Batman Arkham Origins multiplayer: Splash Damage responds to “bolt on” fears

Wednesday, 18th September 2013 12:46 GMT By Dave Cook

Batman: Arkham Origins delivers a PvP take on the Arkham-verse, courtesy of developer Splash Damage. The studio has responded to scepticism surrounding fears that the multiplayer component has been tacked-on to the full pakage.

Speaking with OXM, creative director Alastair Cornish was asked how the game’s online component – which sees two teams of three facing off against each other, and a Batman and Robin duo – slotted into the overall package, and how the studio responds to fears that it’s merely been bolted on.

Cornish replied, “It’s something that we bore in mind; there can often be cynicism in some quarters – not in others – about this. And I think the two things that are very important to stress there are – these are being developed in parallel, so the single player is being developed by Warner Bros. Montreal, with no kind of interference or distraction from Splash Damage, who have been purely creating the multiplayer component. It’s the same disc and it’s a component of the same product, but neither one has distracted or detracted from the other.

“And we’ve worked together to ensure consistency of tone, because they’re the same Arkhamverse and in the same fictional window. So that was the first thing – if it’s the same team doing both, then I think it’s a bit more understandable that people have reservations, to be like “well hold on, can’t those guys be making me more single player levels instead?” so it was important that there were two separate studios, both playing to their strengths.”

Cornish stressed that this wasn’t one of those times where multiplayer was included as a seemingly obligatory inclusion to flesh out the core package, and added, “It wasn’t that at all; it was a discussion about, what would the natural growth of the franchise be like? And it’s a really cool premise! That simple premise of, hold on, what would invisible predator be like if you were stalking other human players? And again, not just gang members but elite gang members.

“So those kind of “what if” questions, the questions that we asked ourselves about how we could evolve that really strong pillar of the single player, just made sense and led to the fantastic asymmetrical gameplay that we’ve got now. And as, as I say, unique and distinct and worthwhile in itself. Because you’re right, no-one wanted it to feel like something that was tacked on or that took away from the single player at all, and I’m really happy that its developed the way that it is because that is absolutely not the case. It’s a distinct offering from a distinct studio.”

What do you think of the game’s PvP offering so far? Stay tuned for my own interview with Splash Damage and Warner Montreal on the matter soon. In the meantime, check out the game’s multiplayer trailer here.

Batman: Arkham Origins will launch Worldwide on October 25 for PC, PS3, Xbox 360 and Wii U.



  1. SameeR_Fisher

    well sorry, but this is pure BS.

    This is the exact same thing said about Tomb Raider’s MP, and let’s not forget how awful and unneeded that was, I tried it, I know.

    Simply speaking MP be it a separate team or not, means MONEY and RESOURCES, but in most cases the MP component fails and affect the whole game, cause typically when a publisher/developer add MP they expect the game to sell EVEN MORE, and when it doesn’t, they blame used games.

    The Money and Resources would be better fir for Story DLCs, Challenge Maps, New Characters for Challenge Maps, cause come on we can have Bane, The Joker, Scarecrow, and many many more, I’d buy that rather than buy a couple of new maps for MP.

    At the end of the day, I am afraid Origins may not perform that greatly compared to other Arkham games.

    #1 1 year ago
  2. AngryConsumer

    yes it looks like the batman games are done. i have no hope for origins. but the two first is still good…

    #2 1 year ago
  3. SameeR_Fisher

    No worries, Arkham III by RockSteady is going to be the real deal.

    #3 1 year ago
  4. AngryConsumer

    @3 lets hope so but it looks bleak at the moment, so i have no high hopes…

    #4 1 year ago
  5. Vice

    Fuck off with multiplayer in my single player franchises…. Make more sp content instead… Morons…

    #5 1 year ago
  6. BucklingSwashes

    What I would’ve much rather liked to see is a separate cooperative campaign rather than full-on competitive multiplayer. Playing as Batman and Robin in a separate, full-fledged story similar to how cooperative campaigns were handled in Splinter Cell: Chaos Theory and Conviction would have felt like a much more “natural growth” for the franchise. It would keep with the story-based nature of the games while also arguably opening up more interesting opportunities for calculated, well-timed Predator gameplay. Also would’ve been fun to see how hand-to-hand combat could be extended to allow for two players.

    #6 1 year ago

Comments are now closed on this article.