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GTA 5: now I’m playing it, am I bothered yet?

Monday, 16 September 2013 15:00 GMT By Dave Cook

Grand Theft Auto 5 reviews are dropping now, and VG247′s Dave Cook has been playing it over the weekend. Does it make up for GTA 4′s lack of punch, or does it miss the mark?

Back in May I wrote a blog explaining why I’ve only finished one GTA game. In short, the scale was daunting, menial tasks made the experience a chore, and the creeping RPG elements demanded more time and effort than my already hellishly busy life would allow. It’s always been clear to me that the series exudes quality, but we just didn’t get along.

I’ve now sunk over nine hours into GTA 5 and I’ll start by saying explicitly that Rockstar North as successfully remedied every issue I’ve had with previous installments, and then built on that raised bar even further. It’s a triumph in design, much like the leap between the first two Assassin’s Creed games, but on a grander scale. I no longer feel suffocated by the enormity of the tasks at hand, especially with missions as fun and insane as those drip-fed here.

What started out as a simple bonding session between Michael and his troublesome son Jimmy – a pedal bike race along the sun baked Los Santos shoreline – ended up as a mission to rescue his daughter from a bunch of jocks shooting pornos on a nearby yacht, which then erupted into a ludicrous jet-ski chase through the city’s sewer and marina network.

Not enough? How about dressing up as a geeky intern to infiltrate Facebook parody Lifeinvader’s stupidly kitsch offices? The plan is to sabotage the company’s latest smartphone ahead of its big Apple-style conference, attended by rows of crazed consumers flapping their arms like sexually aroused seals. A simple remote detonation sees the newly-unveiled device blowing up, taking the CEO’s head with it. Like this example, many of GTA 5′s filler missions introduce new mechanics and ludicrous set-pieces that resign the dull fetch quests of old to distant memory.

But then there’s the heists, which see the player assemble crews, acquire tools and execute cleverly-planned jobs throughout the plot. It all starts with the increasingly disturbed Michael suffering an explosive mid-life crisis after years as a retired bank robber. His kids hate him, his wife’s screwing her tennis coach and his shrink is more concerned with making money than actually guiding him towards a breakthrough. He’s a mess, and everything he touches – sometimes literally – explodes.

After getting in deep with a Russian mobster, Michael teams up with Franklin and later on, his old partner in crime, the deliciously psychopathic Trevor. Each job sees the player presented with multiple options as to how they want to tackle the heist at hand. The initial jewellery store plan sees the player recruiting team members. The more skilled they are, the bigger cut of the spoils they take. I opted for stealth, so had to case the store using Google Glass-style specs, and send photos back to the team’s tech-head Lester.

Then, I had to examine the store’s vent system, steal an exterminator van, hijack a truck full of sleeping gas and more. Come the big day, I hurled a canister of gas through the rooftop vents as Franklin, waited until the staff, customers and guards fell asleep, then switched to Michael to clear the place out. Franklin and his buddies then escaped on dirt bikes across the city and eventually meet up with Michael and the others in his truck after giving the cops the slip. It was a beautifully planned, expertly paced thrill ride from start to finish. Kudos to Rockstar.

As you may have heard by now, each character has their own story and campaign that intertwines with the over-arching plot, and this lends them increased depth and a more personal tale. Franklin for example, wants to leave the gang life behind and make some serious money through legitimate means, pouring scorn on his former posse for being ‘stuck in the life’. Trevor – on the other hand – is a meth and arms dealer with zero morals. He’s an unpredictable, kerb-stomping time-bomb.

Flicking between each character is as simple as holding down on the d-pad and flicking the right stick to the person you want to control. The map zooms out, shifts and then focuses in on that person. It takes a matter of moments and underlines the impressive tech fueling the experience. At first the prospect of not one, but three storylines had me concerned, but I’m yet to feel smothered by missions because they’re so damn fun. They also have decent checkpoints, which means you no longer have to drive across the map to restart them if you fail.

It’s about quality, not quantity, and those stranger missions are back, but this time they’re actually fun, unlike GTA 4′s simple time-fillers. Franklin’s escapades with excitable paparazzo Beverly – in which the duo seek to expose the seedy underbelly of the Los Santos celebrity circuit – are particular entertaining. Then there’s the mission that sees Michael toking on a joint, tripping balls and shooting alien hordes with a mini-gun. It’s frequently hilarious and delivers comedic writing in spades.

