Sony VR headset due in autumn 2014, uses PlayStation Eye – rumour

Thursday, 5th September 2013 00:05 GMT By Brenna Hillier

More unconfirmed details have emerged regarding Sony’s rumoured VR headset, believed to rival Oculus Rift.

GamesIndustry cites anonymous sources for word that the headset has a tentative release date of northern autumn 2014 – about one year from now, then, although the sources said it is subject to change.

The sources said the headset looks quite a lot like the Oculus Rift, but with small white spheres attached; these are used in conjunction with the PlayStation Eye camera, much like the Move controller or DualShock 4′s light bar, for extra accuracy.

The tone of the report suggests the current design looks pretty ridiculous, and is likely to change.

The headset will not be on show at the Tokyo Game Show, the sources added, despite rumours it was almost shown at gamescom; there aren’t enough games yet, and Sony is focusing on the PlayStation 4 launch.

Oculus Rift has been diplomatically silent on the topic of a potential rival, but has in the past been positive on the prospect of competitors, which could speed the development and adoption of VR technologies.




  1. onlineatron

    going against oculus is a mistake.

    #1 1 year ago
  2. wildBoar

    Would definetely be a defining next-gen feature for the PS4… The fact that this thing is real in the first place makes me hopeful Next gen really is gonna be innovative after all. TGS is in October right? Can’t fucking wait.

    @1 they’ve clearly been working on this at least as long as Oculus have. We just haven’t heard much about it until now.

    #2 1 year ago
  3. Erthazus

    They don’t go against Oculus. They are creating their own so they can fuse games with it.

    Anyway, they can’t go against Oculus which is not even mainstream to begin with. Oculus Rift is a freakin experiment and nothing more.

    #3 1 year ago
  4. monkeygourmet

    If true, already a fail…

    This is why you don’t try and ‘cheap out’ if you seriously intend to use peripherals like the ‘eye’…

    In this instance, you would have to buy this new VR & the ‘eye’, and Move? Yeah, okay… Many devs will support this…

    Massive fail if true, but classic Sony if true! :)

    If anything, this will just be a distraction technique, something Sony are well known for.

    In the future, MS can release glasses to combat ‘Google glass’ or whatever, and have the comfort that Kinect is in every home from launch….

    Sony did well short term (me happy indie supporter…) but long term vision, I’m not so sure…

    #4 1 year ago
  5. Major Mayhem 70

    Agree with you on every point. Been preaching this when Sony removed the Eye from the PS4 bundle.!

    #5 1 year ago
  6. monkeygourmet


    “Surely it’s got to be a fad,” Sony Computer Entertainment Europe senior vice president Ray Maguire told an audience at the Edinburgh Interactive Festival this morning during a presentation entitled “From the Lens to the Living Room”.

    “Well, maybe not this time. Maybe things are slightly different this time.”

    -on 3D…

    Just before Sony tried to push their shitty 3D content on everyone…


    Now, I’m not saying for a second this is the same as the 3D push, but Sony is the company I would least trust with quality media adoption and service.

    The fact they are potentially offering a device that needs ‘other devices’ before it works just highlights the fact they were trying to ‘short change’ MS…

    Lame tactics, and ultimately will come back and bite you in the ass unless you have been 100% initial attachment with people.

    MS were dicks… But we knew that, Son are trying to be the good friend, but we will see where it all lies in the next year! :)

    TGS will be fun, that’s for sure! :)

    #6 1 year ago
  7. pcbros

    @4 – +1

    Now Sony has to worry about selling the VR goggles AND the PS Eye.

    #7 1 year ago
  8. Phoenixblight


    You can just do it as a bundle or sell the VR by itself for those that already have the eye. Its not a problem.

    #8 1 year ago
  9. monkeygourmet


    It won’t worry, it’ll do the same as most products it unveils. Promise loads, then forget about them. :)

    Also, thanks for the + bump! ;)

    #9 1 year ago
  10. monkeygourmet


    Come on dude… That will NEVER have decent ‘attach rates’…

    #10 1 year ago
  11. Phoenixblight


    You can’t say what it will or will not have. All it needs is software to entice people.

    #11 1 year ago
  12. MCTJim

    The main difference I can see is that Kinect is with every X1 which devs can explore knowing that its already on every system..and in time will get a handle on integrating with their games….with this you indeed have to buy the extra hardware to support the software. Classically most addons that have to be purchased afterwards have been received poorly with little support from the development community albeit a few that dared to venture into that realm..examples are the Virtual boy, Sega CD, 32x, Atari Jaguar CD, Tony hawk Ride, R.O.B, power glove to name a few…Dont get me wrong there were just a few that were successful

    Though I think VR would be cool, spending the extra money on a system such as this would be costly for the consumer and be mainly adopted by those who have the need to have the latest tech.

