Phantom Army is Zombie Studios’ new free-to-play shooter

Sunday, 27th October 2013 22:16 GMT By Brenna Hillier

Blacklight developer Zombie Studios has yet another project on the go – the free-to-play, third-person cover shooter Phantom Army, which boasts a cel-shaded aesthetic with a 1980′s comic books and action hero vibe.

Destructoid reports Phantom Army is Unreal Engine-based, coming to Steam in 2014, and has character customisation.

In an interview, the site extracted more information; Phantom Army is intended to be fast, with a clamber system for rapidly navigating obstacles in the terrain. Positioning your character in good cover at the correct range for your weapon is key; the developer describes it as something like a rapid-fire chess or checkers games.

Before a match starts, both teams choose an L-shaped section of map, which is joined by a randomly-selected square; this is to stop players learning map runs by heart, which can make shooters predictable.

More information on Phantom Army is available on the game’s website.

Zombie Studios is perhaps best known for the Blacklight games, successful multiplayer first-person shooters; the free-to-play Blacklight: Retribution is coming to PS4. The developer has multiple teams, and another is also working on Daylight, a randomly-generated horror adventure.

Thanks, Joystiq.



  1. TheWulf

    Huh. Not getting a cell-shaded vibe from that at all. Is that something they said, Brenna? I’m just curious.

    It looks more like TF2′s bizarre, customised mix of phong and gouraud shading. Cell-shading tends to mean that everything has an outline — which we see in games like The Wolf Among Us. So TWAU was cell-shaded but The Walking Dead wasn’t, for example.

    Sorry, can’t help but nerd about this stuff. It’s stuff you might not be interested in.

    Of course, there might also be thin lines there. I’ve seen some stuff using ridiculously thin lines that my sight just doesn’t pick up on (my sight is bad). If that’s the case, then I apologise.

    #1 1 year ago
  2. Phoenixblight


    Walking Dead was cel-shaded but I would agree this is not cel-shaded this looks more like TF2 which uses phong shader with rim highlights to make it seem cartoonish without actually going cel-shaded.


    Actually taking that back this can actually be cel-shaded. Just looking at the surfaces of the character and environment there are no specularity and normals. They are flat.


    #2 1 year ago

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