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Sony forms Third Party team, announces exclusive content from 21 companies

Saturday, 31 August 2013 15:14 GMT By Stephany Nunneley

SCEA’s Gio Corsi has announced the formation of a new group within the company called Third Party Production which works with publishing partners to bring third-party IPs to PlayStation platforms. This news coincides with the announcement of exclusive content from 21 publishers coming to PlayStation 4.

The Third Party Production sector will handle new IP’s, ports, and localized products in addition to content from partners which are currently in production. The group will help these companies strengthen the development process, ensuring quality and consistency on all Third Party projects.

The recently announced Vita version of Borderlands 2 is part of the program, and as mentioned above, there are 21 companies creating exclusive content for PS4, according to an announcement from SCEA’s group manager of retail training and advocacy, Sean Coleman.

Speaking during a presentation at the GameStop Expo in Las Vegas, Coleman said Sony has “forged great third-party partnerships with some of the biggest developers to bring exclusive game content,” to the PlayStation brand.

Coleman said that when comparing PS4 visuals” side by side with any other gaming console, PlayStation 4 will look better every time.”

He also reiterated that the $60 camera – sold separately – will support voice commands, facial recognition, and body movement tracking.

This list, posted below, contains publishers such as Activision Blizzard, Atlus, Level-5 and Rockstar Games.

Activision Blizzard – Diablo 3 content
Atlus
Bethesda Games – The Elder Scrolls Online exclusive PlayStation 4 beta
Bluepoint Games – “Bringing a Sony classic to current game systems”
Bungie – Destiny content
Capcom – Deep Down
Disney Interactive
EA
Insomniac Games
Konami
Level-5
Nordic Games
Rockstar Games
Sanzaru Games
Sega
Square Enix
Sumo Digital
Take-Two
Ubisoft – Assassin’s Creed IV: Black Flag content, Watch Dogs content
Warner Bros. – Batman: Arkham Origins content
Zindagi Games

A video of the stage presentation was posted by NeoGAF, but it is inaccessible at press time.

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103 Comments

  1. Erthazus

    the best developers from Sony will now help porting skins, DLC and 1 hour of gameplay to the PS4 or they will port PS3 games to Ps Vita.

    Can’t wait.

    #1 2 years ago
  2. pcbros

    Bring exclusive franchises or games… then you will have my attention.

    “PS4 visuals ‘side by side with any other gaming console, PlayStation 4 will look better every time.’”

    Coming from a Sony rep isn’t very assuring. Have any neutral parties commented on the visuals between XB1 and PS4?

    #2 2 years ago
  3. Max Payne

    @2 It has stronger GPU
    Nuff said.

    #3 2 years ago
  4. beast313

    Great idea to keep the influx of games high. Takes some of the investment off the developers.

    #4 2 years ago
  5. pcbros

    @3 – The PS3 was technically more powerful than the Xbox 360… and at times, games ran/looked better on the 360. So I don’t buy into who has technically better hardware.

    The Wii U is more powerful than the XB360 and PS3. Yet games like Splinter Cell have a faster FPS on the XB60/PS3, while the image quality is better on the Wii U.

    I want to see some real world comparisons…

    #5 2 years ago
  6. Christopher Jack

    @5, Identical architecture with Xbone & PS4. Games WILL look better/run smoother/retain a higher resolution on PS4. The only way the cloud will factor in is if developers choose to offload more background tasks so they can squeeze more power out of the processor in other areas but I am doubtful the fundamentals will ever best the PS4.

    #6 2 years ago
  7. pcbros

    @6 – Interesting… I thought I read the XB1 was using a customized CPU and GPU.

    So how do the GPU’s compare? Are we talking 59.5fps vs 60fps difference? lol

    Also, doesn’t the OS take a toll on performance?

    #7 2 years ago
  8. Max Payne

    @7 Well both system have around 3-3.5 gb reserved for OS. For xbox 10% of GPU and 2 cores are also reserved for OS.
    PS4 I think is 0% for GPU and it may have small dedicated cpu for OS or I am wrong ?
    GPU is stronger no doubt for around 10-20 fps easily.
    I am not exactly sure how GDDR5 will change performance for better of worse.

    #8 2 years ago
  9. laughing-gravy

    @6 The architectures are not identical. There is a lot of custom stuff in PS4′s GPU that X1 doesn’t have. A lot more compute queues, custom shader extensions and 18 CU’s as opposed to 12 in X1. Msoft fanboys like to comfort themselves and say they are identical when they aren’t. Also the GPU in X1 is somewhere between a 6000 and a 7000 class whereas PS4′s GPU is a true 7000 series. The link is below. The shaders in PS4 have custom functions that X1 doesn’t. The article below also states that running real world code memory bandwidth on X1 is closer to 140-150 GB’s a second.
    http://semiaccurate.com/2013/08/30/a-deep-dive-in-to-microsofts-xbox-one-gpu-and-on-die-memory/

    #9 2 years ago
  10. Kreion

    @8
    No it doesn’t frame rate v.s tech doesn’t work that way. There isn’t ever going to be a flat increase since it comes down to how well the software makes use of the hardware and that will vary from company to company. This…thing will help that but I really doubt you’ll see a difference between the two systems with games that are developed for both.

