 year ago
  19. The_Red

    The PS3 and 360 ports are lame. Really hope game devs cut the current gen cord sooner and focus solely on next-gen + PC.

    That said, it’s always nice to see a new game from Monolith and this sounds kinda cool. Hopefully the strange sounding “Nemesis system” is really fun and not a Fable-ish gimmick.

    #19 1 year ago
  20. POOhead

    That nemesis idea sounds POO, who the hell lets anything live in a game, specially in an RPG game where you have to kill for xp

    #20 1 year ago

Comments are now closed on this article.

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    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]