    #12 1 year ago
  13. monkeygourmet


    Of course not, but I kinda have history on my side…

    How many PS Eye 4 games or compatibility have been announced over Kinect 2.0 functions? Not for a second saying those functions will be worthwhile, but just from an inclusion perspective.

    The best I’ve heard is LBP offshoot you mentioned the other day (with move aswell), and the double fine thing, which I imagine is the thing they already released for Kinect about a year ago, maybe with some more ‘levels’…


    The price for Xbone will eventually reduce… As will the PS4, thing is, Sony can only ‘add’ features like the cam… This is a big problem if you want to make the device seem a necessity…

    #13 1 year ago
  14. pcbros

    @8 – How well did that work out for the EyeToy and PS Move bundle?

    @12 – I 100% agree. I said it from the beginning. When Sony dropped the PS Eye, they basically said, “We don’t think most people will want this, so we are taking it off in order to cut costs.” If Sony really believed most people would want the PS Eye, it would have been included. There’s a reason why every PS4 has a hard drive, WiFi and a controller. They know people will want these things.

    So if Sony from the beginning does not believe that most people will want the PS Eye, how can you expect it to sell well and have a big enough install base where developers will feel comfortable using it?

    #14 1 year ago
  15. Phoenixblight


    MS is not forcing devs to utilize the kinect and as history has shown no multiplat dev is going to bother with it. First and second parties sure because they have to and are encouraged.

    THere is no point in plugging in these devices if its not forced on the developers. The real winners for the next gen will be the multiplatform developers. THe Manufacturers will just being playing a game of hungry hungry hippos between each other for whatever developer they can to get the consumer.

    “How well did that work out for the EyeToy and PS Move bundle?”

    No games proved a reason for the bundle let alone the devices.

    #15 1 year ago
  16. MCTJim

    @15 I really dont think they can force devs to make anything for it be it the VR or Kinect. I think and I said I think, that if its there already included with the package they will be more inclined to make some effort to use the peripheral and incorporate it into their game.

    Edit..@15 whoops…misread your post :)

    #16 1 year ago
  17. monkeygourmet


    BF4 & COD Ghosts have Kinect functionality ‘out of the box’… That’s the 2 ‘biggy’s'…

    Then; Forza 5, Ryse, DR 3, Zoo Tycoon, Spark (beta)…

    That’s pretty much all of the ‘main’ games that are being released…

    Compared to PS4 eye?

    PS4 has the token demo… It’s like the ‘T-Rex’ on the PS1 demo disk all over again.

    #17 1 year ago
  18. monkeygourmet

    The biggest killer MS could make are something to combat ‘google glass’… IMO (inb4 people jumping on this prediction over my other points…)

    #18 1 year ago
  19. pcbros

    @15 – Atleast developers have the option.

    And it’s interesting that Sony has been pushing indie games in everyone’s face and it will probably be indie developers who really make the Kinect shine. Ironic isn’t it.

    I’m excited to see what they will come up with personally.

    #19 1 year ago
  20. monkeygourmet


    To be brutally honest…

    Most ‘Indie devs’ are easily ‘bought’…

    It’s not the biggest ‘seal of approval’ in a long term strategy. Nothing to be sniffed at obviously, but, Sony look cheap as hell pretending they are Indie’s new love…

    Fun watching fanboys pretending they are ‘true gamers’ though… Im sure PC gamers and most people actively using the very old Indie ‘section’ on Xbox Live would ‘wince’ a little though…


    Inb4 people take these statements off on a tangent without addressing the comments above…

    #20 1 year ago
  21. Phoenixblight

    “BF4 & COD Ghosts have Kinect functionality ‘out of the box’… That’s the 2 ‘biggy’s’…”

    You mean voice commands? Its tacked on just like the 3rd party games on the Wii U which just tacked on the minmap and inventory to the game pad. Spark is the only exception but it has to work with surface, keyboard and mouse, controller and kinect. The demo they showed of the Kinect being used for animation was horrendous and wasn’t even 1:1.

    ” dont think they can force devs to make anything for it be it the VR or Kinect.”

    Manufacturers can if they so desire its part of the requirements to get on the machine. Nintendo’s requirement is that developers have to use the game pad in some form that is why most of them just tacked on mini-map or inventory.

    “And it’s interesting that Sony has been pushing indie games in everyone’s face and it will probably be indie developers who really make the Kinect shine. Ironic isn’t it.”

    Not really “ironic” as I haven’t seen any developers announcing anything for the kinect specifically, indie or otherwise.

    #21 1 year ago
  22. Bashtee

    Wouldn’t be surprised if this was something similar to the HMZ-T2 as I said in another comment. T3 with tweaks for better immersion? We will see.