    Exclusives are another matter which I can’t comment on, but so far the PS4 hasn’t impressed on that front – though these are launch games so they’re not much use.

    #10 2 years ago
  11. Djoenz

    Im a SonyPS3 fanboy, but this is bullshit.

    Games doesnt look better on ps4, but apparantly better looking on xbox 1. Some of the best dutch journalists (GameKings) went to gamescom and stated that the xbox one games looked more polished on xbox one than the games on ps4. Multi title or not. They tried the games out and I dont think they were playing on pc versions only Titanfall.

    Apparantly Dead Rising 3 looks stunning and Ryse as well.

    ALSO I dont give a shit about exclusive content, I want to see exclusive GAMES. Also screw the talk and walk the walk please. tyvm.

    #11 2 years ago
  12. Hcw87

    Numbers mean nothing, show games that actually look better on the PS4 instead.

    Right now, both consoles graphics look identical, with some titles looking better on the XB1 and vice versa.

    #12 2 years ago
  13. monkeygourmet

    @11

    Yeah, it’s very strange. I’m still waiting to see evidence of the PS4 being more powerful?

    Now there are rumours of the Xbone having 2 GPU’s and I keep seeing things like:

    http://uk.ign.com/articles/2013/08/23/gamescom-battlefield-4s-graphics-lacking-on-ps4

    And why can’t the drive club guys show a true direct feed video?

    Killzones framerate at Gamescom was also all over the place.

    #13 2 years ago
  14. laughing-gravy

    Games do look better on PS4, just compare the graphics of Titanfall to Infamous Second son.

    #14 2 years ago
  15. monkeygourmet

    @9

    Then why haven’t we seen anything running better in the PS4?

    It seems to be struggling considering it has so much more power?

    #15 2 years ago
  16. Belazur

    @Djoenz
    Don’t talk crap, dude.
    At Gamescom, most of the journalists and games said that the PS4 stuff looked better. Just check out the Neogaf/Gamescom thread.
    Don’t make stuff up, dude.
    There is no reason for a multiplat game to look/run better on a XBone. The PS4 has the easier architecture and is much more powerful.

    #16 2 years ago
  17. laughing-gravy

    @13 The version of Battlefield was the only console version shown. On X1 it’s said to be worse. And X1 doesn’t have two GPU’s. That’s just stupid.

    #17 2 years ago
  18. Hcw87

    @14
    That goes both ways.

    Compare the graphics and framerate of Forza 5 to Driveclub. Right now, no console has the upper hand technically, except on paper.

    Also @17 where does it say the XB1 version is looking worse?

    #18 2 years ago
  19. monkeygourmet

    @17

    Who says its worse? Link?

    Also, show me things that look better. I have watched all gameplay videos I can find and PS4 looks on par or worse than Xbone footage I’ve seen.

    I think Sony fans are grabbing at straws early. There is oohing to prove the 30 – 40% power increase at all. The GDR5 doesn’t seem to have helped so far either.

    Ultimately I’m getting both so I don’t give a shit, but gotta love fanboys trying to provide evidence of the PS4′s superiority.

    #19 2 years ago
  20. PEYJ

    Gio Corsi actually said it “WILL” look better, not that it DOES look better.

    By the way, I don’t quite understand the presence of Insomniac, Zindagi and Sanzaru, as they developing games published by Sony, as in firstparty: Sony publish, they develop. Or have I missed something?

    #20 2 years ago
  21. laughing-gravy

    @15 Because games like Forza are using last gen features, baked shadows no dynamic lighting or weather and a damage model that’s worse than the X360 version. Titanfall has no ragdoll physics, low res textures and static backgrounds.

    #21 2 years ago
  22. monkeygourmet

    @21

    Then why are Somy being so stupid then.

    Surely they don’t want people to see Forza and Driveclub running next to each other and people to think the inferior game (Forza) looks better and runs smoother?

    Also, I’m still waiting for a link about BF4 on Xbone…

    #22 2 years ago
  23. Djoenz

    @16
    Look man why would I make shit up lmao.
    I just told you these dutch journalists went there and stated so. I respect them cause tbh they are the baddest journalists ever.

    But yeah they are dutch like me. I dont think these dutch journalists talked outta their necks cause they even dissed the shit out of COD Ghosts. They are certainly not bribed.

    Their opinions matter here in the Netherlands. I stated Im a fanboy of Sony and yet you reply with such a dumb post. Who is posting crap now?

    It was their opinion and not mine cause I wasnt there at the gamescom myself to check it out. Were you?

    It could be their opinion but they are not fucking blind you know. I think this is bullshit pr to the fullest. Dont believe everything you hear or read.

    #23 2 years ago
  24. Belazur

    #18 #19
    The PS4 version of Battlefield was the only console version they’ve showed. DICE said, the PC version is running better.
    There is a reason why there’s no XBone footage. According to rumors, the Xbone version is running worse.

    #19 KILLZONE: Shadow Fall is currently the “best looking” launch game (yes, better than RYSE) and inFAMOUS: Second Son is currently the most impressive “launch window” game (and it’s an open-world game!!).

