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There are now 65 million Steam accounts

Wednesday, 30th October 2013 16:11 GMT By Phil Owen

PC gaming is dead, but even so Steam has experience a 30 percent growth in its userbase in the past year and has hit 65 million accounts. Also it has more than 3000 games and software applications, so that’s cool. It’ll be interesting to see what Steam Machines do to the userbase next year.

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23 Comments

  1. _LarZen_

    But how many of those are active users? I don’t think I have ever seen more then 6 millions people online in Steam.

    #1 9 months ago
  2. Nekrage

    Ya pc gaming is dead /rollseyes

    Hope that was sarcasm…its the master race, console gaming is absolute shit.

    #2 9 months ago
  3. Nekrage

    @1 i have seen 8 i think, not 100% sure.

    #3 9 months ago
  4. fearmonkey

    Steam has pretty much saved PC gaming for me. MS was content to let it die in favor of consoles but Steam didnt allow them. Steam’s success created all the imitators out there and thanks to the great deals on games, and the console like interface it has, PC gaming is back in a big way.

    I play On PC 90% of the time right now, I’m sure that will change once the PS4 hits its stride, but I don’t see becoming mainly a console gamer again like I did with the Xbox/Xbox 360.

    I love that Valve is making MS sweat a bit, I hope they continue to do so.

    #4 9 months ago
  5. Jerykk

    @4

    The Steam UI isn’t console-like at all. Small text, lots of info packed into single screens, scroll bars… it’s a thoroughly PC UI all the way. Unless you’re talking about Big Picture Mode.

    #5 9 months ago
  6. _LarZen_

    @3 We can agree on never seen 65 million online then :)

    In games like Call of Duty I think I have seen tops 33000 players online at a time. When a new COD comes out. But on Xbox Live the highest I think was around 660000…

    Funny example. Makes one wonder how many are actively using Steam..

    #6 9 months ago
  7. Erthazus

    @4, Steam does not use console interface except for Big Picture Mode. It has nothing to do with bulky console interface. It has small texts, scroll bars, a lot of functions and etc.

    @_LarZen_,6 million people online on Steam is a lot. That means that every day there are 12+ million people that use it. 6 million online is in That exact same hour.

    #7 9 months ago
  8. sebastien rivas

    @2

    I feel you, I had the same reaction. Mr Phil Owen,
    enough with hammering PC community down.

    @6
    What you forget is how many Steam users are actually online and how many actually are playing offline. I go offline, I can play my games but Steam won’t see me and I can also turn my internet off. And I do it often!

    #8 9 months ago
  9. undermyrules

    “PC gaming is dead” nice try console fanboy….Steam is something that console community will dream for life…you will never gonna have things like steam sale…ragers

    #9 9 months ago
  10. pcbros

    @8, +1

    After the price drop on Nvidia GTX cards, I’m thinking Steam Machines might give us a little surprise :)

    Valve could even offer some kind of games bundle, were you get a certain amount of free games with a system purchase. Nvidia has up to three AAA titles given away with their cards right now.

    #10 9 months ago
  11. powerbuoy

    @2 & @9 Sense the sarcasm.

    #11 9 months ago
  12. polygem

    i have 3 steamaccounts…but NO pc. seriously
    = )

    #12 9 months ago
  13. UuBuU

    The “PC gaming is dead” comment was clearly meant as a joke. It’s been reported as “dead” or “dying” since at least the 80s.

    #13 9 months ago
  14. domnage

    I have this framed

    http://img.gawkerassets.com/img/186fmqqxydz4hjpg/original.jpg

    #14 9 months ago
  15. maxroy

    This is actually eye opening when you compare Steam to the latest League of Legends data.

    http://www.twurdy.com/infographic/league_of_legends_infographic_800.jpg

    It took Steam 10 years to reach 65mil users, LoL did more than that in just 3 years.

    #15 9 months ago
  16. Rockin a Jack D

    Steam is the next generation. And it started about 8 years ago…

    Also, how many PS4/X1′s are out there in consumers hands? Exactly, none!

    #16 9 months ago
  17. Llewelyn_MT

    Sorry, but comparing a number of accounts in a free to play game to a software distribution platform with 3000 titles is pointless. Compare how fast DotA 2 is growing in comparison BTW. ;-)

    #17 9 months ago
  18. DSB

    @6 Say what now? You can’t have been looking for very long. BLOPS 2 and Skyrim broke through 100k concurrency easy (Skyrim apparently managed 250k) DOTA 2 broke 250k. Actually right now it’s 500k. Yikes.

    The numbers for standard games usually drop pretty fast though.

    I can’t find any numbers because Microsoft are conveniently hiding the data, but currently Steam has a concurrency of around 5-6 million. In 2009, the highest number for Xbox Live was something like 3 million around CoD launches, and Microsoft reported 30 million accounts.

    Steam broke 5 million concurrent users in 2012, so suffice it to say that these platforms are pretty huge.

    Gaben very specifically claimed that when a DOTA 2 patch went live, Steam accounted for 2% of the worlds global bandwidth usage. I have no idea how to verify that, and it’s an insane claim, and he should really back it up. That’s nuts.

    #18 9 months ago
  19. TheWulf

    I like how you opened that, Phil.

