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EverQuest Next to eschew traditional “holy trinity” of MMOs

Thursday, 8 August 2013 21:23 GMT By Stephany Nunneley

SOE has confirmed that the holy trinity will not be a factor in EverQuest Next, since the game is moving away from your traditional form of MMO combat.

Speaking with USgamer during SOE Live, senior producer Terry Michaels explained how the different classes and builds can instead be combination of all roles.

“The dedicated roles of the holy trinity are not going to be present in Everquest Next,” he said. “There will be different classes and different builds that are angled towards some of the roles, so there might be a class or a build that is more tankish but you don’t need that person to accomplish that goal and content.

“You can go in there without having somebody who is the stereotypical tank.”

The change was implemented in part to the new combat mechanics -such as the lack of a typical “threat mechanic”.

In most MMOs, the tank is usually the character which holds all the aggro while the rest of the group works on burning the enemy down. If you have a good enough tank, he or she will hold aggro the entire time, leaving your ranged and crowd-control characters to take care of the adds while your healer does what it does best.

Sound like this will not be the case with EverQuest Next, which from everything we’ve heard so far, will not be your typical MMO in anyway shape or form.

You should really give the USgamer link above a read, it’s really informative a rather entertaining.

No date has been set for the new MMO, but you can register for the beta.

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16 Comments

  1. Erthazus

    That is kind of Guild Wars 2… But Guild Wars 2 was a mess in this stuff.

    SOE says that AI in Everquest Next is so fucking brilliant that you can execute tactics with your party without a Tank or a healer.

    And I don’t believe them. Even if you have good AI, I don’t understand how Tank or other guy can hold the enemies without a Threat meter.

    In GW2 it is a mess. AI is so bad and enemies are everywhere and they are running around and the only tactic is Zerg rush or Rax at best. If this is going to be the same thing in EQN then fuck this. There are no games that did it right without Holy Trinity.

    + Everquest was actually The First game that created that mechanic for MMO’s which is interesting (! ! !)

    #1 2 years ago
  2. KineticCalvaria

    @1, nothing wrong with AI in Guild Wars 2, it’s pretty much your typical cannon fodder enemies that are in all mmo’s.

    This does sound more and more like Guild Wars 2 the more I hear of it.

    #2 2 years ago
  3. Erthazus

    @1, Yeah. You are right but that is the problem. In GW2 you can’t hold the enemies and you can’t execute tactics at all so in the end all battles are Zerg Rush at best without any tactic.

    I like combat mechanics in GW2 for SOLO but I absolutely hate what they did with a party.

    #3 2 years ago
  4. KineticCalvaria

    @3, I get what your saying but at the same time I never really liked how easy a game would become with threat in it, at least in Guild Wars 2 everybody has to keep on their toes.

    It does lack teamwork somewhat but maybe Everquest can do a better version of it which will require players to work together.

    #4 2 years ago
  5. Stephany Nunneley

    @4 Threat mechanics can work properly and not make things “easy” if done correctly. I can’t count how many times aggro was pulled off a tank in a 6-man by a fellow hunter who wasn’t doing their job properly.

    But then again I am not sure how threat works in all MMOs, so it may make things easy in some and I just don’t know about it – so ignore me :D :D

    #5 2 years ago
  6. Erthazus

    I read the US Gamer and just (!) wow (!) how many technologies they are using.

    They are using Voxel Farm, synchronization mechanisms for less latency in the game even if you are destroying the whole world with the whole server, emergent AI with mobs… They are testing First person view + Oculus Rift.

    Something tells me that these guys are doing fantastic things with tech and not so much with the game. A lot of future proof concepts. A lot. how much Sony spent money on this game…

    #6 2 years ago
  7. sebastien rivas

    @ 1
    I kind agree with you about Gw2 but I do not want to make associate EQ_Next to Gw2. It makes me ponder and wonder what good will come out of EQ_Next so wait and see.

    Yet regarding Gw2 you can make your toon into a group support and such but the effect is so limited that you better build to either hit hard and fast or dodge/hit.

