Many have been disappointed about Rare’s restriction to making Kinect games. It hasn’t bothered them, as they as they have a few ideas how to get their classic game brands onto Xbox One – and Kinect will be involved.
It’s been honing its skills by developing next year’s Kinect Sports Rivals, which uses Kinect, but also a controller to handle menu navigation and the like. It’s an approach Rare is keen to develop when they’re free to work on other projects.
It’s an example of what some hope will happen now that Kinect ships with every Xbox One console. As every player will have it, it can be used as much or as sparingly as a developer likes. Before, when Kinect was more of an add-on novelty, games had to be nothing but Kinect, which restricted the sort of games available.
“We’ve got ideas for most older Rare IP, you won’t be surprised to hear,” Rare’s Simon Woodroffe said to OXM. “There’s quite a lot of desire to do that, and Viva Pinata, Conker… Banjo’s very popular internally, a lot of people want to do stuff with Banjo.
“We want to find that thing that nobody’s ever done before and make a game out of it. We should be inventing new genres, inventing new ways to play. And this sensor gives us new opportunities to do it, with the fidelity it has now.”
What would you like to see Rare do next after Kinect Sports Rivals launches next year?
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