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Blizzard prevails in latest case against World of Warcraft bots

Friday, 18th October 2013 20:50 GMT By Stephany Nunneley

Blizzard has won another lawsuit against creators of bot programs developed to run with World of Warcraft. The latest legal battle lasted two years and was between the MMO developer and Ceiling Fan Software, which is now facing a $7 million judgment and ordered to cease operating – as you can see through the official website. In 2011 Blizzard won a lawsuit against the maker of Glider, one of the biggest and most notorious bot software programs of its time, which resulted in the company walking away with all of the trademarks associated with the program. More through WoW Insider.

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4 Comments

  1. TheWulf

    Sigh.

    It’s the nature of an open platform. If you can tweak something to be more to your tastes, you will. And that’s all these things are about. This, in turn, is why mods and programs like the CheatEngine exist. If you have the tools then you’re going to craft the experience you enjoy.

    I didn’t like that batteries didn’t regenerate all the way in DX:HR, so I used the CheatEngine to fix it. Sure, that’s not going to be for everyone, but it made my enjoyment of the game greater without harming anyone else. And these kinds of things really don’t harm anyone else.

    At the end of the day, I think Blizzard is going to be more comfortable on the next gen consoles than on the PC, because people don’t even think of tinkering with consoles because they can’t. So that drive to modify doesn’t exist, there. It’s a better fit for Blizzard.

    On the other hand, there are other entities who actually seem to understand what an open platform is about, and they’re catering towards that audience with all their worth. SOE’s Everquest Next is a brilliant example, since it’s a modifiable MMO.

    I think Sony are going to have different, more interesting, and more clever solutions to modders than Blizzard. They won’t be taking them to court, they’ll be encouraging them and egging them on.

    It really is just a facet of the platform.

    I can modify therefore I will.

    And if you have a good think about it, these botting suites really aren’t any different. It’s just people making an experience more enjoyable by tweaking it to what they want out of it. Bots have been around since the age of MUDs, since Meridian59, The World Online, Ultima Online, and Everquest. Though never were they so reviled before Blizzard’s giant.

    Of course, I’m sure some will see this as ‘acting in defence of botters,’ but I don’t see them as something that needs defending. They’re just doing what their own platform invites them to do. They’re modifying.

    So I wouldn’t be surprised if Blizzard’s next MMO was a next-gen console exclusive.

    Edit: In fact, if you want evidence that SOE gets this more than Blizzard, think about their latest moves with both Everquest II and Everquest Next.

    Everquest Next has no levels, for one thing, so the difference between players isn’t quite so easy to measure. Another difference? They’re selling maxed out characters for Everquest II. That’s a smart move. Sometimes, with an MMO, you don’t want to kill things at all, you just want to be kind of invulnerable so that you can run around and explore.

    If the end result of a botter is to get a high level character quickly so that they can do that, why not cut out the work and make money from it?

    SOE gets this. Finally, someone does.

    If Guild Wars 2 was selling high level characters, I have a whole bunch of friends who’d go back just to do the jumping puzzles. I’m not kidding. That’s what we liked best about it. It’s the same with The Secret World — if I could buy a near invulnerable character, I could play the puzzles and be even happier with it than I am now.

    So… yeah. SOE seems to understand how people feel about MMOs. I wish more did. As I said, I think some will be like the MIAA, and just move onto consoles so that they can keep their archaic, dinosaur-like systems in place, forcing others to follow along.

    Other companies will evolve to fit the market.

    #1 10 months ago
  2. Hcw87

    @1
    Hahaha, really. So you’re defending the low life retards making bots that ruing the entire economy of a game? You can’t be serious.

    Because that’s what they do. They have a legitimate character, and they run a bot overnight to farm money on another character. It impacts the economy, therefore every other player on the server. Perfectly bannable offense if you ask me, and i’m glad as hell they won that lawsuit.

    #2 10 months ago
  3. GwynbleiddiuM

    You got to be fucking kidding me Wulf!!! How is cheating in an online game – a massively multiplayer online game at that can be justified?

    Mods and addons are one thing – which no living or dead person can say WoW is not the most flexible MMORPG that supports them, CHEATING, EXPLOITING and RUINING EVERYONE ELSES EXPERIENCE IS AN ENTIRELY DIFFERENT FUCKING MAAAAATTTTTEEEEERRRR!!!!!!!!!!!

    #3 10 months ago
  4. EdgizAwesome

    Bot software and a mod are completely different things. Bot software is used to exploit the game while a mod is there only to enhance ones experience of the game without exploiting it. Anyone defending bot users is one themselves and is simply trying to justify their terrible backwards ideology.

    Very glad Blizzard took them to court and won.

    #4 10 months ago

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