Sections

Batman: Arkham Origins traces around the lines, but that’s okay – opinion

Wednesday, 30 October 2013 08:11 GMT By Dave Cook

Batman: Arkham Origins came out last week, but the more VG247′s Dave Cook sleeps on it, the more he’s made peace with accusations that it simply copies Rocksteady’s predecessors. Here’s why.

Batman: Arkham Origins

Watch me play the first ten minutes of the game on PS3 here. There’s spoilers in there, naturally.

We’ve got a big Batman: Arkham Origins review round-up here. It scored lower than its predecessor Arkham City.

Warner Montreal said it was worried it had bitten off too much with this game, which is relevant to this article.

You can watch the Batman: Arkham Origins launch trailer here.

There’s a pretty funny scene in Kevin Smith’s comedy flick Jay & Silent Bob strike Back where Jason Lee’s comic artist Banky Edwards gets grilled by Chris Rock’s aggressive movie producer Chaka Luther King. The set-up sees Rock destroying Lee for simply being a comic inker – or as he calls it – a ‘tracer.’ He makes out as if going around the lines and simply outline other people’s work is something to be mocked, This entire conversation is entirely applicable to Batman: Arkham Origins.

When reviews of the game dropped last Friday, there was a general feeling that Warner Montreal had played things a little too safe. Several critics noted that there wasn’t enough deviation from Arkham City’s open world format and that there was an overbearing sense of familiarity about how Batman himself handled. I agree, but where I feel my opinion and those of the harsher critics split is in how this is seen as entirely negative.

I never envied Warner’s new outfit when Rocksteady handed it the keys to the Arkham-verse trilogy. After all, here was a series of games that had belied the idea that all licensed adaptations were inferior products. In Arkham Asylum, the UK team had proven that with care and talent, juggernaut IP like Batman could exist in the games industry with style and grace. The ‘Metroidvania’ template gave rise to a claustrophobic setting and progression mechanic that enraptured many reviewers and gamers alike. It was a resounding success.

Batman: Arkham City built on that foundation the only way many pundits thought it could – by going open world. Several VG247 readers have stated that they felt the expansive nature of the sequel was perhaps its weakest hand, and I absolutely understand where they’re coming from. At times it felt as if the locked-down city – as immersing and brimming with character as it was – removed the sense of constrictive dread present in the original. Regardless, it was still a cracking adaptation of DC’s source material, no matter how you cut it.

But then there’s Batman: Arkham Origins. This is a big project for any new team to cut its teeth on, so I absolutely understand why some areas have been crafted in a conservative manner. The premise sees the Dark Knight venturing out of the Bat Cave on Christmas Eve to apprehend notorious gangster Black Mask, much to the dismay of his long-suffering aide Alfred. The hoodlum has placed a $50 million bounty on Batman’s head, which has drawn eight ruthless assassins to Gotham.

That’s the base plot which sees a younger, more aggressive Batman hit the streets in search of faces to punch and cops to evade. He’s more of a loose canon, but no less skilled than when we left him at the end of Arkham City. This grittier tone really suits DC’s canon, and if anything takes the series full circle to the menacing vibe of the first game. It’s a stylistic choice that absolutely benefits the project in the majority, but it does result in the open world environment of Gotham feeling a tad underwhelming.

Gotham’s aesthetic aside, traversal by zip-line and gliding is still great fun and there’s no ends of goons to engage in a quick brawl for XP. You’re never too far from some kind of distraction from the core questline, which itself encourages perseverance, even through some muddied plot points. The combat mechanic still has that balletic beat to it that sees you paneling crooks with deft strikes and gadget takedowns. There’s even a few new enemy types in there to add some new layers of challenge.

The foundations are all present and correct, but a lot of content that should have been additive actually detracts from the overall experience. You’ve got a wealth of Enimga collectibles in there – think the Riddler challenges before he donned his green persona – and they simply feel included by obligation, rather than used as a method of spicing up the campaign. You can also scour the rain-swept streets for Penguin’s weapon caches, and bombs set by Anarky. They’re distractions verging on the same degree of banality as the flags in Assassin’s Creed.

There’s also a lot of rough edges and questionable design choices throughout the campaign that reveal Warner Montreal’s baby-step approach to tackling the project. Again, I don’t blame them for this, and I’ll explain why in a moment, but I have to point out that several key boss battles really do fall flat here. One QTE-heavy scrap with oft-touted villain Deathstroke is a major let-down, while grapples with Copperhead and Deadshot boil down to slightly harder versions of melee fights and ‘Predator’ challenge rooms respectively. There are scarcely any new mechanics or tricks present in these encounters, and that can prove quite deflating at times.

So why is all of this justifiable in my book? Well, just look at the legacy Warner Montreal had to follow. If you’re a fan of the first two games then there’s every chance that you might be perfectly happy with another entirely acceptable entry to the series that doesn’t deviate too far from the mould. That’s personally all I actually wanted from Origins, so to see a new team capture the essence of Rocksteady’s work and add a new, darker origin tale on top can’t keep me feeling negative for long.

I’m happy to play this game knowing that I’ll brush shoulders with the same functional mechanics and attractions I enjoyed before. So imagine my surprise when I found that Warner Montreal had actually tried to add more depth to Batman’s crime scene investigation moments? This time, there’s a greater emphasis on solving the puzzle of crime-scenes and re-creating events to identify the culprit.

Sure, Batman’s monologues practically steer you to the solution every step of the way, but it’s still nice to see his detective skills given a little more weight. New gadgets like Deathstroke’s Remote Claw, the goon-disorientating Concussion Detonator and the Electrocutioner’s electrified gauntlets are hardly earth-shattering, but they work. In fact, everything works, and that’s surely got to be worth some kind of relief given everything that was riding on this title?

If I were someone working at Warner Montreal right now I’d be damn proud of Batman: Arkham Origins. It may not improve on Rocksteady’s previous work, but it can quite happily co-exist alongside two of the greatest licensed adaptations the games industry has known. With that in mind I think that simply calling the studio’s talent ‘tracers’ – in different words – is to do them a grave disservice.

After all, the game could have been much, much worse and as a first start it still surpasses many games out there from established teams. I’ll be looking on with keen interest to see what the studio announces next.

Disclosure: to assist in writing this article, Warner Bros. sent Dave a copy of Batman: Arkham Origins on PS3.