    #24 2 years ago
  25. Max Payne

    Infamous second son looks amazing considering its open world.
    And also Dead Rising 3 is having trouble to maintain 30fps…

    #25 2 years ago
  26. laughing-gravy

    @18 Things Drive club is doing that Forza isn’t, real time dynamic lighting, full dynamic day/night cycle, improved damage model and a lot more track side detail. Check out the Gamescom build of Driveclub it’s a big improvement on E3. The amount of geometry is far greater than Forza.

    #26 2 years ago
  27. monkeygourmet

    @25

    Can you link me some good quality footage?

    @24

    Again, link about BF4 on Xbone please?

    #27 2 years ago
  28. Belazur

    #23
    Yes, visited Gamescom for 2 days.
    The journalists (germany) and gamers were impressed by the PS4 and a lot of them said the PS4 version was running better.
    That’s what I heard LIVE etc.
    So that’s the reason why I’m so confused by your post.

    In the end, both launch (lineup) games will look nearly identical.
    We have to wait for the second wave of games.
    Currently, the developers are happy if they get the game out on launch day (finished/complete).

    #28 2 years ago
  29. Djoenz

    @28
    Then I apologize for my dumb reply. My bad, but now Im even more confused.

    #29 2 years ago
  30. Dark

    “SCEA’s Gio Corsi has announced the formation of a new group within the company called Third Party Production which works with publishing partners to bring third-party IPs to PlayStation platforms”

    meanwhile at nintendo..

    #30 2 years ago
  31. laughing-gravy

    @27 It’s so bad they won’t even show it!
    http://www.dualshockers.com/2013/08/31/the-promised-battlefield-4-xbox-one-demo-at-pax-is-just-a-nerfed-pc-version-with-a-controller/

    #31 2 years ago
  32. laughing-gravy

    Apparently the PAX demo of BF4 was limited to 8vs8 matches, what does that tell you?

    #32 2 years ago
  33. monkeygourmet

    @31

    Thanks for the link, sounds horrible! :)

    #33 2 years ago
  34. laughing-gravy

    @33 Oh it is!

    #34 2 years ago
  35. Max Payne

    @27 http://www.youtube.com/watch?v=Uibnf_Q_51s
    Infamous footage.

    #35 2 years ago
  36. laughing-gravy

    @35 Good call.

    #36 2 years ago
  37. monkeygourmet

    @ Max Hardcore

    Thanks for the link, looks good! :) I didn’t really get into 1 or 2 but I’ll give this one a go.

    #37 2 years ago
  38. super3001

    ryse looks much as better then any ps4 game

    no evidence that ps4 can match xone graphic so far

    #38 2 years ago
  39. lexph3re

    http://www.ign.com/videos/2013/08/30/driveclub-gamescom-trailer

    It’s funny the moment I heard more people say Drive Club looks bad they release this and I’m thinking “This looks bad to people?”

    #39 2 years ago
  40. monkeygourmet

    @39

    Not bad, just not 40% better than what is available on Xbone. Also driving games on ‘next gen’ @ 30fps? That’s disappointing.

    #40 2 years ago
  41. Christopher Jack

    @38, *Than. If you’re comparing something it is always than: “I am better than you”. Then essentially means next as you’re recalling an event: “I woke up then brushed my teeth”.

    @39, I’m not personally interested because of the emphasis on all the social crap- ain’t my thing. I wouldn’t be surprised if that were the real reason people were criticizing it.

    #41 2 years ago
  42. super3001

    39

    not gameplay. might be in-engine but not gameplay

    #42 2 years ago
  43. wally10975

    @Everyone just look at the sheer performance and calculation power of the two consoles APU’s, yes that’s right, they are using APU’s, not CPU’s and GPU’s. Thy are combined this gen, with a secondary low powered CPU for low power state tasks, or downloading while you play.

    http://ca.ign.com/wikis/xbox-one/PS4_vs._Xbox_One_vs._Wii_U_Comparison_Chart

    ***Still looking for the link where AMD said they’ve developed a custom APU for each company***

    #43 2 years ago
  44. monkeygourmet

    @43

    The hot chip Xbone unveiling shows there is still things we not know about the console.

    #44 2 years ago
  45. pcbros

    @14 – “Games do look better on PS4, just compare the graphics of Titanfall to Infamous Second son.”

    That’s like saying, “Games do look better on XB1, just compare Titanfall to Knack.”

    Why do people compare different games? “Ryse and Dead Rising 3 are struggling to reach 30fps!” and “DriveClub is struggling to reach 60fp!”… who cares?! No one knows how Ryse/Dead Rising would run on a PS4. No one knows how DriveClub would run on a XB1.

    You have to compare the same game.

    At the moment, all we have are too many fanboy opinions… no facts.

    #45 2 years ago
  46. wally10975

    @44 True, although they revealed nothing new about graphics themselves, mostly just how the hardware works, which you get the same thing when you buy a motherboard. As it stands now, counting the sheer power the chips, they both have 8 cores, custom built, the PS4 uses 1152 shaders, Xbox One 768, and Shader Throughput, PS4 1.84 TeraFLOPS/s, Xbox One 1.31 TeraFLOPS/s. Unitl now the Xbox One’s Shader Throughput was just an estimate, but the slideshow in the link below states the numbers are true now.

    http://semiaccurate.com/2013/08/26/xbox-one-details-in-pictures/

    #46 2 years ago
  47. Thugnificent

    Anyways….