Beneath all of the drama, laughs and shocking scenes lies a master-work of design and coding. Make no mistake, this is true cusp of the generation stuff, with visuals that – without any hint of hyperbole – actually seem to bled into what we now consider ‘next-gen’. It’s a phenomenal technical achievement in terms of both visuals and delivery. It feels brilliant in your hands now, which is a major plus for me as I felt Niko handled sluggishly and clumsily in GTA 4. Shooting is slick, cars glide brilliantly on the roads and on-foot controls are perfectly fine.

There’s more; so much more. The RPG elements return from San Andreas, except this time you needn’t worry about keeping your stamina up continuously. There’s an ‘improve by doing’ progression system at play here that sees Michael, Franklin and Trevor’s stats increase as they perform tasks. Sprint around the block and your stamina will increase, or if you like, play some tennis. Shooting can be enhanced by frequenting a target range, or just by pulling off headshots in battle.

You’re never forced to go play golf or anything like that to keep your character healthy and skilled. That was my big fear going into this thing. Instead, I’ve just been levelling the trio by performing well in missions. It you want to partake in the bonus attractions then that’s entirely up to you. Speaking of which, Chop the dog is a treat. You can walk around the block with him as Franklin, toss a ball around to get him healthy or download Rockstar’s iFruit app and improve his skills and behaviour that way. Just don’t throw the ball into traffic like I did. He will go after it.

On top of this you can buy properties to expand your empire and increase your daily income, trick out your car at the auto-shop, customise your weapons with various attachments, go to the movies, run a triathlon and more. There’s no pressure to do any of it, and speaking of ‘pressure’, your smartphone is no longer a sustaining source of annoyance in GTA 5. It’s there to use in missions and while you get texts, you’re under no obligation to reply. There’s no friend or loyalty system to speak of.

Saying too much more would spoil the experience for you, but put it this way: I’ve only finished one GTA game – the third one – because the other games bored me before the end credits rolled. It’s not because they were bad games at all, but I guess it was because I wanted a greater variety of tasks at hand. I was always like, ‘Cool, I’ve unlocked that last region! Lots of new stuff to do!’, but then no, it was the same fetch quests, clumsy shoot-outs and other things I couldn’t be arsed with. In GTA 5, you can replay missions to improve your score, and for the first time since Three-Leaf Clover, I feel compelled to relive them.

Not a single moment of GTA 5 has felt like a slog so far. I’m too busy sitting there ogling the beauty of it to notice, and when I do have to focus on gameplay, it positively sings. I’ll likely write another blog about GTA 5 once I’ve finished it, and when GTA Online goes live October 1, but for now just know that Rockstar North – as monolithic and unwilling to divulge secrets as it is – has listened to your complaints and has remedied them all with style, grace and technical mastery.

GTA 5 hits PS3 and Xbox 360 worldwide on September 17.

Disclosure: To assist in writing this piece, Rockstar Games sent Dave a copy of GTA 5 on Xbox 360.

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28 Comments

  1. Ireland Michael

    You can go to the movies? Care to elaborate on that? Do they have trailers on the big screen? Haha.

    Is TV back? That was one of my favourite activities in GTAIV. Watching TV. In a video game. I’m sure there’s something incredibly meta about that. Hahaha.

    #1 2 years ago
  2. Custard Ganet

    @1 Yeah you can watch TV,they posted some TV adverts on the GTA site,apparently you can also watch people in car chases with the cops or having deathmatches on TV in the online portion of the game.

    #2 2 years ago
  3. Dave Cook

    @2 The latter of which isn’t live yet sadly, GTA Online goes live October 1st. Looking forward to trying it :D

    #3 2 years ago
  4. monkeygourmet

    @Dave

    Great write up thanks!

    Im going to be playing on 360 too, can you tell me a bit about how the game ‘ran’?

    Are the graphics comparable to the screenshots? Any screen tear, etc? Framerate stable or does it chug?

    Cheers Dave! :)

    #4 2 years ago
  5. Panthro

    @4

    I would also like to hear an indefinite responses from someone who has actually played it.

    #5 2 years ago
  6. Custard Ganet

    @3 Absolutely yeah,very much looking forward to seeing that feature in action when the game goes online,nice article by the way.

    #6 2 years ago
  7. Dave Cook

    It looks superb on Xbox 360, honestly verge of the generation stuff (with the big install of course). It runs smooth, no framerate issues so far, and the technical stuff is just superb. It looks leaps ahead of GTA 4.

