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Killzone: Shadow Fall PS4 gameplay footage escapes Russia, watch here

Monday, 14 October 2013 15:11 GMT By Dave Cook

Killzone: Shadow Fall has been shown off in Russia by Guerrilla Games. Footage of the team’s demonstration has leaked online, and it’s all looking rather lovely.

As you can see, the footage shows off a forest environment first seen in screenshots issued by Sony.

It was posted online by Meow Nauts and picked up by NeoGAF.

I recently interviewed Guerrilla Games on the pressure of bringing Killzone: Shadow Fall to PS4′s launch. Check out what they told me here.

What do you make of the footage?

Via OPM.

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31 Comments

  1. Erthazus

    Yeah. Looks like shit. Not to mention that AI is dumb. AI saw you then kills you and runs away (glitching at that moment) when little thing tries to revive you and instead of killing that little flying thing, enemy AI choose to run away for no reason at all. Brilliant.

    the more I look at it the more I see PS3 roots from this game. It was developer for PS3 at some point 100% than ported to PS4 with better effects, decent resolution, textures.

    #1 1 year ago
  2. Moonwalker1982

    It looks pretty with all the effects and lighting, but I can’t believe i’m gonna say this, cause I loved Killzone 3….it just doesn’t look like anything special to me. I really liked how it looked at the PS Meeting in February….but it’s just not doing much for me now.

    #2 1 year ago
  3. KineticCalvaria

    @1, yeah sure Erth, graphics are shit… here come the men in white coats for ya…

    #3 1 year ago
  4. Doppleganger

    I feel bad that PS4 only has Battlefield 4 as a worthy launch title. Such a great piece of hardware but damn does the software STINK!

    #4 1 year ago
  5. DrDamn

    Looks great, nice progression in different builds since this level was shown at E3 too. Mist/fog and god rays being added recently, greater verticality was demoed at Gamescom.

    @2
    I love the more open direction this level demonstrates, much better than previous KZ and certain other competitors in terms of SP. Go about the level and objectives as you want on a reasonably open map as opposed to being funnelled down corridors with set-piece after set-piece.

    #5 1 year ago
  6. Hcw87

    Looks very nice considering it’s cam footage, i just hope it won’t fall into the Crysis 2+3 Syndrome. Promise open world levels, but boring as hell gameplay.

    I enjoyed both Killzone 2 and 3, but they weren’t anything special singleplayer wise.

    #6 1 year ago
  7. Erthazus

    @3, Yeah. They are nothing special. If you saw high resolution texturs for the first time I salute you.

    #7 1 year ago
  8. Bloobat

    Wow…what’s with all the negativity? personally I think this looks great and the multiplayer footage that’s been released looks great. The only true next gen shooter in terms of graphics IMO, yes BF4 looks good on PC but still you can tell it’s built to be scale-able…

    #8 1 year ago
  9. Hcw87

    Killzone is the only next gen shooter, BF4 is a crossgen game.

    #9 1 year ago
  10. Panthro

    looks a lot like crysis 3

    #10 1 year ago
  11. mistermogul

    @8 – I agree mate. I think this looks nice and I’ll probably be picking this up at some point…

    #11 1 year ago
  12. Lv01

    i have this in a bundle, and im excited for it. as a few people have said, the only truly next-gen shooter, the SP looks great and looks open, the MP sounds amazing with their warzone idea… im very excited for this.

    #12 1 year ago
  13. dartmcgrath

    @8,i was thinking that myself cheer up people fs.the more i see of this the more i look forward to it.its part of more or less every bundle so there should be a good install base from the get go so.i for one am excited,bring on nov 29th!

    #13 1 year ago
  14. G1GAHURTZ

    Colours and effects look nice, but it still looks like it’s being played in slow motion…

    #14 1 year ago
  15. Erthazus

    If someone thinks that BF4 is a crossgen game he was blind when he was born.

    BF4 is the first game in the history of gaming that will have Real time Wind-simulation physics that will dictate the gameplay and in 1080p, 60 frames with fantastic shadows, textures, destruction and levolution where levels can be changed with destructibility on the PC.

