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World of Warcraft revenue drops 54% in seven month stretch – report

Thursday, 12 September 2013 11:15 GMT By Dave Cook

World of Warcraft’s revenue dropped 54% over a seven month period ended April 2013, according to an analyst group. The report suggests that Blizzard needs to now consider new micro-payment strategies.

In a report by Super Data Research entitled, “World of Warcraft is thinking of microtransactions, and that’s a good thing”, the firm stated that the MMO’s revenue was $93 million in April, a decrease from the $204 million figure recorded seventh months earlier.

The report muses the possibility of WoW going fully free-to-play and introducing microtransactions beyond pets, cosmetic items and other content. It explains, “What we generally see after a switch to free-to-play is an influx of new players and a spike in revenues, which, if the cards are played right, can be sustained. But to switch entirely to F2P is currently too much of a jolt for WoW, and doesn’t make sense with the current metrics.

“For example, in order to have sustained the US revenues the game saw in 2011, it would have had to convert 53% of the total free-to-play audience in the US at the time. However, there are now more F2P gamers in the country—and worldwide—so it’s becoming easier to capture this audience. But there’s also more competition.”

The firm has checked the numbers, and apparently the game’s store data shows that active players are willing to shell out on microtransactions, but to reel back core elements and retro-fit them into a micro-payment model, Blizzard would need to converge several mechanics and ideals into a new format. It could prove both disruptive and may serve to alienate the fan base.

What do you think needs to be done for WoW to sustain? Let us know below.

Via MCV.

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31 Comments

  1. noamlol2

    and no one cares…

    #1 2 years ago
  2. Erthazus

    “What do you think needs to be done for WoW to sustain?”

    New Expansion pack that will be good for the WoW lore. In my opinion WoW subs suffered because Mists Of Pandaria was not a really good add-on. Sure, it was beautiful but it was not really in “That setting”.

    + EVERQUEST NEXT IS COMING. NOTHING CAN STOP THAT! :D Until Blizzard shows it’s next MMO (that they killed )

    #2 2 years ago
  3. AngryConsumer

    its about time, and hopeful it will lead to wow ending up on the digital graveyard. where it should have been 5 years ago.

    #3 2 years ago
  4. _LarZen_

    “What do you think needs to be done for WoW to sustain?”

    I don’t think even going F2P will save WoW now. People are feed up with the universe and Blizzard need to revamp the entire game.

    I think Blizzard need to do move along to World of Warcraft 2. New game engine and a new world to explore. And the time where one have 25 abilities on the screen is over. Make smarter enemies that requires more from the players and their abilities.

    Better quests that have full voice overs, let us start caring about what is happening instead of just getting a wall of text that 99% skip.

    And WOW2 should come to next gen consoles and it should be cross play between all platforms.

    I cant see WOW as it is today viable for much longer. Even the hardcore players are losing interest.

    #4 2 years ago
  5. dizzygear

    They can start by making the expansion packs free. If i were to jump back into the game i would have to shell out money for cataclysm (which is obsolete now), the panda expansion (which is close to being obsolete) AND the subscription fee.

    Thanks but no thanks.

    #5 2 years ago
  6. silkvg247

    I think they need to put up vanilla servers for pvp to ever get me back.

    #6 2 years ago
  7. lookingglass

    It doesn’t matter. Blizzard knows subs are the best option and they are banking on it hard by increasing the dev team by 40% now and another full 40% soon.

    They’ll push out monthly patches and yearly expansions. To top it off, Tom Chilton wants the expansions to be like Call of Duty. So if you haven’t played any WoW before, you can buy an expansion and get right into the action.

    WoW will be fine. 100 million per month?! That’s kills anything else on the market and is in another universe entirely than all F2P releases combined.

    This always happens too. Expansion releases double sub numbers and they slowly dwindle to half. The next xpac will pump it to double. Maybe more since WoW now has something to prove.

    #7 2 years ago
  8. Pentecost

    Oh no, the cash cow is dying. Boo-fucking-hoo.

    #8 2 years ago
  9. TMRNetShark

    I think a lot of people stopped playing after WotLK. The system works, just make a new MMO already.

    Specifically one based on Starcraft lore.. pretty please?

    #9 2 years ago
  10. TheWulf

    And so the beast slowly dies. I can’t help but wonder if the popularity of subscriptionless games like Guild Wars 2, Marvel Heroes, and so on have had anything to do with it? And perhaps some of the once-subscription MMOs that have gone down a similar buy-to-play route without having predatory microtransactions, like The Secret World. There are certainly a lot more options out there, now, and more reasonably priced ones to boot. Games with lots of nifty content without the monthly charge.