    I’m excited about Atlus on this list. Can anyone smell Persona 5 with cross vita play?

    #47 2 years ago
  48. pcbros

    @47 – It would be nice if the Vita could be used as a second screen (a la Wii U Gamepad). Would make “split screen” games better :)

    #48 2 years ago
  49. laughing-gravy

    @43 There you go.
    http://www.vg247.com/2013/02/28/ps4-apu-by-far-the-most-powerful-amd-has-produced/
    @45 Actually little ol’ Knack has also come on in leaps and bounds, and the draw distance is definitely better than Titanfall. It also runs at a higher resolution, full HD.
    http://www.youtube.com/watch?v=AnjABEnh5L8
    @46 Yep the numbers are true.

    #49 2 years ago
  50. Kreion

    @31
    Oh look at you, proving that the PC is more powerful than the next-gen consoles. Thanks for proving something that was known since before they were even announced – It must make you feel better in your choice! -.-

    @49
    Knack is being developed by a first party so comparing it to 3rd party stuff is a bit shady. First party stuff will nearly always look the best because they have the direct support of the company – it’s why games like Forza and GT stomp most other racing sims.

    Though I watched the footage and…it’s not exactly impressive I mean there’s not much happening and it’s not like they need a massive draw distance there. It looks like a fun platformer (perhaps) but it’s hardly a showcase of impressive 3d graphics.

    @46

    What you’ve said means nothing, absolutely nothing. If I can see the difference between consoles then I can, if I can’t then I can’t. I could say “My computer has X and Y specs! Look!” But if I showed you and there was no difference between your computer your response would likely be “Meh.” The point I’m trying to make is that quoting number at this stage is pretty much a pissing contest – If the PS4 has a graphical advantage it will be made clear as the consoles develop. If it isn’t made clear then there’s no point to endlessly pointing to the specs and claiming it’s technically better.

    #50 2 years ago
  51. pcbros

    @49 – You wear your fanboy colors with pride I see…

    You pull numbers and figures out of your… ahem, imagination. I’d love to see a document that compares the draw distance of Titanfall to Knack.

    Anyways, the point I was making is that you can’t compare different games. Once a few games release for both system, we will be able to do an actual comparison.

    Btw, does Knack even run at 60fps? It didn’t seem like it at E3, I might be wrong though.

    #51 2 years ago
  52. sebastien rivas

    Guys, seriously.
    Stop looking which has best GPU, they are both essentially same APU, the difference is ever so slight with change in DDR which should not evoke any difference on screen.
    What can make the major difference is based on an old article on vg247 when each, Sony and MS mentioned memory allowance for game devers. That function alone may apply why a game look slightly “fuller” on a platform and not the other.

    Meanwhile, The only down step for MS at this moment is the fact they changed how cloud power behaves and functionality since DRM is offline so “some” game(s) in production need to be optimised as a result.

    Seriously, some of you like to look for fleas in other peoples’ head.

    #52 2 years ago
  53. laughing-gravy

    @51 Don’t know about it’s framerate,but it’s definitely full HD. As for the draw distances check out the video in the link and then compare it to Titanfall vids, it’s plain to see.

    #53 2 years ago
  54. laughing-gravy

    @52 Check out the links I provided to the various diagrams, they are not the same.

    #54 2 years ago
  55. monkeygourmet

    @PCbros

    Everyone knows PS4 can’t do 60fps.

    #55 2 years ago
  56. laughing-gravy

    @50 True, but neither is Titanfall:
    http://www.eurogamer.net/articles/digitalfoundry-titanfall-tech-analysis

    #56 2 years ago
  57. Christopher Jack

    @52, GPU is 40% more powerful. That’s a pretty large gap.

    #57 2 years ago
  58. laughing-gravy

    @55 of course it can final build of driveclub will, as will multiplayer on Killzone. 2 months is plenty of time to optimise framerates. Killzone is also far more impressive graphically. Look at BF4 on PS4 what was the framerate I here you say? It wouldn’t be 60 would it?

    #58 2 years ago
  59. pcbros

    @58 – With that kind of wishful thinking, I guess we can expect Ryse and Dead Rising to reach 60fps too :P

    Get off the fanboy horse and learn to reason with people.

    Btw, while all this tech talk is interesting… don’t forget, the original Xbox was superior to the PS2 in hardware. But the PS2 dominated that generation. Tech specs don’t mean a lot in the real world.

    #59 2 years ago
  60. monkeygourmet

    @58

    I was merely joking in an attempt to ‘rile’ people who need to defend PS4′s superior hardware.

    Killzone is far more impressive graphically? Than what? Titanfall?

    The game that won people’s hearts at gamescom and beyond. Yeah… Good luck with that. Killzone will be done and dusted in a few months and forgotten about I’m afraid. Same as all the others in the series.