Latest

  • There is a Destiny loot cave Easter egg in Dying Light

    Dying Light is the latest game to take a jab at Destiny by having its own loot cave. Destiny’s infamous loot cave has been recreated in Dying Light, sort of. Of course the loot cave in Dying Light is only an Easter egg and doesn’t actually net you any loot. Instead, upon entering it, you […]

  • Resident Evil: Revelations 2 supports co-op in story mode, but only offline

    You can play the campaign of Resident Evil: Revelations 2 in co-op, but not online. 4gamer spoke to producers of Resident Evil: Revelations 2 and made out with a few details concerning story, setting and more. The site confirmed that while you will be able to switch between characters in the single player, and have […]

  • The Witcher 3 may have a permadeath “Insanity” mode

    Although not yet confirmed, The Witcher 3: Wild Hunt developer CD Projekt RED is working on a difficulty mode dubbed “Insanity” that will delete your save if you die. During Monday’s Twitch stream, the developer took a few questions from the chat and we’ve got a bunch of answers. There are many interesting little bits […]

  • Dragon Age: Inquisition is the most successful launch for BioWare, based on sales

    Dragon Age: Inquisition is responsible for the most successful launch in developer BioWare’s history, according to EA. During last night’s EA Q3 2015 earnings call, the publisher said that Dragon Age: Inquisition was the most successful launch for developer BioWare. Today, we get a bit more detail. “In particular, Dragon Age: Inquisition had by far […]

  • Here’s a walkthrough of one mission from Far Cry 4 Hurk Deluxe DLC

    Far Cry 4′s latest DLC pack, Hurk Deluxe, seems like good fun, judging from this video. The Hurk Deluxe Pack was released today on all platforms. It comes with five new missions. The video below takes a look at the “Call of the Wild” mission. In the walkthrough you’ll get to see some of the […]

  • Battlefield Hardline beta date confirmed on Xbox Store

    The beta date for Battlefield Hardline has popped up on the Xbox Store, confirming the rumoured date. The listing for the Battlefield Hardline beta is available for anyone to see right now on the Xbox Store. Granted, it’s for Xbox 360, but unless EA is starting this beta early on Xbox 360, this will pretty […]

  • GTA player flies jets backwards in impressive stunts

    Doing stunts with jets in GTA 5 can be impressive, but it’s nothing like flying them backwards. Making videos of your jet stunts has become too mainstream. Which is why the latest video from YouTube channel GTA5Videos is all about defying that. The video below features some insane stunts mostly done by flying jets backwards, […]

  • CoD: Advanced Warfare balance patch out, System Hack nerfed, HBRa3 buffed

    The latest patch to Call of Duty: Advanced Warfare is here with some major changes to game balance. Making good on the promise to nerf System Hack, developer Sledgehammer Games has released the latest patch to Advanced Warfare to do just that, and much more. The patch is out now on Xbox platforms, with PlayStation […]

  • Grinding three purples in Borderlands: The Pre-Sequel may crash your game

    A bug that snuck through with the most recent Borderlands: The Pre-Sequel patch is preventing players form grinding three purple items by causing the game to crash. Borderlands: The Pre-Sequel received a patch yesterday that added Lady Hammerlock and more. It has since been brought to developer Gearbox’ attention that the patch is causing the […]

  • Havoc maps up the tempo for Call of Duty: Advanced Warfare

    Dave Cook dons his Exo suit to find the new Havok DLC maps a great change of pace for Call of Duty: Advanced Warfare. Given that Call of Duty: Advanced Warfare places great emphasis on verticality, it’s little wonder that Sledgehammer Games has designed the first of its four DLC map packs with elevation and […]

  • G2A responds to deactivated Far Cry 4 keys debacle

    G2A, one of the third-party sellers that were named in the ongoing episode of deactivated Far Cry 4 keys has decided to release a statement. G2A is a well known third-party key sellers online. Most users know it through its sponsorship deals with many YouTube and Twitch channels. The service sells keys both through its […]

  • Petroglyph’s Victory resurfaces with Korean co-developer

    End of Nations, Mytheon and Grey Goo developer Petroglyph Games seems to have salvaged a stalled project. Victory popped up back in early 2013 after Trion Worlds took End of Nations in-house. Petroglyph’s attempt to crowdfund the unusual strategy title ended in iniquity, but it vowed to do whatever it could to bring the game […]

  • Far Cry 4 Hurk Deluxe DLC now available

    Far Cry 4′s latest DLC pack adds new story missions and a pile of new weapons. Far Cry 4: Hurk Deluxe is now available on PC and Xbox platforms, and is rolling out to the PSN in line with local network updates. The pack bundles five story missions, including Yak Farm, Blood Ruby and Hurk’s […]

  • Yes, Resident Evil: Revelations 2 has microtransactions

    Resident Evil: Revelations 2 has microtransactions, but thankfully they’re not as outrageous as initial reports suggested. The subject of Resident Evil: Revelations 2′s microtransactions arose earlier today with reports filtering out of a European press event that you’ll be able to pay to keep playing after your character dies. The ramifications of this are pretty […]

  • Play mini-games to unlock Magicka 2 content

    Magicka 2 publisher Paradox Interactive has invited fans to earn in-game rewards by playing other games. The Magicka website will host various mini-games in the build up to Magicka 2′s launch later this year on PC and PS4. Playing these games controbutes to a community score total which will eventually unlock in-game content as well […]

  • Deactivated Far Cry 4 keys were purchased through Origin

    Far Cry 4 owners who found their games deactivated without warning may be surprised to learn where they came from. Many copies of Far Cry 4 purchased through third-party re-sellers have been deactivated without notice. Although resellers affected by the deactivations argued that they had made authorised purchases, Ubisoft has denied this. The publisher told […]

  • Will Assassin’s Creed visit Japan in 2016?

