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Microsoft “incubating” a number of primarily cloud-based projects, says Spencer

Friday, 4th October 2013 11:11 GMT By Dave Cook

Xbox One and the cloud are like peas and pods if Microsoft’s Phil Spencer is to be believed. He’s responded to a fan on Twitter saying that projects using the cloud in the majority are in the works.

We’ve already heard how Xbox One can use the cloud to shoulder portions of the processing grunt required by some titles, but can we see games go one step beyond and use the cloud in the majority?

That’s what one fan asked Spencer on Twitter. Here’s his response:

It’ll be interesting to see what these projects are and how they’ll tackle regional and home issues such as broadband and bandwidth.

What’s your take?

Via OXM.

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56 Comments

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  1. monkeygourmet

    Good Luck!

    http://www.youtube.com/watch?v=_3jc_3p0YZY

    You’ll need it!

    #1 10 months ago
  2. Lengendaryboss

    In before “da power of da cloud” chanting puppets and “teh cloud.”

    #2 10 months ago
  3. monkeygourmet

    @2

    The thing about puppets, is they’ll now want to defend the Cloud based on comments like those…

    Your perpetuating the very thing you hate! o_O

    #3 10 months ago
  4. Hcw87

    Well atleast they’ve future proofed themselves with their infrastructure, unlike Sony.

    Sony needs Gaikai up and running allready, announce Dedicated servers for Ghosts, announce Titanfall (or other games running stuff from the cloud). And NO MORE MAINTENANCE ON THE PSN SERVERS.

    #4 10 months ago
  5. Lengendaryboss

    @3
    Hiding from it will do no good and @4 just proved my point made in the forum post.

    Edit: Actually hatred is the wrong word, dislike is more like it.

    #5 10 months ago
  6. Hcw87

    @5
    Point out anything in my post that is wrong.

    It’s ALL valid points. I AM buying the PS4 btw, so don’t even start calling me a fanboy for pointing out this.

    #6 10 months ago
  7. Lengendaryboss

    @6
    My point has nothing to do with right or wrong.

    As for the fanboy bit people have already jumped on that gun.

    #7 10 months ago
  8. Joe Musashi

    Wow.

    I wish I had intimate insider knowledge of a pair of global corporation’s cloud network services server infrastructure so I could declare which is “future proofed” and which isn’t with such authority.

    Not to mention the in-depth technology and market insight to evaluate what does and what doesn’t contribute to something being future proofed.

    Also: this article reminds me of this.

    (And my ‘odds’ called of MS PR statement predictions seemed pretty accurate from the other day too!)

    JM

    #8 10 months ago
  9. Hcw87

    @8
    You don’t need insider knowledge to know (at this point) that MS has a better online infrastructure than Sony. This might change, but as it stands now, MS has more servers and they are able to support cloud processing (which is confirmed by Forza 5/Titanfall) and providing Dedicated servers for games (CoD Ghosts/Titanfall).

    Until Sony comes out and announces anything differently, this is how things are.

    I mean, GTAV Online crashed Sony’s matchmaking servers ffs.

    #9 10 months ago
  10. Joe Musashi

    MS hasn’t even said whether their ’300,000′ servers are physical or virtual. (Though, if they were physical, I’m sure they’d be making that detail very clear).

    “This might change”

    So, not ‘future proofed’ then. Good to see logical contradictions making themselves so swiftly apparent alongside the other half-truths and PR preaching from the usual quarters.

    And we all know just how worthwhile certain folk regard a theoretical and unproven advantage don’t we? :)

    Yup. Same old same old.

    JM

    #10 10 months ago
  11. Hcw87

    @10
    When i said ”This might change” it was regarding Sony’s current infrastructure. It can only get better and hopefully it will be more future proofed aswell.

    You need to be a total dumbass to not see MS having an advantage in online infrastructure GOING IN to next gen. A year in or so Sony might catch up, but CURRENTLY MS has the advantage and only people in denial can’t see that. Sony hasn’t announced anything to put faith into their online stuff, no dedicated servers, no cloud processing for any of their games etc.

    #11 10 months ago
  12. monkeygourmet

    @11

    You are not allowed to make comments like this! How dare you use historical evidence and weighing up of the information that has been presented to make an arguement!!!

    You idiot!

