Sections

GTA Online includes in-game currency microtransactions – rumour

Monday, 23rd September 2013 23:14 GMT By Brenna Hillier

A file pulled from Rockstar’s website seems to show that GTA Online players will be able to buy in-game cash with real money.

A Reddit user found and analysed an XML file from Rockstar’s website, which seems to show virtual items available for purchase in Grand Theft Auto 5′s online component.

These items seem to include “cash packs” in denominations of $100,000, $200,000, $500,000 and $1.25 million.

“Cash is king in this town. Solve your money problems and help get what you want across Los Santos and Blaine County with the purchase of cash packs for Grand Theft Auto Online. All purchased cash is automatically deposited into your character’s bank account. Spend wisely, cash therapy is fleeting,” the description in the XML file states.

The news has not been confirmed, but has produced a predictably angry reaction among those who dislike microtransactions, especially given that some players have struggled to earn in-game money in single-player.

Grand Theft Auto Online goes live on October 1. it will include support for up to 16 players with various modes like racing and heists, supported by a crew system. The latest whispers say the player count may have been bumped to 32.

Thanks, AllGamesBeta.

Latest

18 Comments

  1. Lengendaryboss

    Struggled to earn in game money? HAHAHAHAHAHAHA WTF are they doing?

    Its easy for me, robbing purses/people isn’t ideal for making money.

    PS: That rumour 32 player count was denied.

    #1 1 year ago
  2. DSB

    Oh dear….

    #2 1 year ago
  3. Phoenixblight

    Don’t see this as a problem as you can earn money in game and if people want to spend their money to buy virtual money in a game who am I to tell them no? If Rockstar has made it so difficult to play in GTA Online that I have to purchase money to do anything fun then I have an issue, otherwise I can care less.

    #3 1 year ago
  4. Dendroball

    If this rumour is true, it will be interesting to see if it will cause as much outrage as Ryse multiplayer microtransactions. It seems like there are always double standards when it comes to microtransactions and only a few games using it are picked and called out/bashed while others get a free pass.

    #4 1 year ago
  5. noamlol2

    DICKMOVE R*

    good thing i didn’t buy this POS yet
    now i’ll never will!

    #5 1 year ago
  6. ninjanutta

    your loss,the game is amazing.

    #6 1 year ago
  7. Keivz

    MT’s everywhere these days. Cliffy B may have been right after all…

    #7 1 year ago
  8. Jet Black

    If this is true, though, it has some repercussions – you can steal cash from other players in GTA Online, so if they’ve bought it, then isn’t that actual theft?

    #8 12 months ago
  9. Templar_Dante

    @JetBlack… thats a very good argument.

    #9 12 months ago
  10. KAP

    Most of you are talking like your forced to buy this or something…. wow!
    I can imagine how angry you lot get when you watch advertisements haha!

    #10 12 months ago
  11. LostInTheVoid

    We have to remember that Rockstar want’s GTA Online to last a long time and from what we’ve seen and heard GTA Online is more like an MMO. So they’re has to be some way to fund it if that means microtransactions so be it. @JetBlack In the XML file it states that the money is put straight into your players bank account so the money isn’t actually on you whilst walking about unless you take the money out of your bank.

    #11 12 months ago
  12. Diingo

    The main fear is the worry of the Online becoming too difficult to earn cash thus Rockstar heavily encouraging people to pay in order to have fun.

    This can potential ruin the Online if not done properly — microtransactions have the potential to completely make the game not fun to play. Buuuuuut, i’m willing to trust R* that they want people to love it which I highly doubt this would ruin the game for us.

    #12 12 months ago
  13. LostInTheVoid

    @Diingo I have faith in Rockstar not to F this up GTA iv Multiplayer was great so was Max Payne 3′s and Red Dead Redemption’s. I would seem odd to just flip it all on its head and ruin what really is 10+ years of hard work just so they could earn even more money. Also this is Rockstar Not EA have faith.

    #13 12 months ago
  14. yeoung

    @14:

    I’m willing to bet you could populate a small country with the amount of Q&A staff employed at Rockstar. With an open world as big and detailed as the one in GTA V, it should be considered quite a triumph how smooth the experience is. I haven’t encountered a bug myself, except for a 2 second screen freeze after which gameplay simply resumed.

    Besides, an irrational hatred of microtransactions is childish and silly. If you have lots of free time, earn the in-game money. If on the other hand your free time is limited (adult responsibilities, etc), being able to take a shortcut to experience all the game has to offer is a prime example of an inclusive concept.

    Lastly, calling an achievement as GTA V the result of “sloppy game developing” makes me think you arent exactly versed in the intricacies of game development. Especially concerning open world games. The amount of manpower and hours spent simply bugsquashing must have been tremendous. What Rockstar managed to pull on 7-8 year old hardware is nothing short of astounding. Good day, sir.

    #14 12 months ago
  15. MadFlavour

    This is fucking Aids.

    #15 12 months ago
  16. DSB

    ^^ This.

    @15 Charging for it doesn’t make it inclusive. If you want everyone to have a “nice time” without needing to grind, simply start them off with a huge wad of cash, or remove the need for currency entirely. That would be inclusive.

    Let’s not try to pretend that nickle and diming is somehow about serving “the people”.

    #16 12 months ago
  17. yeoung

    nickle and diming would apply if there was no other way besides micro transactions to obtain in-game currency. if these transactions were to be removed, no content would be lost. It simply provides another option to acquire in-game currency. If you don’t want to pay for anything, that’s fine, feel free to disregard this completely optional function that in no way diminishes the overall quality of the game.

    #17 12 months ago
  18. DSB

    @18 That’s obviously your opinion.

    Some people like to play in virtual worlds, not virtual storefronts.

    #18 12 months ago

Comments are now closed on this article.