    The next Assassin’s Creed game after Victory may finally bring ninja and assassins together. An Assassin’s Creed fan has spotted what certainly looks like a heavy hint that the next game after Victory will be set in Japan. Ubisoft forums member Cornik22 was looking through the Assassin’s Creed 4: Black Flag official art book when […]

  • Resident Evil HD modder aims to restore original, terrible voice acting

    Resident Evil and its early sequels are justifiably famous for their simply dire voice acting. Some Resident Evil fans feel they just can’t enjoy the experience of exploring Umbrella facilities if someone isn’t talking at them with absolutely no regard for pacing, content or tone. As a result, modder Bunny has stepped up to the […]

  • Record iPhone sales drive Apple to revenue spike

    The iPhone is still going strong – in fact, it’s selling better than ever. Apple has announced its financial results for the quarter ending December 27 2014, exceeding expectations with a 29.5% increase in revenues to $74.6 billion. This was a new record for the company. One of the key factors in this spike is […]

  • HoloLens has “mind-blowing” potential for games, says Microsoft CEO

    Microsoft’s VR wearable HoloLens is going to be great for games, according to CEO Satya Nadella. Speaking to investors, Nadella made Microsoft’s entertainment plans for the device explicit. “It’s also getting clearer how the games people love today will evolve to mind-blowing experiences in the future when designed for the mixed reality that Windows 10 […]

  • EA Q3: Battlefield 5 still on for holiday 2016, PGA Tour 15 spring release confirmed

    EA announced its financial results for its Q3 fiscal year 2015 quarter, ended December 31, 2014, noting total net revenue $1.13 billion in total net revenue compared to $808 million year-over-year. For the nine months ending December 31, total net revenue came in at $3.3 billion. Net revenues were up 39% and net income came […]

  • Players logged 113M single-player hours in Dragon Age: Inquisition, other EA games stats

    Ahead of its Q3 2015 earnings release, Electronic Arts has released a game infographic showing some interesting stats compiled through gameplay from October – December 2014. For FIFA 15, over 3.3 billion goals were made; 73 million knockouts occurred in EA SPORTS UFC; over 10 million families were created in The Sims 4; 113 million […]

  • Hyrule Warriors has shipped 1 million units worldwide

    Koei Tecmo has announced shipments of its Wii U hack and slash action title, Hyrule Warriors, has shipped one million units worldwide. The Omega Force-developed title was released in Japan on August 14 and in the west on September 26. Two packs of DLC for the game are slated for February alongside the version 1.5.0 […]

  • Xbox Games Store discounts Never Alone, Dragon Age: Inquisition, more

    This week’s deals available through the Xbox Games Store will be valid until February 2 with titles such as Battlefield 4, Dragon Age Inquisition, Never Alone, and Titanfall discounted. Discounted titles with an asterisk are for Xbox Live Gold members only. Xbox One Just Dance 2015* – 40% Another World* – 50% Never Alone* – […]

  • Say hello to latest Mortal Kombat X character reveal: Reptile

    As promised, one of two character reveals this week for Mortal Kombat X has occurred: it’s the acid-spitting Reptile. Nice! The fighter was revealed through IGN, which posted the video you see above. Mortal Kombat X is slated for release on April 14 and will be available on PC, PS3, PS4,Bxo 360 and Xbox One. […]

  • Twisted fairy tale Woolfe: The Red Hood Diaries hits Steam Early Access

    Woolfe: The Red Hood Diaries, the successful Kickstarter from GRIN Studios, has launched on Steam Early Access. The PC title is described as a “cinematic fable featuring a vengeful Red Riding Hood,” who armed with an axe sets out on a quest to avenge the murder of her parents. Gameplay features action-platforming, combo-based hack ‘n […]

  • Dead or Alive 5: Last Round delayed to late March on Steam

    Koei Tecmo has announced it is delaying the PC release of Dead or Alive 5: Last Round to March. According to an updated listing on Steam (thanks, AGB), the fighter was delayed “in order to provide you with the best experience possible.” To apologize for the delay, Team Ninja will offer the Halloween 2013 Set, […]

  • Dragon’s Dogma Online will be F2P “no plans” for western release

    Dragon’s Dogma Online will be a free-to-play title for PC, PlayStation 4 and PlayStation 3. Set for release this year, Dragon’s Dogma Online has a lobby which will support up to 100 players, is open-world, and the executive producer is Hiroyuki Kobayashi. Players can form groups with up to four players or pawns while raids […]

  • Watch this release video for Borderlands: The Pre-Sequel DLC Lady Hammerlock

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel releases today on PC, PlayStation 3 and Xbox 360, and coinciding with the release is the launch trailer. In the Lady Hammerlock DLC, players are introduced and will be able to step into the shoes of Sir Hammerlock’s sister, Lady Aurelia the Baroness. The DLC will run […]

  • Free DLC for Tales of Zestiria takes place after main storyline

    Free DLC will be released in Japan for Tales of Zestiria, and while Bandai Namco has yet to state whether it will be released westward with the core game this summer, it’s an interesting slice of content. According to information from Jump posted by Siliconera, the DLC Alisha After Episode: What Is Reflected In The […]

  • This video of a Paris flat looks the real deal, but it’s all Unreal Engine 4

    I’m not entirely sure when, or how, this fella managed to sneak into my secret flat in Paris and film it, but since it’s out there I may as well share it with you. All joking aside, this video is rather amazing. It provides a virtual tour of a flat located in Paris; however, it’s […]

  • The Witness passes key development milestone, still no release date

    The Witness has seemingly come back from the dead. Creator Jonathan Blow has posted an update on the game’s development. Surely you still remember The Witness? Jonathan Blow’s follow-up to Braid, which was shown during the PlayStation 4 reveal event all the way back in February 2013? Well, today we got our first development update […]

  • You can now take selfies in World of Warcraft

    The latest patch to World of Warcraft has added a S.E.L.F.I.E. Camera to the game. And it does exactly what it sounds like it does. Patch 6.1 is currently being deployed to World of Warcraft’s Public Test Realms (PTR). There’s a massive list of patch notes, but the most pressing one, other than Twitter integration, […]

  • Hellblade: early gameplay and prototype footage revealed

    The latest developer diary for Hellblade is here with a look at some early gameplay prototypes and a peek at some polished areas. Hellblade developer Ninja Theory has revealed even more details of how game development works behind the scenes. The eighth part of this ongoing diary shows early gameplay footage along with some intriguing […]

  • Resident Evil Revelations 2: Raid mode offline-only on launch, more details

    Capcom has revealed a tonne of new details about Raid mode in Resident Evil: Revelations 2. Capcom has confirmed that Raid mode will launch with the first episode of Revelations 2 in February. You will be playing it offline only though, either solo or in split-screen co-op. As for the online portion, Capcom promised it […]

47 Comments

  1. KAP

    I agree, games copy from other games all the time. I don’t see anything wrong with Origins taking what’s good from its previous games. Specially when they were do good.

