The Order: 1886 from Ready At Dawn graces cover of November issue of Game Informer

Tuesday, 8th October 2013 21:01 GMT By Stephany Nunneley

The Order: 1886 from Ready At Dawn is the cover star of the November issue of Game Informer. Hopefully, this means we’ll learn more about the interesting looking title shown off at E3 2013. The game is slated for PS4 sometime in 2014. Cover art from the magazine is below alongside a GI coverage trailer.



  1. Erthazus

    High resolution textures and decent lightning.

    Never thought that I will see the light of day when I played something on consoles in 2009. In 2014 high res textures on your console – revolution in gaming.

    I hope that it is not as linear as Uncharted. I think it has potential to be something more from a level game design standpoint.

    #1 12 months ago
  2. Legendaryboss

    Your on a roll today.

    #2 12 months ago
  3. Erthazus

    @2, and you are on a roll today with annoying gifs. :P

    #3 12 months ago
  4. Legendaryboss


    #4 12 months ago
  5. monkeygourmet

    I’ve just been watching the anime ‘Hellsing’, absolutely loving it, I really, really hope this game captures some of that gothic / demon hunting feel.

    #5 12 months ago
  6. Hcw87

    Has there been any gameplay shown yet? Sounds interesting, and it’s devs from Naughty Dog/Blizzard.

    The game gets mentioned often, but the devs haven’t released huge games in the past (okami and a few portable God of War titles), so i’m wondering where the hype comes from except the setting of the game.

    #6 12 months ago
  7. TF_PtMaster

    @6 since you said something interesting i will add something to your post.

    Ready at Dawn made what many people believe to be the best two games on PSP and 2 of the best 3 God of War games. And a important thing, we are not talking about a port, but new builds.

    But i do share some of your doubts about where comes the hype, since we are yet to see a gameplay trailer. In the other way, i have high hopes for this since is a theme/ era i find specially fascinating.

    #7 12 months ago
  8. junguler

    well this and secound son are the reasons i’m buying a ps4 in the first year

    not to mention having a sony console is needed to play Naughty Dog games :P

    #8 12 months ago
  9. Dragon

    “More info form user shinobi602@GAF.

    Lol, before I even say anything, graphics look absolutely stunning in the pictures. Gotdamn.

    Adding more as I go along.

    In concept since 2005
    Trailer graphics are what you can expect it to look like in-game
    Everything in the world is rendered with soft body physics
    Metal beams react for example to magnetic forces, bending and shifting in real time
    Incredible attention to detail: Lens flare catches light as you rotate the camera, oil lamps flash independently in an underground scene, light bouncing off every object provides uncanny realism, insane attention to material detail like wood, leather and cloth.
    Clouds and particles of dust float around lamp flames, subtely settling down on the camera lense
    Ready at Dawn spent a lot of time making the weapons unique, giving each personality. Grounded in understandable science but also have behaviors that you wouldn’t expect
    Examples of guns: Arc Gun like you saw in the trailer, Combo Gun has two different settings, you can blow enemies back with a non-lethal charge to make space as well as using standard rifle fire, Thermite Rifle can shoot a chemical onto enemies, using secondary fire to shoot flares to light them on fire, frag grenades can be used typically or hoisted onto the environment via spikes
    Around 7th or 8th century, humanity splinters, with many getting ‘beastial traits’, becoming ‘half breeds’
    Thus begins the conflict
    Humanity basically forms a version of the Knights of the Round Table, in this case, The Order to fight off this enemy
    Through a strange turn of events, they discover a substance called “black water”, giving them unusually long lives and unique ability to recover from injury
    The Knights continue to age, but at a much, much slower rate which they use to battle for centuries
    It’s basically a curse given they continuously see everything around them leave and die off, it’s both a salvation and a curse for them
    This leads up to the 19th century and the changes facilitate the unique futuristic Industrial Age you see before you
    You play as Sir Galahad (guy with the porn stache)
    A new threat emerges as parts of society (humans) begin to rebel against the rulership and are disgruntled with the inequality between layers of society
    Battle scenes are chaotic and exciting, reminiscent of Gears of War
    Ready at Dawn took a unique twist to QTEs, sometimes melee attacks occur during gameplay, time slows down and you can rotate your camera and find different things in the environment to give you an edge. These can range from dodging a punch or grabbing an improvised weapon for example
    Focused on a very strong story driven single player now, not willing to talk about any multiplayer”

    Looks awesome. Ready At Dawn was amazing on PSP, looks like they will continue the streak on PS4.

    #9 12 months ago
  10. zoopdeloop

    @1 i don’t find wrong in games being linear.
    nowdays open or semi open world games are very common but there is a huge crowd that prefers that old school “feel” linear story driven games provide.

    #10 12 months ago

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