Truck Stop is a truck crashing game from former Burnout dev

Wednesday, 25th September 2013 14:57 GMT By Dave Owen

Remember the Burnout series’ Crash mode? Remember how fun it was to smash a car into as many things as possible? Truck Stop lets you do that with a big rig. It’s the new game from Adam Sawkins, a former Criterion dev who worked on several Burnout games.

The game is built using the Unity engine, so it isn’t quite as pretty as a Burnout game. Still, the physics look spot on, so you’re unlikely to mind too much.

The game is available now, but it’s still a work-in-progress. It’s aiming for placement on Steam Greenlight, and the trailer above shows what you can expect in the way of additional modes if it makes it. Derailed asks you to take down trains, Mars Attacks puts you on the surface of the red planet with lower gravity, and Zombieland, surprisingly, has zombies. Who doesn’t like to smash zombies with big rigs?

Thanks, Shack News.



  1. yeoung

    Hey now, Unity 4.0 (and even 3.0) allow for beautiful games too! The engine’s mostly geared towards functionality though. Animations (mecanim) and built-in A.I pathfinding are very user friendly and getting playable builds (on various platforms) is super easy.

    That said, it may not have the most amazing graphics options, but it’s an awesome engine with an even more awesome business methodology.

    #1 1 year ago
  2. powerbuoy

    Yea rendering-wise it looks almost like a PS2 game. Physics look decent but there seems to be ZERO car destruction?? After having played the BeamNG Drive Alpha car destruction in other games just looks ridiculous. I mean just compare this (GTA5) with this (BeamNG Drive).

    #2 1 year ago

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