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Battlefield 4 Levolution video shows off dynamic environments and cataclysmic destruction

Thursday, 22nd August 2013 15:35 GMT By Dave Owen

Battlefield 4 is making the most of gamescom this week by showering us with lots of information and slightly jaw-dropping videos. The latest is a video that focuses on what DICE is calling ‘Levolution’ – loosely translated as spectacularly dynamic maps. The video doesn’t show anything that wasn’t seen during EA’s event, but it has some commentary Alexsander Grondal, multiplayer producer for the game.

An accompanying blog explains that the Levolution system started out as prescribed events for each map that would happen automatically when a certain amount of time has elapse. Inspired by all the players who tried to blow up the tower in Battlefield 3 map Caspian Border, DICE decided instead to make the environments as dynamic as possible by maximising player interaction.

Much of the blog post is promotional info. But it is interesting to see them say that Levolution isn’t just about the spectacle – they want the dynamic events to have a real impact on gameplay. The blog uses the famous example of the toppling Shanghai skyscraper. There will be pros and cons to bringing it down that must be considered as a team before making a move. They’ve also strived to make it so that events won’t always affect every type of player on the map. The skyscraper falling is unlikely to affect a pilot cruising around in a jet, for example (unless he gets hit by it somehow).

For all the Battlefield 4 info revealed at EA’s gamescom event, check out our extensive coverage.

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8 Comments

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  1. Dimaco

    This looks interesting to say the least!

    #1 11 months ago
  2. TMRNetShark

    I was wary to buy this at first… but then he said weather changes….

    I got a stiffy.

    Well, this time around will have an in game server browser, right?

    #2 11 months ago
  3. sebastien rivas

    Yes same here,
    They got me hooked. too bad I ll probably have to suffer the usual dumbo cheaters for a while…

    @2
    I wish, that would be cool. What would be cool are also servers dedicated by Xbox and Ps4 from their respective clouds and with something new, better, more intuitive anti cheat.

    It is not that bad with bf3 PC version nowadays but still there is not a single server or map without 1 getting kicked/banned for cheat.

    Also pull some mic incentive for BF series. it is hard to play mute and no I don’t want extra mic communication software.

    #3 11 months ago
  4. Tavarish

    @2 Weather change is scripted to match time and objective progress. It’s kinda semi-dynamic thing where we will get same weather in map X every single fucking time.

    Then I would get hyped for it if e.g. instead of heavy rain we would get thick fog some round etc.

    #4 11 months ago
  5. roadkill

    I’ve seen this so many times already and I’m still amazed by what they’re doing. I don’t understand why other developers are not even close to this. Almost everything else out there is a piece of crap.

    #5 11 months ago
  6. sebastien rivas

    @5
    Others are not pieces of crap but definitely mass audience oriented

    #6 11 months ago
  7. fearmonkey

    Yeah but COD has a DOG!!

    #7 11 months ago
  8. drewbles82

    I love how COD goes on about destruction in their games now, yeah you walk along a sequence plays like a explosion, a building falls. Battlefield was doing that years ago, with you destroying environment, now look what they are doing, completely changes the whole thing.
    Shame im gonna wait for a year or two before going nextgen. By then we might have Battlefield 5.

    #8 11 months ago