    Killzone:SF on the other hand have current gen roots with effects that are common in the PC – HDR lightning, AA, smooth textures, filters and so on.
    this has been done with every shooter since 2007-2008 on the PC.

    http://www.cinemablend.com/images/gallery/s56689/Killzone__Shadow_Fall_13711356908358.jpg – Shadow Fall screenshot. Just look at this mess and look at the trees. Last console generation. Soldiers have no shadows aka no SSAO effect. Grass also does not exist in this world.

    #15 1 year ago
  16. Panthro

    @15
    Yeah, but it was still developed across generations, that means its cross gen, people are just using the words ‘cross gen’ to bash it.

    Nice picture though, nice to see a high-res actual screenshot that can be analyzed, I agree though.. its missing alot of stuff next gen should have.

    Developers always cut corners for console games, its sad but its true and its always stuff the average gamer never notices until you point them out, they make all the stuff that is close very pretty and then don’t expect the gamer to walk around actually see what they have done.

    1. Never good enough anti-aliasing
    2. Little to no texture filtering, (textures refrain from becoming blurry from a distance
    3. View distance is always very low, when looking into the distance without a scope its often very blurry
    4. obviously resolutions but only someone who is used to 1080p notices when its lower.
    There is alot more, but all this falls into optimizing the game to play its smoothest on the consoles.

    PS4 and X1 have no excuse for offering anything less than and high with AA on a modern PC rig today, but even then… they still dont include AA and 1080p fROm the news and videos i’ve seen so far, Disappointing really since I was looking forward to getting another console in the next few years once I can make a judgement between which has the better games, its SONY so far though since they seem to support indies more.. love them indie games.

    #16 1 year ago
  17. fearmonkey

    The game looks beautiful to me. I don’t see how anyone can say it’s not a pretty game.

    I wish they would show more environments though, this is the same level we have seen in clips before, but this is longer gameplay of it.

    #17 1 year ago
  18. DrDamn

    @17
    We do seem to be in a bit of a calm before the storm info wise from all parties. It’s going to ramp up very quickly though I think. I’m guessing most teams are frantically finishing the games!

    #18 1 year ago
  19. CPC_RedDawn

    @15

    Your comparing these next gen consoles to high end PC hardware. There is no point, these consoles have APU’s which were built for tablets and laptops which a few tweaks and improvements. They have GPU’s on the same die which are based on mid range PC GPU’s with some things turned off to save on power consumption and heat. These new machines are not like it was eight years ago going from PS2, XBOX to 360, PS3 which was an massive leap in hardware performance they even gave high end PC’s a run for their money back then. They were around eight times as powerful where as these new consoles are only around four times as powerful as current gen.

    Don’t forget that games on consoles are optimized for that one set of hardware, devs can use 100% of the power all the time. On PC we have massive overheads like Windows OS, Crappy API’s, and drivers that improve things for one game and break ten others. So whilst on paper PC hardware is already around triple the computational power of these next gen systems it’s just a shame that no developer can actually use it to its maximum (AMD’s new Mantle API might change this).

    I am mainly a PC gamer as well and I can see the differences, but lets face it there are some awesome games on consoles so stop whining about whos texture size is bigger, whos got the most levels of AA, or the better physics and lets just enjoy the games we like. If all you came here to do was to troll console gamers about the power of their upcoming hardware your an idiot and there was no point in you posting on this news article.

    #19 1 year ago
  20. Erthazus

    @19, I agree with you.

    but Battlefield 4 that is on consoles even with 720p image is still going to look better then Killzone:SF and it’s going to have wind-simulation physics in X1 and PS4.

    Look at the screen mate.
    http://www.cinemablend.com/images/gallery/s56689/Killzone__Shadow_Fall_13711356908358.jpg

    #20 1 year ago
  21. CyberMarco

    @20

    Who cares? Do you enjoy the game? If not, there are so many alternatives. Each to its own.