    Though you do have a kind of threatmeter in Gw2 which can be felt against big bosses. As a warrior you can get the mob’s attention, at least for some time so after it depends how hard others hit the big boss. I have never been aggro by a boss probably because my build was my own and not optimised from google.com nor from stuffed up to the throat.

    All in all, Gw2 was and still is not for me. I completely agree with your post “3″.

    #7 2 years ago
  8. sebastien rivas

    @6
    Everything sounds like great promising concepts and tech. I hope it delivers in terms of experience and gameplay and immerssion.

    #8 2 years ago
  9. Erthazus

    @sebastien rivas, “I kind agree with you about Gw2 but I do not want to make associate EQ_Next to Gw2.”

    I don’t want that either… but 4 weapon slots and 4 abilities, no holy trinity. So much of GW2 Lol. :D I hope that it will be much better.

    #9 2 years ago
  10. sebastien rivas

    @ 9

    Same here, I don;t like limitations, yet, I enjoy massive choice of mechanics and group mechanics.

    Let’s see :)

    #10 2 years ago
  11. GwynbleiddiuM

    Call me old fashioned but Holy Trinity is why I like MMOs. Even in Neverwinter being a cleric is a huge bonus while you deal a lot of damage too.

    #11 2 years ago
  12. TheWulf

    @1

    It’s also Mass Effect 3′s multiplayer. This is what people seem to forget, really, and probably conveniently so. It wasn’t the lack of the trinity that lead to GW2′s eventual downfall, it was that the AI never evolved beyond what you saw at the start of the game.

    So, as a charr, at the start of GW2 I’d just have Flame Legion troops blundering in my direction, and the gameplay did involve zerging. That’s fine, people are practising their abilities and getting to know their characters, there’s nothing wrong with that. After Guild Wars 1, however, I was expecting them to ramp up the AI difficulty, and they never did. So unlike some others, I actually found GW2 to be way, way too easy. I know some have claimed that it’s a hard game, but I genuinely didn’t find it to be, all you required was some spatial awareness and good reflexes.

    So where I was hoping GW2 would go with its AI, it never did. I had that hope because GW1′s AI is good. Also good is the AI of Mass Effect 3′s multiplayer. Does ME3 have a trinity? Noap! Not even remotely. So what makes the multiplayer of ME3 so compelling and fun? Good AI. The AI in ME3′s multiplayer knows how to flank, how to trick you, how to setup traps, how to use the environment against you, and more.

    For example, the Cerberus AI specifically knows how to setup smoke bombs at choke points to cover the entry of their units. For example, Cerberus can hit you with a smoke bomb, whilst an Atlas fires missiles from behind the smoke shield, a cloaked Phantom uses the distraction to sneak in, and a sniper starts trying to pick you off from behind. The AI is actually fairly smart and it’s a joy to watch, sure, eventually you get how the AI works and you begin to anticipate their tactics, but until you’re fully acclimatised it can be hard, and even then when you’re operating like a well oiled machine, they can still trip you up with a well placed smoke bomb and engineer turret.

    So it’s the AI that makes the difference, not the holy trinity. And the downfall of GW2′s AI was that it never ended up being as good as ME3′s. You really need foes which are intelligent.

    Even in Guild Wars 1, you had crowds of foes which were smart. You’d have ranged characters that would run for high perches to rain things down on you from above, you’d have buffers, debuffers, and controllers hanging at the back of a crowd, you’d have ranged magic users sidling up behind the close quarters combat guys for protection, and the aforementioned mêlée guys would actually try and distract you by trying to splitting the players into groups so that they could pick off the weakest members, or by trying to flank the party. I remember being amazed at being flanked by low levelled opponents in the first campaign of Guild Wars.

    AI provides the challenge, without good AI there’s only zerging. Even if you have the trinity, it’s just an excuse for bad AI. And if I were given the choice between a system that was an excuse for bad AI, or actually having good AI and casting aside now unnecessary excuses? I’d choose the good AI.

    #12 2 years ago
  13. TheWulf

    @9

    It’s incorrect to make the assumption that more abilities results in a less skilful game. As I’ve pointed out before, VVVVVV is essentially a one-button game, but it’s a one-button game that would leave you crying for your mother. And I’d advise you to stay away from “I wanna be the guy: Gaiden” because of your views on skill. Your opinions regarding skill and mine actually differ.