    #60 2 years ago
  61. laughing-gravy

    @59 Checkout the earlier posts on BF4, specifically about how it’s worse on X1. I’ve been very reasoned, I’ve never abused anyone, all I did was provided counter arguments and backed them up with various links. If anything it’s you that’s slinging around names like fanboy. And you’ve never provided any proof of your arguments, in fact you don’t have any.

    #61 2 years ago
  62. laughing-gravy

    @60 Yes it is. Titanfall is way over hyped.

    #62 2 years ago
  63. pcbros

    @61 – I didn’t see a link comparing the PS4 and XB1 version of BF4.

    Why do I think you are a fanboy? Because of comments like these…

    “Check out the Gamescom build of Driveclub it’s a big improvement on E3. The amount of geometry is far greater than Forza.”

    How would you even know how much geometry is in DriveClub or Forza? I played both a E3, have you played them? Forza 5 performed and looked better. Also consider the fact that Forza 5 has a lot of physics going on (it’s more of a simulation racing game) and DriveClub has been stated by the developer as being more of an arcade racing game (no real world physics being calculated).

    “It’s so bad they won’t even show it!”

    This is the fanboy in you coming out. Did EA say it was so bad they didn’t want to show it? You are just bashing the XB1.

    “Of course it can final build of driveclub will, as will multiplayer on Killzone”

    Again, there are no facts to prove that any of these games will be running at 60fps.

    “Yes it is. Titanfall is way over hyped

    Once again, putting down a XB1 game.

    Btw, I don’t have any arguments because I don’t have a NEED to bash other companies.

    #63 2 years ago
  64. monkeygourmet

    @62

    Hmmmm… So one minute I shouldn’t regard people’s opinions on Xbone games, then I should if they don’t run that well…

    Your not convincing me so far…

    You seem like a flaming Sony Fandroid. No offence if you like lots of consoles, but it’s coming across that way.

    #64 2 years ago
  65. monkeygourmet

    @63

    Good skills! :)

    +1 level up.

    #65 2 years ago
  66. pcbros

    @65 – Thanks ;) I personally like what all these companies are bringing to the table. Besides the games, they all bring much needed competition.

    #66 2 years ago
  67. laughing-gravy

    @63 Not bashing it! It’s the truth. They wont show the X1 version, why? Major Nelson was hyping it on his blog saying come along and see BF4 running on X1 1080p 60 fps. And it turns out the only 1080p code running at PAX was on PC’s and even then it was only 8vs8 matches. Don’t like being lied to. If you follow that link down to the comments you’ll find links to reddit where they stated the only 1080p code was on PC’s.
    @64 But don’t you get the feeling that it’s being rammed down our throats? And they still haven’t shown the X1 version of that yet either. Remember the E3 booths containing high end PC’s with Nvidia GFX cards? The version at Gamescom was also on PC. You can’t really have an opinion on a game you’ve never actually seen.

    Edit: as for Driveclub vs Forza just look at the Gamescom videos of both games it’s quite clear there’s a difference in how much is being pushed around.

    #67 2 years ago
  68. monkeygourmet

    @67

    No worries, I’m not fighting either way! :)

    Just don’t see the big power advantage yet! ;)

    #68 2 years ago
  69. sebastien rivas

    @ 54 and @ 57

    Thanks a bunch for the links, it was upmost interesting to read through.

    But I must reitterate with a leading point from 3rd dev parties point of view.

    While still rethoric but non the less true on paper, would a 40% discrepency between Ms and Sony solicite a complete overhaul assets, and gameplay mechnics or do you think Pubs will not step in and say, ok, since both machines can produce good quality image/video/game, then let’s stick to T instance whereas let’s make a game 60fps on MS and let’s port it to Sony platform, then when done we can release it.
    Seriously, there is a difference, but the difference is not wide enough for a publisher to say ok both platforms are so different that assets, textures, gameplay cannot be used/reused/ported.

    So what does it come down to.
    1) 3rd party developers will be happy to work on sony because it will be “easier” or less need to optimise the crap out of everything.
    2) We, gamers, are going to count how many leaves are in each tree, or how many lights are in the streets just to prove Xbox won for a single title. Yes but no, if you look at title X for both platforms then Sony won… and so on and so forth.

    We are not looking at Wiiu versus MS or Sony here where the technical gap is massive and visually pronounced.
    What we see again is potentially having developpers scratching their heads for months to optimise everything while after a year or so they will develop game on T instance then port the game to the better platform ( less time consumption, games get out of the doors faster. That is what AAA publishers want ).

    Is it sad, yes it is. And what are we left for gamers on better machine… the manufacturer 1st party games to really reveal the potential of their platform.

    #69 2 years ago
  70. Hcw87

    What’s funny is, the link about BF4 being on PC hardware also states this:

    ”Mind you, this definitely isn’t the first time that a “console version” of a next gen game is caught running on PC with controllers attached. Just to bring an example the “PS4 version” of Watch_Dogs was running in the same way at the Ubisoft booth at Gamescom, as I could personally verify, but at least in that case Sony or Ubisoft didn’t make much of a big deal of it, nor hid the keyboards, that were in plain sight.”

