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World of Warcraft revenue drops 54% in seven month stretch – report

Thursday, 12 September 2013 11:15 GMT By Dave Cook

World of Warcraft’s revenue dropped 54% over a seven month period ended April 2013, according to an analyst group. The report suggests that Blizzard needs to now consider new micro-payment strategies.

In a report by Super Data Research entitled, “World of Warcraft is thinking of microtransactions, and that’s a good thing”, the firm stated that the MMO’s revenue was $93 million in April, a decrease from the $204 million figure recorded seventh months earlier.

The report muses the possibility of WoW going fully free-to-play and introducing microtransactions beyond pets, cosmetic items and other content. It explains, “What we generally see after a switch to free-to-play is an influx of new players and a spike in revenues, which, if the cards are played right, can be sustained. But to switch entirely to F2P is currently too much of a jolt for WoW, and doesn’t make sense with the current metrics.

“For example, in order to have sustained the US revenues the game saw in 2011, it would have had to convert 53% of the total free-to-play audience in the US at the time. However, there are now more F2P gamers in the country—and worldwide—so it’s becoming easier to capture this audience. But there’s also more competition.”

The firm has checked the numbers, and apparently the game’s store data shows that active players are willing to shell out on microtransactions, but to reel back core elements and retro-fit them into a micro-payment model, Blizzard would need to converge several mechanics and ideals into a new format. It could prove both disruptive and may serve to alienate the fan base.

What do you think needs to be done for WoW to sustain? Let us know below.

Via MCV.

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31 Comments

  1. noamlol2

    and no one cares…

    #1 2 years ago
  2. Erthazus

    “What do you think needs to be done for WoW to sustain?”

    New Expansion pack that will be good for the WoW lore. In my opinion WoW subs suffered because Mists Of Pandaria was not a really good add-on. Sure, it was beautiful but it was not really in “That setting”.

    + EVERQUEST NEXT IS COMING. NOTHING CAN STOP THAT! :D Until Blizzard shows it’s next MMO (that they killed )

    #2 2 years ago
  3. AngryConsumer

    its about time, and hopeful it will lead to wow ending up on the digital graveyard. where it should have been 5 years ago.

    #3 2 years ago
  4. _LarZen_

    “What do you think needs to be done for WoW to sustain?”

    I don’t think even going F2P will save WoW now. People are feed up with the universe and Blizzard need to revamp the entire game.

    I think Blizzard need to do move along to World of Warcraft 2. New game engine and a new world to explore. And the time where one have 25 abilities on the screen is over. Make smarter enemies that requires more from the players and their abilities.

    Better quests that have full voice overs, let us start caring about what is happening instead of just getting a wall of text that 99% skip.

    And WOW2 should come to next gen consoles and it should be cross play between all platforms.

    I cant see WOW as it is today viable for much longer. Even the hardcore players are losing interest.

    #4 2 years ago
  5. dizzygear

    They can start by making the expansion packs free. If i were to jump back into the game i would have to shell out money for cataclysm (which is obsolete now), the panda expansion (which is close to being obsolete) AND the subscription fee.

    Thanks but no thanks.

    #5 2 years ago
  6. silkvg247

    I think they need to put up vanilla servers for pvp to ever get me back.

    #6 2 years ago
  7. lookingglass

    It doesn’t matter. Blizzard knows subs are the best option and they are banking on it hard by increasing the dev team by 40% now and another full 40% soon.

    They’ll push out monthly patches and yearly expansions. To top it off, Tom Chilton wants the expansions to be like Call of Duty. So if you haven’t played any WoW before, you can buy an expansion and get right into the action.

    WoW will be fine. 100 million per month?! That’s kills anything else on the market and is in another universe entirely than all F2P releases combined.

    This always happens too. Expansion releases double sub numbers and they slowly dwindle to half. The next xpac will pump it to double. Maybe more since WoW now has something to prove.

    #7 2 years ago
  8. Pentecost

    Oh no, the cash cow is dying. Boo-fucking-hoo.

    #8 2 years ago
  9. TMRNetShark

    I think a lot of people stopped playing after WotLK. The system works, just make a new MMO already.

    Specifically one based on Starcraft lore.. pretty please?

    #9 2 years ago
  10. TheWulf

    And so the beast slowly dies. I can’t help but wonder if the popularity of subscriptionless games like Guild Wars 2, Marvel Heroes, and so on have had anything to do with it? And perhaps some of the once-subscription MMOs that have gone down a similar buy-to-play route without having predatory microtransactions, like The Secret World. There are certainly a lot more options out there, now, and more reasonably priced ones to boot. Games with lots of nifty content without the monthly charge.

