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Nintendo: HD helped with Super Mario 3D World creativity, is more interested in new games than HD remakes

Thursday, 24th October 2013 22:04 GMT By Stephany Nunneley

Super Mario 3D World will be the first Nintendo title developed in HD, and according to game creator Kenta Motokura, developing the title in HD helped the team be more creative.

Speaking in a group interview this week attended by VentureBeat, Motokura said HD also allow for various ways to present hazards the player will face whilst playing.

“Now that we’re able to have graphics in HD, this is allowing us to express some different ideas that we really haven’t done before,” Motokura said. “For example, the clear pipe is something that’s just that much easier to see in this kind of presentation, and this allowed us to connect it to new ideas for gameplay.

“We had a lot of fun thinking about what happens exactly inside the pipe if you could see through it. What sort of things are able to go through? And so we worked on, ‘OK, maybe fireballs can go through. Maybe even Goombas could go through.’ We spent a lot of time coming up with different variations.”

Nintendo’s Shigeru Miyamoto was part of the same group interview, and said that while the firm has started to embrace HD – what with remakes like The Legend of Zelda: The Wind Waker – the team is more interested in creating new experiences than revamping old ones – although nothing is out of the question.

“[More HD remakes] are certainly possible, but most of our developers are working on new games,” said Miyamoto per Polygon. “We like to have them working on new stuff. HD remakes might be a good project for development partners, so that’s something I hope we can introduce in the future.

“If your interest is in finding elements from previous games you’ll find them scattered all about in [Super Mario World 3D]. There is a lot of content like that.”

Super Mario 3D World arrives in North America on November 22 in Europe on November 29.

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7 Comments

  1. deathm00n

    Please don’t take as a hating comment, it isn’t. But it surely took them long enough. To me HD not just only opened more creativity options for developers, but also a better experience for the gamers. HD treatment for old game isn’t really necessary in most cases in my opinion, so it’s a good thing that Nintendo is fully working on new IPs.

    #1 11 months ago
  2. fengato

    I’m a Nintendo fan, though absurd that their ‘first game developed in HD’ is coming out a year after the Wii U launch. Clearly they were napping during the Wii fad era – they failed to invest in the engineering and teams to move forward. It all feels much too late.

    #2 11 months ago
  3. polygem

    i would still TOTALLY love this:

    http://mynintendonews.com/2013/10/24/nintendo-planning-hd-remakes-of-seven-n64-titles-on-wii-u-as-reumagined-series/

    #3 11 months ago
  4. mistermogul

    @2 – Spot on mate…

    #4 11 months ago
  5. DrDamn

    @Poly
    That would possibly be quite nice – bit pricey but that would depend on how much polish they were given. So … 7 titles, Mario 64 being one. What others would you like to see?

    Zelda OoT
    Zelda MM
    Wave Race 64
    Pilot Wings

    Do Nintendo own any of the Rare IP from then? Diddy Kong Racing presumably, who owns Blast Corps?

    #5 11 months ago
  6. fengato

    I’d like Starfox 64 and Mario 64. Have the Starfox remake for 3DS, though find portables hard to tolerate after about 15 mins. I’d also enjoy an upscale of Mario Sunshine.

    #6 11 months ago
  7. FabioPal

    Can’t see how HD helps the creativity tbh…
    it feels like “marketing” language to me…

    #7 11 months ago

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