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Xbox One at gamescom: creativity, the cloud and something about Titans

Friday, 23 August 2013 18:10 GMT By Dave Cook

Xbox One’s policies are set and now it’s time to focus on the games. VG247′s Dave Cook plays Titanfall, Dead Rising 3, Forza 5 and learns more about Project Spark to get a feel for Microsoft’s future.

I was going to start this article by re-capping Xbox One’s policy woes to show how the company has come from a sticky situation to having a strong suite of IP in a matter of months. Truth be told I’m bored of it now, and I want to just focus on the games in this piece, because that’s why most of you buy consoles in the end isn’t it?

So let’s just get stuck in shall we?

Titanfall

I’ve never personally witnessed one game impact a trade show so profusely as Titanfall. Every journalist and game I’ve spoken to has said that Respawn Entertainment’s shooter is ‘game of the show’.

Even as I type this there are eight-hour lines in the gamescom public area to get a two-round hands on session. I just walked past a queue of tired, agitated journalists waiting in line to play the game down in EA’s press centre. The Titanfall booth is plastered with more accolade stickers and rosettes than any other game. This game is going to be big.

It’s the best game I’ve played this week, and while you can read my full hands-on impressions and interview with Respawn Entertainment on VG247 next week I couldn’t leave you hanging. I played the game on PC, but it’s also coming to Xbox One and Xbox 360, but I think regardless of platform the core experience is going to impress whoever comes into contact with it.

Perhaps you’ve seen this Titanfall gamescom trailer? None of that footage is bullshit. Everything looks and plays like it does in the video, and that goes for how easy and slick the parkour is, to how fierce the Titan mechs are, right down to how visually accomplished the game looks on the surface.

I played a few rounds on the Angel City map seen in the trailer, and it’s one of the game’s smaller play-spaces. You can navigate the area’s many windows, ledges and rooftops at speed, and perform a wall-run simply by jumping into any surface at an angle, all without a single button press. Hoisting is also automatic, and double-jumping over gaps, while hip-firing down to the streets below, only to score a head shot is simply joyful.

It has the twitch gunplay of Call of Duty, combined with new teamwork aspects such as dropping plumes of magnetic smoke to conceal your allies, or working together to bring down mechs with your anti-Titan weapons. Speaking of which, every so often you can call in an order that sees your Titan hurtling into the map from orbit.

Hearing the words ‘Standby for Titanfall’ then seeing your ride slam into the concrete is genuinely thrilling, but it should be noted that jumping inside the mechs doesn’t make you invincible, as they’re easily defeated by ground troops. You can’t jump, move much slower and are a big target for the other team to hit. It makes sure the balancing doesn’t suffer, and that’s very important indeed.

Ejecting from your mech is also badass, but I’ll go into that in more detail next week. I’m going to stop now as there’s so much more to say and if I keep going I won’t have much of an article left, but I’m seriously excited about this game for the way it shakes up the twitch shooter template and makes it genuinely refreshing one more.

Besides I still have to talk about Dead Rising 3, which is actually really badass. So yes, I hope this was enough of a taster for now. Moving on…

Dead Rising 3

I can’t stand the old Dead Rising games. It was the pressures of the time system that put me off, and while you can activate the clock in Dead Rising 3, I think I’ll be giving them a miss. But this is also why this new game appeals to me so much. It’s the open world setting of Los Perdidos that does it for me, combined with Capcom Vancouver’s wish to see you fuck about in that setting as much as possible.

No really, I’ve just seen a member of the team – as car mechanic protagonist Nick Ramos – combine a Blanka mask from Street Fighter 4 then wear it, giving him the ability to perform the green freak’s crouching punch shock attack, frazzling all the undead around him. He then combined a motorcycle engine and boxing gloves to make a pair of Dragon Punch gauntlets. Ramos then starting punching his way through the horde while screaming “Shoryuken.”