    It’s simply just gamers getting caught up with all the BS with reviews last week. If they really sit and play this they’ll understand it’s an incredible game.

    Batman Arkham Asylam > Batman Arkham Origins > Batman Arkham City.

    #1 1 year ago
  2. Erthazus

    What BS?

    Game is a crappy copy of the originals with tons of bugs and uninspired battles.

    #2 1 year ago
  3. Dave Cook

    @2 Opinion blog.

    #3 1 year ago
  4. BD

    If they had called the game an “expansion pack” and priced it $20 off the full price, nobody would have complained.

    The game is essentially an “Arkham City Expansion Pack” that’s called “Origins”.

    It’s a good way to let a new team use the same tools and assets. Some new assets were used, some stuff was played with, but a lot was re-used, re-purposed and re-textured.

    It’s a nice expansion pack. It’s not a “new” game though.

    You’ll find a lot of criticism for Assassin’s Creed games, especially 3 and 4 now, as well as Brotherhood and Revelations.

    They’re sold as new games, yet in reality they’re really old games with enough hours of content to be considered “new games”. So people reviewing them don’t know how to approach them, and then give them lower marks because there’s a lot of copy-pasting going on.

    Nature of the beast. Once you understand it, it’s easier to make decisions.

    #4 1 year ago
  5. Blackened Halo

    I agree :) Arkham Origins is really great game :)

    #5 1 year ago
  6. thiz

    @5: Black Ops 2, MW2 or MW3 are all exactly the same games, yet nobody ever complains paying 70 bucks for the same game every single year with absolutely no changes to multiplayer and a 2 hour short campaign.

    So Arkham Origins does the same but has new enemies to face, most of them you never see in any other batman game, is about 10 hours long if you only do the mainstuff and has a brand new multiplayer, which is flawed but has this cool gimmick of heroes or villians you can play.

    So 70 bucks for a new cod every year is totally fine, but 60 for a batman game with all of that isn’t? I will never understand the logic of that.

    Also, Fifa 14 and MW3 got 90 from Gamespot and the reviewer even stated that it was the exact same copy of the game that came out before, but they said the same about Arkham Origins and it gets 60… yeah right.

    This is just proof of how much stupidity we have in this industry.

    #6 1 year ago
  7. Erthazus

    @5, I complain. That’s for sure.
    So Origins is the same thing as CoD copy cat.

    #7 1 year ago
  8. Darkfield

    Assassin’s Creed does that every time and that doesn’t keep it from scoring high. At least it’s a functional Batman game and at the very worst it plays like previous games and the story isn’t any better of Arkham City. So what? I’m a happy nerd as long as I get my dose of Capped Crusader every now and then.

    Thanks Dave.

    #8 1 year ago
  9. KAP

    @Erthazus

    I understand It’s your opinion that the game is “crappy”. I get it, but like Dave said, this game could of been really bad, REALLY easy. It wasn’t, its an incredible achievement for a studio like WB Games.

    I just don’t understand that COD, Halo, FIFA etc are all rehashes yet it’s widely accepted, yet at first glance Origins seems like a rehash but its actually amazingly good.

    The truth is, if this had Rocksteady on the front of the box no fucker would say the crap they have been. Its really quite sad.

    #9 1 year ago
  10. Erthazus

    @10, I agree with you. But the problem was with the price I think.

    BD, have some interesting opinion about the “expansion pack” and price in my opinion.

    #10 1 year ago
  11. Dave Cook

    I’m glad some of you understand the positive side of this blog :)

    #11 1 year ago
  12. Erthazus

    @12, Opinion was good. I’m not against it. I’m just against the pricing with this game.
    I think it is a good Add-on or expansion pack but as the full game… Not sure.

    when you make a game you put the soul in to it or just make copy-paste games. This is the same problem with Bioshock 1 and 2 “for me”. Bioshock 1 was the original idea and Bioshock 2 was not. While Bioshock Infinite from the original creators was something new and exciting for the industry.

    Games are not cheap Dave and we are not all made out of money.

    #12 1 year ago
  13. YoungZer0

    I have to agree with most of your complains. Although the boss fights in Arkham weren’t known for being memorable or smart, this ones boss fights are way too uninspired and predictable.

    Still I love the game. Arkham City and Asylum were both fantastic and more of the same was acceptable in my book. Though they reused a lot of the assets much of the city is pretty much unrecognizable. At least it isn’t for me. It’s not like I get lost in the city, but I do often catch myself saying “Oh, it’s THIS place!”

    The environments miss some of the personality we had in City. They are less detailed and I think they made a mistake by taking out some of the colors. I replayed the game with SweetFX yesterday with vibrante set very high and I love it. Never underestimate how much depth more colors can add. Everything feels much more alive.

    I think the story – although a little bit more grounded – is far superior to the ones we had in the previous Arkham games. The twist was actually surprising to me. Can’t believe I felt for that. I also like Troy as the Joker much more than Hamill. He’s less over the top and sounds much more frightening, perfect for this different entry.

    Overall it treats its source material with much more respect. See Bane for example, whom Rocksteady reduced to a fucking mouthbreathing idiot.

    I also can’t stress out enough how much better the character-design is. Black Mask looks bad-ass. Batman’s costume is so good, I never switched to any of the (VERY FUCKING FEW) other costumes.

    Rocksteady definitely should take note here, as most of their characters – although much more colorful – are embarrassing. I mean their Batman wears his underpants on the outside. I thought we were past that?

    The new costume looks very much like an actual armor.

    One big complaint though: If there’s one thing I love about the Arkham games it’s that the environment change over time. You really get the sense that the world around you is alive. Origins completely misses that one. Anarky still sits around and talks to me, while Batman still promises him that the police will be here soon.

    That one prison is still burning although the riot is under control. No one tries to fix the bridge, etc. No new enemies in older places. No real chance to predator the shit out of them.

    The Endgame is just very much inferior to the past entries. I want to see the results of my actions. Wonder what the DLC will look like.

    I wish the Enigma collectables were more fun though. Previous entries had the Riddle go nuts over your actions. That’s what made collecting them so great. You pissed him off.

    Also searching for Anarky signs (how am I supposed to know where they are exactly?) is not as fun as figuring out a riddle.

