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There are now 65 million Steam accounts

Wednesday, 30 October 2013 16:11 GMT By Phil Owen

PC gaming is dead, but even so Steam has experience a 30 percent growth in its userbase in the past year and has hit 65 million accounts. Also it has more than 3000 games and software applications, so that’s cool. It’ll be interesting to see what Steam Machines do to the userbase next year.

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23 Comments

  1. _LarZen_

    But how many of those are active users? I don’t think I have ever seen more then 6 millions people online in Steam.

    #1 1 year ago
  2. Nekrage

    Ya pc gaming is dead /rollseyes

    Hope that was sarcasm…its the master race, console gaming is absolute shit.

    #2 1 year ago
  3. Nekrage

    @1 i have seen 8 i think, not 100% sure.

    #3 1 year ago
  4. fearmonkey

    Steam has pretty much saved PC gaming for me. MS was content to let it die in favor of consoles but Steam didnt allow them. Steam’s success created all the imitators out there and thanks to the great deals on games, and the console like interface it has, PC gaming is back in a big way.

    I play On PC 90% of the time right now, I’m sure that will change once the PS4 hits its stride, but I don’t see becoming mainly a console gamer again like I did with the Xbox/Xbox 360.

    I love that Valve is making MS sweat a bit, I hope they continue to do so.

    #4 1 year ago
  5. Jerykk

    @4

    The Steam UI isn’t console-like at all. Small text, lots of info packed into single screens, scroll bars… it’s a thoroughly PC UI all the way. Unless you’re talking about Big Picture Mode.

    #5 1 year ago
  6. _LarZen_

    @3 We can agree on never seen 65 million online then :)

    In games like Call of Duty I think I have seen tops 33000 players online at a time. When a new COD comes out. But on Xbox Live the highest I think was around 660000…

    Funny example. Makes one wonder how many are actively using Steam..

    #6 1 year ago
  7. Erthazus

    @4, Steam does not use console interface except for Big Picture Mode. It has nothing to do with bulky console interface. It has small texts, scroll bars, a lot of functions and etc.

    @_LarZen_,6 million people online on Steam is a lot. That means that every day there are 12+ million people that use it. 6 million online is in That exact same hour.

    #7 1 year ago
  8. sebastien rivas

    @2

    I feel you, I had the same reaction. Mr Phil Owen,
    enough with hammering PC community down.

    @6
    What you forget is how many Steam users are actually online and how many actually are playing offline. I go offline, I can play my games but Steam won’t see me and I can also turn my internet off. And I do it often!

    #8 1 year ago
  9. undermyrules

    “PC gaming is dead” nice try console fanboy….Steam is something that console community will dream for life…you will never gonna have things like steam sale…ragers

    #9 1 year ago
  10. pcbros

    @8, +1

    After the price drop on Nvidia GTX cards, I’m thinking Steam Machines might give us a little surprise :)

    Valve could even offer some kind of games bundle, were you get a certain amount of free games with a system purchase. Nvidia has up to three AAA titles given away with their cards right now.

    #10 1 year ago
  11. powerbuoy

    @2 & @9 Sense the sarcasm.

    #11 1 year ago
  12. polygem

    i have 3 steamaccounts…but NO pc. seriously
    = )

    #12 1 year ago
  13. UuBuU

    The “PC gaming is dead” comment was clearly meant as a joke. It’s been reported as “dead” or “dying” since at least the 80s.

    #13 1 year ago
  14. domnage

    I have this framed

    http://img.gawkerassets.com/img/186fmqqxydz4hjpg/original.jpg

    #14 1 year ago
  15. maxroy

    This is actually eye opening when you compare Steam to the latest League of Legends data.

    http://www.twurdy.com/infographic/league_of_legends_infographic_800.jpg

    It took Steam 10 years to reach 65mil users, LoL did more than that in just 3 years.

    #15 1 year ago
  16. Rockin a Jack D

    Steam is the next generation. And it started about 8 years ago…

    Also, how many PS4/X1′s are out there in consumers hands? Exactly, none!

    #16 1 year ago
  17. Llewelyn_MT

    Sorry, but comparing a number of accounts in a free to play game to a software distribution platform with 3000 titles is pointless. Compare how fast DotA 2 is growing in comparison BTW. ;-)

    #17 1 year ago
  18. DSB

    @6 Say what now? You can’t have been looking for very long. BLOPS 2 and Skyrim broke through 100k concurrency easy (Skyrim apparently managed 250k) DOTA 2 broke 250k. Actually right now it’s 500k. Yikes.

    The numbers for standard games usually drop pretty fast though.

    I can’t find any numbers because Microsoft are conveniently hiding the data, but currently Steam has a concurrency of around 5-6 million. In 2009, the highest number for Xbox Live was something like 3 million around CoD launches, and Microsoft reported 30 million accounts.

    Steam broke 5 million concurrent users in 2012, so suffice it to say that these platforms are pretty huge.

    Gaben very specifically claimed that when a DOTA 2 patch went live, Steam accounted for 2% of the worlds global bandwidth usage. I have no idea how to verify that, and it’s an insane claim, and he should really back it up. That’s nuts.

    #18 1 year ago
  19. TheWulf

    I like how you opened that, Phil.