    Stop commenting on things as if you owned the consoles or had access to un-disclosed information…

    You must stop making posts until you have both consoles and access to the online facilities, then you can come back and comment.

    #12 10 months ago
  13. Hcw87

    @12
    Exactly, it’s like you’re not allowed to know things unless you have intimate knowledge in how they work.

    Like saying a Ferrari has a faster engine than a Volvo, you need to actually build the engine yourself to know that. That’s logic right there, right? Not really.

    #13 10 months ago
  14. DrDamn

    @11
    KZ:SF uses dedicated servers, as does DriveClub.

    Oh and Sony isn’t the only one who has network issues … http://www.vg247.com/2013/10/04/pes-2014-online-issues-konami-working-closely-with-microsoft-to-fix-xbox-360-play/

    I think the core point though is this is a MS article about MS stuff and your first post is an attack on what you don’t actually know about Sony. I agree MS are likely in a better position network wise going in to this generation, but try discussing without attacking and see whether you can encourage better dialog here maybe?

    #14 10 months ago
  15. Hcw87

    @14
    It’s not an attack. MS has shown improvements over current gen in their infrastructure, i haven’t seen the same from Sony (yet). It’s just an opinion, and it’s valid.

    #15 10 months ago
  16. DrDamn

    @15
    Sony have already announced infrastructure upgrades funded by PS+ and dedicated servers for their games in direct contradiction to your points.

    #16 10 months ago
  17. Hcw87

    @16
    Where? That is good news for sure.

    #17 10 months ago
  18. Joe Musashi

    @11 If ‘it can change’ then OTHER related factors are affected and therefore not ‘future proofed’ as some are attempting to conclusively assert.

    It’s very telling how upset and how much twisting goes on by the same people when the application of logic is used in the face of half-truths, bias and general bullshit.

    Logic is hard when you’ve been brainwashed, I guess.

    @14 “..and your first post is an attack on what you don’t actually know about Sony.

    Ding ding ding!

    JM

    #18 10 months ago
  19. monkeygourmet

    @18

    I thought he just clarified he meant Sony may ‘change’ in the future, thus his opinion on the situation may change? Not MS.

    Nice stealth edit on the smug smiley face by the way. Taking it out helps to maintain a more ‘high brow approach’, good call.

    #19 10 months ago
  20. DrDamn

    @17
    PS+ funding infrastructure …
    http://www.destructoid.com/sony-explains-why-you-ll-have-to-pay-for-online-with-ps4-256158.phtml
    DC Dedicated servers …
    http://gamingbolt.com/driveclub-interview-ps4-advantages-dedicated-servers-customisation-club-progress-and-more
    KZ Dedicated servers
    http://www.vg247.com/2013/09/28/killzone-shadow-fall-multiplayer-will-have-dedicated-servers/

    @Article
    I’m guessing one of the incubating ideas is the rumoured X360 game streaming service.

    #20 10 months ago
  21. Hcw87

    @18
    Sorry, i have no idea what you’re ranting about. Read my posts again.

    It(Sony’s infrastructure) may change. How does that have anything to do with MS and their future proofing?

    #21 10 months ago
  22. Hcw87

    @20
    Good, thanks.

    #22 10 months ago
  23. monkeygourmet

    @20

    “I’m guessing one of the incubating ideas is the rumoured X360 game streaming service.”

    Thats what I thought, it’s a good ‘test bed’ before maybe more complicated things are attempted. If thats the case though, proper cloud implementation (what ever that is), won’t see the light of day till about 2017 at the earliest!

    Will be good to see how Sony & MS’s streaming services stack up against each other.

    #23 10 months ago
  24. Joe Musashi

    I’m not ranting. I (and others) are just pulling you up on your bullshit bias PR-fed guesswork that you’re pushing as conclusive fact.

    “Future proofed” and “Things may change” don’t really work together in the context you’re using. You want to compare like for like when it suits, then act as though they’re unrelated when a change might occur. Basically, the usual double-standards and moving of goalposts the same type of people always do when their grandiose claims don’t stand up to the mildest of logical scrutiny but they still can’t allow their favoured brand to be seen at a disadvantage.

    And it’s quite apparent what you “don’t know” so confessing more ignorance isn’t really changing much.

    Also, I note YOUR knee-jerk prediction from the other day of an immediate “Sony me-too” response didn’t appear. Curious how that worked out isn’t it? :)

    JM

    #24 10 months ago
  25. Hcw87

    @24
    Seriously, how can you not get that when i said ”Things may change” it was about Sony and their current infrastructure.