    Your opinion of skill is that time is the same as skill. My opinion of skill is that… well, skill is skill. In other words, a WoW player only needs time to get the best gear, then it’s facerolling from there on out. Whereas someone who plays games like VVVVVV and Street Fighter II actually require honest to goodness skill.

    Skill is about games with meaningful inputs, where each button actually does something that matters, and you have to know how to use it well. You can have variety by binding different skills to the limited amount of buttons you have, but skill is about using the resources you have well, and not being a walking god like you are in WoW.

    Let me give you an example. I know of a guy who beat veni vidi vici on his sixth try, and edge games on his second try. Now, that’s skill. That’s honest to goodness skill, the real kind, not having a level 100 character with tier 10 armour or what have you.

    You can have variety and meaningful inputs, but if you have too many inputs then the inputs stop being meaningful because the game essentially turns into facerolling. That’s why a raid will never require skill in the way that VVVVVV does, or even in the way that ME3′s multiplayer on platinum does. I can actually solo ME3′s gold difficulty occasionally and I consider myself on the lower echelons of skilful gamers, so I’m not really sure where you are.

    I don’t think that having an addon that says “PRESS BUTTON 43 NOW!” and then pressing button 43 actually amounts to skill. That sounds more like busywork.

    If the small pool of buttons in Everquest Next are meaningful inputs and not just there for button-spam, then it doesn’t matter if they’re limited.

    #13 2 years ago
  14. Kreion

    I am cautiously optimistic about this game, but at the same time a lot of what they’ve said was bought up when GW2 was coming out. Personally I liked the game, but even then I still didn’t put much time into that game after capping.

    I feel like I’d need more to draw me into another MMO, but still this has a lot of interesting features. If it can actually be pulled off or not is another matter…

    #14 2 years ago
  15. Puggy

    I don’t know… maybe I am getting old and grumpy, but I have heard These lines way too often. Even sounds a bit like SWTOR with all their we Need no trinity, everyone can be everything talk at first. And if you do not need any special build or role combination to finish any content, wouldn’t it choices in that area won’t matter? Or does it merely mean you can have A lot of different hybrids, still you will need a certain combination of builds to actually finish content?

    With MMOs, you always best wait for them to be actually available. This one does sound a lot like the old GW2 soup, which did not catch me. We will see sooner or later I assume.

    #15 2 years ago
  16. Vice

    As much as I hate holy trinity, I agree that GW2 was a total mess pve-wise. It’s really good in pvp though, if you don’t have to worry that much about unkillable tanks or super annoying healers.

    #16 2 years ago

Comments are now closed on this article.

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    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]

  • Game of Thrones, Mortal Kombat X, Batman mobile games on the way

    Warner Bros. has announced free-to-play mobile titles spanning its DC Comics, Mortal Kombat and Game of Thrones properties. The following five new games under development are: Mortal Kombat X from NetherRealm Studios: The game blends fighting and card collection with cinematic gameplay and Fatalities. Play as both classic and fighters, and if you own the […]

  • Win! Beta access to new MMORPG Skyforge and DLC worth $70

    We have ten Wrath of the Gods Founders Packs to giveaway for new RPG Skyforge, worth over $70. All you need to do to win a Wrath of the Gods pack is enter your details in the form below and we’ll pick 10 winners at random on Thursday, March 5, after 3pm GMT. Skyforge is […]

  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]

  • Advanced Warfare: new patch adds new weapon, Master Prestige ranks, more

    Call of Duty: Advanced Warfare has received a new patch that gives season pass holders early access to a new weapon and everyone else a myriad of fixes and additions. The patch went live today on Xbox 360 and Xbox One, without any official notes. CharlieIntel reports that among the new additions is the new […]

  • Destiny’s end game and raids explained

    Destiny’s end game can be a bit obtuse to those not used to MMO games. Fear not, we’ve got a few quick tips on how to crack it. Arekkz Gaming has a video for new players of Destiny or those who are looking to brush up on their knowledge of the game. Today’s theme is […]