    That all said, I love that character like Anarky and Enigma make you exactly question if they are so much worse than Batman himself. I really love that.

    Just all around much better writers on this game.

    Anyway, great article Dave. Keep up the good work.

    Edit: The guys and gals saying this game should’ve been an expansion have obviously never played it. Way too much content for an expansion.

    #13 1 year ago
  14. KAP

    @Erthazus

    I dunno if a studio placed two and a half years in a project such as huge as Origins only for a gamer on a comment post to say its shouldn’t be anymore then I say it should be.

    An Add On? Really?

    Gotham is twice as big as the map in City was, there is a large amount of interiors, Blackgate is fully mapped, New playable character to name just a few…

    I don’t see why in this day and age as COD gets a pass yet, Origins is getting blasted? Its insane. But you are right, games isn’t cheap and we are all not made out of money…

    #14 1 year ago
  15. TheBlackHole

    @13

    So by your reckoning, every sequel should actually be an expansion pack, unless it fundamentally changes the gameplay formula (from the one people liked in the first place).

    That’s some shitty logic right there.

    #15 1 year ago
  16. YoungZer0

    @16: This is the same guy who will buy BF4.

    #16 1 year ago
  17. Lloytron

    Personally I’m really enjoying it and am finding it very solid. I’m surprised actually how much new stuff there is

    #17 1 year ago
  18. TheBlackHole

    @17 lmao.

    Oh, sweet irony.

    #18 1 year ago
  19. Erthazus

    @17, Well first of all there are a lot of things that are new and BF4 has nothing to do with Batman.
    there are a lot of gameplay features that makes a huge difference with gigantic technology leap over it’s predecessor with realistic wind physics that changes the rules in FPS gaming with levolution mechanics that can change the whole level that will change the rules of the game just in one match.

    So no, it’s not the same thing.

    and let’s just say that gameplay was always amazing in Batman… It’s not. It was always a simple beat em up game that has it’s limitations (Arkham City and Asylum were fantastic games, no doubt but gameplay was not the best in the universe to make copy-paste.) and that’s why copy-paste for Batman formula does not work really compared even to CoD games that are repetitive as hell but gameplay variety has much better possibilities because of the genre.

    #19 1 year ago
  20. KAP

    @16 +50

    @17 +50

    @Erthazus

    Mate, TheBlackHole stunned you with his batcape and YoungZer0 gave you an explosive gel punch to the jaw. It’s over.

    #20 1 year ago
  21. Erthazus

    @21, Nope. Because I was too fast for explosive gel so he missed. He should stop drawing a picture of a bat to destroy me :P
    and you can’t stun me :P cause I’m mad and I have red buffer under my head that says that I’m immune to stun :P

    @16,

    Sequels first of all is a Marketing tool and nothing more to sell more copies.

    #21 1 year ago
  22. Dave Cook

    @13 Games aren’t cheap, you’re right. I’m probably worse off financially than most people who read this site, and that’s the truth. I know games aren’t cheap, but to say this is DLC is just insanity gone mad.

    #22 1 year ago
  23. Erthazus

    @23, It’s not DLC. That’s for sure. It’s too big for DLC.

    DLC is 15-60 minutes of gameplay and Batman:AO has some serious budget.

    #23 1 year ago
  24. TheBlackHole

    @20

    Sorry, how could I forget about the “realistic wind physics”. GAME CHANGER!

    Also, “It was always a simple beat em up game that has it’s limitations”

    Metascores:

    Arkham Asylum = 91-91-92
    Arkham City = 91-94-96

    Battlefield 3 = 89-84-85
    Battlefield 4 = 84-86-86

    You were saying?

    #24 1 year ago
  25. YoungZer0

    @22: “Sequels first of all is a Marketing tool and nothing more to sell more copies.”

    wat.

    #25 1 year ago
  26. Legendaryboss

    Grab popcorn gif.

    #26 1 year ago
  27. TheBlackHole

    “Sequels first of all is a Marketing tool and nothing more to sell more copies.”

    Well, yes.

    The intention of every product is to ‘sell copies’. That’s why they exist. Games aren’t developed so that nobody will buy them. In that you are dead right.

    And yes, games are used to advertise the platform on which they appear, but then without the platform the game wouldn’t exist, so… yeah, I’m not sure where you’re going with this?

    You seem to be suggesting that sequels are a bad thing, but I beg to differ. TV series often deserve a second season and improve over time. Breaking Bad, being one example. Films also often get better over sequels.

    Games do it all the time – Red Dead, Mass Effect, Uncharted, Gears of War, Portal, Half Life, The Witcher – love them or hate them, they all had sequels that improved on their predecessors in meaningful ways, got better metascores and sold more copies.

    Without sequels you would miss out on some incredible experiences. I wouldn’t be so quick to judge them – us developers put our hearts and souls into making games great, new IP or not.

    #27 1 year ago
  28. Legendaryboss

    @14
    TheWulf has possessed you YoungZero ;)

    #28 1 year ago
  29. YoungZer0

    @29: Wow, what did I ever do to you?

    #29 1 year ago
  30. SplatteredHouse

    I’m watching another commentator play this at the moment (sorry, Dave, but you’re showing the game on PS3, and I think as close a comparison to my own setup as can be found is preferable – plus, Dave’s video is prefaced with a spoiler warning) and the game…Doesn’t seem that interesting.
    It’s got graphic FX out the you-know-what, but I struggle to see how they enhance the gameplay (I know! Let’s render a multi-tier, complex vertical rat-run of a city – and then, OBSCURE any hint of detail our artists included, by cris-crossing the player’s view with “snow”!) but the combat in motion looks ridiculous. It did as well under Arkham Asylum, but there I felt the confines kept the absurd leaps somewhat credible. It worked fluidly there, but it doesn’t as well, here.

    #30 1 year ago
  31. SplatteredHouse

    The enemies are putting up little to no resistance, yet they are as many in number, per encounter, that above niggle aside, the outcome strikes me as dull. WB have managed to render the experience of fighting as the Batman, lackluster.

    Having read the article above. I think, as much as I appreciate an alternate view being expressed, shortcomings appear swiftly excused: ex. “so I absolutely understand why some areas have been crafted in a conservative manner.” Why should that understanding be in place…

    Do you also then understand my expression of surprise that their conservative and tentative effort is priced at the same rung as a fully accomplished, and assured title – because, I surely am surprised, in the face of that defense! Although you are defending the game, I don’t get the feeling you’re doing so, against the basis of the price set to it.

