Total War: Rome 2 trailer details multiplayer

Friday, 23rd August 2013 08:53 GMT By Dave Owen

Another day, another Total War: Rome 2 trailer. This one takes the form of a Let’s Play, focusing on the multiplayer mode. It starts with some in-depth commentary from the Creative Assembly team, and then shows off an epic multiplayer battle.

Multiplayer Elliot Lock takes Trish Ryniak from the community team through all the features you can expect, and then ungraciously destroys her in a battle so that we can see them first-hand. The battle shows Parthia vs. Pontus on the Gor map, which is an unfortified city assault. It’s all looking very impressive.

Total War: Rome 2 lands on PC on September 3.

Source: Blue’s New.



  1. GrimRita

    question is, will it all be working at launch? It didnt with Shogun 2

    #1 1 year ago
  2. sebastien rivas

    Shogun is a old title by now, we must agree on that. It worked well as far as I know for Rome and better for other installements in the same genre.
    I believe it will work well for this one too which by the way I cannot confirm anything but I believe I came across Rome 2 pre-order with greek expansion if you prchase the pre-order this week or something like that…
    It is always something good to know.
    Also after the last article about TW-R2, it appears to me that AI is in good shape. Yes more can be done, especially how a unit can move onto an enemy unit and that is something developers need to understand and programmer to work even harder on and about but that is a massive enterprise.

    #2 1 year ago
  3. GrimRita

    @2 Shogun 2 is only 2011 and everything CA/Sega promised for launch was missing and of course online had to wait for 2 major patches before it became truly playable – unforgivable in my book.

    The AI doesnt look too sharp, again only time will tell because thus far, they have only shown battles commanded by human players who havent a clue (Al Bickman) what they are doing, therefore making the AI look sharper.

    #3 1 year ago
  4. sebastien rivas

    My bad, I missed the (2). I really thought you were talking about shogun 1.
    In which case you are completely right, this is not a acceptable situation. Although for my defense while I jumped to conclude shogun 1 is because I did not know Shogun 2 was out or perhaps missed it because I have/had no interest at heart in that particular title. So my apology… ;)

    yes I agree the player in command was not that much of a mastermind, I agree with you, though I must say the AI was responding pretty well for a post Alpha or almost in beta session perhaps…
    Maybe you are right and I hope not, we both hope AI will be stellar and time will tell ;)


    Its very easy, where games are, pirates will go. just like for where money is, publishers go. This of course does not mean PS4, Xbox1, Wii, Wiiu cannot be pirated. I just read a week ago an article of a guy selling pirated wii or perhaps wiiu online (not sure which to be honest).
    The fact that Xbox1 and PS4 are essentially PC components makes me assume that the units are at even greater risks because little pirates also have great knowledge of PC base components.
    The deal for little pirates are to find ways to circumvent hurdles, that’s all. Do not think hardware is untouchable. And clouds can be emulated too.
    It takes time, that is all.
    I do not want want to see this happen of course, but I assume it will hapen in next year or 2 years.

    #4 1 year ago

Comments are now closed on this article.