Total War: Rome 2 skirmish video shows ‘Very Hard’ difficulty’s brutal AI

Friday, 9th August 2013 11:12 GMT By Dave Cook

Total War: Rome 2 has received a ‘Let’s Play’ video from developer The Creative Assembly, which shows how crushing the game’s ‘Very Hard’ difficulty can be and how the AI will become more aggressive to meet your charge.

The clip shows the Macedon forces taking on the might of Rome. Who will win? Only one way to find out.

Total War: Rome 2 is out September 3 on PC. Any takers?



  1. GrimRita

    In order to prove that the AI is indeed difficult, you need to demonstrate that with a player who actually knows what they are doing. Man he sucks at the game!

    #1 1 year ago
  2. Sethos

    I’m very excited about the game and I do appreciate these videos they upload … However they need to get someone who knows how to play. It was like looking at my first go at the TW series; completely disorganized and not utilizing my units properly / at all. What was the point of putting cavalry in the forest just to stand around and having the rest run around aimlessly?

    #2 1 year ago
  3. apollyonbob

    Also, considering it’s Romans vs the Macedonian phalanx with superior numbers, I would expect to see Romans trying to flank his units. Which they don’t.

    In fact, you can see at 4:40 you can see a whole mass of Romans that are in the open, and right near his flank – and then they just pile onto the front.

    I mean, it’s still a good game, but yeah, AI and pathfinding have always been a struggle.

    #3 1 year ago
  4. sebastien rivas


    I agree with no flanking situation, it feels the player did not use his cavalry well and he let his units w/out support.

    Yes I agree with the end of you comment, I suppose the clicky mouse should matter where it is bound to the enemy. It is something to experience I suppose.

    Sounded like the player was the AI hehehehe.

    Regardless it sounds a very likeable and good strategy game. I should be going for it.

    #4 1 year ago

Comments are now closed on this article.