    #31 1 year ago
  32. Gheritt White

    @32: Games are not priced by perceived quality. Games are priced by how expensive they are to make/bring to market.

    As the customer, you have the option to either (a) buy it or (b) not buy it. You don’t, however, get to dictate the terms of the sale.

    Now, would this (or any other) game sell “better” (i.e. return a profit) if it was cheaper? Well, that should be up for debate.

    But the idea that a double-A game should cost less than a triple-A game is ridiculous because (a) those definitions don’t exist in real terms, (b) games are hideously expensive to make and (c) perception of quality is almost entirely subjective.

    #32 1 year ago
  33. Max Payne

    Still better than Gears of War : Judgment

    #33 1 year ago
  34. Dave Cook

    @34 That’s pretty random.

    #34 1 year ago
  35. SplatteredHouse

    I don’t find that the idea of the magnitude of the task falling upon “not-Rocksteady” should explain away, or excuse the times when their marker misses the bold established lines. I would also hope to see a new team brought in (which I think is no bad thing), introduce original ideas that integrate soundly with the existing framework. Unfortunately, however, we find reports of these additions and deviations being among the weaker aspects in practice.

    Are they not Rocksteady? Well, of course they aren’t, but they were funded and may have presented to their publisher, under the premise of ability to meet the scope of the task. Is it fine, anyway? I don’t know. Since I haven’t played it. From what I’ve seen of it I’m not convinced

    @33 But, games are often purchased under perceived quality, no? Obviously though, you’re right about the two choices. Except for the existence of option C: Wait for a sale. “(b) games are hideously expensive to make”…and, the resulting game of that expense can be not worth buying, so we can look to the view of other people that did play, to see how things turned out, if we are not sure.

    #35 1 year ago
  36. DSB

    Great review Dave.

    I don’t understand the Arkham City naysaying though. The open world and the “levels” were most often two entirely different things.

    Maybe the indoor bits weren’t as tightly scripted, but gaining a less constricted playground in the open world while maintaining the suspense with the “indoors” gameplay was the best of both worlds for me.

    I’m always concerned about narrative and comparing games to everything else, but I’m okay with a game being “gamey” as long as it does it well. Arkham City was “more” rather than uniquely “better” and that’s exactly what it should be in my opinion.

    #36 1 year ago
  37. SplatteredHouse

    I have not played AC yet, so I make no comment of it. My belief though, is that it is likely to be good.

    #37 1 year ago
  38. Erthazus

    @TheblackHole, and reviews also has nothing to do with it. Battlefield has worse reviews because of Singleplayer campaign in which no one cares and these so called “wind-physics” change the rules in the entire GENRE and only now “weak consoles” started to use that feature for the first time because it was hard to do on the last console generation.

    The second game that will use that will be Watchdogs + don’t forget about levolution.
    there is one level for example that can change the weather in-game and result will be different each time with your play.

    and metacritic is the last thing to measure GAMEPLAY. Batman is a good game on it’s own genre. But beat-em-up is not really that big in gameplay variety compared to FPS games.

    #38 1 year ago
  39. TheBlackHole

    @35

    Not really.

    I think he’s referring to a sequel made by a developer not associated with that of the original/core series (Rocksteady and Epic, respectfully).

    #39 1 year ago
  40. TheBlackHole

    “Battlefield has worse reviews because of Singleplayer campaign”

    Says… you. Sorry, but I call bullshit on that. You can’t tar everybody critic with the same brush. Fact is they are 90+ games according to pretty much everybody, and battlefield is not.

    “metacritic is the last thing to measure GAMEPLAY”. Perhaps, but for gauging the overall quality of a product, you could do worse.

    “beat-em-up is not really that big in gameplay variety compared to FPS games”

    Really? Do you know what a beat-em-up is? Have you ever played street fighter?

    #40 1 year ago
  41. Max Payne

    @40 plus , Judgement was obvious cash in.

    #41 1 year ago
  42. DSB

    @41 Based on the reviews I’ve read, I would definitely agree with that. At least those fit with my experience of BF3.

    I’m kinda surprised by the experience some people have of those games. It really doesn’t match mine.

    Maybe I’m coddled by having played too many adrenaline fueled shooters, but it just seems like a game that doesn’t promote cooperation very well, and innately creates a lot of what I would call the multiplayer equivalent of “dead air”. Doing nothing. Running from one spot to the other. Attending to tiny skirmishes. Doing stuff that isn’t the cool stuff.

    If I’m playing something that calls itself a “sim” like ArmA, I accept that, but surely Battlefield IS an action game, right?

    #42 1 year ago
  43. SplatteredHouse

    The multiplayer does look fun though, for this.
    You have two teams of three, versus each another, but they are also set againsat another two players who play Batman and Robin (both play much like the campaign versions, while gang members’ perspective of the action draws closer comparison to Gears).
    The idea, in any case, is that you have to wear down the enemy tickets (or reinforcements, to use the game’s terminology), and half-way through a round, either leader Bane or the Joker can be called in (they’re basically forces of nature compared to the foot soldiers) by either team of three to run roughshod over, and waylay the intentions of the opposing teams!

    #43 1 year ago
  44. DSB

    I would rob a bank and pay Warner Brothers a million billion dollars (it would be a huge bank, like the Vatican bank or some shit) if only they bought the TMNT license from Activision and made a proper Batman clone featuring the Turtles.

    That would be so much better than an also-ran Arkham game, seriously. I’m sure Origins is perfectly passable, but I don’t feel like playing it all. Been there, done that, gonna wait for the original.

    Even in it’s completely broken, completely shitty, completely borked state, you can still see what a good game Out of the Shadows could’ve become in the hands of someone who knew how to make vidyagames.

    #44 1 year ago
  45. SplatteredHouse

    “you can still see what a good game Out of the Shadows could’ve become in the hands of someone who knew how to make vidyagames.” Yeah. Definitely.

    Treated better, the Turtles is a license that could lead to a top game. What happened with Out of the Shadows? :(
    There is an arcadey (retail) one currently in development based on the current animated series. I forget the name of the team Acti have assigned to that TMNT, though. It may offer a good scrap, or not. The July/E3 trailer doesn’t tell a lot on that score.