    Also Knack looks like dogshit: http://www.youtube.com/watch?v=FcHfHwRMqMk

    Objects disappearing a few seconds after they’ve been destroyed. That’s not exactly showing the awesomesuperperfect hardware advantage PS4 has.

    Bottom line is both consoles have games that look good (Killzone and Forza 5), and both have games that looks less good (Knack and Dead Rising 3/Lococycle).

    #70 2 years ago
  71. laughing-gravy

    @68 I find it alarming that they haven’t actually shown a few games running on dev kits at least. They’re supposed to be launching in November. BTW consoles I’ve owned PC Engine, SNES, Megadrive, PS1, Saturn, PS2, X1 (original), PS3, X360 (two due to RROD).

    #71 2 years ago
  72. laughing-gravy

    @70 Oh yes they’re both guilty! As for Knack it does have it’s faults but it’s never attempted to hide them. And it’s always been shown on a dev kit. As have the other games I mentioned. The real test will come in gen 2 to 3 games and the word among devs at Gamescom was that PS4 does have a good advantage.

    #72 2 years ago
  73. laughing-gravy

    @69 As for lead dev platform that’s like trying to predict the weather. It all depends on how sales of each platform go. But yes first party games will obviously show them in their true light. The developers have said that both X1 and PS4 are quite easy to code for and both companies have gone out of their way to make them like that. So I don’t think that we’re going to have a horrible memory architecture mess like on PS3.

    #73 2 years ago
  74. sebastien rivas

    @73
    it is arguable to find MS in such bad shape that no dev will continue developping for it.

    Easy to code for both platforms yes and it cannot be harder than raw power and a headache to produce games on ps3 at the very least, but detrimenting a platform just to push a title out for both platforms… surely.

    I don’t want to see that and only time will tell generally speaking but I assume now that it should be the case in lots of 3rd dev’ing titles… unfortuntely.

    #74 2 years ago
  75. laughing-gravy

    @74 Hopefully not! Unfortunately as the big publishers have become more and more successful the one thing that matters to them most is money. So we could well see that there are indeed a few ‘gimped’ games.

    #75 2 years ago
  76. fps_d0minat0r

    in terms of raw power, no-one can deny that the PS4 is better.
    Its down to the third party developers if they have sympathy and make both versions equal, otherwise PS4 will be better every time around.

    once naught dog release their PS4 game, the debate will be over for good.

    #76 2 years ago
  77. pcbros

    @67 – “As for Driveclub vs Forza just look at the Gamescom videos of both games it’s quite clear there’s a difference in how much is being pushed around.”

    I calculated 2,456,889 polys for Forza 5 and 2,130,458 polys for DriveClub. That’s just by looking at the video. Did you get different totals?

    @76 – Uncharted 4! :D I need to find a way to play Uncharted 3 first… hopefully the PS4 will support PS3 games.

    #77 2 years ago
  78. laughing-gravy

    @77 Seriously. For heavens sake. Look at the amount of trackside detail, the amount of trees, banners, spectators etc. There is a big difference.

    #78 2 years ago
  79. Hcw87

    The only difference i see of Driveclub and Forza is that Forza is superior graphically and framerate wise.

    Also there’s nothing good about the damage detail of Driveclub either, since i’ve seen plenty of videos where players just bounce/glide around the corners like you did in the old days of Gran Turismo 1 and 2. Hopefully that improves though.

    PS4 has Killzone and Infamous, that’s it atm.

    #79 2 years ago
  80. pcbros

    @78 – That’s your opinion. I personally think Forza’s car models are much better looking and probably have a higher polycount.

    I’m sure if Gran Turismo 6 was a PS4 title it would probably trump them both. Hopefully GT fans will not have to wait 2-3 years for a GT on the PS4 :(

    Btw, GT6 (along with Uncharted 3 and inFamous 2) have me wanting a PS3 again… I know I’ve said this a bunch of times, but Sony needs to come out with a PS3 250GB Gran Turismo 6 Bundle for $200 :)

    #80 2 years ago
  81. laughing-gravy

    @79 Forza are you sure? I’ve already explained in previous posts about the amount of things going on. So you want me to explain again. Forza has static lighting, baked shadows, poorer damage model than X360, flat textures on trackside details, lack of dynamic weather and day/night cycle. There were games on ps2 that ran at 60fps. Fps is no indication of system power.

    #81 2 years ago
  82. laughing-gravy

    @80 I would like to see a GT7 rather than a direct port of GT6 on PS4. As for GT6 on PS3, yes definitely.

    #82 2 years ago
  83. Hcw87

    @81
    Where do you pull those ”facts” from? Less fanboy talk, more actual stated facts.

    Just do some google searches, the general concensus is that Forza > Drivclub. Doesn’t get any more simple than that.

    Also: http://jalopnik.com/i-just-played-forza-5-for-a-few-minutes-and-now-im-mil-512874486

    ”The damage modeling has been improved as well, so you no longer just get those generic grey-metal streaks on your car when you clip a guard rail. The deformations and surface damage look much better. For me that’s half the fun, horribly mistreating these beautiful cars that cost more than all your organs with zero consequences.”

    There are some facts for you, by someone who’s actually played the thing.

