Mirror’s Edge: DICE held off on pitching sequel to EA

Monday, 26th August 2013 01:21 GMT By Brenna Hillier

Mirror’s Edge went so many years without a sequel because DICE wasn’t sure what it wanted to do – not because EA wouldn’t fork over the money.

Contrary to conspiracy-happy fan theories of EA holding the much-requested game to hostage, peaking to DICE producer Patrick Bach told VideoGamer the developer itself wasn’t ready.

“The interesting thing is that it’s not about EA blocking DICE, it’s about DICE not – imagine this: it’s your own money. What do you want to bet on? You want to bet on something that you know will be great. You can’t just bet on a name. You need to have like, what’s the concept?” he said.

As EA’s Patrick Söderlund mentioned recently, DICE spent a couple of years going through multiple iterations of ideas before even approaching EA with a pitch.

“Not until we knew what we wanted it to be and felt comfortable we then pitched it to EA. Then usually when we like it, everyone else likes it,” Bach said, describing DICE as the “bad cop” in this scenario – which does have some up sides.

“Then again, we are the development studio with creative freedom, I would argue. We would not try to pitch something that we didn’t believe in, and that takes time. Sometimes you want something but you don’t really believe it will pan out that well.”

The new Mirror’s Edge doesn’t have a release date or official title, and has been described as a reboot, although nobody’s really sure whether it is a sequel, prequel or even in the same genre. Bach didn’t let anything slip, although he did not that “the most important thing you can do is treat your IPs with respect”. It’s coming to PC, PlayStation 4 and Xbox One; it wouldn’t have been possible on current-gen consoles, apparently.

Thanks, PCGamesN.



  1. silverstorm

    An open world Mirror’s Edge. Can’t fucking wait to the sequel of the best designed game ever.

    #1 1 year ago
  2. budoshi

    to 1 . im right there with you this is A MUST!! miror s edge and faith, we need more.

    #2 1 year ago
  3. ff046a2e

    In regards to the first Mirrors Edge game,
    sometimes stories don’t need sequels or prequels
    they just need to be fleshed-out more in their entirety.

    I felt like the game have a lot of promise that wasn’t met.

    #3 1 year ago
  4. Ali

    I think of the first game the same way I do Portal 1. An experimental title with amazing concepts done in such a small scale and budget to test the water it is landing on. Sure Portal 1 met more of its potential than ME1, but sequels are made to fix what went wrong and establish new grounds.

    #4 1 year ago

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