    #22 1 year ago
  23. monkeygourmet


    It’s going to be a fun year seeing how much or how little Kinect functionality comes in! :)

    Given that the last few E3′s for MS were Kinect focused (and it didn’t even work then), I would posit that it’s going to do big things with the upgrade + the advertising link + the fact it’s in EVERY box…

    PS Eye can never even get on the same stage; purely as its not in every box and companies can’t ‘rely’ on people using it…

    Look at the demo of Driveclub… Everyone’s avatars (real life pics) are attached to the cars as they are racing… That is much more natural (as the demo is trying to portray… Oh… Social aspects!… Etc…), if the console had a camera out of the box…

    #23 1 year ago
  24. beast313

    I think the whole thing of packed in or separately bought isn’t the point. Key thing is if something is shown that makes the VR Headset interesting for people to want. Shows a new or different interaction for people to have with games. If it looks fun people will buy it. Just because one part is already bought meaning the camera, doesn’t mean they will automatically buy the other. Going by this last gen it is incumbent for the the platform holders to show the worth of devices, not 3rd parties.

    I could see this working if they are able to get it out by the end of the first year of the console. Enough time to offer bundles with cameras and without. It seems Sony whole thing is about letting people choose how they play. Buy now or later.

    #24 1 year ago
  25. pcbros

    @20 – If true, that’s sad. I’ve been gaming on my PC since the wonderful Lucasarts era. But atleast on PC, indie developers have full creative freedom. I guess there is no place like the PC for indie development.

    @21 – I’d like to know if BF4 & COD Ghosts have PS Eye functionality. If it doesn’t even have voice commands, then it shows what developers think of the PS Eye.

    @24 – Maybe… but historically add-ons have never been well received. Thinking back to the original Nintendo Entertainment System (NES), I don’t think I can name one.

    #25 1 year ago
  26. wildBoar

    You know Xboners, I know how much everyone hates Kinect is a sore point for you guys, but this amount of projection is just ridicilous. It isn’t hard to sell peripherals. Even the original Kinect sold 24 million units or whatever, like you guys spam on everyone of these articles, and that thing was a piece of shit in the first place!

    Of course, if Sony wants to do VR, they should force everyone who wants to buy their console to flail their arms around like idiots. Not give consumers a choice on what they want to play and what they want to spend money on, that would be sooooo dumb.

    The same broken ass logic spammed over everyone of these articles, FFS.

    #26 1 year ago
  27. sebastien rivas

    … if BF4 & COD Ghosts have PS Eye functionality. If it doesn’t even have voice commands, then it shows what developers think of the PS Eye. \

    would it be true for MS kinect stuffs too? Still don;t see the use for neither eye nor Kinect beside Just Dance franchises, family games and alike.

    Also I am stomped. What good would the eye be in parallel with a VR just to look at balls.
    I am stomped and I don’t see the use while the VR could come with its own attachable device to the PS4. The VR headset would be more… useful.. less cords everywhere and less I want to throw stuffs in our throat trying to make extra cash!
    Or perhaps the use is simply to look at yourself with the VR headset on but again, I don’t think I am alone in stating I dont give a dam about looking at myself or my opponent irl while playing a game and I find it rather… useless.

    Personally I am thrill to find a VR coming on the market soon but I am disappointed it comes in 2 sellable items. It does not make me dream nor want to buy.

    Also my last point, I assume it will be a massive EPIC fail if ANY VR, whether Sony or Occulus do not work on respective platform(s) in native forms, that is, just use your any game for your platform and voila you are in your VR mode instead of 2D TV flat screen.

    #27 1 year ago
  28. pcbros

    @27 – I was just saying that if multi-platform games (like BF4 and COD:G) include some kind of Kinect functionality but zero PS Camera functionality… doesn’t it say something?

    Just my 2 cents… either way, VR tech looks cool. Maybe Microsoft will buy Oculus Rift ;)

    #28 1 year ago
  29. Legion

    LMFAO the glove…. the glove, hahahaha

    #29 1 year ago
  30. Brenna Hillier

    @29 the image is not of the headset, that’s just a random image search for “virtual reality”. There have been no rumours regarding gloves.

    #30 1 year ago
  31. Patrick Garratt

    The new 3D.

    #31 1 year ago
  32. Christopher Jack

    Why would it need a camera? Accelerometers and gyroscopes are cheap as chips. Probably cheaper to put a couple of sensors in then design a few odd looking glowing LEDs to work with the PSeye.

    #32 1 year ago
  33. Phoenixblight


    Maybe for depth perception?

    #33 1 year ago
  34. machy

    imagine VR working on vita while in remote play mode .. ”free movement baby”

    #34 1 year ago
  35. super3001

    failed before it even launch. no way this can take off only smallest group will wear ugly stupid headset.

    nobody can trust sony when they push unwanted tech and then drop it like 3d

    3d failed hard. vr fails harder

    sony can not innovate leave that to ms and nintendo

    #35 1 year ago
  36. Lengendaryboss

    If only you could actually prove it instead of basing it on a denied rumour.

    #36 1 year ago

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