    MS IS future proofed (big server park/cloud processing/dedicated server support), Sony has Dedicated servers for a few games.

    Therefore i see MS having an advantage because of that, but it does NOT mean i’m hating on the console overall (i’m getting a PS4), i just hope both consoles will have a solid network and dedicated servers for as many online titles as possible.

    Also, just because i say MS has a better infrastructure than Sony, does that mean i favor the Xbox One over the PS4? How exactly does that make sense? If i went into every PS4 article, every PS4 games’ article and talked shit, then i would be a fanboy for sure. All i’m doing is having an opinion on one of their features and that’s it. I have alot to look forward to when it comes to the PS4.

    #25 10 months ago
  26. Joe Musashi

    Because anything that changes affects everything around it. So, apart from the general idiocy of claiming *anything* as future proof (especially anything involving technology), you suddenly try to make it look like Microsoft exist in a bubble and their position and standing aren’t affected by the actions of those around them.

    You’re the guy that was at Yahoo saying “We’re future proofed!, hey, we’re fine!” just before Google emerged on the scene.

    When people fail to see the whole picture or show they can only see the world from the view of their favoured brand, then that’s not a good indicator of a balanced view.

    Adding false claims, talking about things you have no knowledge on and regurgitating PR spin on top doesn’t make it look any better.

    “Therefore i see MS having an advantage..”

    Ah yes. Funny how strongly you believe in unproven and theoretical advantages when they come from a company whose PR you echo isn’t it? All these dismissals based on ‘unproven’ and ‘theoretical’ criteria just magically evaporate! Curious, no?

    And all this “just an opinion” – it’s always the same fallback after making some grandiose bullshit claim you expect to be blindly accepted. After attempting to assert something as conclusive fact and, in doing so, showing just how much you don’t know and lack of neutrality you have, you backpeddle and use the “just an opinion” excuse.

    Don’t worry. Micrsoft will say something about THE CLOUD next week and you can try your schtick all over again.

    Same old same old.

    #26 10 months ago
  27. Hcw87

    @26
    The stupidity. It’s unreal.

    If Sony adds a cloud of 400000 servers, dedicated servers for EVERY single PS4 game, cloud computing etc, does not mean MS suddenly IS NOT future proofed. That makes no sense. BOTH would be future proofed in this case. Holy shit dude.

    You’re like that annoying kid in school who insists that 2+2 is 5, just to be annoying and obnoxious.

    #27 10 months ago
  28. monkeygourmet

    @26

    If it’s the “Same old, same old”, what are you getting out of these conversations?

    #28 10 months ago
  29. Joe Musashi

    Companies do not exists in bubbles.

    And it still does not lessen the utter idiocy of declaring ANYTHING future-proof in this field. That in itself is just pure fanboy/PR spoonfed drivel.

    But you need to favour logic over PR speak to appreciate that.

    Sorry that you find that annoying and obnoxious*

    JM

    *No I’m not. That you find challenges to PR brainwashing annoying and obnoxious shows just how up Microsoft’s Cloud your head is.

    #29 10 months ago
  30. Ireland Michael

    @27 I don’t think “future proof” means what you seem think it means.

    How does adding a load of servers future proof anything? If the hardware is completely outdated in half a decade anyway (heck, it’s outdated now, even before release), it’s not going to matter Jack how many servers you have.

    The term-future proofing is a load of bollocks anyway. It’s entirely frivolous and has about as much substance to it as the term “teh cloud” does – its a bullshit buzz word.

    #30 10 months ago
  31. Hcw87

    @30
    Gaming is going digital more and more these days. Adding more servers can only be good as it affects the download speed for example.

    Also with that many servers, i don’t see any major issues in them being able to deliver a game-streaming service in the future.

    That, along with technology moving forward every year, we might see even more CPU/GPU taxing stuff being able to run on the cloud.

    #31 10 months ago
  32. Ireland Michael

    “Gaming is going digital more and more these days. Adding more servers can only be good as it affects the download speed for example”

    More servers won’t increase download speeds. That’s not how server works. They could increase the speed they send out data any time they wanted, and it wouldn’t affect their servers as all. The rest is up to download speeds set by your ISP.

