Killzone Mercenary patch addresses connectivity issues, provides a better distribution of respawn points, more

Thursday, 17th October 2013 17:09 GMT By Stephany Nunneley

Killzone Mercenary has been patched, and according to Guerrilla Cambridge, you will need an extra 1190MB lying around in order to download it. However, once the new patch installs, the first patch will be deleted, so you will only need the extra space initially. This download is necessary for future planned revisions to the game, and the studio is looking into reducing the overall size of the title so that it can free up more memory card space. The main focus for patch 2 targets connectivity issues and provides a better distribution of respawn points across all game modes. Load-out slots not being unlocked, in addition to problems with the melee medal have been addressed, and a number of stability fixes, to address some of the crashes that have been reported have been addressed as well. You can find out more through the PS Blog.



  1. Lord Gremlin

    Ok, a second 1 gb patch. And largest memory card is 32 gb. Who ever thought it is acceptable????

    #1 1 year ago
  2. selderane

    @1 As the article states, the second patch will delete the first. But I purchased the physical version of the game, so it doesn’t bother me much.

    #2 1 year ago
  3. Legendaryboss

    Oh thank god, getting in matches was hell.

    #3 1 year ago

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