Fable: Legends game director doesn’t know if it’s always-online yet

Monday, 9th September 2013 12:40 GMT By Dave Cook

Fable: Legends appears to be some sort of MMO or persistent online take on Lionhead’s franchise, but when asked if the Xbox One title would require an always-on connection, game director David Eckelberry said he didn’t know.

When asked by OXM if the game requires a constant internet connection, he replied, “I don’t know the answer to that. The fact that we want to do a lot of things, a lot of systems on a servers, characters on a server…If it’s online we can monitor you and make sure you don’t edit your character file, or do something nasty there.

“Because if you’re playing single player, all your accomplishments in the game are going to eventually matter if you’re playing against a villain player, or alongside other heroes. If you’ve somehow cheated your way to victory – so that’s a concern for us. If you’re somehow cheating, online is way for us to track it, because your performance can be measured in the Xbox Live cloud.”

While EckelBerry makes mention of single-player in the interview, the game’s official FAQ reads, “you can enjoy all of the game’s content in a single player experience”, which is still quite vague.

What do you think Fable: Legends is? Let us know below, and be sure to check out the debut trailer here if you missed it.



  1. AngryConsumer

    what is this game director David Eckelberry doing?… i just gotta ask, becouse if you dont know jack shit about the product your director of. he should definite not be the director of this. this is like buying a car, and asking the seller if the car has wheels or not, and he replay i dont know if the car have wheels, lol…

    #1 1 year ago
  2. Biscuitpants

    da fuck david

    #2 1 year ago
  3. fearmonkey

    MS is mangling the Fable franchise :( The one game that would definitely get me to buy an Xbone (not saying there aren’t others but this for sure) was Fable 4, and they aren’t doing it, they are doing THIS! I don’t want an online Fable, I want a great single player story.

    #3 1 year ago
  4. melonbuster1

    It’s a mmo .. they don’t want to tip the hand

    #4 1 year ago
  5. Biscuitpants

    @4 i think its more of of l4d style game then an mmo

    #5 1 year ago
  6. The_Red

    Doesn’t matter. They’ll add always-online to all Xbox One games in near future and call them “creative decisions” to create “connected experiences”.

    #6 1 year ago
  7. Biscuitpants


    are you retarded?

    #7 1 year ago
  8. deathm00n

    @5 That’s what they want you to think, and then… BANG! It’s a free to play with micro transactions MMO!

    Quickly, grab a tinfoil hat and stay with me!

    #8 1 year ago
  9. noamlol2

    fable MMO…. trashing the series even further…

    i hope a nuke lands on the guys responsible for this

    #9 1 year ago
  10. monkeygourmet

    How can you not know this far into development?!

    A choice about ‘always on’ online play should be in the fucking brain storming sessions and the game should be built on that premise!!!

    This has cluster fuck written all over it.

    #10 1 year ago
  11. eckelberry

    I really wish it was possible for us to know everything of the tech and design of Fable Legends. As early in development as we are now, in pre-production, that isn’t really possible. A lot of this game, as with any, gets built up over time as we figure out what works best in terms of the game flow, what the tech can do, etc.

    #11 1 year ago
  12. Gheritt White

    @11: Thanks for joining us David, we appreciate your contribution and would welcome further interactions in future.

    Please ignore the overly-entitled fucktards above, they have no insight as to videogame development and trying to explain it is like describing calculus to a chimpanzee (and that’s probably doing a disservice to our simian cousins).

    Of course decision like these haven’t been taken yet – the game is obviously quite a while away from release and anybody who’s been around for more than one gen would know that simply because you’ve yet to show any gameplay footage. We understand that a lot has to be figured out before you’re ready to do so and that a lot may change along the way, not least taking account of new developments taking place by your competitors as well as across the industry in the way titles are both developed and monetised.

    Personally speaking, I would like the option to play Fable Legends solo, however I respect that I may not be this game’s target audience. If the worst comes to the worst and the game holds no particular appeal for me then I’ll entertain myself by playing other titles, I’m sure you understand.

    Nevertheless, best of luck with the game – wishing you a fun, friendly and fast dev cycle and that your product is well-received both critically and commercially.

    TO EVERYONE ELSE: This guy took time out of his day directing this game to answer you cunts and the best you can show him is silence? You downright sicken me – grow the fuck up or shut the fuck up. End of. (grrr… twats)

    #12 1 year ago
  13. Telepathic.Geometry

    @eckelberry: I don’t mean any disrespect man, but you should know better than to be engaging fans on forums. Just ignore the comments and go get a coffee instead. It’s better that way…

    #13 1 year ago
  14. deathm00n

    @12 You realise my comment was not meant to be taken seriously right? Hope you aren’t including me in “everyone else”

    #14 1 year ago
  15. Gheritt White

    @14: Nah, you’re alright, obviously :)

    @13: Ah c’mon, cut the guy some slack – he’s obvs just passionate and protective over his game. This was hardly a Denis Dyack moment. But yes, I do agree by and large people who have paycheques of £60,000 and above don’t need to worry about internet commenters.

    #15 1 year ago

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