    #7 2 years ago
  8. Dave Cook

    @6 Thanks :)

    #8 2 years ago
  9. Lengendaryboss

    I want to read but i’m want to be kept in the dark about all the new features, spoilers and whatnot, want to experience it first hand.

    But i am going to assume its an amazing article, as always Dave :)

    #9 2 years ago
  10. Moonwalker1982

    Nice stuff man. I hear it everywhere that the fps is great, but jesus…that Eurogamer GTA gameplay video you guys posted is choppy as hell. How can that be?

    #10 2 years ago
  11. Dave Cook

    @9 Thanks mate, I don’t blame you ;)

    @10 No idea man, maybe some capture issue at their end perhaps? Thanks for reading mate :)

    #11 2 years ago
  12. Moonwalker1982

    I find it really cool to read this, cause i knew that you were quite sceptical about this one. Again, nice read friend!

    And yeah, must be an issue on their end. Seen several videos and livestreams and were all smooth. And graphically…would you say it’s exactly like what they showed in the gameplay trailer? I’ve seen several youtube videos and streams, but you don’t get to see exactly what you will see on tv.

    #12 2 years ago
  13. Ireland Michael

    The frame rate and draw distance seemed a bit iffy in that helicopter video posted in that other news story, but for the most part the game looks phenomenal. Just seeing the water effects in that shark video yesterday was surreal. It’s not about fidelity so much as it is about immersion, and this game has it in spades.

    The game definitely raises the bar for what’s possible in this medium, no doubt about it.

    #13 2 years ago
  14. Dave Cook

    @12 I really think it comes close yeah. One mission sees you drive from the countryside down to Los Santos. Seeing the city creep over the horizon is glorious. Truly lovely.

    #14 2 years ago
  15. DuckOfDestiny

    I read like two paragraphs in and had to stop. Too many spoilers and it’s just making me more wet.

    #15 2 years ago
  16. fearmonkey

    Thanks for this write up Dave, after reading your article, I am even more interested giving it a shot. The previous GTA games were fun but bored me to tears after awhile and I never finished them. I was hoping this one would be different, and your write up indicates thats the case.

    #16 2 years ago
  17. Dave Cook

    @16 I guarantee you’ll be more compelled to play this one, absolutely :)

    #17 2 years ago
  18. Droid

    Got mine early thx to a pre-order early ship, but all the shimmering graphics ingame is making me want a pc version. I guess there’s no anti aliasing with a 360 to stop or reduce this or do i have the wrong settings or something?

    #18 2 years ago
  19. Ireland Michael

    http://www.lifeinvader.com

    #19 2 years ago
  20. saman137810

    I’m from Iran and I’m playing it too.
    I have played about 15% of the game and the last mission I played was the jewelry store. But I still didn’t see Tervor. When can I see him?

    #20 2 years ago
  21. JewyMcJew

    I did not enjoy GTA IV because I felt it was too slow (Infamous is more my speed).

    Do you think I will be a happy gamer if I buy it?

    #21 2 years ago
  22. nyceLyfe

    I WAS HIGHLY DISAPPOINTED WITH THE GRAPHICS OF GRAND THEFT AUTO 5 , GTA 4 SHOULDN’T OF LOOKED BETTER THEN 5, I UNDERSTAND THAT THE REVIEWERS & CONSUMERS WANTED MORE OF A GRAND THEFT AUTO SAN ANDREA’S FEEL BUT NOT THE SAME LOOK! GTA 5 SHOULD OF LOOKED BETTER THEN GTA 4 GRAPHIC WISE I FEEL THAT IT WAS DOWNGRADED IN THAT ASPECT OF THE GAME, I FEEL THAT THE GRAPHICS ARE MORE IMPORTANT THEN THE REST, 5 YEARS OF WAITING FOR THIS GAME & SPENDING $150 FOR IT IM VERY DISAPPOINTED ROCSTAR

    #22 2 years ago
  23. Dave Cook

    @22 Something wrong with your keyboard bud?

    #23 2 years ago
  24. silkvg247

    Arrghhh!

    #24 2 years ago
  25. salarta

    @23: IT IS POSSESSED BY SATAN AND PONIES.

    #25 2 years ago
  26. VibraniumSpork

    @22 Anyone saying that 4 looks better than 5 seriously – and I say this in my capacity as a fully qualified Optometrist – needs their eyes tested.