  • Capcom adds local co-op to Resident Evil: Revelations 2 on PC

    Following fan outrage over lack of local co-op support for the PC version of Resident Evil: Revelations 2, Capcom has now added it. Resident Evil: Revelations 2 now officially supports split-screen local co-op in both campaign and raid mode. The update is currently in beta on Steam, but anyone can opt-in to try it. Capcom […]

  • New Destiny glitch spawns infinite Thralls on Earth

    Destiny’s latest glitch spawns infinite Thralls to help fuel your bounty hunting and loot lust. The glitch is simple to replicate. You’ll need to start The Dark Within mission on Earth, on any difficulty. Then follow the steps in the video below (Via DualShockers) to get to an area out of the map. You’ll then […]

  • Battlefield 4 Winter Patch is here with new game mode, netcode improvements and more

    DICE has released the Winter Patch for Battlefield 4. The patch brings an eSports focus with new game mode Squad Obliteration and plenty more. Battlefield 4 Winter Patch is now live on all platforms. It’s just over 400MB on PC and 1.34GB on consoles. The patch adds new game mode Squad Obliteration and more customisation […]

  • HTC hopes to see Half-Life on VR headset Vive

    Vive manufacturer HTC said that it hopes to see Valve games, including Half-Life, on the virtual reality headset. Speaking to the BBC, HTC chairwoman Cher Wang said that Valve is keen on having its games available on the VR headset. “I think Valve’s best game is Dota, right, and Portal and [Team Fortress] and I […]

  • Make money easily in Monster Hunter 4 Ultimate

    If you’re looking to buy a fell set of armour for your character in Monster Hunter 4 Ultimate but keep falling short on Zenny, this video will show you an easy way to make lots of it. Arekkz Gaming has a very handy tip for all Monster Hunter 4 Ultimate players: how to make Zenny […]

  • This is how you claim free Xbox One games from your Xbox 360

    Microsoft is giving everyone the ability to claim their free Xbox One Games with Gold titles from their Xbox 360 console, even without owning an Xbox One. If you don’t yet own an Xbox One and want to make sure you don’t miss out on all those free Games with Gold games, you’ll be pleased […]

  • Destiny weekly reset for March 3: Heroic and Nightfall detailed

    Bungie has reset the weekly cap of Crucible and Vanguard marks and added new Heroic and Nightfall strikes, now with burn. From now until next Tuesday, the weekly Heroic strike will be The Devil’s Lair with Heroic and Lightswitch modifiers. As for the Nightfall, you’ll be fighting Sepiks Prime with the help of Arc burn. […]

  • Few Mass Effect FemShep cosplays are as elaborate as this one

    The internet is full of Female Commander Shepard cosplay from Mass Effect, but very few are as terrific as this one. Visual artist Freya Willia has spent over two years painstakingly creating the perfect suit of armour and the best weapons to make her cosplay of Female Shepard as authentic as possible, Omni tool and […]

  • Deals with Gold: Assassin’s Creed Unity, Red Dead Redemption and more discounted

    This week’s Deals with Gold titles for Xbox Live subscribers is a good mix of modern games and old favourites. The list of discounted games through this week’s Deals with Gold is live with discounts on Assassin’s Creed Unity, Amazing Spider-Man 2, Red Dead Redemption, Max Payne 3, and more. The deals are live now […]

  • Destiny guide: how to maximise your Grimoire Points

    Destiny players regularly compare the size of their Grimoire Points. Learn how to make yours the biggest. Destiny guide: how to earn Grimoire Points In Destiny, earning most Grimoire cards is just a matter of playing the game, maybe a little more attentively than usual. You’ll either need to complete a certain number of actions […]

  • Shovel Knight: Plague of Shadows will let you play as a baddie

    Shovel Knight owners will benefit from the generosity of Kickstarter backers quite soon. Because Shovel Knight was overfunded during its Kickstarter campaign, developer Yacht Club Games committed to releasing free content updates. The first of these, Plague of Shadows, has now been detailed. The expansion stars baddy Plague Knight, who turns on his former allies, […]

  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. In Europe, pre-ordering […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]