If you were ever concerned that this game has killed off the silly-gene within Dead Rising’s DNA, then don’t be. Seriously, it’s fine and very, very silly. Not convinced, then how about “Jazz Hands”, which are basically big metal gloves with guns for each individual finger? What about combining a chunk of ham and a bottle of whiskey to make a “Spitfire” cocktail? Ramos can then drink it to let him breathe fire.

Combining things is a big part of Dead Rising 3′s fun factor, and you no longer have to be at a crafting bench to tack components together. There are safe zones however, and from there you can re-equip anything you’ve made or found, as well as enlisting rescued survivors to fight alongside you. If you can’t be arsed going back to these areas to get backup, simply use the SmartGlass app to call them to your side.

Speaking of which, the SmartGlass app also doubles as a phone, so you will actually receive calls from quest givers and listen to their chatter through your mobile as if it were a real call. You also have a real-time map, the ability to drop flares from above the city to distract the horde and of course, lay down artillery strikes.

We were told that today’s build was just “weeks old” but it’s already looking fun with an insane number of zombies on-screen at any one time. The frame-rate stuttered often, but we were assured that newer builds have addressed the problem. Either way, it’s a superb technical achievement. The freedom to mess shit up and have a blast without that damn clock has me very keen indeed.

Project Spark

This is one of the most impressive things I’ve seen all week. No really, it’s a very powerful game-making tool for people without the ability to code, and that kind of empowerment should always be applauded. During our session we saw one developer make a level using the game’s simple terrain editor, then dress it up with detailed biome brushes that dropped grass, trees, flowers and much more into the world. Suddenly, that grey, empty space was now a tangible forest world.

The dev then dropped in streams, hills and even an quest-giving NPC. Here’s the point where my mind just blew up inside my skull. Everything in Project Spark can be given a “Brain”, and this determines its logic and reactivity to you, the player. So you can change the demeanour of say, an enemy troll so that it attack you on sight, or shuffles towards you slowly like a zombie. It can be fierce, passive, easily defeated, small, tall, powerful, weak, sad, angry or whatever you want

But when that troll is an NPC you can literally act out how it moves and what it says when you interact with it. We saw the coder moving his arms, dancing a jig and talking gibberish in the room using Kinect’s motion and microphone features. On the screen, his NPC copied him in real-time. Once saved, he dived into the game, approached the troll and it played the recorded motion and dialogue back to him verbatim.

It was insane just how quickly the team were able to make levels that looked better than the output of some studios. The scope is simply unreal. We saw an attempt to re-create Playdead’s Limbo that looked very close to the actual thing. There were turn-based RPGs, top down god sims, air combat battles, puzzle games, a fully-functioning piano and more.

If Project Spark proves popular enough, it could really shake up the games industry, inspire a lot of young minds to become game developers and help forge the next generation of new game creators. It’s genuinely impressive and places so much freedom and creative into the hands of gamers like you or I. This is one to watch for sure.

Forza Motorsport 5

Finally, Turn 10′s Dan Greenawalt talked us through the studio’s aims with Forza 5, and he stated that it was the studio’s most ambitious title to date. I’m inclined to believe him. After all, he commissioned a testing lab that works on ballistic missiles to help the studio test many tire types in order to get the game’s wheel physics feeling as realistic as possible. Greenawalt’s very passionate about cars, I’m sure you’ll agree.

But he’s also a humble chap, and always very aware of what car fans want out of their racing games. For example, he said he felt embarrassed by the fact that very few gamers who pick up racing games actually finish them. He said that while most racers start with slow cars on smaller tracks, and build up to longer, brutal races on long tracks, he doesn’t want Forza 5 to place those restrictions on players any longer.

In career, there are now many event types to choose from that each give you sweet cars from the word go, but if you want to go slower or smaller, you can do so from there. You don’t have to put up with plodding races around easier circuits before you get to the good stuff. It’s all there for you to enjoy in any order you like.