    Well, after having watched a second friend lose his job to WoW (yes, really), I’m more glad than ever to see it go. I knew he’d been playing for quite some time, he’s been playing it for well over a year. I just didn’t think he’d fallen that far, but with WoW I guess it’s inevitable.

    #10 2 years ago
  11. TheWulf

    @7

    Guild Wars 2 is pushing out fortnightly content without the subscription. So, I’m not sure what good monthly content is going to do versus that.

    And to be honest, with the amount of money that Activision-Blizzard has, and the amount of money the players are putting into it, they’ve deserved weekly updates for the longest time, now. The only reason that Blizzard is bothering to get their butt in gear is because they now have very valid competition, hence their more expedient fall from fame.

    #11 2 years ago
  12. TheWulf

    @3

    Hello backup. :P Took me a little bit to be sure, but hi.

    #12 2 years ago
  13. TheWulf

    @3

    Hello [old anti-PC troll whom we all knew and hated, whose name is now forsaken to say]. :P Took me a little bit to be sure, but hi.

    #13 2 years ago
  14. Vice

    Music to my ears. Hope this shit game goes to f2p hell and loses 95% of it’s former playerbase very very soon.

    What needs to be done to WoW? HAH!
    Remove pandas as playable race to begin with. Bring old world back. Stop developer’s open horde fanboyism. Redo wotlk from scratch, forget cata/mop even happened, as a nightmare. Don’t kill Arthas this time. Updgarde graphics significantly. Start focusing on classic Alliance lore once more. That’d do for starters…

    #14 2 years ago
  15. deansmooth1

    I’m a previous wow addict for 7 years, constantly playing 10 to 12 Hours a day lost my friends, lost my Job, I don’t think people understand, but now it’s gotten old very old for The MMORPG world.

    I loved the old WoW vanilla Days and Burning crusade was fantastic but after that it become a Jobless players paradise many people got glued to wow and treated it like a crack addiction but now it’s dying because people want something new

    people want something new WoW has become very repetitive and Generic over the years, you’ll be sucked in doing the same things that you did before Nothing else just expansions and Huge updates.

    #15 2 years ago
  16. DSB

    So every chain gets judged by it’s weakest link now? That’s reasonable.

    I played for something like 3-4 years, and a little over two of those were spent building a top tier raiding guild with a close knit group, and I didn’t see anyone with problems who weren’t already off balance. It was mostly alcoholism or drug abuse.

    I did see a lot of people who supported eachother, had fun with eachother, and forged long standing friendships, even travelling across Europe to visit eachother. That’s obviously terrible, and no one should ever do it.

    I’ve never seen anything like that bond in any other game, but I’m pretty sure you can find people with serious problems playing absolutely any game you can think of.

    #16 2 years ago
  17. Ireland Michael

    @15 That’s an interesting observation, considering that Vanilla and TBC required far bigger time investment in order to progress than Wrath or any other expansion after did.

    People are leaving because they can clear the content almost as soon as its released, and higher difficulties level and ilevels aren’t enough incentive to bother. They’re bored.

    The only thing they need to do to build up subscriptions again is to return the challenge to the game. None of this easy-mode crap. One difficulty, one tier set. If you’re good enough, you get the gear. If you’re not, you don’t.

    #17 2 years ago
  18. DarkElfa

    They’re making 93 million and they’re fucking complaining?!

    I hope an ASSteroid lands on them.

    ^Not a typo…

    #18 2 years ago
  19. drw85

    @17 I personally stopped because everything is just about points and currencies and unnecessary lore and atmosphere breaking bullshit like that. Collect this and collect that weird currency, but don’t collect more than this arbitrary number per week… Makes the world and everything very organic and believable.

    #19 2 years ago
  20. Ireland Michael

    @19 When they made the end game content so much easier to clear, they had to put some sort of bottleneck in place to stop people from completely steamrolling it too quickly. Hence, loads of tedious gating.

    The removal of vertical progression from WoW ruined the design of the game for the most part.

    The game as it stands right now has about a half dozen different variations on difficulty and gear, and it keeps getting worse – 10 mans, 25 mans, normal mode, heroic mode, flex raiding, LFR, gear upgrades, thunderforged items. It’s a bloody mess. The answer to the problem is practically slapping them in the face, but instead of fixing it they just keep adding more layers of gear divergence to mask the problem.

    LFR ruined a lot of guilds. People don’t care about the higher ilevels since they can just steamroll the raids with strangers now. It reduces guild involvement, guild support, and the necessity of communication. Without communication and friendship building gameplay, people have no desire to stick around. Hence, everyone is leaving.

    Bring back the challenge, and stop spoon feeding players, and people will come back in droves.

