PS4 vs Xbox One: shared lineup draws on established third-party brands

Friday, 18th October 2013 08:15 GMT By Brenna Hillier

PS4 and Xbox One are just a few weeks away; if you haven’t already made up your mind, now’s the time. In our third and final rundown of the games accompanying the new hardware we check out those titles coming to both new systems in November.

The shared PlayStation 4 and Xbox One launch line-up is a bit of a mixed bag. It’s great to see so many popular multiplayer titles, since that means you’ve got a good reason to stick with your existing friends list on either brand, but most of the really big games will have already been available on PC, PS3 and Xbox 360 for a few weeks by the time they arrive. Can you really wait for a heavy-hitter like Call of Duty: Ghosts? Thankfully, a number of progress import and cheap upgrade schemes mean you won’t be too out of time and pocket even if you weaken and give in.

In some cases, one or both systems has exclusive extra content which may sway you either way, but in general you want to look at these titles alongside the exclusives to weight the two consoles against each other. Additionally, Xbox One games have access to dedicated severs thanks to Microsoft’s cloud servers.

Because the PS4 has a headstart on the Xbox One in North America but trails it in western Europe, some of these games may be on store shelves for one system or another before the hardware has actually launched. In most cases, publishers have elected to release each version alongside the appropriate console, but EA is all over the place.

Assassin’s Creed 4: Black Flag – Looking rather more impressive than the lacklustre 2012 entry, Assassin’s Creed 4: Black Flag is Ubisoft’s major launch title for the new hardware now that Watch Dogs and The Crew have both been delayed – a move that’s had ramifications for the publisher and is likely to affect both platform holders. This is one cross-gen title you might not be able to wait for, now that the current-gen release date has been brought forward. The PlayStation versions have exclusive content.

Battlefield 4 – Now, here’s one you may want to hold out on. DICE isn’t bothering with all that “looks the same on all platforms” nonsense, instead preferring to call that sort of cross-gen approach the “cowardly” way. The beta hasn’t been very well received, actually, so waiting a bit might be wise anyway – but DICE is pretty certain the test isn’t indicative of the final product. If you do buy in on current gen, you can upgrade to next-gen easily and cheaply. When choosing platform, you may be swayed by news that at least one piece of DLC will come to Xbox One first.

Call of Duty Ghosts – Here’s another one offering a variety of cheap generational upgrades, should you be unable to resist temptation, including the ability to flat out buy a double license on Xbox 360 and Xbox One. You can’t import your single-player progress, unfortunately, but do you really care? This is one where Xbox cloud servers aren’t an advantage; Activision has ponied up for dedicated servers on all platforms.

FIFA 14 – Again, you can’t import your single-player progress and since it’s been out for a few months you’ve probably already weakened and are eyeing off the upgrade options. Multiplayer progress can be carried over, though, thanks to EA’s persistent online identity stuff, which was so irritating half a generation ago but seems remarkably sensible now that it doesn’t break as often and will be useful. FIFA 14 comes bundled with Xbox One pre-orders in some territories which Sony finds quite amusing.

Just Dance 2014 – Ubisoft sneaks in a second multiplatform next-gen launch with Just Dance 2014, which is coming to absolutely everything. The full set list is quite decent, apart from a few troublingly controversial songs, and finally includes Lady Gaga’s “Just Dance”. It’s launching with free Katy Perry DLC, um, if that sways you.

Lego Marvel Super Heroes – Maybe you think you’re sick of LEGO games, but Warner Bros. says the franchise is experiencing no fatigue at all, so you might be alone there. Lego Marvel Super Heroes makes our favourite mutants and millionaire playboy philanthropists even more adorable than usual and includes playable Stan Lee.

Madden 25 – It looks like plenty of you did hold off on picking up Madden 25 on current-gen systems, as the special series anniversary release sold slightly less than usual (but still gangbusters). The next-gen versions run on Ignite, a new engine, and are therefore a bit different; this video gives a look at the PS4 and Xbox One version.

NBA 2K14 – Perhaps because it didn’t want to undersell the current-gen versions, 2K Sports has been a little quiet on NBA 2K14. That changed this week, though, with the first next-gen screen and trailer. The controls have been changed again, which is annoying, but Crew Mode is back which seems to be going down well with fans.