Each of these championships are introduced by the Top Gear team and focus on disciplines like “Rally Sport”, or “Modern Sports” cars. There are 42 of these championships, and because they demand certain car types to enter, Greenawalt confirmed you’ll need about 36 different cars to finish them all, as you can do about two championships with any one car.

The cars themselves aren’t perfect any more. There are paint imperfections visible in Auto Vista mode – which now applies to every single vehicle in the game – and this desire to remove away from pristine, sterile and unrealistic levels of perfection in racing extends to tracks. The team laser-tracked the entirety of Belgium track Spa, so that every crack in the asphalt, every weed growing over the apex and every chipped wall around the track is as accurate as can be.

I wrote some hands-on impressions of Forza 5 here if you want to know more about how it controls, but from a visual perspective the game simply looks stunning at 60 FPS, with dynamic lighting and incredible cockpit view fidelity that should give rise to new levels of immersion. Add to this the game’s Drivatar AI system – which does appear to shake up the way opponents race from what we’ve seen – and you’re looking at a big, absorbing racing experience for fans of the genre.

Xbox One may have had a bumpy ride on the way to Cologne this week, but now that the console’s policies are now set, Microsoft can focus on the games, and so far what I’ve seen is strong. The question is, can the software at hand convince naysayers to look past Microsoft’s gaffes and consider buying the console at launch?

Tell us what you think below.

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11 Comments

  1. Stephany Nunneley

    For some reason the “allow comments” box on this article wasn’t ticked. We usually never check for this because it’s selected by default in the CMS.

    Anyway, I’ve fixed the matter. Go nuts; post something.

    #1 1 year ago
  2. redwood

    TITANFLOP!!!!:D just kidding :P i just had this in my mind every time i read it’s name, just like shadowflop!

    #2 1 year ago
  3. PS4FANB0Y

    Lot’s of good games…

    Forza 5 > Any Racing game

    #3 1 year ago
  4. SlayerGT

    @3 Why?

    #4 1 year ago
  5. PS4FANB0Y

    @4 – Graphics (best I’ve seen), physics (best I’ve seen) and AutoVista is a car fan’s Toy Store.

    Don’t get me wrong, I grew up on Gran Turismo. But unfortunately GT6 is a PS3 game and not PS4 game… so comparing a PS3 game to a Xbox One game is a little tough.

    #5 1 year ago
  6. redwood

    @5 there IS grid 2 running on a high-end PC!

    #6 1 year ago
  7. PS4FANB0Y

    @6 – “Best I’ve seen”… never saw Grid 2 running on a high-end PC.

    But I know PC > Console in graphics.

    Forza 5 > Any CONSOLE Racing Game ;)

    #7 1 year ago
  8. redwood

    @7 http://cdn.styleforum.net/1/1e/1e94947a_Robert-De-Niro.jpeg

    #8 1 year ago
  9. bpd

    Some really good games here. On launch I’m most excited to try Dead Rising 3. Not much of an FPS person, so ill probably hold off on Titanfall. I love the Forza series, great graphics and gameplay, and awesome car customization, but I’ll probably hold off on that till I play some more of Forza Horizon. BUT the game I am MOST excited for from either console is definitely Project Spark. With the videos I’ve seen, I believe people will create amazing games and stories with that software. I know it’s also on win8, but I’m especially looking forward to the kinect and smart glass integration of X1.

    #9 1 year ago
  10. thesnowman

    Not a big multi shooter fan, but Titanfall does look good. Personally looking forward to Dead Rising 3 and Project Spark.

    #10 1 year ago
  11. European

    MS announcing multiplatform games hahaha

    losers xbot and PC beggars

    #11 1 year ago

Comments are now closed on this article.