    Well, after having watched a second friend lose his job to WoW (yes, really), I’m more glad than ever to see it go. I knew he’d been playing for quite some time, he’s been playing it for well over a year. I just didn’t think he’d fallen that far, but with WoW I guess it’s inevitable.

    #10 2 years ago
  11. TheWulf

    @7

    Guild Wars 2 is pushing out fortnightly content without the subscription. So, I’m not sure what good monthly content is going to do versus that.

    And to be honest, with the amount of money that Activision-Blizzard has, and the amount of money the players are putting into it, they’ve deserved weekly updates for the longest time, now. The only reason that Blizzard is bothering to get their butt in gear is because they now have very valid competition, hence their more expedient fall from fame.

    #11 2 years ago
  12. TheWulf

    @3

    Hello backup. :P Took me a little bit to be sure, but hi.

    #12 2 years ago
  13. TheWulf

    @3

    Hello [old anti-PC troll whom we all knew and hated, whose name is now forsaken to say]. :P Took me a little bit to be sure, but hi.

    #13 2 years ago
  14. Vice

    Music to my ears. Hope this shit game goes to f2p hell and loses 95% of it’s former playerbase very very soon.

    What needs to be done to WoW? HAH!
    Remove pandas as playable race to begin with. Bring old world back. Stop developer’s open horde fanboyism. Redo wotlk from scratch, forget cata/mop even happened, as a nightmare. Don’t kill Arthas this time. Updgarde graphics significantly. Start focusing on classic Alliance lore once more. That’d do for starters…

    #14 2 years ago
  15. deansmooth1

    I’m a previous wow addict for 7 years, constantly playing 10 to 12 Hours a day lost my friends, lost my Job, I don’t think people understand, but now it’s gotten old very old for The MMORPG world.

    I loved the old WoW vanilla Days and Burning crusade was fantastic but after that it become a Jobless players paradise many people got glued to wow and treated it like a crack addiction but now it’s dying because people want something new

    people want something new WoW has become very repetitive and Generic over the years, you’ll be sucked in doing the same things that you did before Nothing else just expansions and Huge updates.

    #15 2 years ago
  16. DSB

    So every chain gets judged by it’s weakest link now? That’s reasonable.

    I played for something like 3-4 years, and a little over two of those were spent building a top tier raiding guild with a close knit group, and I didn’t see anyone with problems who weren’t already off balance. It was mostly alcoholism or drug abuse.

    I did see a lot of people who supported eachother, had fun with eachother, and forged long standing friendships, even travelling across Europe to visit eachother. That’s obviously terrible, and no one should ever do it.

    I’ve never seen anything like that bond in any other game, but I’m pretty sure you can find people with serious problems playing absolutely any game you can think of.

    #16 2 years ago
  17. Ireland Michael

    @15 That’s an interesting observation, considering that Vanilla and TBC required far bigger time investment in order to progress than Wrath or any other expansion after did.

    People are leaving because they can clear the content almost as soon as its released, and higher difficulties level and ilevels aren’t enough incentive to bother. They’re bored.

    The only thing they need to do to build up subscriptions again is to return the challenge to the game. None of this easy-mode crap. One difficulty, one tier set. If you’re good enough, you get the gear. If you’re not, you don’t.

    #17 2 years ago
  18. DarkElfa

    They’re making 93 million and they’re fucking complaining?!

    I hope an ASSteroid lands on them.

    ^Not a typo…

    #18 2 years ago
  19. drw85

    @17 I personally stopped because everything is just about points and currencies and unnecessary lore and atmosphere breaking bullshit like that. Collect this and collect that weird currency, but don’t collect more than this arbitrary number per week… Makes the world and everything very organic and believable.

    #19 2 years ago
  20. Ireland Michael

    @19 When they made the end game content so much easier to clear, they had to put some sort of bottleneck in place to stop people from completely steamrolling it too quickly. Hence, loads of tedious gating.

    The removal of vertical progression from WoW ruined the design of the game for the most part.

    The game as it stands right now has about a half dozen different variations on difficulty and gear, and it keeps getting worse – 10 mans, 25 mans, normal mode, heroic mode, flex raiding, LFR, gear upgrades, thunderforged items. It’s a bloody mess. The answer to the problem is practically slapping them in the face, but instead of fixing it they just keep adding more layers of gear divergence to mask the problem.

    LFR ruined a lot of guilds. People don’t care about the higher ilevels since they can just steamroll the raids with strangers now. It reduces guild involvement, guild support, and the necessity of communication. Without communication and friendship building gameplay, people have no desire to stick around. Hence, everyone is leaving.

    Bring back the challenge, and stop spoon feeding players, and people will come back in droves.