    Some Forza gifs:

    http://abload.de/img/reflectionkvs7l.gif
    http://abload.de/img/reflection2gesvu.gif

    Looks spectacular to me.

    #83 2 years ago
  84. laughing-gravy

    @83 The previews that I got on Google for Driveclub come from an earlier E3 build of the game. I’ve seen the story before in the link and the damage models do nothing for actual handling. They are cosmetic. The damage models in Driveclub have also improved since E3. They are modelling a lot of the damage in Havok.

    #84 2 years ago
  85. Hcw87

    Damage which inflicts negatives on Handling has been in Forza since the first game.

    Give me a source which states damage doesn’t do anything to the handling.
    You won’t find any.

    #85 2 years ago
  86. laughing-gravy

    @85 Can’t find any that state anything at all as regarding to handling. Just stuff that talks about cosmetic things.

    #86 2 years ago
  87. Hcw87

    @86
    Exactly :) There really isn’t much to complain about when it comes to Forza’s graphics, just like the graphics of Killzone and Infamous for example. Both systems have their strongpoints, which is why i’m getting both.

    #87 2 years ago
  88. pcbros

    @84 – “Damage cars take won’t determine how they handle” (Referring to DriveClub)

    That quote come from Game Informer June 2013.

    I looked at DriveClub again and it does look better than the E3 version. But it has a few big negatives.

    First, it looks too muddy and dark. Second, the framerate is too low for me (they have to do 60fps, even at the cost of less trees). Third, the controls are not that good. I remember playing this and the controls just seem off. I don’t feel I have 100% control of the car, if that makes sense.

    DriveClub isn’t doing it for me…

    #88 2 years ago
  89. laughing-gravy

    @87 I don’t have the luxury of being able to get both. Got other responsibilities like mortgage, energy bills, keeping a car on the road not to mention the ridiculous insurance premiums. So I have to go for one which I think has most longevity. And these past couple of years MSoft hasn’t put out a lot of AAA games. I don’t want another scenario where they spend a lot on games for the first couple of years and then a big drought at the end again.

    #89 2 years ago
  90. laughing-gravy

    That’s your personal opinion and I prefer the more naturalistic look of Driveclub. I don’t like things that are to shiny. It looks almost too perfect. I like them grungy.

    #90 2 years ago
  91. pcbros

    @90 – You must not like Gran Turismo then ;)

    #91 2 years ago
  92. laughing-gravy

    @91 It’s a good game sure. But in the graphics dept I actually prefer the Dirt series. Lots of mud, crumpled bonnets and general filth.

    #92 2 years ago
  93. RoyBrown

    If you have two computers both running an AMD A4@1.6GHZ + 8GB of ram, it’s pretty damn easy to say which one is more powerful.

    Let’s call the first rig… X1, the second PS4…hey sound good ok?

    The X1, has a slower GPU clock at 853mhz, and does not support HUMA or homogenous memory access.

    The PS4 has a GPU clock of 1500mhz and does support HUMA.

    The x1 can only access 5GB of DDr3 ram @ 2133mhz

    The PS4 can access 5.5GB of DDR5 ram @ 5500mhz.

    The PS4 has a dedicated video CPU that takes the load of the main APU.

    If the two systems above were desktops…which hey, the PS4 and X1 basically are, it would be pretty obvious which one was more powerful…but hey

    Fucking Fanboys can’t read.

    #93 2 years ago
  94. Hcw87

    @93
    Xbox One has its own version of HUMA.

    Also, PS4′s gpu clock is 800mhz.

    #94 2 years ago
  95. Max Payne

    Should we even compare Driveclub to Forza ?
    I mean one is almost free other is $60.

    #95 2 years ago
  96. pcbros

    @93 – “As previously reported, the APU has eight AMD Jaguar 64-bit CPU cores with 32 KB of instruction and data cache. Four cores will be connected to 2 MB of shared Level 2 cache along with the embedded a graphics DirectX 11.1+ core. AMD revealed this hUMA technology back in April, or rather its Heterogeneous Uniform Memory Access tech that builds upon the Heterogeneous Systems Architecture (HSA).” (Xbox One specs)

    Not sure where you got that X1 doesn’t support hUMA…

    “This week during the Hot Chips engineering conference at the Stanford Memorial Auditorium, Microsoft chip architect John Sell introduced the world to the secretive APU the company jointly developed with AMD.”

    It’s obviously a custome chip, not identical to PS4′s. Do we really know everything about it?

    And not to bring up “da cloud” again, but do we really know how this might affect performance? Could a server processing calculations take the load off the system’s CPU?

    Second, the fact that XB1 provides an easy solution for implementing dedicated servers to developers, does that not equal better performance online? As of now, I haven’t read anything about COD:Ghosts being on d-servers for the PS4. So it could possibly be that the XB1 version could out perform it, atleast in the multiplayer realm.

    Seems like everyone, not just “fanboys” want to jump the gun and call a clear winner. I’ll wait until the results come in myself.

