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Oculus Rift 4K headset in development, new developer kits to “probably run Android,” says Carmack

Saturday, 19th October 2013 14:27 GMT By Stephany Nunneley

Oculus Rift’s inventors are working on a 4K resolution headset, according to the firm’s CEO Brendan Iribe.

Speaking during the Gaming Insiders Summit in San Francisco yesterday, as reported by Polygon, Iribe also said the firm is working on new prototypes which will make motion sickness a thing of the past.

“I’ve gotten sick every time I’ve tried it. Every time until recently,” he said. “In the last few weeks, I stayed in it for 45 minute sessions and I did not get sick with the new prototype. We are at the edge of bringing you no motion sickness content. We are figuring out things like simulator sickness.”

Engadget happened to speak with with the firm’s chief technology officer John Carmack this week, who also confirmed that the developer kit will be available before the headset launches at retail in 2014 and will likely run on an Android-powered operating system.

Standard definition dev kit versions have been sent to Kickstarter backers over the last few months.

“The way I believe it’s going to play out is you will eventually have a head-mounted display that probably runs Android, as a standalone system, that has a system-on-a-chip that’s basically like what you have in mobile phones,” Carmack said.

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2 Comments

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  1. lookingglass

    You butchered the John Carmack tag

    #1 9 months ago
  2. ctankep

    Awesome news re: latency & judder –
    Sounds like Carmack is putting his backlight strobing theories into practice. Th’ standalone Android -thing is an interesting tangent too. Most people think o’ VR as a solitary “Lawnmower Man” type deal. However can you imagine playing MP games with this in real spaces when indoor GPS / tracking / latency becomes good enough?

    #2 9 months ago