Fri, Oct 11, 2013 | 11:26 BST
Thief reboot will overcome “fan resistance” at launch, a confident Eidos states
Thief producer Joe Khoury has predicted that “fan resistance” will be overcome once Eidos Montreal launches the game launches in February. It comes as games still hold reservations about the reboot living up to its predecessors. That, and some folk still don’t like new Garrett.
Our very own contributor Stace Harman played the game recently and he too had reservations. Find out why here.
Speaking with OXM, Khoury explained, “I think hopefully, our greatest sense of satisfaction will be when the game’s released and that’s where we’ll overcome fan resistance. I think there are a lot of optimistically curious people just as there are some fans who don’t know the full extent of what we’re doing, so for sure they’re basing their impressions on the little information that they have, and that’s concerning for them.
“We haven’t shown everything we have in our pockets yet. And I think when the game hits the street is when there concerns will be met. We’re looking forward to that day. Right now the team’s working so hard to bring the game to where it is, taking into consideration everything that everybody’s saying.”
On the negative reaction seen so far, Khoury continued, “When I read a lot of the comments I can see where they’re coming from, and I can guarantee that part of that is just ‘wait and see, judge for yourself.’ Hopefully it’ll be good. We’re fairly confident, but then art is very delicate to judge – it’s an opinion.
“There’s a lot of people that remember things differently for the first Thief, and what they like about the first Thief games. And hopefully 15 years from now people will be talking about what they remember about this Thief, in comparison to the first Thief! We’re reading what they’re saying with a lot of care. And what we reveal in the next few months will hopefully cater to some of the questions that they have.”
You can watch some Thief gameplay in this new trailer and judge for yourself.
What do you think?