    You may have early on-set Diabetes, Glaucoma or Cataracts, which could easily lead to blindness or permanent partial vision loss.

    Or you might have a really shit TV, which is much easier to rectify *tosses out a bundle of that sweet Optometrist cash-money*.

    #26 2 years ago
  27. DSB

    @26 Yeah, it has more graphical flair (sort of, because the details are turned way down so as not to kill the antique hardware) but it really feels to me like the driving physics have been taken down a notch.

    The weight and impact of the cars, and the feel of the suspension seems very lacking. It’s closer to LA Noire than GTA IV, and LA Noires driving physics were just abysmal.

    Still fun, just not as responsive.

    #27 2 years ago
  28. VibraniumSpork

    @27 I know what you mean, but I feel like the driving mechanics are something I’ll get used to. They also seem to vary wildly between car-to-car, and especially from car-to-bike-to-motorcycle (kinda preferring the two wheels option myself at the moment). I saw some reviews say that it handles just like Midnight Club? Never played that series so couldn’t comment, not sure if that’s a good or bad thing etc.

    Graphics-wise though, I think it takes a bit of a curmudgeon to say that it’s not impressive in its own right. To achieve that level of details at that scale on hardware as old as the current-gen…I feel there’s a large amount of kudos owed in that respect. Having said that, can’t wait to see the step up it takes on the transition to PC/next-gen!

    #28 2 years ago

Comments are now closed on this article.

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  • A new expansion for Postal 2 called Paradise Lost was released today

    It appears Postal 2 has a new add-on available. No, it’s not for the 2003 version, but the Complete Edition which was greenlit on Steam 10 years later. Called Paradise Lost, the add-on stars the Dude and contains a new single-player story campaign and new areas featuring free-roam gameplay. The original voice actor for the […]

  • GTA 5 patch 1.01 is now available for PC, fixes launcher and framerate issues

    Rockstar has released patch 1.01 for the PC version of GTA 5 and along with a fix to the character’s facial features changing when transferring to PC, the launcher will no longer drain your CPU and crash. Here are the full patch notes: Fixed an issue where the GTAV Launcher would use an abnormally high […]

  • Ultra Street Fighter 4 will arrive on the PS Store for PS4 in May

    Ultra Street Fighter 4 will be released on PlayStation 4 in May, Capcom has announced. All characters, levels and previous DLC will be included in the PS4 version, including a fix to input lag found in the PS3 version’s controls. The fighting game will be released digitally on the PS Store May 26 for $24.99 […]

  • Upcoming Dark Souls 2 patch to fix weapon degradation glitch

    Weapon degradation wan’t an intentional feature in Dark Souls 2, and now that it has carried over into Scholar of the First Sin, the glitch will be patched out in an upcoming update. The glitch also affected the framerate of Dark Souls 2 on PC, and on all platforms with Scholar of the First Sin. […]

  • Star Wars: Battlefront is now available for pre-order on Origin, Amazon, others

    Star Wars: Battlefront is now available for pre-order through EA’s Origin service as well as Amazon and GameStop. Star Wars: Battlefront pre-orders, as previously reported, will include early access to the free Battle of Jakku DLC. The planet is included in the upcoming film, Star Wars: The Force Awakens, and finds the New Republic coming […]

  • Star Wars: Battlefront – watch the lovely reveal trailer here

    The first trailer for Star Wars: Battlefront was released today after much anticipation. Watch the lovely game reveal below, all captured on PlayStation 4. The trailer was revealed during an EA panel today at the Star Wars Celebration, and featured Lucasfilm concept artist Doug Chiang, the game’s senior producer Sigurlina Ingvarsdottir, and other members of […]

  • Star Wars: Battlefront has 40-player battles, play as Darth Vader and Boba Fett

    Star Wars: Battlefront will take place during the original film trilogy’s timeline, according to a report from the Associated Press. It appears the information was posted ahead of time, (via Kotaku) as the report is written in past tense. According to the report, players will take part in “frenzied shoot-outs between up to 40 players” […]

  • Microsoft confirms departure of Xbox Europe VP Phil Harrison

    Microsoft has confirmed the departure of Phil Harrison, its corporate VP of Xbox in Europe. According to a statement, Harrison left to pursue interests outside of the company, Xbox boss Phil Spencer told GI.biz. “Following a successful tenure as Corporate Vice President in Xbox in Europe, Phil Harrison has chosen to pursue business interests outside […]

  • Battlefield Hardline Rent-a-Server option coming to both last and current-gen consoles