NBA Live 14 – EA Sports refused to release a new Live game until it felt comfortable taking on 2K’s successful rival series; given the publisher’s attitude over the past few years there’s a reasonable bet this one’ll be pretty decent despite not being shown much. The veil of silence began to lift last month and we got our first trailer at last. Interestingly, this one’s not coming to current-gen consoles, which may grant it an advantage.

Need for Speed: Rivals – EA has the most multiplatform next-gen releases, with Need for Speed: Rivals making four in total. This latest entry has been developed by Swedish team Ghost Games since Criterion has moved on to other things – although a number of staff moved over to stick with the brand, which should be a comfort to fans.

Skylanders: Swap Force – When Toys for Bob’s Spyro spin-off turned up a few years ago it went a long way towards restoring the flagging performance of toy and gaming retailers. Skylanders: Swap Force has a new gimmick – figures you can split in two and rearrange – and as such is probably going to inspire a new bout of obsessive collecting.

This is the third of three articles on the games releasing alongside both next-gen consoles next month; check out the Xbox One launch line-up and PS4 launch line-up for the full picture. Launch line up shouldn’t be your only consideration when choosing a console, of course; both systems have loads of exclusives and third-party titles coming during their launch windows and beyond.

The PS4 releases in North America on November 19 and in Europe and PAL territories on November 29. The Xbox One releases in North America and western Europe on November 22.



  1. dsr

    We need more multiplat games than exclusives. Sharing is caring.

    Also, BF4 will feature dedicated servers on all platforms. But it will probably be limited to 720p on next gen, so I would avoid it there.

    #1 1 year ago
  2. mxmassef

    Well ps4 has superior specs hd 7870 and 8 gb ddr 5 ram compared to xboxs hd 7790 an 8 gb ddr 3 ram. So it is not hard decision to make when every third party game will look better ( the gap will be bigger in couple years) but the main thing is that they will also work better ( higher frame rate and so on ). Though xbox one has slightly better launch lineup I know that ps4 will have better games in the future that work better and have more advanced grapcihs because of the better hardware. Some wuold say that I should buy a pc but why should I because ps4 is like 800 € self builded pc in my country and will have better games and most important thing for me consoles have split screen multiplayer. So why wuold I buy the weaker console ( xbox one) for 500€ when I get better one with 400€

    #2 1 year ago
  3. Reddpayn

    In my country similiar spec pc than ps4 ( it should have better specs to run games as well as ps4 because of worse optimization) would cost 800 euros. I was eager to buy a pc before i realized that the same specs and worse exclusives, double the price. So a 400euro ps4 is a pretty sensible investment IMO. Also playing games splitscreen is a huge factor for me to buy a console.

    #3 1 year ago
  4. Kanok

    Microsoft will lose on next generation, because they’re fucking add Kinect disaster on Xbox One. That’s make more price than PS4 but Xbox just lower performance.

    #4 1 year ago
  5. VibraniumSpork

    I can’t imagine I’ll be alone in having a next-gen launch that’s mainly stocked with most of these multi-plats. Killzone’s prolly the only PS4 exclusive I’ll pick-up and then it’s down to AC4, Lego Marvel and BF4 to keep me occupied (well, my girl’s picking up Just Dance for it too, but let’s not talk about that ^_^). If I was getting the X1 instead? Probably the same, but with DR3 instead of KZ.

    At least all of the above appear to be delivering noticeable visual upgrades to their current-gen counterparts this time around. Just wish the prices were a little more reasonable. I’ll be able to pick up Lego Marvel on PS3 for what, £30? Add another £20 for the PS4 version >_< #firstworldproblems

    #5 1 year ago
  6. Hcw87

    You will be disappointed.

    Look at Ryse. Look at Killzone. They both look fucking amazing, and i don’t see how one looks better than the other.

    If you’re expecting PS4 games to look that much better than XB1 you’re in for a rude awakening.