    There’s a point I’ve always made and I keep making about the PC — it can’t die. It’s a proper development platform, and one of the few in existence. Therefore, it’s where modders, indies, and open source developers thrive. It’s their home.

    And when successful modders stop being modders, they take to Steam Greenlight with their clever indie titles, to show the masses of PC gamers out there who’re enjoying and loving their output.

    There’s more to the PC than just playing games. It’s a development hub and community! Consider sites like TIG Source where devfolk go to show other devfolk (and people who’re interested in what devfolk do) their latest creations in their earliest alpha stages. Then look at stuff like game jams, the output of which often turns into fully blown indie games because their creators get attached to the projects (and they realise how popular their experiment was).

    It’s a place where people make things.

    Minecraft was released on the PC first and is still most popular there because here, in PC land, people like making things. When you look at how the social networks work on the PC, when you look at sites like tumblr and so on, people like sharing things.

    It’s a completely unique experience and there’s nothing like it anywhere else. To someone who looks solely for the latest, highly polished, homogeneous, triple-A title (same as every other triple-A title)? Yeah, the PC is dead.

    But then, in that case, the PC has been dead since the first IBM computer. The PC has been dead since home computers, when we were typing games into our computers on rubber keyboards, using code provided by magazines. In that particular sense, the PC has always been dead. That’s an interesting perspective, because if you have a closed mind and a narrow world view, you’ll never know how to look for life.

    And the PC is teeming with life. Dev life. :P

    People come to the PC because it’s this giant, creative mecca. We make, we share, we enjoy. Nothing else like it.

    #19 1 year ago
  20. TheWulf

    @5

    I think what’s being mistaken for a ‘console interface’ is what the PC did first — style in design. The 360 and PS3 took a lot (a lot) from the Web 3.0 movement. That movement was a long time ago and revitalised the web into the sleek, sexy thing it is today. This continues to happen with new technologies which allow UIs to work in new, interesting, and exciting ways.

    Steam was also born of web 3.0 ideologies, smart phones too. It happens first on the PC because this is where development happens, this is where the first ideas happen. We experiment and everyone gets to benefit from the fruits of those labours.

    Mozilla said something interesting the other day.

    They believe that ‘browser’ is now an archaic word, since people don’t browse the web any more. The technology has come so far that it’s now more of a form of interactivity, you’re not just reading in a static space, it’s more than that. And there’s so much the Internet can do.

    Yesterday I came across snesbox.com, and this lead to me playing Tetris Battle Gaiden with a friend in America.

    The Internet is amazing.

    Of course, as commercial entities get involved with development, you get perversions of the experimentation that occurred on the PC. This is why you get platforms like Windows RT and iOS which, in my opinion, are as ugly as they are awful. The Android phone, however, has retained the stylishness, sleekness, and usability of the Internet. A lot of this is to do with Google’s attitudes and their understanding of the Internet.

    Google was, after all, very important in the early birthing days of our world wide web.

    But yeah. Even though commercialised variants are somewhat archaic and outdated (and thus perverse) in their implementation, they’re still reminiscent of what’s happening with web development on the PC. So someone who’s not been exposed to web development is going to look at it and think ‘console interface’ rather than ‘web interface.’

    Steam is veeery much a web interface. Hell, the thing is built upon a webkit package. So yeah.

    I have to say though that I don’t blame anyone (at all) for looking at Steam and thinking of it as being ‘console like.’ What the consoles are doing now is basically mostly buried from what the Internet has been doing for decades, except they’re keeping around more archaic, outdated systems. So Steam is going to seem more exciting, as though it’s ‘console like, but better.’

    So I can definitely understand that mindset and statement.

    #20 1 year ago
  21. TheWulf

    @13

    I got that too. >_> I thought it was funny, personally. He was just making fun of the people who keep saying that the PC is dead, or that the PC will die because of new consoles, new mobiles, new tablets, or what have you.

    It’s funny because the people who frequently say that the PC is dead don’t realise why it’s so very alive in the first place.

    The PC is dead as a commercial mecca, sure, but it was never that to begin with. My ZX Spectrum wasn’t that, nor was my C64, my Amiga, my 386, or any other computer I’ve ever had. It’s just perceptions and how they can be warped, and some can be warped to believe that a lack of a commercial presence in something means that something is dead.

    That’s bizarre.

    There are many creative communities, many fandoms, and many systems out there that thrive without any commercial involvement. It’s always kind of funny when someone says that they can’t exist because of the lack of a big company behind them. That’s what Phil’s making fun of.

    The PC is doing just fine, despite not having been monopolised by some giant gatekeeper of a company. It’s alive and well, and it always will be because it’s a unique platform.

    The only thing that might happen is that other systems might become more and more like the PC, until there’s nothing to distinguish a PC from another platform. And when that happens, the PC will still be alive and well, just in many different forms.

    #21 1 year ago
  22. Gekidami

    65 million users in just under 10 years for a service thats free to sign up to on a platform billions own.

    Sorry but thats just weak.

    #22 1 year ago
  23. Liberty Cabbage

    I’m glad we could all spend so much time arguing over this throwaway opening line from Phil. That’s really important and useful

    #23 1 year ago

Comments are now closed on this article.

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    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.