    #20 2 years ago
  21. drw85

    @20 That might fix a majority of issues, but not the complete and utter destruction of immersion and storyline.

    #21 2 years ago
  22. Ireland Michael

    @21 The vast majority of the playerbase doesn’t give a flying monkey’s about the storyline and “immersion”.

    Personally speaking, I’ve found Pandaria to be some of the best and most consistent storytelling they’ve done since the franchise’s inception. It’s fresh, with tonnes of new lore and characters, and they’ve been moving the story and characters along as a great pace.

    I skipped out on most of Cataclysm because it was so utterly lazy. I can’t fault this expansion for that. Pandaria is an insanely rich location immersion wise.

    I was lucky enough to find a wonderfully friendly group of down to earth and decent people in a solid, dramaless guild, but even that couldn’t keep me playing. They’ve made the entire game so easy and trivial that almost nobody bothers to interact with anyone anymore.

    Because they no longer have to.

    You might as well be playing a single player RPG.

    #22 2 years ago
  23. DSB

    @20 Damn, that paints a really grim picture.

    Sounds like they’ve kept going in the direction they started with Lich King. That’s when I left. It’s as if WoW went from showing everybody the way, to desperately scrambling for the casuals like everybody else.

    I really, really hope that Wildstar will have a more uncompromising vision. It would be nice with just one MMO that didn’t strive to be a jack of all trades and a master of none. The mediocrity is deafening out there.

    #23 2 years ago
  24. Ireland Michael

    @23 The sad thing is that the quality of the actual content itself is the best it’s ever been.

    Just check this out, for instance: http://youtu.be/slzQOyS5TqQ (major spoilers)

    But the design of the game is shooting itself in the foot.

    I know I would rather challenge a boss 10 times with friends than waltz through a nerfed raid once. It’s become difficult just to find guilds that can even be bothered with progression anymore, thanks to the ease of LFR. Its hard to feel invested when everyone is a stranger.

    #24 2 years ago
  25. antraxsuicide

    @22 Your last sentence still highlights a problem with WoW for me. If you have to have people to make the game interesting, then it’s not interesting. I get that it’s an MMO, but if the game can’t give you something to bond over, then it’s failing.

    I feel like WoW just needs to die. No expansion can change that it’s a game from 2004. Band-aids just won’t help anymore.

    #25 2 years ago
  26. Ireland Michael

    @25 The whole purpose of an MMO is in the grouped gameplay. Creating challenges that can *only* be overcome with the help of other people. It’s not that having people is what makes the game fun. It’s that feeling of completing a fantastic adventure together, epic fantasy stories and challenges that you get to conquer as a team. The solo content is filler at best.

    That’s what WoW did so well, that captured the interest of so many people in the first place

    If you don’t like that sort of gameplay, MMOs will never be the thing for you.

    That’s why games like Monster Hunter have such a strong cult following. They took that game design from MMOs, and applied it at a smaller more Intimate scale. I’m not a fan of MH myself, but I can completely understand what the appeal for a lot of people is.

    I completely agree with the band-aid comment though. That’s all these recent changes are. They’re protecting the wound, but they’re not solving the problem.

    #26 2 years ago
  27. DSB

    @24 Yeah, I know exactly what you mean. There’s nothing that can really replace the rush of a first kill. That’s what you play for.

    That’s why I was so disillusioned when they started doing vanilla/heroic difficulty, and achievement whoring. First you have to steamroll a bunch of dummy bosses, and then it starts for real – Except the bosses don’t really feel new, they’re just tweaked.

    #27 2 years ago
  28. GwynbleiddiuM

    Can’t argue with anything said here. That’s why I decided not to comment. I do love WoW, but it’s hard to see that the game would change course and go back to its roots, I really can’t see that.

    #28 2 years ago
  29. antraxsuicide

    @Michael
    I agree. But to me, WoW has lost that group dynamic because you no longer ever need other people. There’s nothing to bond over as a group, so it’s a single player game without a compelling reason to play. I’m not saying that it should find a compelling SP motivation; I’m saying it should go back to forcing group work.

    My bad for saying it poorly :P

    #29 2 years ago
  30. Ireland Michael

    @29 Well then, we pretty much agree. Hahaha.

    #30 2 years ago
  31. noaxispoint

    I am not too concerned with this. Seven months prior to April would of been September which was the Mists of Pandaria release. This article doesn’t show the spike that naturally happened that month. I just don’t buy that the game needs to go all micro-transaction based on this article given. People come and go, especially at the beginning of an expansion. It is a very cyclical business model now and the ones with the newest content usually wins in growth percentage.

    #31 2 years ago

Comments are now closed on this article.

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    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.