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    Valve has opened the money-making side of Steam Workshop to third-party titles, giving enterprising modders more ways to make money. Steam now hosts curated Workshops for Dungeon Defenders: Eternity and Chivalry: Medieval Warfare, the first non-Valve games to support the scheme. What that means is that community members can create, vote on and eventually even […]

  • Check out DmC: Devil May Cry’s new manual lock-on

    DmC: Devil may Cry developer Ninja Theory has released a video showing off the new, controversial lock-on mode. The new manual lock-on is causing quite a stir, although its reception is probably better than the white-wigged Dante who makes fans even more upset than the original makeover. “The primary purpose of this video is to […]

  • Dragon Quest Heroes looks pretty fun

    Dragon Quest Heroes is yet another Omega Force take on an existing property – like Hyrule Warriors or the One Piece games. And it looks pretty sweet. We haven’t heard much from Dragon Quest Heroes here in the west because it hasn’t been confirmed for release outside Japan. This isn’t terribly surprising as we still […]

  • Square Enix to reveal new PS4 game this weekend

    Square Enix is doing something pretty mysterious right now. The Final Fantasy publisher is teasing something called Project Code Z. The project, which Square Enix is tweeting about in Japanese, English and German, is due for reveal at Tokaigi 2015 on Saturday. It’s a PS4 game, but that’s all we know. There’s a website you […]

  • Tetris has crowned its first known western Grand Master

    Tetris fans have a new western champion. Tetris is one of those gaming obsessions that goes much deeper than you might expect. For example, did you know that some versions of the game assess your performance and over you the chance to become a “grand master”? Turns out that’s a thing, and according to Polygon […]

  • Ken Levine’s next game teased as “sci-fi-ish” small, open-world RPG

    A series of tweets from BioShock creator Ken Levine has shed a sliver of light upon his next project. According to Levine he and his team are considering something a bit sci-fi and contemplating first-person mode. The team is developing the game for PC with a large in scope, expandable, systems-based narrative where more can […]

  • Become a lynx in new Shelter 2 trailer

    Shelter 2 casts players in the role of a lynx, which makes for quite a different experience to the badger of the first game. The first Shelter game had you evading predators, but in the second, you becomes one yourself. That doesn’t mean there are no dangers to face, of course. Judging by the trailer […]

  • Why King of Fighters 13 isn’t coming back to Evo

    Evo, the premiere western fighting game tournament, has dropped support for a few previously favoured titles. King of Fighters 13 had a loyal following, but isn’t featured in the Evo 2015 line-up. “Many things go into what games makes it to Evo, but the most obvious one is, ‘Is the community playing this game?’” Evo […]

  • An average Evolve match takes less than ten minutes

    Evolve players are pretty quick at hunting each other down. Evolve developer Turtle Rock has released an infographic brimming with statistics garnered from its recent beta test. One of the key takeaways is that all three monsters, and all four classes, are working as intended – their performance in game matches Turtle Rock’s designs. If […]

  • Super Mario Amiibo can be pre-ordered on Nintendo UK, Mario and Peach sold out

    The latest set of Amiibo in the Super Mario series is now available for pre-purchase through the Nintendo UK Store. Each of the following sports a red base and will run you £10.99: Bowser, Luigi, Mario, Peach, Toad and Yoshi. It looks like Peach and Mario are both sold out, though. All six can be […]

  • The Music of League of Legends Vol. 1 free to download now

    League of Legends has excellent music, and now you can have it too. The Music of League of Legends Vol. 1 collects 15 tracks from the MOBA’s history, and is available for free. You can grab the music from iTunes, Google Play or via direct download. Tere’s an example track below to get you in […]

  • Super Bowl 49 update arrives on Madden NFL Mobile

    With Super Bowl 49 occurring this coming Sunday, February 1, EA Sports has updated Madden NFL Mobile with new feature enhancements and Super Bowl-themed Live Events. Updates include: League vs League Tournaments Obstacle Course Super Bowl Bonus Players Tom Brady and Richard Sherman Super Bowl Legends Super Bowl Moments Upgraded Auction House The Super Bowl […]