    Battlefield Hardline players will be able to take part in the Rent-a-Server program, similar to the one in Battlefield 4, when the first patch for the shooter is released. Rental servers will come to both last and current-gen consoles, and CPU issues will be addressed in the patch as well, which PC players will be […]

  • Chip’s Challenge and unreleased sequel Chip’s Challenge 2 arrive on Steam next month

    Chip’s Challenge, the 1989 top-down tile-based puzzler created by Chuck Sommerville, is heading to Steam along with the unreleased sequel Chip’s Challenge 2. After the release of the first game, Sommerville spent two years developing the sequel, only to find the trademark had been sold. The trademark’s new owners wanted him to fund the publishing, […]

  • Pillars of Eternity patch betas hitting Steam, update 1.05 to drop in May

    Patch 1.04 for Pillars of Eternity dropped yesterday, and according to Obsidian Entertainment, players can expect the next round of fixes to arrive in May. According to a post on the Kickstarter page, patch 1.04 contained quite a bit of fixes, and going forward, the team plans to continue squishing bugs, adding additional polish and […]

  • Goat Simulator comes to Xbox platforms

    Goat Simulator continues its plan to dominate all platforms under the sun by releasing on Xbox consoles. Goat Simulator has been released on Xbox 360 and Xbox One. The store page for the Xbox One version is now live, but the 360 one is lagging behind. Don’t know what this game is or what it’s […]

  • Alienation: first co-op footage revealed

    We have our first look at gameplay footage from Housemarque’s Alienation. Housemarque has finally given us a look at their upcoming shooter project, Alienation. The twin-stick shooter will feature co-op and the new video shows it in action. It’s a short one but still manages to demo several environments. The game was shown off at […]

  • ReShade SweetFX supports GTA 5, user-made presets begin popping up

    GTA 5 modders started making presets for ReShade SweetFX as soon as they realised the tool supports it. To the modding community’s delightful surprise, shader-altering tool ReShade SweetFX was discovered to support GTA 5. What this means is that anyone can download the tool, mess around with the post-processing options, and inject them into GTA […]

  • Project Cars goes gold, full track list revealed

    Project Cars has finally gone gold. Project Cars developer Slightly Mad has announced that the racer has reached gold master milestone. “We know the wait for the game to be released was worth it, as we’re confident the quality and realism level we have achieved will provide our fans with the game they are all […]

  • Dragon Quest Heroes has a stupid subtitle in the West

    The Western release of Dragon Quest Heroes has been given the most absurd subtitle. Square Enix announced a while back that Dragon Quest Heroes will come to North America and Europe this year. Unlike in Japan, it will launch only on PlayStation 4. Earlier today, the Japanese publisher revealed what the game’s logo will look […]

  • Minecraft vulnerability allows users to crash servers remotely [UPDATE]

    A security flaw discovered in Minecraft’s code that could give perpetrators the ability to crash servers remotely has been fixed via a patch by Mojang. Update: Mojang has released an update to Minecraft patch 1.8, listed as version 1.8.4, and it is available now. It fixes reported security issues, in addition to some other minor […]

  • Official Bloodborne merchandise now available, including a limited edition statue

    The PlayStation gear store has added a new section dedicated to Bloodborne merchandise. The first set of items is as good as you’d expect. If you’re a fan of Bloodborne and want to make sure everyone around you knows it, you’ll be happy to know that Sony has added a few pieces of Bloodborne-branded gear […]

  • Destiny Xur update: should you buy The Last Word?

    Xur is selling one of Destiny’s top hand cannons today: The Last Word. Is it worth grinding the coins for? The answer is a resounding YES. The Last Word is one of Destiny’s best Exotics, and one of the best Hand Cannons in the game. Our Destiny expert Alex notes that it’s one of the […]

  • Destiny: Xur location and inventory for April 17, 18 – The Last Word edition

    What did our good buddy Xur bring for us this week? Xur: Agent of the Nine, Destiny’s weekend vendor is back with more Exotic offers. Xur is your guy if you’re after Exotic weapons or armour, provided you have the Strange Coins for them. Head over to the lounge in the Tower Hangar, you’ll find […]

  • The Witcher 3: Wild Hunt discounted for Gold members, pre-load now live

    The Witcher 3: Wild Hunt files are now live on the Xbox Store. Xbox One owners with The Witcher 3: Wild Hunt pre-orders can start downloading the full game to be ready for launch. The file size was confirmed earlier to be just over 25GB. Those who have yet to pre-order can do so at […]

