Microsoft’s Phil Spencer feels “resolutiongate” will blow over once Xbox One is released

Wednesday, 6 November 2013 21:21 GMT By Stephany Nunneley

Microsoft Studios VP Phil Spencer is of the opinion people shouldn’t be so focused on the 1080/720p and 30/60 fps debates going on at the moment in regards to next-gen, in fact, he has defended Xbox One, saying the focus shouldn’t be on the numbers in the first place.

Speaking with Shacknews during the Xbox One showcase, Spencer said it’s the experience that matters, and once Xbox One is released, “resolutiongate” will blow over.

“Go look at the games. Go play the games and tell us what you think about what they look. Right now, gamers don’t have the games to go play. They can’t walk into their local store and play the games. So, it doesn’t really surprise me that they’re going to focus on the specs that they can. I don’t criticize anyone for doing that. In the end, we play the games, not the resolution,” said Spencer.

“Our proposition with Xbox One starts with the games: we’ve got a great launch lineup of over 20 games. We’ve got some great franchises, great third-party relationships. And we’ve built a system that natively understands you and your entertainment. I think in the long run, our hope and bet is that power will play out and show people that everything they’ve learned about gaming on 360 can now augment everything they can do on their television.”

“You look at high-end PC games right now. If you were just looking at screen resolution and framerate, you’d be a PC gamer. Because you can spend $800 on a video card and put it in. I’ve built those rigs. I can play those games. And I understand that. But that doesn’t mean the best games are there. It doesn’t mean it’s the best all-in-one experience.”

Meanwhile, over on Eurogamer, the developers themselves comment on the resolution/frame rate debate, discussing why respective titles such as Ryse: Ron of Rome, Dead Rising 3, Forza 4, Kinect Sports Rivals and others run the way they do.

According to Crytek’s design director on Ryse, P J Esteves, “It’s a lot less to do with the actual specs and more to do with what you do with those specs.”

Xbox One is out November 22.

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