    #20 2 years ago
  21. drw85

    @20 That might fix a majority of issues, but not the complete and utter destruction of immersion and storyline.

    #21 2 years ago
  22. Ireland Michael

    @21 The vast majority of the playerbase doesn’t give a flying monkey’s about the storyline and “immersion”.

    Personally speaking, I’ve found Pandaria to be some of the best and most consistent storytelling they’ve done since the franchise’s inception. It’s fresh, with tonnes of new lore and characters, and they’ve been moving the story and characters along as a great pace.

    I skipped out on most of Cataclysm because it was so utterly lazy. I can’t fault this expansion for that. Pandaria is an insanely rich location immersion wise.

    I was lucky enough to find a wonderfully friendly group of down to earth and decent people in a solid, dramaless guild, but even that couldn’t keep me playing. They’ve made the entire game so easy and trivial that almost nobody bothers to interact with anyone anymore.

    Because they no longer have to.

    You might as well be playing a single player RPG.

    #22 2 years ago
  23. DSB

    @20 Damn, that paints a really grim picture.

    Sounds like they’ve kept going in the direction they started with Lich King. That’s when I left. It’s as if WoW went from showing everybody the way, to desperately scrambling for the casuals like everybody else.

    I really, really hope that Wildstar will have a more uncompromising vision. It would be nice with just one MMO that didn’t strive to be a jack of all trades and a master of none. The mediocrity is deafening out there.

    #23 2 years ago
  24. Ireland Michael

    @23 The sad thing is that the quality of the actual content itself is the best it’s ever been.

    Just check this out, for instance: http://youtu.be/slzQOyS5TqQ (major spoilers)

    But the design of the game is shooting itself in the foot.

    I know I would rather challenge a boss 10 times with friends than waltz through a nerfed raid once. It’s become difficult just to find guilds that can even be bothered with progression anymore, thanks to the ease of LFR. Its hard to feel invested when everyone is a stranger.

    #24 2 years ago
  25. antraxsuicide

    @22 Your last sentence still highlights a problem with WoW for me. If you have to have people to make the game interesting, then it’s not interesting. I get that it’s an MMO, but if the game can’t give you something to bond over, then it’s failing.

    I feel like WoW just needs to die. No expansion can change that it’s a game from 2004. Band-aids just won’t help anymore.

    #25 2 years ago
  26. Ireland Michael

    @25 The whole purpose of an MMO is in the grouped gameplay. Creating challenges that can *only* be overcome with the help of other people. It’s not that having people is what makes the game fun. It’s that feeling of completing a fantastic adventure together, epic fantasy stories and challenges that you get to conquer as a team. The solo content is filler at best.

    That’s what WoW did so well, that captured the interest of so many people in the first place

    If you don’t like that sort of gameplay, MMOs will never be the thing for you.

    That’s why games like Monster Hunter have such a strong cult following. They took that game design from MMOs, and applied it at a smaller more Intimate scale. I’m not a fan of MH myself, but I can completely understand what the appeal for a lot of people is.

    I completely agree with the band-aid comment though. That’s all these recent changes are. They’re protecting the wound, but they’re not solving the problem.

    #26 2 years ago
  27. DSB

    @24 Yeah, I know exactly what you mean. There’s nothing that can really replace the rush of a first kill. That’s what you play for.

    That’s why I was so disillusioned when they started doing vanilla/heroic difficulty, and achievement whoring. First you have to steamroll a bunch of dummy bosses, and then it starts for real – Except the bosses don’t really feel new, they’re just tweaked.

    #27 2 years ago
  28. GwynbleiddiuM

    Can’t argue with anything said here. That’s why I decided not to comment. I do love WoW, but it’s hard to see that the game would change course and go back to its roots, I really can’t see that.

    #28 2 years ago
  29. antraxsuicide

    @Michael
    I agree. But to me, WoW has lost that group dynamic because you no longer ever need other people. There’s nothing to bond over as a group, so it’s a single player game without a compelling reason to play. I’m not saying that it should find a compelling SP motivation; I’m saying it should go back to forcing group work.

    My bad for saying it poorly :P

    #29 2 years ago
  30. Ireland Michael

    @29 Well then, we pretty much agree. Hahaha.

    #30 2 years ago
  31. noaxispoint

    I am not too concerned with this. Seven months prior to April would of been September which was the Mists of Pandaria release. This article doesn’t show the spike that naturally happened that month. I just don’t buy that the game needs to go all micro-transaction based on this article given. People come and go, especially at the beginning of an expansion. It is a very cyclical business model now and the ones with the newest content usually wins in growth percentage.

    #31 1 year ago

Comments are now closed on this article.

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    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]