    #21 1 year ago
  22. jp24fan

    Having played the Battlefield 4 beta on my PS3 (yep, console peasant), I can safely say that it was one of the most boring, uninteresting experiences I ever had with a game. I don’t know about the superior PC version but Battlefield 4 seems like a game that on paper is much better than Call Of Duty so it can make people go on and on about its hypothetical superiority on forums etc… but when you get to play it it’s actually quite a disappointment and that’s coming from someone that absolutely loved the Bad company games. On the other hand, everything about the Killzone series with the exception of 3′s multiplayer felt right. The gun on gun battles required much more skill, the setting was/is more interesting, the IQ of Killzone 2 still looks a generation better than Battlefield 4, the weight feeling and unique abilities made it stand out. All in all I had much more fun with the Killzone games and even Call Of Duty than I had with BF3 on my PS3 and while people can go on and on about the awesome destructible enviroments and variety of vehicles and scale, it still is one of the least balanced, competitive and enjoyable FPS out there (at least IMHO).

    #22 1 year ago
  23. jp24fan

    Also @20 I am no tech expert but I am really satisfied with this in terms of visuals. http://www.cinemablend.com/images/gallery/s56689/Killzone__Shadow_Fall_13711354456500.jpg
    http://blogs-images.forbes.com/erikkain/files/2013/02/KZ4_Chase1.jpg (literally the first two images that popped up when I googled Killzone: Shadowfall screens FYI)

    #23 1 year ago
  24. Joe Musashi

    Wind simulation physics!

    Welp, that’s it. Next gen standard is set. Any game without NEXT GEN wind simulation physics = not a true game. Game over. Go home.

    I know true gaming. Wind simulation physics in 4K resolution at 120fps is true gaming. No argument!

    JM

    #24 1 year ago
  25. ShaiKhulud

    Wow!

    I shot this vid on Igromir Expo fo Meownauts. It was 100% legal for off-screen recording press-session.

    Few details
    - The game was running from PS4-devkit under TV. No PC’s or anything like it
    - The AA was there, but not too much
    - We’ve spotted no input lag from controller, though demo walkthrough was done by the dev
    - Full demo was about 20 min’s length
    - You can harpoon up to almost every object on the map
    - Screen tearing is indeed still there, this is not encoding glitch
    - Game looks more colorful and bright in person than on vid
    - Song on the background belongs to War Thunder section, it has nothing to do with the KZ OST

    #25 1 year ago
  26. CPC_RedDawn

    @20

    And you do realize that KZ:SF was more than likely a PS3 game first and then moved over to PS4. The game is full 1080p @ 30fps to try and see how far they can push the new hardware. Also the original demo was done on devkits using only 4GB RAM then Sony upped it at the last minute to 8GB so textures could change as we have no idea from the any of the footage shown is alpha/beta versions or what build it is. Also this is a launch title, everyone knows launch titles never fully use all the capabilities of the hardware the devs are still learning the hardware and with the limited time they have to finish these titles ready for launch only so much can be done.

    And you also have no idea neither do I if that screenshot you posted is the final game or not, and we all know most screenshots are faked (ie photoshopped to look better) so you can never judge a game by still images wait til you see it in motion on a screen in front of you not via a video recorded by phone/camera/ or compressed youtube video. Then you can make your decisions.

    #26 1 year ago
  27. DrDamn

    @26
    They started working on this as a next gen title 2 and a half years ago (just after KZ3). Don’t think this was ever meant to be on PS3.

    http://www.vg247.com/2013/10/07/killzone-ps4-why-being-first-demands-excellence/

    #27 1 year ago
  28. polygem

    not feeling like playing a shooter again anytime soon (maybe destiny)…pretty much done with the genre after the disappointment halo 4 was to me, but this looks without a doubt really really pretty.

    #28 1 year ago
  29. TrickyAudio

    Ah the same people whining about graphics. Figures :)

    #29 1 year ago
  30. Br549

    Loving it.

    #30 1 year ago
  31. mixedup

    Lookin good guys. Single player solid one level shown. Multiplayer awesome, 60ish FPS 1080P, custom war zones. Nice use of the touch pad.
    The A.I. was running away because it was triggering an alarm. The A.I. is suppose to be great. Never got into Killzone but with what I’ve seen, it seems they have made a new fan. WHY ARE SO MANY PEOPLE HATING. IDK if your pc people who won’t get the game, xbots and won’t get the game, or people turned down for Ps4 preorders. lol You guys need to give credit where credit is due they made what looks to be a great game, what did you do other than write a hate comment and brush Cheetos of your belly and keyboard, while your mom served you another cup of juice. lmfao

    #31 1 year ago

Comments are now closed on this article.

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    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]