NBA 2K14 designer calls constant control changes “regrettable”

Thursday, 26th September 2013 04:38 GMT By Brenna Hillier

For all its virtues, the regular control overhauls of controls are one of the downsides of the NBA 2K series – something lead gameplay designer Mike Wang regrets.

NBA 2K14 is the third release in a row to overhaul the series’s controls significantly.

“That’s kind of regrettable to be honest with you, we don’t want to change it every year,” Wang said in an Operation Sports podcast, as transcribed by Kotaku.

The designer said that Visual Concepts just keeps trying to find the optimum system.

“The idea going into 13 was trying to build what we actually shipped in 14. After an entire year of iteration and trying to solve the problems of putting two major mechanics on one stick without modifiers, it wasn’t ready [for NBA 2K13] so we took the plan B route. 14 is what we really wanted it to be,” he said, commenting that he finds it a bit embarrassing.

NBA 2K14 arrives on PC, PlayStation 3 and Xbox 360 on October 1 in North America and October 4 in Europe. It’s coming to PlayStation 4 on November 15 in North America and November 29 in Europe. Finally, it arrives on Xbox One on November 22.



  1. revsouly2

    I’m a veteran of sports games but I have to admit that it took me a while to get into the early 2k basketball games because of the controls…..I would always go back to NBA Live until it stopped being produced.

    2K felt like a fighting game…”hold down the trigger, then quarter turn, then long press A, release then immediately press B”….just for a dunk!!

    It has gotten much better

    #1 1 year ago
  2. Judicas

    The controls were part of the reason 2k12 was better then 2k13, not the only reason but part of it. Have 2k14 preordered for xbox one so i’m going to give it a chance, but i’ve also preordered nba live 2014 so will be interesting to see which one is more enjoyable.

    #2 1 year ago

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