    #6 1 year ago
  7. Llewelyn_MT

    If you’re not into console exclusives there is no legitimate reason not to get a PC. My 600€ gaming rig I bought 18 months ago is already on par with the next generation. When I get a graphics card upgrade next year (~150€) I will be covered until 4K gaming becomes common. The cost difference is easily recoverable when you take game price gap into consideration.

    #7 1 year ago
  8. AmiralPatate

    Yet another one who think mistakes GDDR5 with DDR5 (which doesn’t exist). GDDR5 is basically DDR3 technology tailored for GPUs. Just because there’s a 5 doesn’t mean it’s better for everything.
    Also, hardware by itself is meaningless. What matters is the OS behind. PS3 was allegedly more powerful, yet it hardly made a difference in the end.

    #8 1 year ago
  9. tenthousandgothsonacid

    I bet Digital Foundary will be rubbing their hands with glee at the prospect of the Battlefield 4 face-off.

    #9 1 year ago
  10. super3001

    ignore specs look at games. ryse is easy the best looking game on console ever. ye even at 900p it still blow competition out of water.

    #10 1 year ago
  11. Reddpayn

    But ryse is a “push a button and watch” game. (It could be good if crytek wouldnt be the developer :) )

    #11 1 year ago
  12. mxmassef

    Well I know what gddr5 is I just forgot the g from the start. Gddr5 is better in gaming and worse in multitasking and using programs like paint and so on. Ps3 is not more powerful than xbox 360. Xbox 360 has twice as mire ram as ps3 slightly better gpu and cpu did not matter in the end because the lack of the ram. The difference will be big in ps 4 and xbox one generation

    #12 1 year ago
  13. Hcw87

    The difference will be big as soon as we get games showing it.

    #13 1 year ago
  14. traumadisaster

    Df face to face is the main thing that will sway me. Madden and pga golf is only multi plats thay dont bring to pc so they make me buy a console for them. So which ever has the edge i will pick up, assune ps4. Hoping it will be x though cause Ryse looks great and im a sucker for anything roman.

    #14 1 year ago
  15. super3001


    you have no idea what type of game ryse is

    #15 1 year ago
  16. Reddpayn

    Ryse looks like a bad ripoff from ac games. Sure i havent played it for myself but usually games tend to be as good as they look.

    #16 1 year ago
  17. Joe Musashi

    @13 That applies to a number of as yet unproven and theoretical benefits evengelised by some people across numerous different platforms. Unproven is unproven, no matter who is selling it.


    #17 1 year ago
  18. Hcw87

    You don’t need to prove the advantage of free dedicated servers for every single XB1 game. It speaks for itself.

    Try and dismiss this as much as you want, you’ll get nowhere with it.

    #18 1 year ago
  19. DrDamn

    Every single multiplayer XB1 game.

    #19 1 year ago
  20. Joe Musashi

    @18 Faster memory speeds also speak for themselves. And have been proven.

    In the context of these unreleased games on these unreleased boxes using these unreleased services that are not in the hands of any consumer: both are unproven and theoretical.

    Amusingly, one of these qualities has a measurable, meaningful metric to gauge performance by. The other does not.

    You just believe one company spokesperson’s unproven claims over another’s and then even blur the lines of what has been claimed to make the unproven benefits of one sound greater than they will actually be.

    The biggest shame is that you raise a valid point. But you render it worthless by consistently applying it with double-standards and hypocrisy.


    #20 1 year ago
  21. Hcw87

    Well, doh. I don’t see how dedicated servers would benefit singleplayer games.

    I guess you’re new to the whole gaming scene, bless you.

    Dedicated servers>P2P matchmaking.

    Google it, enlighten yourself, then find a mirror and facepalm yourself.

    You’re welcome.

    #21 1 year ago
  22. Joe Musashi

    Bless. Logic really upsets some people doesn’t it?


    #22 1 year ago
  23. Hcw87

    Logic demands that someone should actually do some research before refuting a claim. You don’t even have a counter point to what i’m saying.

    I’m having a laugh on your behalf, so i’m not upset at all.

    #23 1 year ago
  24. DrDamn

    Doesn’t the Drivetaar stuff on Forva V benefits the single player game with it’s use of cloud processing?