  • See Super Smash Bros.’ unused custom moves

    Super Smash Bros. was originally intended to have 16 custom moves per character. The final version of Super Smash Bros. only features 12 custom moves per fighter, but Nintendo left animations for some of the cut moves in place. A Youtuber called RED has dug these cut mvoes out of the brawler’s code, and displayed […]

  • The Witcher 3: Wild Hunt contains 16 hours of sex scene mo-cap data

    Sex is nothing new to the The Witcher games, and The Witcher 3: Wild Hunt is no exception. In fact, it contains 16 hours of sex scene motion capture data. Giggity. There’s a reason for the bedroom dalliances though, as Geralt is a flesh and blood human, or a modified human at any rate, with […]

  • Here’s the launch trailer for Fahrenheit: Indigo Prophecy Remastered

    A launch trailer for Fahrenheit: Indigo Prophecy Remastered has been released after an Amazon listing was revealed for it over the weekend. Key upgrades include: High-definition Graphics — All of the in-game textures have been meticulously recreated in HD for mobile and desktop. Widescreen Support – A true widescreen (not cropped) view strengthens the game’s […]

  • The open beta for Battlefield Hardline will be dated tomorrow

    The exact dates as well as more information on the Battlefield Hardline open beta will be shared tomorrow. This is according to the latest blog post from developer Visceral Games. “We’ll share the exact dates and info on the Battlefield Hardline open beta tomorrow,” wrote Visceral boss Steve Papoutsis. “Stay tuned, thanks again, and keep […]

  • Upcoming Hearthstone patch to apply balance change to Undertaker

    An upcoming Hearthstone patch will apply a balance change to the Undertaker card, Blizzard has announced. After the release of Goblins vs Gnomes, Blizzard said it kept an “eye on the state of game balance” as more matches were played using the additional cards. Released with The Curse of Naxxramas, Undertaker is considered an overly […]

  • February Games with Gold offers up Brothers: A Tale of Two Sons

    The free games on offer in February via Xbox Live Games with Gold have been announced. Xbox Live Gold members on Xbox One can download #IDARB during February. Xbox 360 users can grab Brothers: A Tale of Two Sons from February 1-15, when it will be replaced by Sniper Elite V2 from February 16 -28. […]

  • Kinguin blames unidentified Russian for deactivated Far Cry 4 keys

    Third-party game key seller Kinguin is issuing refunds to those who found their games deactivated through Ubisoft’s Uplay service. Customers which purchased keys for Assassin’s Creed: Unity, Far Cry 4, The Crew and Watch Dogs are affected. Kinguin said 4,600 customer tickets were submitted over the last 72 hours and 35 out of 3,400 of […]

  • Video Unlimited to be re-branded as PlayStation Video starting in February

    Like Music Unlimited, Sony’s Video Unlimited service is being replaced and re-branded PlayStation Video. PlayStation Video will become part of PlayStation Network to streamline digital services for the over 64 million PSN users. PlayStation Video and PlayStation Music will be added to PSN which is already a destination point for the PlayStation Store, PlayStation Plus, […]

  • Spotify arrives on PlayStation Music this spring, Music Unlimited closing

    Spotify will launch on PlayStation Network this spring as part of a new music destination called PlayStation Music. PlayStation Music is a replacement for Music Unlimited, and those with a PSN account can link to Spotify which can be used just for music, or when playing games on PlayStation 4. Existing playlists from current Spotify […]

  • Closed beta for Alone in the Dark: Illumination starts tomorrow

    The private beta period for Alone in the Dark: Illumination starts on January 29. Those who pre-order the game via Steam, will automatically be included in the beta, enabling them to provide feedback on the first campaign in single-player mode. An additional beta period will be announced in the weeks leading up to launch. The […]