  • GTA 5 files accessed by modders, reveal horses, zombies, more

    Modders have managed to pry GTA 5′s file lock open and expose many of its interesting innards. GTA community modders have gained access to several of GTA 5′s archives on PC. These files were previously believed to be inaccessible. Popular modding tool OpenIV, which was used in editing files in GTA 4 (hence the name), […]

  • Bethesda’s E3 invite features Dishonored, Doom, Wolfenstein… but no Fallout

    Bethesda is going first at E3 this year with a showcase of games on Sunday night. What clues can we see in the press invite? Skyrim publisher Bethesda has sent out confirmation of its E3 showcase, taking place Sunday June 14. The invite includes a number of Bethesda game characters including Wolfenstein’s BJ Blazcowicz, a […]

  • Here’s Crytek’s VR demo, because dinosaurs

    Dinosaurs! This is precisely what virtual reality is for. VR demos are all over the place and CryEngine developer Crytek has produced one of its own, showing off how the engine is flexible enough t- Look, let me level with you: I don’t care. I only care about dinosaurs. Hush now and watch the dinosaurs. […]

  • StreetPass update adds birthday collecting, VIP Miis and more

    StreetPass collecters should take advantage of an optional update. It’s International StreetPass Week, so now’s the time to break out the 3DS and go hunting. Don’t leave your home network without first checking out a new optional update, though. Kotaku reports the update prompt is available from the leftmost icon in your StreetPass Mii Plaza. […]

  • Massive Uplay sale offers cheap games in time for the weekend

    PC gamers can grab a sweet saving or two in Uplay’s Spring Sale. Assassin’s Creed: Unity, Far Cry 4, South Park: The Stick of Truth, Dragon Age: Inquisition and Alien: Isolation are all on sale as part of Uplay’s Spring Sale, among many other titles. The sale offers discounts of up to 85% off digital […]

  • Fix for GTA 5 PC Windows install bug releasing today

    Rockstar is set to release a patch today that will fix a bug preventing players from installing the game. The bug is tied to Windows usernames that use certain characters not supported by Rockstar. There’s already a workaround available on the Rockstar Support site, but those waiting for an official update will be able to […]

  • Prey 2 dev’s new mobile horror Lost Within out now on iOS and Fire

    Remember Lost Within, that mobile survival horror erstwhile Prey 2 developer Human Head Studios was making with Amazon Game Studios? It’s now available on iOS and for Amazon’s Fire devices, through the appropriate App Stores. There’s a little bit of extra info on it on the AGS blog, if you’re keen; unfortunately the blog doesn’t […]

  • Let’s take a look at Blood Bowl 2′s Chaos faction

    Blood Bowl 2: The Chaos Theory is only the latest in a much loved series of games based on a game based on two other games. Blood Bowl is a popular Games Workshop tabletop game which blends the fantasy universe of Warhammer with a fantasy sport drawing inspiration from American football and related games. It’s […]

  • “Second-person” shooter Screencheat coming to PS4 and Xbox One

    Goldeneye players should be familiar with the concept of screencheating, which is what this new indie is all about. Screencheat has been on our radars for a while but has now been confirmed for PS4, sparking a new wave of interest with a trailer and PS Blog post. However, it was one of a number […]

  • World of Warcraft Timewalking will make old dungeons fun again

    World of Warcraft will soon introduce a feature called Timewalking, designed to make you feel young again. When WoW players participate in a Timewalking event, they’ll be transported to a randomly selected classic dungeon. Upon entering, their level and gear will be scaled way, way down to the Dungeon’s Heroic level – so they won’t […]

  • Bloodborne and Dark Souls messaging – in real life

    Soapstone is a cool little app that mimics the messaging system found in Bloodborne, Dark Souls and Demon’s Souls. Bloodborne and Dark Souls fans will surely agree that the asynchronous multiplayer side of things, with players leaving anonymous tips, encouragement and jokes for each other, is one of the cooler aspects of the From Software […]

  • Mass Effect fans, get a load of this My Talking Elcor plushie

    I have been waiting to write about this all day because oh my god. Mass Effect attracted a devoted fanbase and Bioware has found tons of clever ways to satisfy that fanbase’s desire for clothes, collectibles, books, comics and toys related to the future world of Commander Shepard and company. The company has been so […]

  • Homeworld Remastered Collection headed to retail

    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]