    #24 1 year ago
  25. Joe Musashi

    Oh dear. Bluff and bluster.

    Logic? Not so much.


    #25 1 year ago
  26. Hcw87

    Yes, but i don’t see why Forza 5 should use dedicated servers for that. In multiplayer it’ll be used as a major convenience though.

    #26 1 year ago
  27. SplatteredHouse

    I’m so disappointed looking at that list, that I can’t even be bothered to paste the link to the fridge guy gif. If only we knew that Xbox would usher in this kind of creative water-treading. Compare the above to the 360 launch lineup, and just try to tell me it’s a generational step improved!

    #27 1 year ago
  28. VibraniumSpork

    @27 It’ll be okay SH…it’ll be okay.

    #28 1 year ago
  29. ysleiro

    @25 Joe Musashi which line up is looking better at launch?

    With the news of the DriveClub delay I’m leaning in one particular direction.

    #29 1 year ago
  30. Darksider123

    Not even ONE game here is interesting to me

    #30 1 year ago
  31. Hyperx64

    @ mxmassef GDDR5 is solely used from graphics memory. PS4′s bottleneck will be this fact, as essentially everything else on the mobo is forced into using Graphics memory for system tasks.

    Unified DDR3 @ 2133mhz was a better decision on Microsoft’s part (from a console standpoint) and is lower bandwidth, but lower lantency (where as GDDR5 is higher bandwidth but higher latency).

    Though the fact is we know jack all about either systems actual architecture. Xbox One & PS4 are both very powerful systems in the console realm, and really most of what you hear people sprouting about either system is nonsense and doesn’t actually matter at all.

    Xbox One also has a faster clocked CPU and GPU.

    #31 1 year ago
  32. docLEXfisti

    I own a very capable PC and will buy Xbox One at launch and PS4 in Q1/2014 but man, the negativity towards the One is simply amazing.

    And people, stop caring about Teraflops and look at the games you want to play. Because if you only look at power you shouldn’t stick to PS4 so blindly. Xbox supports real DX11.2, Tiled Resources [Hardware, not software as in PS4] and is capable of [Voxel] RayTracing. I predict XO games to look better than PS4 games in the years to come.

    But it won’t matter anyway, because it’s the games you should be excited about, not the RAW specs.

    #32 1 year ago
  33. monkeygourmet

    The PS4 is more powerful…
    The PS4 is easy to code for…

    I have yet to see any evidence of the advantages though. If anything the X1 titles I’ve seen have got the edge, graphiclly.

    I am looking forward to the DF and other face off’s though. Especially after the article that stated 1080p / 30fps on PS4 = 720p / 30fps on Xbone.

    It’s a pity Drive Club couldn’t have gone up against Forza on launch though.

    At the moment, it’s eerily similar to the launch of the PS3, i.e. most powerful console in the world!!! And, in reality, the difference was minimal.

    #33 1 year ago
  34. Phoenixblight


    The Order and Infamous Second Sons are proof enough.

    #34 1 year ago
  35. monkeygourmet


    They are nice (and the reason I want a PS4), but i don’t think they look alot better than some of the Xbone stuff i’ve seen.

    But, yeah, 2 fine looking games, thats for sure.

    #35 1 year ago
  36. DrDamn

    How are you going to *see* evidence that it’s easy to code for? You can read opinions from devs all over the place. Latest for example …

    “Our team doesn’t have much prior experience with console development and so we did worry a bit about our ability to port the game,” Tibitoski admitted. “We knew we could do it, but weren’t sure how long it would take. To our surprise, it only took about four weeks of part-time work from one of our programmers, Kevin Geisler, to get the game running on PS4.”

    “Simply put, it’s the smartest development environment that we’ve ever seen,” Lanning said. “I believe a lot of that credit goes to chief hardware architect, Mark Cerny, who has an incredible depth of knowledge and long-time experience in developing games. Mark has serious knowledge – and I mean down to the machine language.

    #36 1 year ago
  37. DrDamn

    As for powah …

    Oh yes. ;)

    #37 1 year ago
  38. monkeygourmet


    I knew that was going to be ‘Putty Squad’ before I clicked on it!!! :D :D

    #38 1 year ago

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