    EDIT: And just for the record, I’m not buying either one at launch. I’ll probably get a Wii U and upgrade my PC. PC games are generally cheaper and Steam has lots of good sales (I usually don’t spend more than $5 on a game) :)

    #96 2 years ago
  97. gomersoul

    Dedicated servers means fuck all… 200mb on virgin media partnered with Sony means more to me. What if you don’t play cod? At least with a faster connection every game and app works better

    #97 2 years ago
  98. TheWulf

    I’m just glad that indie devs aren’t falling for the one-platform thing any more. Console manufacturers have used that to prey on them, but the problem is is that the money they land with that is always far, far less than they would have if they’d released on every platform at day one. (Some have come forth and said so.)

    It’s fine for big publishers, because they can afford to do this to strengthen their relationship with another big company. But indie devs can’t afford to lose that kind of money. I dread to think, really, if either Gone Home or Shelter had gone that way considering that they’re so anti-mainstream. And I think that flOwer and Journey would have enjoyed greater success if they’d released across all platforms, too.

    I feel sad for indie devs which are still tied into exclusivity agreements. A chunk of money is nice in the very short term, but they didn’t realise at the time how much that’ll fuck them over in the long term. Especially with the ridiculous excuses that Microsoft seems to force people to make. (Alan Wake and Fez et al.)

    So yeah. I’m actually glad that less indies are being suckered into exclusivity this time around, which explains the focus on the big publishers. I’m just really glad that that predatory bull has ceased to be effective.

    #98 2 years ago
  99. Eregol

    @96 And where does your hUMA info come from? The original Durango specs show that it isn’t hUMA architecture, and an XB1 engineer even stated that it uses something similar, but not actually hUMA itself.

    In fact, to this day the XB1 still does not have a published spec sheet.

    From Videogamer:

    PS4 and Xbox One will both support a unified memory access system known as hUMA, despite earlier reports that this was a feature only found on the PS4.

    Earlier this week it was reported that AMD’s senior product marketing manager Marc Diana had told press that only the PS4 had support for the hUMA shared memory area.

    AMD later released a statement, stating Diana had “made inaccurate statements regarding the details of our semi-custom APU architectures.”

    However, it turns out that the Xbox One does in fact feature a memory implementation comparable to hUMA.

    A certified Xbox One developer took to Reddit to clear up the situation.

    “Somebody had PM’ed me earlier linking to the Ars article on how the PS4 has a big advantage over the Xbox one due to hUMA. This was apparently said by some AMD marketing manager.

    “I haven’t heard of hUMA until today, so I went to look it up. The way I understand it is that in addition to having unified memory access (shared memory between CPU and GPU), which allows the GPU to read CPU memory, it is also a coherent cache system.”

    The dev added: “I remember reading something on this when I got my first alpha kit. I pulled up a couple of our internal white papers and it’s pretty clear that this was the exact implementation in the Xbox One’s memory system.

    So there you go, both systems will support hUMA or an equivalent system, but what exactly does this mean? Well, AMD says that hUMA promises to deliver more performance from the same form factor, which means both the PS4 and Xbox One may actually be more powerful than the hardware specs led us to believe.

    The chip maker also says that the tech will help lower development costs thanks to a more efficient architecture, which in turn means less people will be needed to do the same work.

    #99 2 years ago
  100. pcbros

    @97 – Dedicated servers over peer-2-peer for any online game (not just COD) in my book. But if you don’t mind hacked games, more lag and migrating hosts, then so be it.

    @99 – Here is the link: http://www.tomshardware.com/news/xbox-one-processor-jaguar-apu-huma,24035.html

    #100 2 years ago
  101. super3001

    xone has data move engine (unknown spec) and esram and more we dont know about.

    games prove power of machine. for launch xone is show better games. that is all that counts

    #101 2 years ago
  102. sebastien rivas

    @ 75 (Laughing-gravy)

    Unfortunately as the big publishers have become more and more successful the one thing that matters to them most is money. So we could well see that there are indeed a few ‘gimped’ games.

    I do not wish for the game industry to crumble but I really wish for consumers to make pubs understand that they don;t fit a unique mode of gaming and that per genre. Gimps games, yes there will be… Most should gimps, I assume yes to be honest.

    @99
    More powerful, I am not fervant of this answer, but definitely a good support to smooth data transitions; therefore maximizing efficiency. Visually speaking, yes both X1 and Ps4 visual quality will go beyong amd ATI 7990 for best to all gamers.
    And yes An APU without hUMA is not an APU dedicated to consoles and might as well separate CPU and GPU because there would be no gain without hUMA
    Someone was effecitvely misinformed and intentionally misinforming.
    http://www.theverge.com/2013/6/21/4452488/amd-sparks-x86-transition-for-next-gen-game-consoles

    @100
    Yes, we have to assume lags at the beginning and for a good 6 months onward, time for programmers to “scribe” their magic on their mystic screens :)

    @98
    Agreed, exclusivity for indies is an oxymoron in itself.

    #102 2 years ago
  103. pcbros

    I think most publishers will develop their games on the less powerful console and just port it to the other console. This would make sense financially (less work).

    First-party games will truly be the showcase titles for both systems. And I must say, I can’t wait to see Uncharted 4 and Halo 5 :)

    #103 2 years ago

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    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on GOG.com with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]