    “Also with that many servers, i don’t see any major issues in them being able to deliver a game-streaming service in the future.”

    There aren’t any major issues *now*, as long as you have a high speed, low latency Internet connection. You don’t need a quidillion servers for that.

    “That, along with technology moving forward every year, we might see even more CPU/GPU taxing stuff being able to run on the cloud.”

    And them your connection goes down and… what? The game looks like shit? No designer would make they way. Its stupid.

    Anyway, the data transfer speeds required for stuff like that are completely beyond the capabilities of the current Internet technology… and by the time it catches up (decades), the CPU / GPU technology will already have leaped forward just as much.

    “Teh Cloud” isn’t a thing. Its a fancy word for persistently connected servers. Its a new name for stuff that has existed for years on PC.

    #32 10 months ago
  33. Joe Musashi

    Absolute PR brainwashed bullshit drivel.

    Adding servers doesn’t improve download speed.

    Adding cars doesn’t affect how fast I can drive.

    Adding shoes doesn’t increase the speed I run at.

    It’s complete nonsense, even before we address the issue that it’s completely theoretical and unproven.

    All the rest is bias, brainwashing and PR talk. Another person utterly absorbed into the marketing machine.

    JM

    #33 10 months ago
  34. ysleiro

    @30 It might feel like bollocks but we are all tech aficionados. We should be able to understand what he is conveying.

    If “future proof” doesn’t float your boat how about “foward facing”. Surely we can all agree MS’s network are, have been or look to be more “forward facing”.

    #34 10 months ago
  35. Joe Musashi

    At this point, the brainwashing has been clearly demonstrated. Layering semantics on top doesn’t bring anything meaningful in. Especially not semi-meaningless buzzwords like “forward facing”.

    Even then, I’d find it tricky to think of any company that would involve themselves in a technology-driven industry that is not “forward facing”*. So even then, the unproven point is moot.

    JM

    *I kinda could mention one company. But it’d be a very very cheap shot

    #35 10 months ago
  36. Ireland Michael

    @34 How, exactly?

    All the Xbox infrastructure does is force developers to work through Microsoft’s servers in a closed off networking environment, under their mandated restrictions and payments, instead of allowing them to build their own, more open-ended systems.

    That’s about as forward facing as falling off Mount Everest. Without a parachute.

    #36 10 months ago
  37. Joe Musashi

    @36“That’s about as forward facing as falling off Mount Everest.”

    Seems appropriate.

    JM

    #37 10 months ago
  38. Ireland Michael

    @37 Holy crap.

    Hope the poor guy wasn’t hurt. =(

    #38 10 months ago
  39. Dendroball

    #36 Well I didn’t know Microsoft was forcing developers to use their infrastructure, do you have any source on that ?

    I don’t see how Azure can be seen as bad when one of the first of its application we heard of was offering at an affordable cost a complete dedicated server infrastructure to Respawn for their upcoming game Titanfall.

    #39 10 months ago
  40. Ireland Michael

    @39 Well I didn’t know Microsoft was forcing developers to use their infrastructure, do you have any source on that?”

    This has been the case since day one. There are hundreds of articles online about this, and it has been the foundation of the entire Xbox Live service since the very first day it launched. You can’t do *anything* on Xbox 360 or Xbox One without going through Microsoft’s systems. They simply don’t allow you to.

    To the best of my knowledge, the only company exempt from this is EA, who has always been allowed to use their own servers, because they’re EA and that’s the kind of bullshit they pull. There was also a once off exception with FFXI. Square has even said themselves that the main reason FFXV isn’t coming to Microsoft hardware is because of the closed nature of their infrastructure.

    The only difference between the 360 and the X1 is that the X1 allows for persistent servers, ala every single basic MMO game since the 90. And that’s a entirely mandated limitation – there is literally nothing stopping the 360 from being able to do the same.

    “I don’t see how Azure can be seen as bad when one of the first of its application we heard of was offering at an affordable cost a complete dedicated server infrastructure to Respawn for their upcoming game Titanfall.”

    Which… any company of that size could set up and run affordably themselves anyway?

    I never said it was bad. I’m simply saying the hyperbole is far greater than the reality. Its nothing even remotely new.

    #40 10 months ago
  41. Joe Musashi

    @38 It’s was all OK. The power of the cloud broke his fall.

    JM

    #41 10 months ago
  42. Ireland Michael

    @41 Harsh.

