Call of Duty Ghosts: quick-scoping may be gone completely, says Rubin

Monday, 9th September 2013 15:32 GMT By Dave Cook

Call of Duty: Ghosts may not included quick-scoping, according to Infinity Ward’s Mark Rubin. That’s either a huge relief or reason for concern, depending on which side of the one-shot fence you sit.

Speaking on Twitter at the weekend, Rubin penned a statement on the matter to fans:

Update/Clarification regarding Sniper Rifles:

One of the areas that is getting lot of love in Call of Duty: Ghosts is the Sniper Rifle. By creating the Marksman class we were able to focus the Sniper class on really powerful high-caliber weapon systems. We feel, and many of the pro players who have played would agree, that sniping has never been better.

The changes we’ve made, like dual render scopes and increased damage really make snipers a great competitive class to use. We’ve also done a lot with map design (sight lines and cover) to ensure that all classes are viably effective. Both short range and long range classes will be effective on the same maps.

However in re-envisioning sniper rifles some aspects, such as sway timing, have changed the way sniper rifles function and so traditional “quick-scoping” has been affected. Is it gone completely? Maybe. It certainly won’t be viable in the way it previously was. Can’t wait for you snipers out there to get your hands on these new sniper rifles and try them out for yourselves.

See you in game!

Personally, sniper rifles are powerful because they demand skill at long range. That’s where the balancing kicks in. Using a sniper rifle to the same effect at point blank range is a balance-breaker in my book, but then again everyone’s different so there’s no right or wrong answers here.

That said, what do you feel about the possibility of quick-scoping disappearing? Let us know below.

Via MP1st.



  1. Sherif Saed

    No Roxorz360noscoopmlgpro montage videos then?

    For shame :D

    #1 1 year ago
  2. Sethos

    Oh no, what will XXxxXxxxXXxxxBROZ0R4reelz420weedallday2lifeXxXxXxXxxx[SWAG] do when he can’t upload shitty quick scope videos?!

    #2 1 year ago

    Hell yea get the fk out that QS shit… HS is okay but QS? Not really cuz it is like cheating… and it’s easier to handle as you think.

    #3 1 year ago
  4. Dave Cook


    #4 1 year ago
  5. bradk825

    It sounds like a tweek to the sway position on scoping-in as opposed to slowing down the ADS, either way, if MW3 style quickscoping isn’t possible anymore, it’ll be a major change to the gameplay.

    I’m not a great quickscoper, but I did force myself to learn it for BO2 in order to save my life at close range while I built up my rifles, but it’s not what I enjoy. I like being on the opposite end of the map from you when I take you down, that’s the most fun use of a sniper rifle to me. From my perspective, it sounds like I will enjoy sniping more in Ghosts than I did in any previous installment.

    It also sounds like an end to the games where you seem to get 3 or 4 monster QSers on the enemy team. One or 2 aren’t all that annoying, but any more than that and your heart rate increases.

    If the short-range, split-second balance breaker is off the table, I think it’ll make multiplayer more enjoyable for most, and more challenging for others.

    #5 1 year ago
  6. bradk825

    @2 and 4: Yeah. A lot of guys will have to change their douche-bag gamer tags or stick to MW3, lol.

    #6 1 year ago
  7. Lengendaryboss

    Well oh no:


    #7 1 year ago
  8. absolutezero

    Thats actually a pretty brilliant change.

    Now you can actually use a scope like it was meant to used without being called a noob! Huzzah!

    #8 1 year ago
  9. AngryConsumer



    #9 1 year ago
  10. Quige

    Hurray! Please let it be so. As you may guess I’m firmly on the side of it breaks the game and the reason I only play hardcore modes now as there are far fewer quickscopers it seems. To me it always seemed a ‘bug’ in the way the auto-aim worked and needed addressing.

    #10 1 year ago
  11. DSB

    It was a bug, but at least on PC it was totally ineffective to actually use. You might get an easy kill, but you were more likely to get killed in getting it.

    And if people are wasting their times glitching the game instead of improving their reflexes, they’re just easy prey anyway.

    #11 1 year ago
  12. xFidelCashflow

    Finally learns how to quickscope from any range with deadly precision.

    Learns that quickscoping is dead two days later.


    #12 1 year ago
  13. Silent Killer01

    Good and why your at kill the accuracy when drop shotting and only headshots should be 1 hit kills with sniping.

    Here come the death threats to the developers.

    #13 1 year ago
  14. Sanwiches

    Sweet news! and yeah ‘kill the accuracy when drop shooting’, it’s just dumb otherwise :l AND INCREASE THE RECOIL FOR EVERY GUN :D

    #14 1 year ago
  15. game_on

    Maybe they can also do something about the bunny hoppers.

    #15 1 year ago
  16. Maguire82

    Quick scoping is knobs. And get rid of all aim assistance.

    #16 1 year ago
  17. DuckOfDestiny

    I always found it amusing how the people that always complain about others using a shotgun are usually the same people that are ’1337 No scopers’

    #17 1 year ago
  18. BrahManDude

    aim assist should be gone i think we all played COD enough to turn off aim assist and the GOD awful dropshot is so stupid

    #18 1 year ago
  19. Playmaker

    a sniper should be ohk. its a sniper. they should compensate by making rof very slow and ridic recoil. They have to be deadly though.

    #19 1 year ago

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