    There’s a point I’ve always made and I keep making about the PC — it can’t die. It’s a proper development platform, and one of the few in existence. Therefore, it’s where modders, indies, and open source developers thrive. It’s their home.

    And when successful modders stop being modders, they take to Steam Greenlight with their clever indie titles, to show the masses of PC gamers out there who’re enjoying and loving their output.

    There’s more to the PC than just playing games. It’s a development hub and community! Consider sites like TIG Source where devfolk go to show other devfolk (and people who’re interested in what devfolk do) their latest creations in their earliest alpha stages. Then look at stuff like game jams, the output of which often turns into fully blown indie games because their creators get attached to the projects (and they realise how popular their experiment was).

    It’s a place where people make things.

    Minecraft was released on the PC first and is still most popular there because here, in PC land, people like making things. When you look at how the social networks work on the PC, when you look at sites like tumblr and so on, people like sharing things.

    It’s a completely unique experience and there’s nothing like it anywhere else. To someone who looks solely for the latest, highly polished, homogeneous, triple-A title (same as every other triple-A title)? Yeah, the PC is dead.

    But then, in that case, the PC has been dead since the first IBM computer. The PC has been dead since home computers, when we were typing games into our computers on rubber keyboards, using code provided by magazines. In that particular sense, the PC has always been dead. That’s an interesting perspective, because if you have a closed mind and a narrow world view, you’ll never know how to look for life.

    And the PC is teeming with life. Dev life. :P

    People come to the PC because it’s this giant, creative mecca. We make, we share, we enjoy. Nothing else like it.

    #19 9 months ago
  20. TheWulf

    @5

    I think what’s being mistaken for a ‘console interface’ is what the PC did first — style in design. The 360 and PS3 took a lot (a lot) from the Web 3.0 movement. That movement was a long time ago and revitalised the web into the sleek, sexy thing it is today. This continues to happen with new technologies which allow UIs to work in new, interesting, and exciting ways.

    Steam was also born of web 3.0 ideologies, smart phones too. It happens first on the PC because this is where development happens, this is where the first ideas happen. We experiment and everyone gets to benefit from the fruits of those labours.

    Mozilla said something interesting the other day.

    They believe that ‘browser’ is now an archaic word, since people don’t browse the web any more. The technology has come so far that it’s now more of a form of interactivity, you’re not just reading in a static space, it’s more than that. And there’s so much the Internet can do.

    Yesterday I came across snesbox.com, and this lead to me playing Tetris Battle Gaiden with a friend in America.

    The Internet is amazing.

    Of course, as commercial entities get involved with development, you get perversions of the experimentation that occurred on the PC. This is why you get platforms like Windows RT and iOS which, in my opinion, are as ugly as they are awful. The Android phone, however, has retained the stylishness, sleekness, and usability of the Internet. A lot of this is to do with Google’s attitudes and their understanding of the Internet.

    Google was, after all, very important in the early birthing days of our world wide web.

    But yeah. Even though commercialised variants are somewhat archaic and outdated (and thus perverse) in their implementation, they’re still reminiscent of what’s happening with web development on the PC. So someone who’s not been exposed to web development is going to look at it and think ‘console interface’ rather than ‘web interface.’

    Steam is veeery much a web interface. Hell, the thing is built upon a webkit package. So yeah.

    I have to say though that I don’t blame anyone (at all) for looking at Steam and thinking of it as being ‘console like.’ What the consoles are doing now is basically mostly buried from what the Internet has been doing for decades, except they’re keeping around more archaic, outdated systems. So Steam is going to seem more exciting, as though it’s ‘console like, but better.’

    So I can definitely understand that mindset and statement.

    #20 9 months ago
  21. TheWulf

    @13

    I got that too. >_> I thought it was funny, personally. He was just making fun of the people who keep saying that the PC is dead, or that the PC will die because of new consoles, new mobiles, new tablets, or what have you.

    It’s funny because the people who frequently say that the PC is dead don’t realise why it’s so very alive in the first place.

    The PC is dead as a commercial mecca, sure, but it was never that to begin with. My ZX Spectrum wasn’t that, nor was my C64, my Amiga, my 386, or any other computer I’ve ever had. It’s just perceptions and how they can be warped, and some can be warped to believe that a lack of a commercial presence in something means that something is dead.

    That’s bizarre.

    There are many creative communities, many fandoms, and many systems out there that thrive without any commercial involvement. It’s always kind of funny when someone says that they can’t exist because of the lack of a big company behind them. That’s what Phil’s making fun of.

    The PC is doing just fine, despite not having been monopolised by some giant gatekeeper of a company. It’s alive and well, and it always will be because it’s a unique platform.

    The only thing that might happen is that other systems might become more and more like the PC, until there’s nothing to distinguish a PC from another platform. And when that happens, the PC will still be alive and well, just in many different forms.

    #21 9 months ago
  22. Gekidami

    65 million users in just under 10 years for a service thats free to sign up to on a platform billions own.

    Sorry but thats just weak.

    #22 9 months ago
  23. Liberty Cabbage

    I’m glad we could all spend so much time arguing over this throwaway opening line from Phil. That’s really important and useful

    #23 9 months ago

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