    #45 1 year ago
  46. viralshag

    I definitely have some minor complaints about the game buts it’s still a good game, just not inspirational.

    I’d rather a new dev play it safe with the formula Arkham is know for in their first run but I would expect a lot more from them if they make another one..

    #46 1 year ago
  47. Digital Bamboo

    I couldn’t agree more with the notion that ‘if it ain’t broke, don’t fix it.’ If I may simplify & paraphrase a bit.

    Why mess with a winning formula or change something just for the sake of changing it when it’s perfectly good the way it is?

    Change for the sake of “evolving” a series has ruined series before. Take the TV shows Fringe and the new Battlestar Galactica, for example. Both started out as some of the best shows on television in their respective genres, IMO. Their first seasons were stellar. But, over time I feel the writers strayed way too far from the original concepts, characters, and worlds. It was like the writers got bored and were like, “how fucking more weird can we make things this season?”

    There is a difference between character/series development and destruction. Personally, I’d prefer more of the same greatness to something strange just for the sake of being different.

    #47 1 year ago

Comments are now closed on this article.

  • Watch the first 20 minutes of Life is Strange

    The first 20 minutes of Life is Strange have been posted online for anyone to watch. The opening 20 minutes of Life is Strange set the stage for what kind of game it is. The kind that you’ll probably like if you’re a fan of Telltale games. The video is courtesy of consolewarsofficial and you […]

  • Don’t blame Ubisoft for cancelling keys – blame the culture of overpriced games

    Publishers need to drop PC games prices in order to stem the flourishing grey market, says Matt Martin. “How are you going to sell me Far Cry 4 for £45 when I can pick up Far Cry, Far Cry 2, Far Cry 3, Far Cry: Blood Dragon and extra DLC for just £30?” Some players […]

  • Dragon’s Dogma Online is real, full reveal in this week’s Famitsu

    What’s been heavily-rumoured to be the next instalment in the Dragon’s Dogma franchise, Dragon’s Dogma Online, will be fully revealed this week. According to a recent post by Famitsu, the magazine’s upcoming weekly issue, which releases January 29, will contain a massive feature on Dragon’s Dogma Online. The magazine will dedicate 18 pages to all […]

  • Valve responds to recent Counter-Strike match-fixing scandal, bans offenders

    Valve has investigated the recent case of match-fixing involving two teams in the Counter-Strike: Global Offensive professional scene and decided to ban those involved from future tournaments. Recent allegations involving match-fixing between iBUYPOWER and NetcodeGuides.com – two of the professional teams that played in Cevo Season 5 – came to light. Valve has took notice […]

  • Having issues playing Grim Fandango Remastered on PS4? Sony is offering help

    Sony has offered a few steps to help those who are having issues with their pre-loaded PS4 installs of Grim Fandango Remastered. A few reports have started to appear online from users who’ve pre-ordered and pre-loaded Grim Fandango Remastered on their PS4 consoles. Sony has since posted a support thread on the official forums, to […]

  • Get Dragon Age: Inquisition for $36 and more in EA’s Xbox One sale

    Many EA digital games are being offered at considerable discounts on Xbox One right now. The latest EA sale is pretty good, offering sales on many AAA titles. It’s only available on Xbox One, with extra savings for Xbox Live Gold subscribers. The list below covers prices for Gold Subscribers. Plants vs. Zombies: Garden Warfare […]

  • Grim Fandango Remastered reviews round-up, all the scores

    Grim Fandango Remastered is a classic game brought into the new generation, so it’s time for everyone to know how great it is. The reviews for Grim Fandango Remastered have started popping up and as per usual, we’ve collected a few of them below. Grim Fandango Remastered is, as the name suggests, a remastered version […]

  • The Witcher 3: latest build is 1080p on PS4, 900p on Xbox One

    The recent preview build of The Witcher 3: Wild Hunt was running at full-HD resolution on PlayStation 4 and 900p on Xbox One. German website Gamestar attended the recent preview event for The Witcher 3 and examined the three versions that were on offer, PC, PS4 and Xbox One. Here’s the quote, courtesy of Google […]

  • Joystiq is likely to close – rumour

    AOL is rumoured to be closing its video game site, Joystiq. Re/code is reporting that AOL is likely to close its video game site Joystiq soon, according to “various sources.” The move is part of a company-wide restructuring that will affect Joystiq and other “under-performing content properties.” Joystiq is one of the most renowned sites […]

  • The Last of Us movie will be “pretty faithful” to the game

    The Last of Us will bring many of the same elements to the big screen as the small one, according to writer Neil Druckmann. Although The Last of Us will have to be adapted in various ways to make the transition from lengthy interactive adventure to cinema-friendly story arc, Druckmann is hoping to keep the […]

  • Microsoft is fixing Xbox One’s slow controllers

    Xbox One control pads have many charms, but quick start up is not one of them. The Xbox One controller currently takes up to five seconds to connect to your console after switching on, which is an eternity for someone with an attention span as short as mine. Luckily, Microsoft is working to fix this […]

  • Lucius 2 releases on Friday the 13th (of course)

    Lucius 2 has a really fitting release date. Lucius developer Shiver Games has produced a follow-up to the dark tale of an evil child, and it’s coming your way on February 13 – which just so happens to be a Friday. Lucius 2: The Prophecy will set you back $20, and release through Steam. As […]

  • Saints Row 4: Re-Elected PS4 recalled in Australia, incorrect content to blame

    Saints Row 4: Re-Elected has been recalled in Australia due to a mysterious manufacturing issue. An Australian PR representative said that the retail PS4 version of Saints Row 4: Re-Elected has “a serious manufacturing issue” and has been recalled nation-wide. Here’s what we were told (emphasis mine): “A manufacturing issue has caused an incorrectly classified […]

  • The Whispered World follow up now coming to PS4, too

    Deadalic’s gorgeous-looking adventure Silence has been confirmed for a fourth platform. Originally announced for Mac and PC with an Xbox One port one revealed at a later date, Silence is now on its way to PS4 as well. All versions are due later this year. Silence is Deadalic’s first multi-platform release and in my mind […]

  • Mythbusters to tackle DOOM this weekend

    DOOM is the subject of the next episode of Mythbusters. Having been airing for over ten years now, Mythbusters has pretty much run out of myths to bust, which is why we find ourselves in 2015 with an episode dedicating to answering the question “could DOOM be real?” Bethesda has rveealed that the January 31 […]