    #42 10 months ago
  43. Dendroball

    #40 Well as far as I know Respawn is a 60 devs sized company, not exactly what you call a big developer nowadays. One thing interesting is that EA could have certainly provided the necessary servers but Respawn decided to go for the MS solution and I guess they’re pretty glad about it as it’s one less thing to worry about in order to focus only on the game and ship it as good as it can be.

    #43 10 months ago
  44. Lengendaryboss

    Well that escalated quickly!

    And the argument is already backed up by my forum post.

    #44 10 months ago
  45. monkeygourmet

    @44

    I don’t see where your going with this?

    Are you going to keep mentioning that in every article like this that comes up?

    Last gen it was TEH CELL, Bluray. Before that Emotion Engine Vs. Xbox power. Ad infinitum.

    Now it’s Cloud Vs. 1.84 TFlops and better GPU. The irony of these things are, Sony has tried to make a next gen console that has effectivly the opposite features of the console their rabid fanboys have been defending for the last few years.

    It’s basically the new 360 for all intents and purposes.

    VG247 put these articles up, and people do what they do.

    If the first comment read (in this thread):

    “Well, that sounds great, but due to MS’s constant U Turns, im unsure wether or not this is just PR speak. I’ll have to wait till each console is released and the services have settled in before I cast any judgement.”

    And the second comment read:

    “Yes, good point, I agree. Sony have also yet to show how there service will work, lets wait and see what happens there…”

    And the third comment read:

    “Yes, good points, I agree wholeheartidly”…

    We wouldn’t really have a forum, would we?

    #45 10 months ago
  46. Lengendaryboss

    @45
    Its very clear where i’m going with this, but i ain’t repeating myself but to prove a point made: @4 chanting dedicated servers/cloud on Xbox One which isn’t even new on consoles like its the second coming of Jesus.

    He came uninformed on dedicated servers on PS4 games and PS+ infrastructure as seen above and its being chanted as a gamechanger by MS.

    As for repeating myself? What? Beside the forum post this is the first time. Its no more annoying then others repeating what i complained about more than once.

    I’m not saying they shouldn’t mention this ever, and its you who thinks i am saying it. All that was is a rant at no point did i dictate what people should/say.

    #46 10 months ago
  47. Javinator

    Lol People were making fun of the Xbone but I don’t need 2 boners! Lol
    The PS4 controllers grips/handles look like 2 penises. I’m sure you Sony fanboys love the idea of gripping firmly onto 2 penises.

    Enjoy your DualPenis 4 controller

    #47 10 months ago
  48. monkeygourmet

    @46

    Ultimately it takes 2 to Tango and more to have a Lemon Party.

    But this back and forth is as old as time.

    #48 10 months ago
  49. lookingglass

    The cloud is going to get huge in the coming years. Whether you like it, use it, or believe in it is irrelevant.

    Once cellular data network and broadband network infrastructures mature a bit more and offer maybe 10 to 100 times the bandwidth of today, your data, software, and computing power will be consistent across every device you touch.

    That’s what the cloud represents in 10 years.

    #DealWithIt

    #49 10 months ago
  50. sebastien rivas

    I have a UV lamp if helps to incubate!

    Though I am interested in knowing what the cloud will … lay :)

    #50 10 months ago
  51. Lengendaryboss

    @48
    http://stream1.gifsoup.com/view4/2042244/two-to-tango-o.gif

    @49
    You are exactly what i had in mind when i entitled a forum post: “VG247 puppets”, its your opinion #DealWithIt

    #51 10 months ago
  52. monkeygourmet

    @51

    At least it wasn’t a ‘lemon party’ gif! :)

    #52 10 months ago
  53. VibraniumSpork

    @52 Couldn’t resist: http://www.davidsottimano.com/assets/memes_picard_so_saucy-s500x382-142085.jpg

    #53 10 months ago
  54. Ireland Michael

    When did VG247 become “Share Da GIFs”?

    Its all I see in posts anymore.

    #54 10 months ago
  55. Lengendaryboss

    @52
    I was tempted but @53 did it for me.

    @54
    I’m not sure if it was trend i started off ;) or VibraniumSpork did.

    #55 10 months ago
  56. Ireland Michael

    @55 Personally, I’d prefer if it died a quick and very painful death,

    #56 10 months ago