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Carmack keen on mobile SDK for Oculus Rift

Tuesday, 20th August 2013 09:53 GMT By Dave Owen

The Oculus Rift virtual reality headset could soon have Android support. John Carmack, the new CTO of Oculus, is working on the Rift’s SDK and is really pushing the company’s mobile effort.

It’s been known since June that the company was looking to provide mobile compatibility with Oculus headsets, and more info has emerged from GDC Europe that suggests Android support could be coming soon.

Speaking at GDC, Oculus VP of product Nate Mitchell told an audience that Carmack is hard at work on the Rift SDK. “He’s got a ridiculous amount of good ideas that he’s working into the SDK,” said Mitchell. “Especially around mobile, frankly.”

With android support as a firm goal, questions arose about the possibility of iOS support. Mitchell explained that this was problematic due to the iOS being far less flexible with peripherals than Android.

Thanks, Develop.

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4 Comments

  1. Pytox

    but are there any android games that work fine with the rift?

    #1 1 year ago
  2. naffgeek

    @1 thats why he is developing the SDK (software development kit) so devs can create them!

    #2 1 year ago
  3. yeoung

    On the one hand it’s really, really cool that virtual reality would have a much greater presence in day to day life via mobile platforms. On the other hand, it’s a shame he isn’t working on PS4/Xbox One integration as he said the devices are promising.

    Either way, I can’t wait until the Oculus goes full commercial. TIVR’s seems to be coming closer. Finally.

    #3 1 year ago
  4. El_MUERkO

    I don’t get the focus on mobile, when are you going to use it? On public transport, you’ll miss your stop or take it off and discover everything you own has been nicked!

    #4 1 year ago

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