  • Destiny hosting a Bungie Bounty – go go go

    Destiny players have a chance to take down Bungie employees in return for one of the most exclusive vanity items in the game. Destiny’s Bungie Bounties usually feature guests from the community, and today’s event is no exception. Joining Bungie community manager David “Deej” Dague are several members of Bungie.org, the developer’s most staunch fan […]

  • Elite: Dangerous developer issues lay-offs

    Elite: Dangerous team Frontier Developments has had to let staff go. At least 15 staff have been laid off from the developer’s Halifax studio. According to an investor update, this decision will allow Frontier to focus its efforts at its primary studio in Cambridge, England. “With its business emphasis now on two major self-published franchises, […]

  • Dragon Age: Inquisition tavern songs free for a limited time

    Dragon Age: Inquisition tunes can be yours for the bargain price of zero cashmoney. The tavern songs from Dragon Age: Inquisition will be made available for purchase from various digital distributors sometime after February 9. Until then, though, you can have them for free – including their sheet music. To take advantage of this generous […]

  • Even the Five Nights at Freddy’s 3 teaser is frightening

    Five Nights at Freddy’s 3 is probably going to be just as tense and uncomfortable as its two prequels. This teaser for Five Nights at Freddy’s 3 is the first we’ve heard of the project since creator Scott Cawthon confirmed it is in the works. The third entry in the series is now up on […]

  • 6.6 million Xbox consoles shipped last quarter

    Xbox One and Xbox 360 console sales were strong last quarter, although Microsoft isn’t talking hard numbers yet. Microsoft shipped 6.6 million Xbox 360 and Xbox One consoles to retailers in the quarter ending December 31, the company revealed in its latest financial briefing. This figure wasn’t broken down by platform, and Microsoft didn’t supply […]

  • Homeworld Remastered Collection: five minutes of b-roll footage

    We may not have proper, uncut gameplay footage of the Homeworld Remastered Collection, but we have the next best thing. Homeworld Remastered Collection was confirmed to release on February 25. Gearbox has only showed a trailer, but no extended gameplay demos. There was however a b-roll video showing at PAX South, and we’ve embedded it […]

  • Grim Fandango Remastered looks sharp in these new screens

    Grim Fandango will come back from the dead with the Remastered edition, and it’s looking great. Grim Fandango Remastered has a few new screens available to prove that even old games can look stunning with the right remaster, especially ones with an already well-defined art style. Have a look at them below and get excited. […]

  • Battlefield Hardline: beta weapons, maps, modes, progression system and more

    The Battlefield Hardline beta will include a third new map and a new game mode, on top of what’s already announced. You may remember last week DICE started a community mission for all Battlefield 4 players. The goal was to reach 2 billion points playing Rush mode. That goal has been achieved and as a […]

  • Dying Light launch trailer is one last display of its forte

    The launch trailer for Dying Light is here one day ahead of the game’s release. Techland and Warner Bros. have put out the launch trailer for Dying Light. The trailer is a short reminder of the game’s main selling points: free-running, weapon crafting, drop-kicking zombies. Reviews should start to come out tomorrow for the game […]

  • Watch The Witcher 3 developers stream new gameplay on Twitch

    The Witcher 3 developer CD Projekt RED is hosting a Twitch live-stream to show off brand new gameplay footage and answer some fan questions. The live-stream will start at 7:00pm GMT, 2:00pm EST, 11:00am PST. It will show off plenty of new footage, some of which was shown only to the press so far. The […]

  • Finally, some screens for Final Fantasy 15

    Patience is a virtue and we finally have our hands on a few gameplay screens from Final Fantasy 15. There’s not a lot of them, but they show the impressive lighting and they’re all gameplay as far as I can tell, so take a look. There is no release date for Final Fantasy 15 as […]

  • Here’s 15 minutes of gameplay from The Witcher 3: Wild Hunt in 1080p

    The Witcher 3 has a new direct-feed, 1080p video available that’s 100% gameplay. Would you like some gameplay of The Witcher 3 in beautiful 1080p? Why, of course you would! The gameplay below shows combat, conversations, travelling. In short, it’s a small sample of everything the game will offer. If you’re looking to learn much […]

  • Two Mortal Kombat X characters to be revealed this week

    Mortal Kombat X will get not one, but two character reveals this week. Mortal Kombat creator Ed Boon has been at again on Twitter, teasing all kinds of reveals over the past few days. Firstly, Boon tweeted this image, which at first glance appears to show a character holding a bow. However, further examination by […]

  • Planetside 2 successfully claims the Guinness World Record for biggest FPS battle

    The Planetside 2 community has successfully organised an online battle involving over 1000 players, breaking the previous Guinness World Record. The event, which was organised by Planetside Battles was pitched to the community last week. 1,158 players have answered the call, smashing the record for “Most Players Online in an FPS Battle.” The previous 999 […]

  • Microsoft aiming for Xbox One-to-PC streaming to function while you watch TV

    Streaming Xbox One games to PC while you watch TV on the console through the HDMI pass-through is something Microsoft is hoping to achieve when the service launches with Windows 10. Microsoft’s Phil Spencer has been on Twitter answering fan questions following last week’s Windows 10 event. One interesting bit that came out of those […]

  • Everything we know about The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]

  • The Witcher 3 sets a new generational standard for graphics

    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com pic.twitter.com/ZG9dLytX1B — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]

  • Fahrenheit: Indigo Prophecy Remastered listed for January release

    It looks like Quantic Dream’s Indigo Prophecy is returning in remastered form next week, if an Amazon listing is any indication. According to the listing posted on NeoGAF, the uncut version of the game contains Steam DRM and will release January 29 at 12pm PST/3pm EST for a Linux, Mac and PC download. Titled Fahrenheit: […]

  • Indie Flash Sale kicks off on North American PS Store

    The North American end of the PlayStation Store is hosting a Flash Sale a beefy list of indie games and some films. The sales includes titles such as Resogun, Shadow Warrior, The Unfinished Swan, FEZ, Costume Quest 2, Joe Danger, Brothers: a Tale of Two Sons, and more for up to 80% off. The full […]

  • The Witcher 3 Twitch stream to show 15 minutes of new gameplay footage

    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on GOG.com’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]

  • Borderlands 3 information teased for tomorrow’s Gearbox PAX South panel

    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]