  • Majora’s Mask Special Edition New 3DS XL available once more on UK store

    UK residents who want to get their hands on the shiny Majora’s Mask Special Edition New 3DS XL can once again pre-purchase it through the Nintendo UK Store. If you want one, you better hurry because units will likely go rather fast. Only one per customer is allowed, and once you drop £209.99 on it, […]

  • Nintendo Q3: 1.9M New 3DS models sold, Wii U lifetime sales hit 9.2M

    New 3DS XL has sold 1.3 million units as of December 31, 2014, Nintendo announced in its Q3 financial results today. New 3DS moved 580,000 units by the end of the same period. Lifetime sales of both systems combined total a little under 1.9 million. Combined global sales for current 3DS models available in Europe […]

  • Call of Duty: Advanced Warfare’s exo zombies reanimate a familiar format

    Advanced Warfare’s exo suits manage to bring an undead format back to life. Dave Cook welcomes zombies back to Call of Duty. “The challenges start to spike early so seasoned zombie slayers needn’t worry about being coddled.” Call of Duty: Advanced Warfare’s first DLC went live this week, dropping four very solid maps for multiplayer […]

  • YouTube app and Maps will be removed from PS Vita

    Sony said that it will end support for the YouTube and Maps apps, as well as remove the “near” feature in an upcoming firmware update. Sony has revealed that a system update releasing in March will remove the Maps app and prevent the “near” feature from obtaining location address or display maps, making it redundant. […]

  • There is a Destiny loot cave Easter egg in Dying Light

    Dying Light is the latest game to take a jab at Destiny by having its own loot cave. Destiny’s infamous loot cave has been recreated in Dying Light, sort of. Of course the loot cave in Dying Light is only an Easter egg and doesn’t actually net you any loot. Instead, upon entering it, you […]

  • Resident Evil: Revelations 2 supports co-op in story mode, but only offline

    You can play the campaign of Resident Evil: Revelations 2 in co-op, but not online. 4gamer spoke to producers of Resident Evil: Revelations 2 and made out with a few details concerning story, setting and more. The site confirmed that while you will be able to switch between characters in the single player, and have […]

  • The Witcher 3 may have a permadeath “Insanity” mode

    Although not yet confirmed, The Witcher 3: Wild Hunt developer CD Projekt RED is working on a difficulty mode dubbed “Insanity” that will delete your save if you die. During Monday’s Twitch stream, the developer took a few questions from the chat and we’ve got a bunch of answers. There are many interesting little bits […]

  • Dragon Age: Inquisition is the most successful launch for BioWare, based on sales

    Dragon Age: Inquisition is responsible for the most successful launch in developer BioWare’s history, according to EA. During last night’s EA Q3 2015 earnings call, the publisher said that Dragon Age: Inquisition was the most successful launch for developer BioWare. Today, we get a bit more detail. “In particular, Dragon Age: Inquisition had by far […]

  • Here’s a walkthrough of one mission from Far Cry 4 Hurk Deluxe DLC

    Far Cry 4′s latest DLC pack, Hurk Deluxe, seems like good fun, judging from this video. The Hurk Deluxe Pack was released today on all platforms. It comes with five new missions. The video below takes a look at the “Call of the Wild” mission. In the walkthrough you’ll get to see some of the […]

  • Battlefield Hardline beta date confirmed on Xbox Store

    The beta date for Battlefield Hardline has popped up on the Xbox Store, confirming the rumoured date. The listing for the Battlefield Hardline beta is available for anyone to see right now on the Xbox Store. Granted, it’s for Xbox 360, but unless EA is starting this beta early on Xbox 360, this will pretty […]

  • GTA player flies jets backwards in impressive stunts

    Doing stunts with jets in GTA 5 can be impressive, but it’s nothing like flying them backwards. Making videos of your jet stunts has become too mainstream. Which is why the latest video from YouTube channel GTA5Videos is all about defying that. The video below features some insane stunts mostly done by flying jets backwards, […]

  • CoD: Advanced Warfare balance patch out, System Hack nerfed, HBRa3 buffed

    The latest patch to Call of Duty: Advanced Warfare is here with some major changes to game balance. Making good on the promise to nerf System Hack, developer Sledgehammer Games has released the latest patch to Advanced Warfare to do just that, and much more. The patch is out now on Xbox platforms, with PlayStation […]

  • Grinding three purples in Borderlands: The Pre-Sequel may crash your game [UPDATE]

    Update: Gearbox Software has announced there’s currently a hot-fix in place for Borderlands: The Pre-Sequel as a temporary solution to crashes caused with the DLC update. Until a permanent fix can be made, the hotfix should correct crashing issues. All will be fixed in the next major game update. Original Story A bug that snuck […]

  • Havoc maps up the tempo for Call of Duty: Advanced Warfare

    Dave Cook dons his Exo suit to find the new Havok DLC maps a great change of pace for Call of Duty: Advanced Warfare. Given that Call of Duty: Advanced Warfare places great emphasis on verticality, it’s little wonder that Sledgehammer Games has designed the first of its four DLC map packs with elevation and […]

  • G2A responds to deactivated Far Cry 4 keys debacle

    G2A, one of the third-party sellers that were named in the ongoing episode of deactivated Far Cry 4 keys has decided to release a statement. G2A is a well known third-party key sellers online. Most users know it through its sponsorship deals with many YouTube and Twitch channels. The service sells keys both through its […]

  • Petroglyph’s Victory resurfaces with Korean co-developer

    End of Nations, Mytheon and Grey Goo developer Petroglyph Games seems to have salvaged a stalled project. Victory popped up back in early 2013 after Trion Worlds took End of Nations in-house. Petroglyph’s attempt to crowdfund the unusual strategy title ended in iniquity, but it vowed to do whatever it could to bring the game […]

  • Far Cry 4 Hurk Deluxe DLC now available

    Far Cry 4′s latest DLC pack adds new story missions and a pile of new weapons. Far Cry 4: Hurk Deluxe is now available on PC and Xbox platforms, and is rolling out to the PSN in line with local network updates. The pack bundles five story missions, including Yak Farm, Blood Ruby and Hurk’s […]

  • Yes, Resident Evil: Revelations 2 has microtransactions

    Resident Evil: Revelations 2 has microtransactions, but thankfully they’re not as outrageous as initial reports suggested. The subject of Resident Evil: Revelations 2′s microtransactions arose earlier today with reports filtering out of a European press event that you’ll be able to pay to keep playing after your character dies. The ramifications of this are pretty […]

  • Play mini-games to unlock Magicka 2 content

    Magicka 2 publisher Paradox Interactive has invited fans to earn in-game rewards by playing other games. The Magicka website will host various mini-games in the build up to Magicka 2′s launch later this year on PC and PS4. Playing these games controbutes to a community score total which will eventually unlock in-game content as well […]

  • Deactivated Far Cry 4 keys were purchased through Origin

    Far Cry 4 owners who found their games deactivated without warning may be surprised to learn where they came from. Many copies of Far Cry 4 purchased through third-party re-sellers have been deactivated without notice. Although resellers affected by the deactivations argued that they had made authorised purchases, Ubisoft has denied this. The publisher told […]

  • Will Assassin’s Creed visit Japan in 2016?

    The next Assassin’s Creed game after Victory may finally bring ninja and assassins together. An Assassin’s Creed fan has spotted what certainly looks like a heavy hint that the next game after Victory will be set in Japan. Ubisoft forums member Cornik22 was looking through the Assassin’s Creed 4: Black Flag official art book when […]

  • Resident Evil HD modder aims to restore original, terrible voice acting

    Resident Evil and its early sequels are justifiably famous for their simply dire voice acting. Some Resident Evil fans feel they just can’t enjoy the experience of exploring Umbrella facilities if someone isn’t talking at them with absolutely no regard for pacing, content or tone. As a result, modder Bunny has stepped up to the […]